78 lines
2.6 KiB
Markdown
78 lines
2.6 KiB
Markdown
# Arbitrary Selection Mechanics
|
|
|
|
## Coin
|
|
|
|
- Heads: `0`
|
|
- Tails: `1`
|
|
|
|
## Dice Mapping
|
|
|
|
| Die Value | Coin Flip Encoding |
|
|
|-----------|--------------------|
|
|
| `1` | `100` |
|
|
| `2` | `010` |
|
|
| `3` | `110` |
|
|
| `4` | `001` |
|
|
| `5` | `101` |
|
|
| `6` | `011` |
|
|
| `7` | `111` |
|
|
| `8` | `000` |
|
|
|
|
## Background
|
|
|
|
- coin flip values based on binary numbers
|
|
- `0` is highest value on selection lists
|
|
- encodings are indexed starting at `1`
|
|
- coin forces `8` possible values
|
|
- `111` and `000` are "special options"
|
|
- `free choice` as option
|
|
- `re-roll` as option
|
|
|
|
## Mechanic
|
|
|
|
- list and number options
|
|
- up to `6` or `8` based on die/coin selection
|
|
- if half as many, give each choice multiple numbers
|
|
- roll die once or flip coin 3 times
|
|
- note/remember each coin flip result
|
|
- lookup choice based on value obtained
|
|
- act upon the choice
|
|
|
|
## Additional Information
|
|
|
|
- be sure to evenly assign options to values or the randomness will skew in favor of a subset of options -> it will no longer be even odds
|
|
- if you have experience with binary numbers and binary counting, you can add or reduce the number of coin flips if needed
|
|
- use free roll / re-roll for padding choices to ensure a propr selection list
|
|
- it is advised / recommended to keep selection lists short to avoid fatigue caused by coming up with options to choose from
|
|
- if creating a selection list at the time of need proves difficult, try working on general, re-usable lists when not in need of a selection list
|
|
- if you notice you have a regular set of "go to" choices, this came can add variety to times that require a selection from the "go to" choices
|
|
- selection list development can be a very challenging process, please do **NOT** "fight it" or "push through" or similar. even only 2 options allows the game to be played
|
|
- if you can only think of one choice, you've likely already made a decision
|
|
- if you can not think of any choices, please try playing the game at a later point
|
|
|
|
## Example Lists
|
|
|
|
### Yes / No / Maybe
|
|
|
|
| Value | Choice |
|
|
|----------|--------|
|
|
| `1`, `4` | Yes |
|
|
| `2`, `5` | No |
|
|
| `3`, `6` | Maybe |
|
|
|
|
## Activity
|
|
|
|
| Value | Choice |
|
|
|----------|---------------|
|
|
| `1`, `5` | Park |
|
|
| `2`, `6` | Movie |
|
|
| `3`, `7` | Coffee |
|
|
| `4`, `8` | Nature Center |
|
|
|
|
## Adult Time
|
|
|
|
| Value | Choice |
|
|
|--------------------|-----------------|
|
|
| `1`, `3`, `5`, `7` | Dinner / Movie |
|
|
| `2`, `4`, `6`, `8` | Netflix / Chill |
|