1362 lines
43 KiB
C++
1362 lines
43 KiB
C++
// =======================================================================
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// GUIslice library (driver layer for UTFT)
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// - Calvin Hass
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// - https://www.impulseadventure.com/elec/guislice-gui.html
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// - https://github.com/ImpulseAdventure/GUIslice
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// =======================================================================
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//
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// The MIT License
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//
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// Copyright 2016-2020 Calvin Hass
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// =======================================================================
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/// \file GUIslice_drv_utft.cpp
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// Compiler guard for requested driver
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#include "GUIslice_config.h" // Sets DRV_DISP_*
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#if defined(DRV_DISP_UTFT)
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// =======================================================================
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// Driver Layer for UTFT
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// =======================================================================
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// GUIslice library
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#include "GUIslice_drv_utft.h"
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#include <stdio.h>
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// ------------------------------------------------------------------------
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// Load display drivers
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// ------------------------------------------------------------------------
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#if defined(DRV_DISP_UTFT)
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#include <UTFT.h>
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#else
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#error "CONFIG: Need to enable a supported DRV_DISP_* option in GUIslice config"
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#endif
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// ------------------------------------------------------------------------
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// Load touch drivers
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// ------------------------------------------------------------------------
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#if defined(DRV_TOUCH_URTOUCH)
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#if defined(DRV_TOUCH_URTOUCH_OLD)
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#include <UTouch.h> // Select old version of URTouch
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#else
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#include <URTouch.h>
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#endif
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#endif
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// ------------------------------------------------------------------------
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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// ------------------------------------------------------------------------
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#if defined(DRV_DISP_UTFT)
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const char* m_acDrvDisp = "UTFT";
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UTFT m_disp(DRV_DISP_UTFT_INIT);
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// ------------------------------------------------------------------------
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#endif // DRV_DISP_*
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// ------------------------------------------------------------------------
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#if defined(DRV_TOUCH_URTOUCH)
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#if defined(DRV_TOUCH_URTOUCH_OLD)
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const char* m_acDrvTouch = "URTOUCH_OLD";
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UTouch m_touch(DRV_TOUCH_URTOUCH_INIT);
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#else
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const char* m_acDrvTouch = "URTOUCH";
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URTouch m_touch(DRV_TOUCH_URTOUCH_INIT);
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#endif
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#define DRV_TOUCH_INSTANCE
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// ------------------------------------------------------------------------
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#elif defined(DRV_TOUCH_INPUT)
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const char* m_acDrvTouch = "INPUT";
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// ------------------------------------------------------------------------
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#elif defined(DRV_TOUCH_NONE)
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const char* m_acDrvTouch = "NONE";
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// ------------------------------------------------------------------------
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#endif // DRV_TOUCH_*
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// -----------------------------------------------------------------------
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// Font Definitions
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// -----------------------------------------------------------------------
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extern uint8_t SmallFont[];
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extern uint8_t BigFont[];
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// =======================================================================
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// Public APIs to GUIslice core library
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// =======================================================================
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// -----------------------------------------------------------------------
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// Configuration Functions
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// -----------------------------------------------------------------------
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bool gslc_DrvInit(gslc_tsGui* pGui)
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{
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// Report any debug info if enabled
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#if defined(DBG_DRIVER)
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// TODO
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#endif
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// Initialize any library-specific members
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if (pGui->pvDriver) {
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gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
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pDriver->nColBkgnd = GSLC_COL_BLACK;
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// These displays can accept partial redraw as they retain the last
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// image in the controller graphics RAM
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pGui->bRedrawPartialEn = true;
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// Support any additional initialization prior to display init
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// Perform any display initialization
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#if defined(DRV_DISP_UTFT)
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m_disp.InitLCD();
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m_disp.clrScr();
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#endif
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// Now that we have initialized the display, we can assign
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// the rotation parameters and clipping region
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gslc_DrvRotate(pGui,GSLC_ROTATE);
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// Initialize SD card usage
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#if (GSLC_SD_EN)
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if (!SD.begin(ADAGFX_PIN_SDCS)) {
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GSLC_DEBUG_PRINT("ERROR: DrvInit() SD init failed\n",0);
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return false;
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}
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#endif
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}
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return true;
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}
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void* gslc_DrvGetDriverDisp(gslc_tsGui* pGui)
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{
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return (void*)(&m_disp);
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}
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void gslc_DrvDestruct(gslc_tsGui* pGui)
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{
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}
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const char* gslc_DrvGetNameDisp(gslc_tsGui* pGui)
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{
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return m_acDrvDisp;
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}
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const char* gslc_DrvGetNameTouch(gslc_tsGui* pGui)
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{
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return m_acDrvTouch;
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}
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// -----------------------------------------------------------------------
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// Image/surface handling Functions
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// -----------------------------------------------------------------------
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void* gslc_DrvLoadImage(gslc_tsGui* pGui,gslc_tsImgRef sImgRef)
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{
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// GUIslice adapter for Adafruit-GFX doesn't preload the
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// images into RAM (to keep RAM requirements low), so we
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// don't need to do any further processing here. Instead,
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// the loading is done during render.
