59 lines
1.9 KiB
Markdown
59 lines
1.9 KiB
Markdown
---
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title: Split voice and non-voice audio
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author:
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- KemoNine
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publishDate: 2023-03-23
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lastMod: 2023-03-23
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toc: true
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draft: false
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categories:
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- tips
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- tech
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tags:
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- audio
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- speech
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- hearing
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---
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## Changelog
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{{< changelog >}}
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{{< change 2023-03-23 "Initial creation" >}}
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{{< /changelog >}}
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{{< end_section >}}
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## Attribution
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{{< back_to_top >}}
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This tip is a syndicated copy of KemoNine's [blog post](https://blog.kemonine.info/blog/2022-08-01-more-accessible-gaming-audio/). It has been split into this page and a related [anecdote]({{< ref "/anecdotes/kemonine-audio-processing-woes.md" >}}).
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{{< end_section >}}
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## What?
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{{< back_to_top >}}
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This page outlines how to split your computer audio output so a game or aplication's audio is sent to your speaker and the voice audio is sent to a headset.
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This can be helpful for those with speech processing needs. It allows you to isolate voice to a headset or similar which lets the voice audio come through more strongly than any other audio.
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{{< end_section >}}
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## Windows 10
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{{< back_to_top >}}
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1. Open main settings application
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2. Go to system settings
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3. Select Sound tab
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4. Click "Sound Control Panel" link on the right
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5. Right click the audio output device you want as the main audio and select "Set as default device". If the option is not present and the device has a green cicle checkbox, it's already the default device.
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6. Right click the headset output device you want as the communication audio and select 'Set as default communication device". If the option is not present and the device has a green circle checkbox, it's already the default device.
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7. Click on the microphone tab
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8. Right click your microphone and set it as the default if it doesn't have a green circle checkmark.
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{{< back_to_top >}}
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## Related Anecdotes
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{{< back_to_top >}}
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- [Audio Processing Woes]({{< ref "/anecdotes/kemonine-audio-processing-woes.md" >}})
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{{< back_to_top >}} |