# Arbitrary Selection Mechanics ## Coin - Heads: `0` - Tails: `1` ## Dice Mapping | Die Value | Coin Flip Encoding | |-----------|--------------------| | `1` | `100` | | `2` | `010` | | `3` | `110` | | `4` | `001` | | `5` | `101` | | `6` | `011` | | `7` | `111` | | `8` | `000` | ## Background - coin flip values based on binary numbers - `0` is highest value on selection lists - encodings are indexed starting at `1` - coin forces `8` possible values - `111` and `000` are "special options" - `free choice` as option - `re-roll` as option ## Mechanic - list and number options - up to `6` or `8` based on die/coin selection - if half as many, give each choice multiple numbers - roll die once or flip coin 3 times - note/remember each coin flip result - lookup choice based on value obtained - act upon the choice ## Additional Information - be sure to evenly assign options to values or the randomness will skew in favor of a subset of options -> it will no longer be even odds - if you have experience with binary numbers and binary counting, you can add or reduce the number of coin flips if needed - use free roll / re-roll for padding choices to ensure a propr selection list - it is advised / recommended to keep selection lists short to avoid fatigue caused by coming up with options to choose from - if creating a selection list at the time of need proves difficult, try working on general, re-usable lists when not in need of a selection list - if you notice you have a regular set of "go to" choices, this came can add variety to times that require a selection from the "go to" choices - selection list development can be a very challenging process, please do **NOT** "fight it" or "push through" or similar. even only 2 options allows the game to be played - if you can only think of one choice, you've likely already made a decision - if you can not think of any choices, please try playing the game at a later point ## Example Lists ### Yes / No / Maybe | Value | Choice | |----------|--------| | `1`, `4` | Yes | | `2`, `5` | No | | `3`, `6` | Maybe | ## Activity | Value | Choice | |----------|---------------| | `1`, `5` | Park | | `2`, `6` | Movie | | `3`, `7` | Coffee | | `4`, `8` | Nature Center | ## Adult Time | Value | Choice | |--------------------|-----------------| | `1`, `3`, `5`, `7` | Dinner / Movie | | `2`, `4`, `6`, `8` | Netflix / Chill |