serial_debugger/hardware/_controller/src/guislice/XKeyPad_Num.h

101 lines
3.9 KiB
C

#ifndef _GUISLICE_EX_XKEYPAD_NUM_H_
#define _GUISLICE_EX_XKEYPAD_NUM_H_
#include "GUIslice.h"
#include "XKeyPad.h"
// =======================================================================
// GUIslice library extension: XKeyPad control (numeric entry)
// - Paul Conti, Calvin Hass
// - https://www.impulseadventure.com/elec/guislice-gui.html
// - https://github.com/ImpulseAdventure/GUIslice
// =======================================================================
//
// The MIT License
//
// Copyright 2016-2020 Calvin Hass
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// =======================================================================
/// \file XKeyPad.h
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
#if (GSLC_FEATURE_COMPOUND)
// Define number of buttons & elements
// - Refer to the definitions in the XKeyPad_*.c file
#define XKEYPADNUM_BTN_BASIC 10
#define XKEYPADNUM_ELEM_MAX (6 + XKEYPADNUM_BTN_BASIC)
// ============================================================================
// Extended Element: KeyPad Character entry
// - NOTE: The XKeyPad_Alpha extends the XKeyPad base element
// ============================================================================
typedef struct {
// Base XKeyPad struct
// - The base type must appear at the top of the derived struct
gslc_tsXKeyPad sKeyPad; ///< Base XKeyPad element
gslc_tsElemRef asElemRef[XKEYPADNUM_ELEM_MAX]; ///< Storage for sub-element references
gslc_tsElem asElem[XKEYPADNUM_ELEM_MAX]; ///< Storage for sub-elements
} gslc_tsXKeyPad_Num;
///
/// Create a KeyPad Element
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
/// \param[in] nPage: Page ID to attach element to
/// \param[in] pXData: Ptr to extended element data structure
/// \param[in] nX0: X KeyPad Starting Coordinate
/// \param[in] nY0: Y KeyPad Starting Coordinate
/// \param[in] nFontId: Font ID to use for drawing the element
/// \param[in] pConfig: Ptr to config options
///
/// \return Pointer to Element or NULL if failure
///
gslc_tsElemRef* gslc_ElemXKeyPadCreate_Num(gslc_tsGui* pGui, int16_t nElemId, int16_t nPage,
gslc_tsXKeyPad_Num* pXData, int16_t nX0, int16_t nY0, int8_t nFontId, gslc_tsXKeyPadCfg* pConfig);
///
/// Initialize the KeyPad config structure
/// - This routine should be called to initialize the configuration
/// data structure before calling any of the KeyPad config APIs
///
/// \return Initialized KeyPad config structure
///
gslc_tsXKeyPadCfg gslc_ElemXKeyPadCfgInit_Num();
// ============================================================================
#endif // GSLC_FEATURE_COMPOUND
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // _GUISLICE_EX_XKEYPAD_NUM_H_