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if (sImgRef.eImgFlags == GSLC_IMGREF_NONE) {
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return NULL;
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} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_FILE) {
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return NULL; // No image preload done
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} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_SD) {
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return NULL; // No image preload done
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} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_RAM) {
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return NULL; // No image preload done
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} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_PROG) {
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return NULL; // No image preload done
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}
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// Default
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return NULL;
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}
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bool gslc_DrvSetBkgndImage(gslc_tsGui* pGui,gslc_tsImgRef sImgRef)
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{
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// Dispose of previous background
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if (pGui->sImgRefBkgnd.eImgFlags != GSLC_IMGREF_NONE) {
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gslc_DrvImageDestruct(pGui->sImgRefBkgnd.pvImgRaw);
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pGui->sImgRefBkgnd = gslc_ResetImage();
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}
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pGui->sImgRefBkgnd = sImgRef;
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pGui->sImgRefBkgnd.pvImgRaw = gslc_DrvLoadImage(pGui,sImgRef);
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if (pGui->sImgRefBkgnd.pvImgRaw == NULL) {
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GSLC_DEBUG2_PRINT("ERROR: DrvSetBkgndImage(%s) failed\n","");
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return false;
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}
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return true;
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}
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bool gslc_DrvSetBkgndColor(gslc_tsGui* pGui,gslc_tsColor nCol)
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{
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if (pGui->pvDriver) {
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gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
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pDriver->nColBkgnd = nCol;
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}
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return true;
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}
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bool gslc_DrvSetElemImageNorm(gslc_tsGui* pGui,gslc_tsElem* pElem,gslc_tsImgRef sImgRef)
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{
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// This driver doesn't preload the image to memory,
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// so we just save the reference for loading upon render
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pElem->sImgRefNorm = sImgRef;
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return true; // TODO
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}
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bool gslc_DrvSetElemImageGlow(gslc_tsGui* pGui,gslc_tsElem* pElem,gslc_tsImgRef sImgRef)
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{
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// This driver doesn't preload the image to memory,
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// so we just save the reference for loading upon render
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pElem->sImgRefGlow = sImgRef;
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return true; // TODO
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}
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void gslc_DrvImageDestruct(void* pvImg)
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{
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}
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bool gslc_DrvSetClipRect(gslc_tsGui* pGui,gslc_tsRect* pRect)
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{
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// NOTE: The clipping rect is currently saved in the
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// driver struct, but the drawing code does not currently
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// use it.
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gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
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if (pRect == NULL) {
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// Default to entire display
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pDriver->rClipRect = {0,0,pGui->nDispW,pGui->nDispH};
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} else {
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pDriver->rClipRect = *pRect;
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}
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// TODO: For ILI9341, perhaps we can leverage m_disp.setAddrWindow(x0, y0, x1, y1)?
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return true;
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}
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// -----------------------------------------------------------------------
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// Font handling Functions
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// -----------------------------------------------------------------------
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const void* gslc_DrvFontAdd(gslc_teFontRefType eFontRefType, const void* pvFontRef, uint16_t nFontSz)
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{
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// Arduino mode currently only supports font definitions from memory
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if (eFontRefType != GSLC_FONTREF_PTR) {
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GSLC_DEBUG2_PRINT("ERROR: DrvFontAdd(%s) failed - Arduino only supports memory-based fonts\n", "");
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return NULL;
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}
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// For UTFT, we will force "SmallFont" to be the "default" font
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// - The Adafruit-GFX convention for default/built-in font is to pass NULL font pointer
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// along with a size specifier
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if (pvFontRef == NULL) {
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//GSLC_DEBUG2_PRINT("DBG: DrvFontAdd() forcing SmallFont\n", "");
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pvFontRef = SmallFont;
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}
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return pvFontRef;
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}
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void gslc_DrvFontsDestruct(gslc_tsGui* pGui)
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{
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// Nothing to deallocate
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}
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bool gslc_DrvGetTxtSize(gslc_tsGui* pGui,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,
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int16_t* pnTxtX,int16_t* pnTxtY,uint16_t* pnTxtSzW,uint16_t* pnTxtSzH)
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{
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//uint16_t nTxtScale = 0;
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m_disp.setFont((uint8_t*)pFont->pvFont);
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uint16_t nTxtLen = 0;
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// Get length
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if ((eTxtFlags & GSLC_TXT_MEM) == GSLC_TXT_MEM_RAM) {
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// Fetch the text bounds
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nTxtLen = strlen((char*)pStr);
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} else if ((eTxtFlags & GSLC_TXT_MEM) == GSLC_TXT_MEM_PROG) {
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#if (GSLC_USE_PROGMEM)
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nTxtLen = strlen_P(pStr);
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#else
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// NOTE: Should not get here
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// - The text string has been marked as being stored in
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// FLASH via PROGMEM (typically for Arduino) but
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// the current device does not support the PROGMEM
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// methodology.
