serial_debugger/hardware/_controller/src/guislice/XGauge.h

395 lines
17 KiB
C

#ifndef _GUISLICE_EX_XGAUGE_H_
#define _GUISLICE_EX_XGAUGE_H_
#include "GUIslice.h"
// =======================================================================
// GUIslice library extension: Gauge control (See replacement warning below)
// - Calvin Hass
// - https://www.impulseadventure.com/elec/guislice-gui.html
// - https://github.com/ImpulseAdventure/GUIslice
// =======================================================================
//
// The MIT License
//
// Copyright 2016-2020 Calvin Hass
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// =======================================================================
/// \file XGauge.h
// *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
// WARNING: The XGauge element has been replaced by XProgress / XRadial / XRamp
// Please update your code according to the migration notes in:
// https://github.com/ImpulseAdventure/GUIslice/pull/157
// XGauge may be removed in a future release.
// *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
// ============================================================================
// Extended Element: Gauge
// ============================================================================
// Define unique identifier for extended element type
// - Select any number above GSLC_TYPE_BASE_EXTEND
#define GSLC_TYPEX_GAUGE GSLC_TYPE_BASE_EXTEND + 0
/// Gauge drawing style
typedef enum {
GSLCX_GAUGE_STYLE_PROG_BAR, ///< Progress bar
GSLCX_GAUGE_STYLE_RADIAL, ///< Radial indicator
GSLCX_GAUGE_STYLE_RAMP, ///< Ramp indicator
} gslc_teXGaugeStyle;
// Extended element data structures
// - These data structures are maintained in the gslc_tsElem
// structure via the pXData pointer
/// Extended data for Gauge element
typedef struct {
// Range config
int16_t nMin; ///< Minimum control value
int16_t nMax; ///< Maximum control value
// Current value
int16_t nVal; ///< Current control value
// Previous value
int16_t nValLast; ///< Last value
bool bValLastValid; ///< Last value valid?
// Appearance config
gslc_teXGaugeStyle nStyle; ///< Gauge sub-type
gslc_tsColor colGauge; ///< Color of gauge fill bar
gslc_tsColor colTick; ///< Color of gauge tick marks
uint16_t nTickCnt; ///< Number of gauge tick marks
uint16_t nTickLen; ///< Length of gauge tick marks
bool bVert; ///< Vertical if true, else Horizontal
bool bFlip; ///< Reverse direction of gauge
uint16_t nIndicLen; ///< Indicator length
uint16_t nIndicTip; ///< Size of tip at end of indicator
bool bIndicFill; ///< Fill the indicator if true
} gslc_tsXGauge;
///
/// Create a Gauge Element
/// - Draws a gauge element that represents a proportion (nVal)
/// between nMin and nMax.
/// - Support gauge sub-types:
/// - GSLC_TYPEX_GAUGE_PROG_BAR: Horizontal or vertical box with filled region
/// - GSLC_TYPEX_GAUGE_RADIAL: Radial / compass indicator
/// - Default appearance is a horizontal progress bar, but can be changed
/// with gslc_ElemXGaugeSetStyle())
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
/// \param[in] nPage: Page ID to attach element to
/// \param[in] pXData: Ptr to extended element data structure
/// \param[in] rElem: Rectangle coordinates defining gauge size
/// \param[in] nMin: Minimum value of gauge for nVal comparison
/// \param[in] nMax: Maximum value of gauge for nVal comparison
/// \param[in] nVal: Starting value of gauge
/// \param[in] colGauge: Color for the gauge indicator
/// \param[in] bVert: Flag to indicate vertical vs horizontal action
/// (true = vertical, false = horizontal)
///
/// \return Pointer to Element reference or NULL if failure
///
gslc_tsElemRef* gslc_ElemXGaugeCreate(gslc_tsGui* pGui,int16_t nElemId,int16_t nPage,
gslc_tsXGauge* pXData,gslc_tsRect rElem,int16_t nMin,int16_t nMax,int16_t nVal,gslc_tsColor colGauge,bool bVert);
///
/// Configure the style of a Gauge element
/// - This function is used to select between one of several gauge types
/// (eg. progress bar, radial dial, etc.)
