accessible.tips/content/tips/gaming-controllers-in-game.md

7.6 KiB

title author publishDate lastMod toc draft categories tags changelog
In Game Controller Configurations
KemoNine
2023-03-25 2023-03-25 true false
tips
gaming
controller
date text
2023-03-25 Initial creation

Attribution

{{< back_to_top >}}

This tip is a syndicated copy of KemoNine's blog post. It has been adapted to our site's format by KemoNine.

KemoNine's Destiny 2 In-Game Config

{{< back_to_top >}}

Important Notes

{{< back_to_top >}}

  • ALL config has been play tested heavily
  • This setup alternates hands for complimentary actions and balancing forces applied to buttons/triggers/sticks as you play
  • This lets you move around while holding sticks for things like 'interact holds' or 'toggle crouch' -- if you have crouch on movement stick itll auto-drop you out of crouch because youve tripped the movement stick -- moving it to look stick fixed the problem -- the game engine input processing limits stick config options that work with the flow of movement in-game
  • You can safely shuffle some things around based on usage patterns ; just dont change single/double/hold for how things activate ; a lot of this layout avoids issues with the input engine (see below)
  • Long press events trigger single press events ; you should NOT overlap long and single press on a single button -- this appears to be a BUG in the input engine code
  • With Strand using so many grenade, class ability and melee actions, the 4 paddle version was updated to make it easier to manage ability spam. The 2 paddle form does work but is harder to use tactically in my opinion and prompted the updates above

{{< back_to_top >}}

General

{{< back_to_top >}}

  • Look sensitivity: 8 (direct hid)
  • Look sensitivity: 12 (steam link / elite)
  • Look sensitivity: 10 (steam link / powera moba xp7x plus)
  • Ads sensitivity modifier: 0.5
  • Sprint-turn scale: 0.8
  • Vertical inversion: inverted (I'm a monster, deal with it)
  • Buttons: (Be sure to start with the defaults before applying the below.)
    • Fire: right triger (single press)
    • Hold zoom: left trigger (single press)
    • Reload: left stick (double press)
    • Alternate weapon action: dpad right (single press)
    • Auto melee: right shoulder (single press)
    • Grenade: (Tune based on number of paddles)
      • 2 paddles or less: left shoulder (double press)
      • 4 paddles or more: left shoulder (single press)
    • Super: left + right shoulder (single press concurrently -- combo/chord)
    • Jump: a (single press)
    • Finisher: right stick (single press)
    • Highlight player: right stick (long press)
    • Sprint: left stick (single press)
    • Toggle crouch: right stick (double press)
    • Light attack: right shoulder (single press)
    • Heavy attack: right trigger (single press)
    • Block: left trigger (long press / hold)
    • Stasis breakout: b (double press)
    • Class ability (all): (tune based on number of paddles)
      • 2 paddles or less: left shoulder (long press)
      • 4 paddles or more: b (single press)
    • Air dive ability: (tune based on number of paddles)
      • 2 paddles or less: left shoulder (long press)
      • 4 paddles or more: b (single press)
    • Swap to kinetic or energy weapon: y (single press)
    • Swap to power weapon: y (long press)
    • Interact: dpad up (single press)
    • Emoji 1: dpad left (double press) / thanks
    • Emoji 2: dpad left (long press) / face palm
    • Emoji 3: dpad down (double press) / cowbell
    • Emoji 4: dpad down (long press) / salute or sit

{{< back_to_top >}}

Tuneables

{{< back_to_top >}}

  • If you find yourself needing stasis breakout in a better spot than b, dpad may be a good spot if you can spare an emoji
  • Long press events trigger single press events ; you should NOT overlap long and single press on a single button

{{< end_section >}}

KemoNine's No Man's Sky In-Game Config

{{< back_to_top >}}

Important Notes

{{< back_to_top >}}

  • This setup was reconciled against Destiny 2. In particular the Discoveries / Options and Inventories functions are in opposite locations compared to Destiny 2 by default and I have flipped them universally to help with muscle memory when swapping between the two games.