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// - Degrade back to using SRAM directly
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// Fetch the text bounds
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nTxtLen = strlen((char*)pStr);
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#endif
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}
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// Estimate the length of the monospaced font
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*pnTxtSzW = nTxtLen * m_disp.getFontXsize();
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*pnTxtSzH = 1 * m_disp.getFontYsize(); // TODO: Handle multi-line
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// No baseline info available
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*pnTxtX = 0;
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*pnTxtY = 0;
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// TODO m_disp.setFont();
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return true;
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}
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bool gslc_DrvDrawTxt(gslc_tsGui* pGui,int16_t nTxtX,int16_t nTxtY,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,gslc_tsColor colTxt, gslc_tsColor colBg=GSLC_COL_BLACK)
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{
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//uint16_t nTxtScale = pFont->nSize;
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uint16_t nColRaw = gslc_DrvAdaptColorToRaw(colTxt);
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char ch;
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int16_t nTxtXStart;
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// Initialize the font and positioning
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m_disp.setFont((uint8_t*)pFont->pvFont);
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m_disp.setColor(nColRaw);
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// Default to transparent text rendering
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m_disp.setBackColor(VGA_TRANSPARENT);
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// TODO m_disp.setCursor(nTxtX,nTxtY);
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// TODO m_disp.setTextSize(nTxtScale);
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// Driver-specific overrides
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// Default to accessing RAM directly (GSLC_TXT_MEM_RAM)
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bool bProg = false;
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if ((eTxtFlags & GSLC_TXT_MEM) == GSLC_TXT_MEM_PROG) {
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bProg = true;
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}
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// Save the original starting X coordinate for line wraps
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nTxtXStart = nTxtX;
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while (1) {
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// Fetch the next character
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if (!bProg) {
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// String in SRAM; can access buffer directly
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ch = *(pStr++);
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} else {
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// String in PROGMEM (flash); must access via pgm_* calls
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ch = pgm_read_byte(pStr++);
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}
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// Detect string terminator
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if (ch == 0) {
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break;
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}
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// Render the character
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// Call UTFT for rendering
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// Note that UTFT:printChar() is public but not documented
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m_disp.printChar(ch,nTxtX,nTxtY);
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// Advance the current position
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nTxtX += m_disp.getFontXsize();
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// Handle multi-line text:
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// If we just output a newline, Adafruit-GFX will automatically advance
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// the Y cursor but reset the X cursor to 0. Therefore we need to
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// readjust the X cursor to our aligned bounding box.
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if (ch == '\n') {
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nTxtX = nTxtXStart;
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nTxtY += m_disp.getFontYsize();
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}
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} // while(1)
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// Restore the font
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// TODO m_disp.setFont();
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return true;
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}
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// -----------------------------------------------------------------------
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// Screen Management Functions
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// -----------------------------------------------------------------------
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void gslc_DrvPageFlipNow(gslc_tsGui* pGui)
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{
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#if defined(DRV_DISP_ADAGFX_SSD1306)
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// Show the display buffer on the hardware.
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// NOTE: You _must_ call display after making any drawing commands
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// to make them visible on the display hardware!
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m_disp.display();
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// TODO: Might need to call m_disp.clearDisplay() now?
