247 lines
7.7 KiB
Markdown
247 lines
7.7 KiB
Markdown
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---
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title: In Game Controller Configurations
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author:
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- KemoNine
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publishDate: 2023-03-25
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lastMod: 2023-03-25
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toc: true
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draft: false
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categories:
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- tips
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- gaming
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tags:
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- controller
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---
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## Changelog
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{{< changelog >}}
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{{< change 2023-03-25 "Initial creation" >}}
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{{< /changelog >}}
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{{< end_section >}}
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## Attribution
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{{< back_to_top >}}
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This tip is a syndicated copy of KemoNine's [blog post](https://blog.kemonine.info/blog/2023-01-15-controller-gaming/). It has been adapted to our site's format by KemoNine.
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## KemoNine's Destiny 2 In-Game Config
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{{< back_to_top >}}
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### Important Notes
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{{< back_to_top >}}
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- **ALL config has been play tested heavily**
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- This setup alternates hands for complimentary actions and balancing forces applied to buttons/triggers/sticks as you play
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- This lets you move around while holding sticks for things like 'interact holds' or 'toggle crouch' -- if you have crouch on movement stick itll auto-drop you out of crouch because youve tripped the movement stick -- moving it to look stick fixed the problem -- the game engine input processing limits stick config options that work with the flow of movement in-game
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- You can safely shuffle some things around based on usage patterns ; just dont change single/double/hold for how things activate ; a lot of this layout avoids issues with the input engine (see below)
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- Long press events trigger single press events ; you should NOT overlap long and single press on a single button -- this appears to be a BUG in the input engine code
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- With Strand using so many grenade, class ability and melee actions, the 4 paddle version was updated to make it easier to manage ability spam. The 2 paddle form _does work_ but is harder to use tactically in my _opinion_ and prompted the updates above
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{{< back_to_top >}}
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### General
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{{< back_to_top >}}
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- **Look sensitivity:** 8 (direct hid)
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- **Look sensitivity:** 12 (steam link / elite)
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- **Look sensitivity:** 10 (steam link / powera moba xp7x plus)
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- **Ads sensitivity modifier:** 0.5
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- **Sprint-turn scale:** 0.8
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- **Vertical inversion:** inverted (I'm a monster, deal with it)
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- **Buttons:** (Be sure to start with the defaults before applying the below.)
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- **Fire:** right triger (single press)
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- **Hold zoom:** left trigger (single press)
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- **Reload:** left stick (double press)
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- **Alternate weapon action:** dpad right (single press)
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- **Auto melee:** right shoulder (single press)
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- **Grenade:** (Tune based on number of paddles)
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- **2 paddles or less:** left shoulder (double press)
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- **4 paddles or more:** left shoulder (single press)
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- **Super:** left + right shoulder (single press concurrently -- combo/chord)
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- **Jump:** a (single press)
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- **Finisher:** right stick (single press)
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- **Highlight player:** right stick (long press)
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- **Sprint:** left stick (single press)
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- **Toggle crouch:** right stick (double press)
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- **Light attack:** right shoulder (single press)
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- **Heavy attack:** right trigger (single press)
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- **Block:** left trigger (long press / hold)
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- **Stasis breakout:** b (double press)
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- **Class ability (all):** (tune based on number of paddles)
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- **2 paddles or less:** left shoulder (long press)
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- **4 paddles or more:** b (single press)
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- **Air dive ability:** (tune based on number of paddles)
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- **2 paddles or less:** left shoulder (long press)
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- **4 paddles or more:** b (single press)
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- **Swap to kinetic or energy weapon:** y (single press)
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- **Swap to power weapon:** y (long press)
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- **Interact:** dpad up (single press)
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- **Emoji 1:** dpad left (double press) / thanks
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- **Emoji 2:** dpad left (long press) / face palm
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- **Emoji 3:** dpad down (double press) / cowbell
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- **Emoji 4:** dpad down (long press) / salute or sit
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{{< back_to_top >}}
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### Tuneables
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{{< back_to_top >}}
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- If you find yourself needing stasis breakout in a better spot than b, dpad may be a good spot if you can spare an emoji
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- Long press events trigger single press events ; you should NOT overlap long and single press on a single button
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{{< end_section >}}
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## KemoNine's No Man's Sky In-Game Config
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{{< back_to_top >}}
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### Important Notes
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{{< back_to_top >}}
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- This setup was reconciled against Destiny 2. In particular the `Discoveries / Options` and `Inventories` functions are in opposite locations compared to Destiny 2 by default and I have flipped them universally to help with muscle memory when swapping between the two games.