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] nType: Gauge style enumeration
///
/// \return none
///
void gslc_ElemXGaugeSetStyle(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_teXGaugeStyle nType);
///
/// Configure the appearance of the Gauge indicator
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] colGauge: Color of the indicator
/// \param[in] nIndicLen: Length of the indicator
/// \param[in] nIndicTip: Size of the indicator tip
/// \param[in] bIndicFill: Fill in the indicator if true
///
/// \return none
///
void gslc_ElemXGaugeSetIndicator(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_tsColor colGauge,
uint16_t nIndicLen,uint16_t nIndicTip,bool bIndicFill);
///
/// Configure the appearance of the Gauge ticks
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] colTick: Color of the gauge ticks
/// \param[in] nTickCnt: Number of ticks to draw around / along gauge
/// \param[in] nTickLen: Length of the tick marks to draw
///
/// \return none
///
void gslc_ElemXGaugeSetTicks(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_tsColor colTick,uint16_t nTickCnt,uint16_t nTickLen);
///
/// Update a Gauge element's current value
/// - Note that min & max values are assigned in create()
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] nVal: New value to show in gauge
///
/// \return none
///
void gslc_ElemXGaugeUpdate(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,int16_t nVal);
///
/// Set a Gauge element's fill direction
/// - Setting bFlip reverses the default fill direction
/// - Default fill direction for horizontal gauges: left-to-right
/// - Default fill direction for vertical gauges: bottom-to-top
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] bFlip: If set, reverse direction of fill from default
///
/// \return none
///
void gslc_ElemXGaugeSetFlip(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,bool bFlip);
///
/// Draw a gauge element on the screen
/// - Called from gslc_ElemDraw()
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef: Void ptr to Element reference (typecast to gslc_tsElemRef*)
/// \param[in] eRedraw: Redraw mode
///
/// \return true if success, false otherwise
///
bool gslc_ElemXGaugeDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw);
///
/// Helper function to draw a gauge with style: progress bar
/// - Called from gslc_ElemXGaugeDraw()
///
/// \param[in] pGui: Ptr to GUI
/// \param[in] pElemRef: Ptr to Element reference
/// \param[in] eRedraw: Redraw status
///
/// \return true if success, false otherwise
///
bool gslc_ElemXGaugeDrawProgressBar(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_teRedrawType eRedraw);
#if (GSLC_FEATURE_XGAUGE_RADIAL)
///
/// Helper function to draw a gauge with style: radial
/// - Called from gslc_ElemXGaugeDraw()
///
/// \param[in] pGui: Ptr to GUI
/// \param[in] pElemRef: Ptr to Element reference
/// \param[in] eRedraw: Redraw status
///
/// \return true if success, false otherwise
///
bool gslc_ElemXGaugeDrawRadial(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_teRedrawType eRedraw);
#endif
#if (GSLC_FEATURE_XGAUGE_RAMP)
///
/// Helper function to draw a gauge with style: ramp
/// - Called from gslc_ElemXGaugeDraw()
///
/// \param[in] pGui: Ptr to GUI
/// \param[in] pElemRef: Ptr to Element reference
/// \param[in] eRedraw: Redraw status
///
/// \return true if success, false otherwise
///
bool gslc_ElemXGaugeDrawRamp(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_teRedrawType eRedraw);
#endif
// ============================================================================
// ------------------------------------------------------------------------
// Read-only element macros
// ------------------------------------------------------------------------
// Macro initializers for Read-Only Elements in Flash/PROGMEM
//
/// \def gslc_ElemXGaugeCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,
