serial_debugger/hardware/_controller/src/guislice/XCheckbox.h

291 lines
13 KiB
C

#ifndef _GUISLICE_EX_XCHECKBOX_H_
#define _GUISLICE_EX_XCHECKBOX_H_
#include "GUIslice.h"
// =======================================================================
// GUIslice library extension: Checkbox/Radio button control
// - Calvin Hass
// - https://www.impulseadventure.com/elec/guislice-gui.html
// - https://github.com/ImpulseAdventure/GUIslice
// =======================================================================
//
// The MIT License
//
// Copyright 2016-2020 Calvin Hass
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// =======================================================================
/// \file XCheckbox.h
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
// ============================================================================
// Extended Element: Checkbox
// ============================================================================
// Define unique identifier for extended element type
// - Select any number above GSLC_TYPE_BASE_EXTEND
#define GSLC_TYPEX_CHECKBOX GSLC_TYPE_BASE_EXTEND + 1
/// Checkbox drawing style
typedef enum {
GSLCX_CHECKBOX_STYLE_BOX, ///< Inner box
GSLCX_CHECKBOX_STYLE_X, ///< Crossed
GSLCX_CHECKBOX_STYLE_ROUND, ///< Circular
} gslc_teXCheckboxStyle;
/// Callback function for checkbox/radio element state change
/// - nSelId: Selected element's ID or GSLC_ID_NONE
/// - bChecked: Element was selected if true, false otherwise
typedef bool (*GSLC_CB_XCHECKBOX)(void* pvGui,void* pvElemRef,int16_t nSelId, bool bChecked);
// Extended element data structures
// - These data structures are maintained in the gslc_tsElem
// structure via the pXData pointer
/// Extended data for Checkbox element
typedef struct {
bool bRadio; ///< Radio-button operation if true
gslc_teXCheckboxStyle nStyle; ///< Drawing style for element
bool bChecked; ///< Indicates if it is selected (checked)
gslc_tsColor colCheck; ///< Color of checked inner fill
GSLC_CB_XCHECKBOX pfuncXToggle; ///< Callback event to say element has changed
} gslc_tsXCheckbox;
///
/// Create a Checkbox or Radio button Element
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
/// \param[in] nPage: Page ID to attach element to
/// \param[in] pXData: Ptr to extended element data structure
/// \param[in] rElem: Rectangle coordinates defining checkbox size
/// \param[in] bRadio: Radio-button functionality if true
/// \param[in] nStyle: Drawing style for checkbox / radio button
/// \param[in] colCheck: Color for inner fill when checked
/// \param[in] bChecked: Default state
///
/// \return Pointer to Element reference or NULL if failure
///
gslc_tsElemRef* gslc_ElemXCheckboxCreate(gslc_tsGui* pGui,int16_t nElemId,int16_t nPage,
gslc_tsXCheckbox* pXData,gslc_tsRect rElem,bool bRadio,
gslc_teXCheckboxStyle nStyle,gslc_tsColor colCheck,bool bChecked);
///
/// Get a Checkbox element's current state
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
///
/// \return Current state
///
bool gslc_ElemXCheckboxGetState(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef);
///
/// Set a Checkbox element's current state
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] bChecked: New state
///
/// \return none
///
void gslc_ElemXCheckboxSetState(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,bool bChecked);
///
/// Find the checkbox within a group that has been checked
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nGroupId: Group ID to search
///
/// \return Element Ptr or NULL if none checked
///
gslc_tsElemRef* gslc_ElemXCheckboxFindChecked(gslc_tsGui* pGui,int16_t nGroupId);
///
/// Toggle a Checkbox element's current state
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
///
/// \return none
///
void gslc_ElemXCheckboxToggleState(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef);
///
/// Assign the state callback function for a checkbox/radio button
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pElemRef: Pointer to Element reference
/// \param[in] pfuncCb: Function pointer to callback routine (or NULL for none)
///
/// \return none
///
void gslc_ElemXCheckboxSetStateFunc(gslc_tsGui* pGui, gslc_tsElemRef* pElemRef, GSLC_CB_XCHECKBOX pfuncCb);
///
/// Draw a Checkbox element on the screen
/// - Called from gslc_ElemDraw()
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef: Void ptr to Element reference (typecast to gslc_tsElemRef*)
