Re-built LCD splash screen control using a wrapper class

This commit is contained in:
Mike C 2013-04-06 19:21:06 -04:00
parent eb68eceab5
commit abfa9f6269
3 changed files with 190 additions and 153 deletions

View file

@ -8,3 +8,160 @@
attribute. attribute.
*/ */
#include "Arduino.h"
#include <Adafruit_GFX.h>
#include <Adafruit_ST7735.h>
#include <SD.h>
#include <SPI.h>
#include "Project.h"
#include "UILCD.h"
UILCD::UILCD() {
tft = new Adafruit_ST7735(LCD_CS, LCD_DC, LCD_RST);
tft->initR(INITR_BLACKTAB);
tft->setRotation(3);
if (!SD.begin(SD_CS)) {
Serial.println("SD.begin(SD_CS) -- failed!");
}
}
void UILCD::splashScreen() {
tft->fillScreen(ST7735_WHITE);
bmpDraw("splash.bmp", 13, 0);
}
void UILCD::bmpDraw(char *filename, uint8_t x, uint8_t y) {
File bmpFile;
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
if((x >= tft->width()) || (y >= tft->height())) return;
Serial.println();
Serial.print("Loading image '");
Serial.print(filename);
Serial.println('\'');
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == NULL) {
Serial.print("File not found");
return;
}
// Parse BMP header
if(read16(bmpFile) == 0x4D42) { // BMP signature
Serial.print("File size: ");
Serial.println(read32(bmpFile));
(void)read32(bmpFile); // Read & ignore creator bytes
bmpImageoffset = read32(bmpFile); // Start of image data
Serial.print("Image Offset: ");
Serial.println(bmpImageoffset, DEC);
// Read DIB header
Serial.print("Header size: ");
Serial.println(read32(bmpFile));
bmpWidth = read32(bmpFile);
bmpHeight = read32(bmpFile);
if(read16(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = read16(bmpFile); // bits per pixel
Serial.print("Bit Depth: ");
Serial.println(bmpDepth);
if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
Serial.print("Image size: ");
Serial.print(bmpWidth);
Serial.print('x');
Serial.println(bmpHeight);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if((x+w-1) >= tft->width()) w = tft->width() - x;
if((y+h-1) >= tft->height()) h = tft->height() - y;
// Set TFT address window to clipped image bounds
tft->setAddrWindow(x, y, x+w-1, y+h-1);
for (row=0; row<h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if(bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col=0; col<w; col++) { // For each pixel...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format, push to display
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
tft->pushColor(tft->Color565(r,g,b));
} // end pixel
} // end scanline
Serial.print("Loaded in ");
Serial.print(millis() - startTime);
Serial.println(" ms");
} // end goodBmp
}
}
bmpFile.close();
if(!goodBmp) Serial.println("BMP format not recognized.");
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t UILCD::read16(File f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t UILCD::read32(File f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}

View file

@ -7,3 +7,32 @@
use this code however you'd like, just keep this license and use this code however you'd like, just keep this license and
attribute. attribute.
*/ */
#include "Arduino.h"
#include <Adafruit_GFX.h>
#include <Adafruit_ST7735.h>
#include <SD.h>
#include <SPI.h>
#include "Project.h"
#ifndef UILCD_h
#define UILCD_h
#define BUFFPIXEL 20
class UILCD {
private:
Adafruit_ST7735* tft;
uint32_t read32(File f);
uint16_t read16(File f);
public:
UILCD();
void bmpDraw(char *filename, uint8_t x, uint8_t y);
void splashScreen();
};
#endif

View file

@ -11,6 +11,7 @@
#include "Project.h" #include "Project.h"
#include "UIButton.h" #include "UIButton.h"
#include "UIJoystickPSP.h" #include "UIJoystickPSP.h"
#include "UILCD.h"
#include <Adafruit_GFX.h> #include <Adafruit_GFX.h>
#include <Adafruit_ST7735.h> #include <Adafruit_ST7735.h>
@ -20,8 +21,7 @@
UIButton* okButton; UIButton* okButton;
UIButton* cancelButton; UIButton* cancelButton;
UIJoystickPSP* pspJoystick; UIJoystickPSP* pspJoystick;
UILCD* lcd;
Adafruit_ST7735 tft = Adafruit_ST7735(LCD_CS, LCD_DC, LCD_RST);
// Defaults // Defaults
void setDefaults() { void setDefaults() {
@ -42,159 +42,10 @@ void setup() {
cancelButton = new UIButton(cancelButtonPin, cancelButtonLed); cancelButton = new UIButton(cancelButtonPin, cancelButtonLed);
pspJoystick = new UIJoystickPSP(pspXPin, pspYPin); pspJoystick = new UIJoystickPSP(pspXPin, pspYPin);
tft.initR(INITR_BLACKTAB); lcd = new UILCD();
lcd->splashScreen();
if (!SD.begin(SD_CS)) {
Serial.println("SD.begin(SD_CS) -- failed!");
}
Serial.println("OK!");
tft.fillScreen(ST7735_WHITE);
tft.setRotation(3);
Serial.println("bmpDraw(splash.bmp)");
bmpDraw("splash.bmp", 13, 0);
Serial.println("end bmpDraw");
} }
void loop() { void loop() {
} }
#define BUFFPIXEL 20
void bmpDraw(char *filename, uint8_t x, uint8_t y) {
File bmpFile;
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
if((x >= tft.width()) || (y >= tft.height())) return;
Serial.println();
Serial.print("Loading image '");
Serial.print(filename);
Serial.println('\'');
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == NULL) {
Serial.print("File not found");
return;
}
// Parse BMP header
if(read16(bmpFile) == 0x4D42) { // BMP signature
Serial.print("File size: ");
Serial.println(read32(bmpFile));
(void)read32(bmpFile); // Read & ignore creator bytes
bmpImageoffset = read32(bmpFile); // Start of image data
Serial.print("Image Offset: ");
Serial.println(bmpImageoffset, DEC);
// Read DIB header
Serial.print("Header size: ");
Serial.println(read32(bmpFile));
bmpWidth = read32(bmpFile);
bmpHeight = read32(bmpFile);
if(read16(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = read16(bmpFile); // bits per pixel
Serial.print("Bit Depth: ");
Serial.println(bmpDepth);
if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
Serial.print("Image size: ");
Serial.print(bmpWidth);
Serial.print('x');
Serial.println(bmpHeight);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if((x+w-1) >= tft.width()) w = tft.width() - x;
if((y+h-1) >= tft.height()) h = tft.height() - y;
// Set TFT address window to clipped image bounds
tft.setAddrWindow(x, y, x+w-1, y+h-1);
for (row=0; row<h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if(bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col=0; col<w; col++) { // For each pixel...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format, push to display
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
tft.pushColor(tft.Color565(r,g,b));
} // end pixel
} // end scanline
Serial.print("Loaded in ");
Serial.print(millis() - startTime);
Serial.println(" ms");
} // end goodBmp
}
}
bmpFile.close();
if(!goodBmp) Serial.println("BMP format not recognized.");
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t read16(File f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t read32(File f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}