/// nMin_,nMax_,nVal_,colFrame_,colFill_,colGauge_,bVert_)
///
/// Create a Gauge Element in Flash
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Unique element ID to assign
/// \param[in] nPage: Page ID to attach element to
/// \param[in] nX: X coordinate of element
/// \param[in] nY: Y coordinate of element
/// \param[in] nW: Width of element
/// \param[in] nH: Height of element
/// \param[in] nMin_: Minimum value of gauge for nVal comparison
/// \param[in] nMax_: Maximum value of gauge for nVal comparison
/// \param[in] nVal_: Starting value of gauge
/// \param[in] colFrame_: Color for the gauge frame
/// \param[in] colFill_: Color for the gauge background fill
/// \param[in] colGauge_: Color for the gauge indicator
/// \param[in] bVert_: Flag to indicate vertical vs horizontal action
/// (true = vertical, false = horizontal)
///
/// \return none
///
#if (GSLC_USE_PROGMEM)
#define gslc_ElemXGaugeCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,\
nMin_,nMax_,nVal_,colFrame_,colFill_,colGauge_,bVert_) \
static const uint8_t nFeatures##nElemId = GSLC_ELEM_FEA_VALID | \
GSLC_ELEM_FEA_GLOW_EN | GSLC_ELEM_FEA_FILL_EN; \
static gslc_tsXGauge sGauge##nElemId; \
sGauge##nElemId.nMin = nMin_; \
sGauge##nElemId.nMax = nMax_; \
sGauge##nElemId.nVal = nVal_; \
sGauge##nElemId.nValLast = nVal_; \
sGauge##nElemId.bValLastValid = false; \
sGauge##nElemId.nStyle = GSLCX_GAUGE_STYLE_PROG_BAR; \
sGauge##nElemId.colGauge = colGauge_; \
sGauge##nElemId.colTick = GSLC_COL_GRAY; \
sGauge##nElemId.nTickCnt = 8; \
sGauge##nElemId.nTickLen = 5; \
sGauge##nElemId.bVert = bVert_; \
sGauge##nElemId.bFlip = false; \
sGauge##nElemId.nIndicLen = 10; \
sGauge##nElemId.nIndicTip = 3; \
sGauge##nElemId.bIndicFill = false; \
static const gslc_tsElem sElem##nElemId PROGMEM = { \
nElemId, \
nFeatures##nElemId, \
GSLC_TYPEX_GAUGE, \
(gslc_tsRect){nX,nY,nW,nH}, \
GSLC_GROUP_ID_NONE, \
colFrame_,colFill_,colFrame_,colFill_, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
NULL, \
NULL, \
0, \
(gslc_teTxtFlags)(GSLC_TXT_DEFAULT), \
GSLC_COL_WHITE, \
GSLC_COL_WHITE, \
GSLC_ALIGN_MID_MID, \
0, \
0, \
NULL, \
(void*)(&sGauge##nElemId), \
NULL, \
&gslc_ElemXGaugeDraw, \
NULL, \
NULL, \
}; \
gslc_ElemAdd(pGui,nPage,(gslc_tsElem*)&sElem##nElemId, \
(gslc_teElemRefFlags)(GSLC_ELEMREF_SRC_PROG | GSLC_ELEMREF_VISIBLE | GSLC_ELEMREF_REDRAW_FULL));
#else
#define gslc_ElemXGaugeCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,\
nMin_,nMax_,nVal_,colFrame_,colFill_,colGauge_,bVert_) \
static const uint8_t nFeatures##nElemId = GSLC_ELEM_FEA_VALID | \
GSLC_ELEM_FEA_GLOW_EN | GSLC_ELEM_FEA_FILL_EN; \
static gslc_tsXGauge sGauge##nElemId; \
sGauge##nElemId.nMin = nMin_; \
sGauge##nElemId.nMax = nMax_; \
sGauge##nElemId.nVal = nVal_; \
sGauge##nElemId.nValLast = nVal_; \
sGauge##nElemId.bValLastValid = false; \
sGauge##nElemId.nStyle = GSLCX_GAUGE_STYLE_PROG_BAR; \
sGauge##nElemId.colGauge = colGauge_; \
sGauge##nElemId.colTick = GSLC_COL_GRAY; \
sGauge##nElemId.nTickCnt = 8; \
sGauge##nElemId.nTickLen = 5; \
sGauge##nElemId.bVert = bVert_; \
sGauge##nElemId.bFlip = false; \
sGauge##nElemId.nIndicLen = 10; \
sGauge##nElemId.nIndicTip = 3; \
sGauge##nElemId.bIndicFill = false; \
static const gslc_tsElem sElem##nElemId = { \
nElemId, \
nFeatures##nElemId, \
GSLC_TYPEX_GAUGE, \
(gslc_tsRect){nX,nY,nW,nH}, \
GSLC_GROUP_ID_NONE, \
colFrame_,colFill_,colFrame_,colFill_, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
NULL, \
NULL, \
0, \
(gslc_teTxtFlags)(GSLC_TXT_DEFAULT), \
GSLC_COL_WHITE, \
GSLC_COL_WHITE, \
GSLC_ALIGN_MID_MID, \
0, \
0, \
NULL, \
(void*)(&sGauge##nElemId), \
NULL, \
&gslc_ElemXGaugeDraw, \
NULL, \
NULL, \
}; \
gslc_ElemAdd(pGui,nPage,(gslc_tsElem*)&sElem##nElemId, \
(gslc_teElemRefFlags)(GSLC_ELEMREF_SRC_CONST | GSLC_ELEMREF_VISIBLE | GSLC_ELEMREF_REDRAW_FULL));
#endif
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // _GUISLICE_EX_XGAUGE_H_