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#else
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// Nothing to do as we're not double-buffered
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#endif
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}
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// -----------------------------------------------------------------------
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// Graphics Primitives Functions
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// -----------------------------------------------------------------------
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inline void gslc_DrvDrawPoint_base(int16_t nX, int16_t nY, uint16_t nColRaw)
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{
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m_disp.setColor(nColRaw);
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m_disp.drawPixel(nX, nY);
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}
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inline void gslc_DrvDrawLine_base(int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,uint16_t nColRaw)
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{
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m_disp.setColor(nColRaw);
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m_disp.drawLine(nX0,nY0,nX1,nY1);
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}
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bool gslc_DrvDrawPoint(gslc_tsGui* pGui,int16_t nX,int16_t nY,gslc_tsColor nCol)
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{
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#if (GSLC_CLIP_EN)
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// Perform clipping
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gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
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if (!gslc_ClipPt(&pDriver->rClipRect,nX,nY)) { return true; }
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#endif
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uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
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gslc_DrvDrawPoint_base(nX, nY, nColRaw);
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return true;
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}
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bool gslc_DrvDrawPoints(gslc_tsGui* pGui,gslc_tsPt* asPt,uint16_t nNumPt,gslc_tsColor nCol)
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{
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return false;
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}
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bool gslc_DrvDrawFillRect(gslc_tsGui* pGui,gslc_tsRect rRect,gslc_tsColor nCol)
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{
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#if (GSLC_CLIP_EN)
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// Perform clipping
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gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
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if (!gslc_ClipRect(&pDriver->rClipRect,&rRect)) { return true; }
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#endif
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uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
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m_disp.setColor(nColRaw);
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m_disp.fillRect(rRect.x, rRect.y, rRect.x + rRect.w - 1, rRect.y + rRect.h - 1);
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return true;
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}
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bool gslc_DrvDrawFillRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol)
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{
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// TODO: Support GSLC_CLIP_EN
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// - Would need to determine how to clip the rounded corners
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uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
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m_disp.setColor(nColRaw);
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// TODO: Handle radius?
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m_disp.fillRoundRect(rRect.x, rRect.y, rRect.x + rRect.w - 1, rRect.y + rRect.h - 1);
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return true;
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}
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bool gslc_DrvDrawFrameRect(gslc_tsGui* pGui,gslc_tsRect rRect,gslc_tsColor nCol)
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{
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uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
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#if (GSLC_CLIP_EN)
|
|
// Perform clipping
|
|
// - TODO: Optimize the following, perhaps with new ClipLineHV()
|
|
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
|
|
int16_t nX0, nY0, nX1, nY1;
|
|
// Top
|
|
nX0 = rRect.x;
|
|
nY0 = rRect.y;
|
|
nX1 = rRect.x + rRect.w - 1;
|
|
nY1 = nY0;
|
|
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
|
|
// Bottom
|
|
nX0 = rRect.x;
|
|
nY0 = rRect.y + rRect.h - 1;
|
|
nX1 = rRect.x + rRect.w - 1;
|
|
nY1 = nY0;
|
|
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
|
|
// Left
|
|
nX0 = rRect.x;
|
|
nY0 = rRect.y;
|
|
nX1 = nX0;
|
|
nY1 = rRect.y + rRect.h - 1;
|
|
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
|
|
// Right
|
|
nX0 = rRect.x + rRect.w - 1;
|
|
nY0 = rRect.y;
|
|
nX1 = nX0;
|
|
nY1 = rRect.y + rRect.h - 1;
|
|
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
|
|
#else
|
|
m_disp.setColor(nColRaw);
|
|
m_disp.drawRect(rRect.x,rRect.y,rRect.x+rRect.w-1,rRect.y+rRect.h-1);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
bool gslc_DrvDrawFrameRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol)
|
|
{
|
|
#if (DRV_HAS_DRAW_RECT_ROUND_FRAME)
|
|
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
|
|
|
|
// TODO: Support GSLC_CLIP_EN
|
|
// - Would need to determine how to clip the rounded corners
|
|
m_disp.setColor(nColRaw);
|
|
// TODO: Handle radius?
