1.9 KiB
title | author | publishDate | lastMod | toc | draft | categories | tags | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Split voice and non-voice audio |
|
2023-03-23 | 2023-03-23 | true | false |
|
|
Changelog
{{< changelog >}} {{< change 2023-03-23 "Initial creation" >}} {{< /changelog >}}
{{< end_section >}}
Attribution
{{< back_to_top >}} This tip is a syndicated copy of KemoNine's blog post. It has been split into this page and a related [anecdote]({{< ref "/anecdotes/kemonine-audio-processing-woes.md" >}}).
{{< end_section >}}
What?
{{< back_to_top >}}
This page outlines how to split your computer audio output so a game or aplication's audio is sent to your speaker and the voice audio is sent to a headset.
This can be helpful for those with speech processing needs. It allows you to isolate voice to a headset or similar which lets the voice audio come through more strongly than any other audio.
{{< end_section >}}
Windows 10
{{< back_to_top >}}
- Open main settings application
- Go to system settings
- Select Sound tab
- Click "Sound Control Panel" link on the right
- Right click the audio output device you want as the main audio and select "Set as default device". If the option is not present and the device has a green cicle checkbox, it's already the default device.
- Right click the headset output device you want as the communication audio and select 'Set as default communication device". If the option is not present and the device has a green circle checkbox, it's already the default device.
- Click on the microphone tab
- Right click your microphone and set it as the default if it doesn't have a green circle checkmark.
{{< back_to_top >}}
Related Anecdotes
{{< back_to_top >}}
- [Audio Processing Woes]({{< ref "/anecdotes/kemonine-audio-processing-woes.md" >}})
{{< back_to_top >}}