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{{< back_to_top >}}
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### Buttons
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{{< back_to_top >}}
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#### Menus
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- **View Button:** Skip, Discoveries / Options
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- **Menu Button:** Options / Quit
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- **Left Stick Click:** Retry Network Connection
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- **Right Stick Click:** Discard Item, Delete, Pin Formula
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- **Y:** Quick Transfer, Retry Network Connection, Toggle Wiring Mode
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- **X:** Initiate Process, Toggle Trade Inventory, Toggle Edit / Build
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- **B:** Mode Select: Cancel, Back, Exit Menu
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- **A:** Confirm (Menus)
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{{< back_to_top >}}
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#### On Foot
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- **View Button:** Discoveries / Options, Skip
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- **Menu Button:** Inventories
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- **Left Stick Click:** Zoom, Pick Up Technology, Run
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- **Right Stick Click:** Scan
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- **Y:** Change Weapon Mode
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- **X:** Interact, Place Marker, Tag Marker, Reload Weapon
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- **B:** Switch Alt Weapon, Back
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- **A:** Jump, Secondary Interaction
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{{< back_to_top >}}
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#### Quick Menu (On Foot)
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- **View Button:** Discoveries / Options
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- **Menu Button:** Inventories
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- **Left Stick Click:** Run
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- **Right Stick Click:** N/A
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- **Y:** Change Weapon Mode
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- **X:** Change Terrain Shape, Interact
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- **B:** Switch Alt Weapon, Back, Toggle Terrain Mine / Create
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- **A:** Jump, Confirm (Quick Menu)
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{{< back_to_top >}}
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#### Flight Controls
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- **View Button:** Discoveries / Options, Skip
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- **Menu Button:** Inventories
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- **Left Stick Click:** Zoom In
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- **Right Stick Click:** Scan
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- **Y:** Change Weapon Mode
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- **X:** Land Ship, Exit Ship, Tag Marker, Combat Autopilot (Toggle)
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- **B:** Boost, Back
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- **A:** Thrust
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{{< back_to_top >}}
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#### Quick Menu (Ship)
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- **View Button:** Discoveries / Options
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- **Menu Button:** Inventories
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- **Left Stick Click:** N/A
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- **Right Stick Click:** N/A
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- **Y:** N/A
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- **X:** Land Ship
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- **B:** Back
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- **A:** Confirm (Quick Menu)
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{{< back_to_top >}}
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#### Exocraft
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- **View Button:** Discoveries / Options, Skip
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- **Menu Button:** Inventories
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- **Left Stick Click:** Horn
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- **Right Stick Click:** Perform Scan
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- **Y:** Switch Weapon Mode
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- **X:** Exit Exocraft, Tag Marker
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- **B:** Delete Checkpoint, Back
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- **A:** Vertical Thrust
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{{< back_to_top >}}
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#### Galactic Map
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- **View Button:** N/A
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- **Menu Button:** Exit Map
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- **Left Stick Click:** View Current Location
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- **Right Stick Click:** Scan
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- **Y:** Expand System Info
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- **X:** Add Waypoint
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- **B:** Back
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- **A:** Confirm (Menus)
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{{< back_to_top >}}
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#### Photo Mode
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- **View Button:** Discoveries / Options
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- **Menu Button:** Inventories
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{{< back_to_top >}}
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#### Photo Mode (Menu)
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- **View Button:** Discoveries / Options
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- **Menu Button:** Inventories
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{{< back_to_top >}}
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#### Base Part Editing
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- **View Button:** Discoveries / Options
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- **Menu Button:** Recolour Building Part
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- **Left Stick Click:** Run
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- **Right Stick Click:** Toggle Build Camera
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- **Y:** Toggle Wiring Mode
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- **X:** Toggle Edit / Build
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- **B:** Back
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- **A:** Jump
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{{< back_to_top >}}
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#### Base Part Placing
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- **View Button:** Discoveries / Options
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- **Menu Button:** Recolour Building Part
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- **Left Stick Click:** Run
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- **Right Stick Click:** Toggle Build Camera
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- **Y:** Toggle Wiring Mode
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- **X:** Toggle Edit / Build
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- **B:** Back
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- **A:** Jump
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{{< end_section >}}
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## Related Pages
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{{< back_to_top >}}
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- [Controller Configurations]({{< ref "/tips/gaming-controllers-configs.md" >}})
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- [Controller Gaming]({{< ref "/tips/gaming-controllers.md" >}})
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{{< back_to_top >}}
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