|
|
m_disp.drawRoundRect(rRect.x,rRect.y,rRect.x+rRect.w-1,rRect.y+rRect.h-1);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
bool gslc_DrvDrawLine(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,gslc_tsColor nCol)
|
|
{
|
|
#if (GSLC_CLIP_EN)
|
|
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
|
|
if (!gslc_ClipLine(&pDriver->rClipRect,&nX0,&nY0,&nX1,&nY1)) { return true; }
|
|
#endif
|
|
|
|
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
|
|
gslc_DrvDrawLine_base(nX0,nY0,nX1,nY1,nColRaw);
|
|
return true;
|
|
}
|
|
|
|
bool gslc_DrvDrawFrameCircle(gslc_tsGui*,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol)
|
|
{
|
|
#if (GSLC_CLIP_EN)
|
|
// TODO
|
|
#endif
|
|
|
|
#if (DRV_HAS_DRAW_CIRCLE_FRAME)
|
|
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
|
|
m_disp.setColor(nColRaw);
|
|
m_disp.drawCircle(nMidX, nMidY, nRadius);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
bool gslc_DrvDrawFillCircle(gslc_tsGui*,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol)
|
|
{
|
|
#if (GSLC_CLIP_EN)
|
|
// TODO
|
|
#endif
|
|
|
|
#if (DRV_HAS_DRAW_CIRCLE_FILL)
|
|
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
|
|
m_disp.setColor(nColRaw);
|
|
m_disp.fillCircle(nMidX, nMidY, nRadius);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
// ----- REFERENCE CODE begin
|
|
// The following code was based upon the following reference code but modified to
|
|
// adapt for use in GUIslice.
|
|
//
|
|
// URL: https://github.com/adafruit/Adafruit-GFX-Library/blob/master/Adafruit_GFX.cpp
|
|
// Original author: Adafruit
|
|
// Function: drawBitmap()
|
|
|
|
// Draw a 1-bit image (bitmap) at the specified (x,y) position from the
|
|
// provided bitmap buffer using the foreground color defined in the
|
|
// header (unset bits are transparent).
|
|
|
|
// GUIslice modified the raw memory format to add a header:
|
|
// Image array format:
|
|
// - Width[15:8], Width[7:0],
|
|
// - Height[15:8], Height[7:0],
|
|
// - ColorR[7:0], ColorG[7:0],
|
|
// - ColorB[7:0], 0x00,
|
|
// - Monochrome bitmap follows...
|
|
//
|
|
void gslc_DrvDrawMonoFromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY,
|
|
const unsigned char *pBitmap,bool bProgMem)
|
|
{
|
|
const unsigned char* bmap_base = pBitmap;
|
|
int16_t w,h;
|
|
gslc_tsColor nCol;
|
|
|
|
// Read header
|
|
w = ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 8;
|
|
w |= ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 0;
|
|
h = ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 8;
|
|
h |= ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 0;
|
|
nCol.r = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
|
|
nCol.g = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
|
|
nCol.b = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
|
|
bmap_base++;
|
|
|
|
int16_t i, j, byteWidth = (w + 7) / 8;
|
|
uint8_t nByte = 0;
|
|
|
|
for(j=0; j<h; j++) {
|
|
for(i=0; i<w; i++) {
|
|
if(i & 7) nByte <<= 1;
|
|
else {
|
|
if (bProgMem) {
|
|
nByte = pgm_read_byte(bmap_base + j * byteWidth + i / 8);
|
|
} else {
|
|
nByte = bmap_base[j * byteWidth + i / 8];
|
|
}
|
|
}
|
|
if(nByte & 0x80) {
|
|
gslc_DrvDrawPoint(pGui,nDstX+i,nDstY+j,nCol);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// ----- REFERENCE CODE end
|
|
|
|
void gslc_DrvDrawBmp24FromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY,const unsigned char* pBitmap,bool bProgMem)
|
|
{
|
|
// AdaFruit GFX doesn't have a routine for this so we output pixel by pixel
|
|
const uint16_t* pImage = (const uint16_t*)pBitmap;
|
|
int16_t h, w;
|
|
if (bProgMem) {
|
|
h = pgm_read_word(pImage++);
|
|
w = pgm_read_word(pImage++);
|
|
} else {
|
|
h = *(pImage++);
|
|
w = *(pImage++);
|
|
}
|
|
#if defined(DBG_DRIVER)
|
|
GSLC_DEBUG_PRINT("DBG: DrvDrawBmp24FromMem() w=%d h=%d\n", w, h);
|
|
#endif
|
|
int row, col;
|
|
for (row=0; row<h; row++) { // For each scanline...
|
|
for (col=0; col<w; col++) { // For each pixel...
|
|
if (bProgMem) {
|
|
//To read from Flash Memory, pgm_read_XXX is required.
|
|
//Since image is stored as uint16_t, pgm_read_word is used as it uses 16bit address
|
|
gslc_DrvDrawPoint_base(nDstX+col, nDstY+row, pgm_read_word(pImage++));
|
|
} else {
|
|
gslc_DrvDrawPoint_base(nDstX+col, nDstY+row, *(pImage++));
|
|
}
|
|
} // end pixel
|
|
}
|
|
}
|
|
|
|
#if (GSLC_SD_EN)
|
|
// ----- REFERENCE CODE begin
|
|
// The following code was based upon the following reference code but modified to
|
|
// adapt for use in GUIslice.