/// \param[in] eRedraw: Redraw mode
///
/// \return true if success, false otherwise
///
bool gslc_ElemXCheckboxDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw);
///
/// Handle touch events to Checkbox element
/// - Called from gslc_ElemSendEventTouch()
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef: Void ptr to Element reference (typecast to gslc_tsElemRef*)
/// \param[in] eTouch: Touch event type
/// \param[in] nRelX: Touch X coord relative to element
/// \param[in] nRelY: Touch Y coord relative to element
///
/// \return true if success, false otherwise
///
bool gslc_ElemXCheckboxTouch(void* pvGui,void* pvElemRef,gslc_teTouch eTouch,int16_t nRelX,int16_t nRelY);
// ============================================================================
// ------------------------------------------------------------------------
// Read-only element macros
// ------------------------------------------------------------------------
// Macro initializers for Read-Only Elements in Flash/PROGMEM
//
/// \def gslc_ElemXCheckboxCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,nGroup,bRadio_,nStyle_,colCheck_,bChecked_)
///
/// Create a Checkbox or Radio button Element in Flash
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Unique element ID to assign
/// \param[in] nPage: Page ID to attach element to
/// \param[in] nX: X coordinate of element
/// \param[in] nY: Y coordinate of element
/// \param[in] nW: Width of element
/// \param[in] nH: Height of element
/// \param[in] colFill: Color for the control background fill
/// \param[in] bFillEn: True if background filled, false otherwise (recommend True)
/// \param[in] nGroup: Group ID that radio buttons belong to (else GSLC_GROUP_NONE)
/// \param[in] bRadio_: Radio-button functionality if true
/// \param[in] nStyle_: Drawing style for checkbox / radio button
/// \param[in] colCheck_: Color for inner fill when checked
/// \param[in] bChecked_: Default state
///
/// \return none
///
#if (GSLC_USE_PROGMEM)
#define gslc_ElemXCheckboxCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,colFill,bFillEn,nGroup,bRadio_,nStyle_,colCheck_,bChecked_) \
static const uint8_t nFeatures##nElemId = GSLC_ELEM_FEA_VALID | \
GSLC_ELEM_FEA_GLOW_EN | GSLC_ELEM_FEA_CLICK_EN | (bFillEn?GSLC_ELEM_FEA_FILL_EN:0); \
static gslc_tsXCheckbox sCheckbox##nElemId; \
sCheckbox##nElemId.bRadio = bRadio_; \
sCheckbox##nElemId.bChecked = bChecked_; \
sCheckbox##nElemId.colCheck = colCheck_; \
sCheckbox##nElemId.nStyle = nStyle_; \
static const gslc_tsElem sElem##nElemId PROGMEM = { \
nElemId, \
nFeatures##nElemId, \
GSLC_TYPEX_CHECKBOX, \
(gslc_tsRect){nX,nY,nW,nH}, \
nGroup, \
GSLC_COL_GRAY,colFill,GSLC_COL_WHITE,GSLC_COL_BLACK, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
NULL, \
NULL, \
0, \
(gslc_teTxtFlags)(GSLC_TXT_DEFAULT), \
GSLC_COL_WHITE, \
GSLC_COL_WHITE, \
GSLC_ALIGN_MID_MID, \
0, \
0, \
NULL, \
(void*)(&sCheckbox##nElemId), \
NULL, \
&gslc_ElemXCheckboxDraw, \
&gslc_ElemXCheckboxTouch, \
NULL, \
}; \
gslc_ElemAdd(pGui,nPage,(gslc_tsElem*)&sElem##nElemId, \
(gslc_teElemRefFlags)(GSLC_ELEMREF_SRC_PROG | GSLC_ELEMREF_VISIBLE | GSLC_ELEMREF_REDRAW_FULL));
#else
#define gslc_ElemXCheckboxCreate_P(pGui,nElemId,nPage,nX,nY,nW,nH,colFill,bFillEn,nGroup,bRadio_,nStyle_,colCheck_,bChecked_) \
static const uint8_t nFeatures##nElemId = GSLC_ELEM_FEA_VALID | \
GSLC_ELEM_FEA_GLOW_EN | GSLC_ELEM_FEA_CLICK_EN | (bFillEn?GSLC_ELEM_FEA_FILL_EN:0); \
static gslc_tsXCheckbox sCheckbox##nElemId; \
sCheckbox##nElemId.bRadio = bRadio_; \
sCheckbox##nElemId.bChecked = bChecked_; \
sCheckbox##nElemId.colCheck = colCheck_; \
sCheckbox##nElemId.nStyle = nStyle_; \
static const gslc_tsElem sElem##nElemId = { \
nElemId, \
nFeatures##nElemId, \
GSLC_TYPEX_CHECKBOX, \
(gslc_tsRect){nX,nY,nW,nH}, \
nGroup, \
GSLC_COL_GRAY,colFill,GSLC_COL_WHITE,GSLC_COL_BLACK, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
(gslc_tsImgRef){NULL,NULL,GSLC_IMGREF_NONE,NULL}, \
NULL, \
NULL, \
0, \
(gslc_teTxtFlags)(GSLC_TXT_DEFAULT), \
GSLC_COL_WHITE, \
GSLC_COL_WHITE, \
GSLC_ALIGN_MID_MID, \
0, \
0, \
NULL, \
(void*)(&sCheckbox##nElemId), \
NULL, \
&gslc_ElemXCheckboxDraw, \
&gslc_ElemXCheckboxTouch, \
NULL, \
}; \
gslc_ElemAdd(pGui,nPage,(gslc_tsElem*)&sElem##nElemId, \
(gslc_teElemRefFlags)(GSLC_ELEMREF_SRC_CONST | GSLC_ELEMREF_VISIBLE | GSLC_ELEMREF_REDRAW_FULL));
#endif
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // _GUISLICE_EX_XCHECKBOX_H_