{{< back_to_top >}}

Buttons

{{< back_to_top >}}

Menus

  • View Button: Skip, Discoveries / Options
  • Menu Button: Options / Quit
  • Left Stick Click: Retry Network Connection
  • Right Stick Click: Discard Item, Delete, Pin Formula
  • Y: Quick Transfer, Retry Network Connection, Toggle Wiring Mode
  • X: Initiate Process, Toggle Trade Inventory, Toggle Edit / Build
  • B: Mode Select: Cancel, Back, Exit Menu
  • A: Confirm (Menus)

{{< back_to_top >}}

On Foot

  • View Button: Discoveries / Options, Skip
  • Menu Button: Inventories
  • Left Stick Click: Zoom, Pick Up Technology, Run
  • Right Stick Click: Scan
  • Y: Change Weapon Mode
  • X: Interact, Place Marker, Tag Marker, Reload Weapon
  • B: Switch Alt Weapon, Back
  • A: Jump, Secondary Interaction

{{< back_to_top >}}

Quick Menu (On Foot)

  • View Button: Discoveries / Options
  • Menu Button: Inventories
  • Left Stick Click: Run
  • Right Stick Click: N/A
  • Y: Change Weapon Mode
  • X: Change Terrain Shape, Interact
  • B: Switch Alt Weapon, Back, Toggle Terrain Mine / Create
  • A: Jump, Confirm (Quick Menu)

{{< back_to_top >}}

Flight Controls

  • View Button: Discoveries / Options, Skip
  • Menu Button: Inventories
  • Left Stick Click: Zoom In
  • Right Stick Click: Scan
  • Y: Change Weapon Mode
  • X: Land Ship, Exit Ship, Tag Marker, Combat Autopilot (Toggle)
  • B: Boost, Back
  • A: Thrust

{{< back_to_top >}}

Quick Menu (Ship)

  • View Button: Discoveries / Options
  • Menu Button: Inventories
  • Left Stick Click: N/A
  • Right Stick Click: N/A
  • Y: N/A
  • X: Land Ship
  • B: Back
  • A: Confirm (Quick Menu)

{{< back_to_top >}}

Exocraft

  • View Button: Discoveries / Options, Skip
  • Menu Button: Inventories
  • Left Stick Click: Horn
  • Right Stick Click: Perform Scan
  • Y: Switch Weapon Mode
  • X: Exit Exocraft, Tag Marker
  • B: Delete Checkpoint, Back
  • A: Vertical Thrust

{{< back_to_top >}}

Galactic Map

  • View Button: N/A
  • Menu Button: Exit Map
  • Left Stick Click: View Current Location
  • Right Stick Click: Scan
  • Y: Expand System Info
  • X: Add Waypoint
  • B: Back
  • A: Confirm (Menus)

{{< back_to_top >}}

Photo Mode

  • View Button: Discoveries / Options
  • Menu Button: Inventories

{{< back_to_top >}}

Photo Mode (Menu)

  • View Button: Discoveries / Options
  • Menu Button: Inventories

{{< back_to_top >}}

Base Part Editing

  • View Button: Discoveries / Options
  • Menu Button: Recolour Building Part
  • Left Stick Click: Run
  • Right Stick Click: Toggle Build Camera
  • Y: Toggle Wiring Mode
  • X: Toggle Edit / Build
  • B: Back
  • A: Jump

{{< back_to_top >}}

Base Part Placing

  • View Button: Discoveries / Options
  • Menu Button: Recolour Building Part
  • Left Stick Click: Run
  • Right Stick Click: Toggle Build Camera
  • Y: Toggle Wiring Mode
  • X: Toggle Edit / Build
  • B: Back
  • A: Jump

{{< end_section >}}

{{< back_to_top >}}

  • [Controller Configurations]({{< ref "/tips/gaming-controllers-configs.md" >}})
  • [Controller Gaming]({{< ref "/tips/gaming-controllers.md" >}})

{{< end_section >}}