|
|
//
|
|
// URL: https://github.com/adafruit/Adafruit_ILI9341/blob/master/examples/spitftbitmap/spitftbitmap.ino
|
|
// Original author: Adafruit
|
|
// Function: bmpDraw()
|
|
|
|
// These read 16- and 32-bit types from the SD card file.
|
|
// BMP data is stored little-endian, Arduino is little-endian too.
|
|
// May need to reverse subscript order if porting elsewhere.
|
|
uint16_t gslc_DrvRead16SD(File &f) {
|
|
uint16_t result;
|
|
((uint8_t *)&result)[0] = f.read(); // LSB
|
|
((uint8_t *)&result)[1] = f.read(); // MSB
|
|
return result;
|
|
}
|
|
|
|
uint32_t gslc_DrvRead32SD(File &f) {
|
|
uint32_t result;
|
|
((uint8_t *)&result)[0] = f.read(); // LSB
|
|
((uint8_t *)&result)[1] = f.read();
|
|
((uint8_t *)&result)[2] = f.read();
|
|
((uint8_t *)&result)[3] = f.read(); // MSB
|
|
return result;
|
|
}
|
|
|
|
void gslc_DrvDrawBmp24FromSD(gslc_tsGui* pGui,const char *filename, uint16_t x, uint16_t y)
|
|
{
|
|
File bmpFile;
|
|
int bmpWidth, bmpHeight; // W+H in pixels
|
|
uint8_t bmpDepth; // Bit depth (currently must be 24)
|
|
uint32_t bmpImageoffset; // Start of image data in file
|
|
uint32_t rowSize; // Not always = bmpWidth; may have padding
|
|
uint8_t sdbuffer[3*GSLC_SD_BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
|
|
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
|
|
boolean goodBmp = false; // Set to true on valid header parse
|
|
boolean flip = true; // BMP is stored bottom-to-top
|
|
int w, h, row, col;
|
|
uint8_t r, g, b;
|
|
uint32_t pos = 0, startTime = millis();
|
|
(void)startTime; // Unused
|
|
|
|
if((x >= pGui->nDispW) || (y >= pGui->nDispH)) return;
|
|
|
|
//Serial.println();
|
|
//Serial.print("Loading image '");
|
|
//Serial.print(filename);
|
|
//Serial.println('\'');
|
|
|
|
// Open requested file on SD card
|
|
if ((bmpFile = SD.open(filename)) == 0) {
|
|
GSLC_DEBUG2_PRINT("ERROR: DrvDrawBmp24FromSD() file not found [%s]",filename);
|
|
return;
|
|
}
|
|
// Parse BMP header
|
|
if(gslc_DrvRead16SD(bmpFile) == 0x4D42) { // BMP signature
|
|
uint32_t nFileSize = gslc_DrvRead32SD(bmpFile);
|
|
(void)nFileSize; // Unused
|
|
//Serial.print("File size: "); Serial.println(nFileSize);
|
|
(void)gslc_DrvRead32SD(bmpFile); // Read & ignore creator bytes
|
|
bmpImageoffset = gslc_DrvRead32SD(bmpFile); // Start of image data
|
|
//Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC);
|
|
// Read DIB header
|
|
uint32_t nHdrSize = gslc_DrvRead32SD(bmpFile);
|
|
(void)nHdrSize; // Unused
|
|
//Serial.print("Header size: "); Serial.println(nHdrSize);
|
|
bmpWidth = gslc_DrvRead32SD(bmpFile);
|
|
bmpHeight = gslc_DrvRead32SD(bmpFile);
|
|
if(gslc_DrvRead16SD(bmpFile) == 1) { // # planes -- must be '1'
|
|
bmpDepth = gslc_DrvRead16SD(bmpFile); // bits per pixel
|
|
//Serial.print("Bit Depth: "); Serial.println(bmpDepth);
|
|
if((bmpDepth == 24) && (gslc_DrvRead32SD(bmpFile) == 0)) { // 0 = uncompressed
|
|
goodBmp = true; // Supported BMP format -- proceed!
|
|
//Serial.print("Image size: ");
|
|
//Serial.print(bmpWidth);
|
|
//Serial.print('x');
|
|
//Serial.println(bmpHeight);
|
|
|
|
// BMP rows are padded (if needed) to 4-byte boundary
|
|
rowSize = (bmpWidth * 3 + 3) & ~3;
|
|
|
|
// If bmpHeight is negative, image is in top-down order.
