77 lines
2.8 KiB
Org Mode
77 lines
2.8 KiB
Org Mode
#+TITLE: spinner.el
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Add spinners and progress-bars to the mode-line for ongoing operations.
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[[file:some-spinners.gif]]
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[[file:all-spinners.gif]]
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* Usage
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First of all, don’t forget to add ~(spinner "VERSION")~ to your package’s dependencies.
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** Major-modes
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1. Just call ~(spinner-start)~ and a spinner will be added to the mode-line.
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2. Call ~(spinner-stop)~ on the same buffer when you want to remove it.
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The default spinner is a line drawing that rotates. You can pass an
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argument to ~spinner-start~ to specify which spinner you want. All
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possibilities are listed in the ~spinner-types~ variable, but here are
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a few examples for you to try:
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- ~(spinner-start 'vertical-breathing 10)~
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- ~(spinner-start 'minibox)~
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- ~(spinner-start 'moon)~
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- ~(spinner-start 'triangle)~
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You can also define your own as a vector of strings (see the examples
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in ~spinner-types~).
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** Minor-modes
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Minor-modes can create a spinner with ~spinner-create~ and then add it
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to their mode-line lighter. They can then start the spinner by setting
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a variable and calling ~spinner-start-timer~. Finally, they can stop
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the spinner (and the timer) by just setting the same variable to nil.
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Here’s an example for a minor-mode named ~foo~. Assuming that
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~foo--lighter~ is used as the mode-line lighter, the following code
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will add an *inactive* global spinner to the mode-line.
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#+begin_src emacs-lisp
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(defvar foo--spinner (spinner-create 'rotating-line))
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(defconst foo--lighter
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'(" foo" (:eval (spinner-print foo--spinner))))
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#+end_src
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1. To activate the spinner, just call ~(spinner-start foo--spinner)~.
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It will show up on the mode-line and start animating.
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2. To get rid of it, call ~(spinner-stop foo--spinner)~. It will then
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disappear again.
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Some minor-modes will need spinners to be buffer-local. To achieve
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that, just make the ~foo--spinner~ variable buffer-local and use the
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third argument of the ~spinner-create~ function. The snippet below is an example.
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#+begin_src emacs-lisp
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(defvar-local foo--spinner nil)
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(defconst foo--lighter
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'(" foo" (:eval (spinner-print foo--spinner))))
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(defun foo--start-spinner ()
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"Create and start a spinner on this buffer."
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(unless foo--spinner
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(setq foo--spinner (spinner-create 'moon t)))
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(spinner-start foo--spinner))
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#+end_src
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1. To activate the spinner, just call ~(foo--start-spinner)~.
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2. To get rid of it, call ~(spinner-stop foo--spinner)~.
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This will use the ~moon~ spinner, but you can use any of the names
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defined in the ~spinner-types~ variable or even define your own.
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* Extra options
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Both ~spinner-start~ and ~spinner-create~ take extra options to configure the spinner, these are:
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- ~FPS~: The number of frames to display per second. Defaults to ~spinner-frames-per-second~.
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- ~DELAY~: After starting a spinner, it still won’t be displayed for this many seconds.
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