|
|
// This is not canon but has been observed in the wild.
|
|
if(bmpHeight < 0) {
|
|
bmpHeight = -bmpHeight;
|
|
flip = false;
|
|
}
|
|
|
|
// Crop area to be loaded
|
|
w = bmpWidth;
|
|
h = bmpHeight;
|
|
if((x+w-1) >= pGui->nDispW) w = pGui->nDispW - x;
|
|
if((y+h-1) >= pGui->nDispH) h = pGui->nDispH - y;
|
|
|
|
// Set TFT address window to clipped image bounds
|
|
//xxx tft.setAddrWindow(x, y, x+w-1, y+h-1);
|
|
|
|
for (row=0; row<h; row++) { // For each scanline...
|
|
|
|
// Seek to start of scan line. It might seem labor-
|
|
// intensive to be doing this on every line, but this
|
|
// method covers a lot of gritty details like cropping
|
|
// and scanline padding. Also, the seek only takes
|
|
// place if the file position actually needs to change
|
|
// (avoids a lot of cluster math in SD library).
|
|
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
|
|
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
|
|
else // Bitmap is stored top-to-bottom
|
|
pos = bmpImageoffset + row * rowSize;
|
|
if(bmpFile.position() != pos) { // Need seek?
|
|
bmpFile.seek(pos);
|
|
buffidx = sizeof(sdbuffer); // Force buffer reload
|
|
}
|
|
|
|
for (col=0; col<w; col++) { // For each pixel...
|
|
// Time to read more pixel data?
|
|
if (buffidx >= sizeof(sdbuffer)) { // Indeed
|
|
bmpFile.read(sdbuffer, sizeof(sdbuffer));
|
|
buffidx = 0; // Set index to beginning
|
|
}
|
|
|
|
// Convert pixel from BMP to TFT format, push to display
|
|
b = sdbuffer[buffidx++];
|
|
g = sdbuffer[buffidx++];
|
|
r = sdbuffer[buffidx++];
|
|
//xxx tft.pushColor(tft.Color565(r,g,b));
|
|
gslc_tsColor nCol = (gslc_tsColor){r,g,b};
|
|
bool bDrawBit = true;
|
|
if (GSLC_BMP_TRANS_EN) {
|
|
gslc_tsColor nColTrans = pGui->sTransCol;
|
|
if ((nCol.r == nColTrans.r) && (nCol.g == nColTrans.g) && (nCol.b == nColTrans.b)) {
|
|
bDrawBit = false;
|
|
}
|
|
}
|
|
if (bDrawBit) {
|
|
gslc_DrvDrawPoint(pGui,x+col,y+row,nCol);
|
|
}
|
|
|
|
} // end pixel
|
|
} // end scanline
|
|
//Serial.print("Loaded in ");
|
|
//Serial.print(millis() - startTime);
|
|
//Serial.println(" ms");
|
|
} // end goodBmp
|
|
}
|
|
}
|
|
bmpFile.close();
|
|
if(!goodBmp) {
|
|
GSLC_DEBUG2_PRINT("ERROR: DrvDrawBmp24FromSD() BMP format unknown [%s]",filename);
|
|
}
|
|
}
|
|
// ----- REFERENCE CODE end
|
|
#endif // GSLC_SD_EN
|
|
|
|
|
|
bool gslc_DrvDrawImage(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef)
|
|
{
|
|
#if defined(DBG_DRIVER)
|
|
char addr[6];
|
|
GSLC_DEBUG_PRINT("DBG: DrvDrawImage() with ImgBuf address=","");
|
|
sprintf(addr,"%04X",(unsigned int)sImgRef.pImgBuf);
|
|
GSLC_DEBUG_PRINT("%s\n",addr);
|
|
#endif
|
|
|
|
// GUIslice adapter library for Adafruit-GFX does not pre-load
|
|
// image data into memory before calling DrvDrawImage(), so
|
|
// we to handle the loading now (when rendering).
|
|
if (sImgRef.eImgFlags == GSLC_IMGREF_NONE) {
|
|
return true; // Nothing to do
|
|
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_FILE) {
|
|
return false; // Not supported
|
|
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_RAM) {
|
|
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_RAW1) {
|
|
// Draw a monochrome bitmap from SRAM
|
|
// - Dimensions and output color are defined in arrray header
|
|
gslc_DrvDrawMonoFromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,false);
|
|
return true;
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
|
|
// 24-bit Bitmap in ram
|
|
gslc_DrvDrawBmp24FromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,false);
|
|
return true;
|
|
} else {
|
|
return false; // TODO: not yet supported
|
|
}
|
|
#if (GSLC_USE_PROGMEM)
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_PROG) {
|
|
// TODO: Probably need to fix this to work with PROGMEM,
|
|
// but check (GSLC_USE_PROGMEM) first
|
|
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_RAW1) {
|
|
// Draw a monochrome bitmap from program memory
|
|
// - Dimensions and output color are defined in array header
|
|
gslc_DrvDrawMonoFromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,true);
|
|
return true;
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
|
|
// 24-bit Bitmap in flash
|
|
gslc_DrvDrawBmp24FromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,true);
|
|
return true;
|
|
} else {
|
|
return false; // TODO: not yet supported
|
|
}
|
|
#endif
|
|
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_SD) {
|
|
// Load image from SD media
|
|
#if (GSLC_SD_EN)
|
|
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
|
|
// 24-bit Bitmap
|
|
gslc_DrvDrawBmp24FromSD(pGui,sImgRef.pFname,nDstX,nDstY);
|
|
return true;
|
|
} else {
|
|
// Unsupported format
|
|
return false;
|
|
}
|
|
#else
|
|
// SD card access not enabled
|
|
return false;
|
|
#endif
|
|
|
|
} else {
|
|
// Unsupported source
|
|
GSLC_DEBUG2_PRINT("DBG: DrvDrawImage() unsupported source eImgFlags=%d\n", sImgRef.eImgFlags);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void gslc_DrvDrawBkgnd(gslc_tsGui* pGui)
|
|
{
|
|
if (pGui->pvDriver) {
|
|
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
|
|
|
|
// Check to see if an image has been assigned to the background
|
|
if (pGui->sImgRefBkgnd.eImgFlags == GSLC_IMGREF_NONE) {
|
|
// No image assigned, so assume flat color background
|
|
// TODO: Create a new eImgFlags enum to signal that the
|
|
// background should be a flat color instead of
|
|
// an image.
|
|
|
|
// NOTE: We don't call m_disp.fillScreen() here as
|
|
// that API doesn't support clipping. Since
|
|
// we may be redrawing the page with a clipping
|
|
// region enabled, it is important that we don't
|
|
// redraw the entire screen.
|
|
gslc_tsRect rRect = (gslc_tsRect) { 0, 0, pGui->nDispW, pGui->nDispH };
|
|
gslc_DrvDrawFillRect(pGui, rRect, pDriver->nColBkgnd);
|
|
} else {
|
|
// An image should be loaded
|
|
// TODO: For now, re-use the DrvDrawImage(). Later, consider
|
|
// extending to support different background drawing
|
|
// capabilities such as stretching and tiling of background
|
|
// image.
|
|
gslc_DrvDrawImage(pGui,0,0,pGui->sImgRefBkgnd);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Touch Functions (via display driver)
|
|
// -----------------------------------------------------------------------
|
|
|
|
|
|
bool gslc_DrvInitTouch(gslc_tsGui* pGui,const char* acDev) {
|
|
if (pGui == NULL) {
|
|
GSLC_DEBUG2_PRINT("ERROR: DrvInitTouch(%s) called with NULL ptr\n","");
|
|
return false;
|
|
}
|
|
// TODO
|
|
// Perform any driver-specific touchscreen init here
|
|
return true;
|
|
}
|
|
|
|
void* gslc_DrvGetDriverTouch(gslc_tsGui* pGui)
|
|
{
|
|
// As the touch driver instance is optional, we need to check for
|
|
// its existence before returning a pointer to it.
|
|
#if defined(DRV_TOUCH_INSTANCE)
|
|
return (void*)(&m_touch);
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
bool gslc_DrvGetTouch(gslc_tsGui* pGui,int16_t* pnX,int16_t* pnY,uint16_t* pnPress,gslc_teInputRawEvent* peInputEvent,int16_t* pnInputVal)
|
|
{
|
|
// TODO
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------
|
|
// Touch Functions (via external touch driver)
|
|
// ------------------------------------------------------------------------
|
|
|
|
|
|
|
|
#if defined(DRV_TOUCH_TYPE_EXTERNAL)
|
|
|
|
bool gslc_TDrvInitTouch(gslc_tsGui* pGui,const char* acDev) {
|
|
|
|
// Capture default calibration settings for resistive displays
|
|
#if defined(DRV_TOUCH_TYPE_RES)
|
|
pGui->nTouchCalXMin = ADATOUCH_X_MIN;
|
|
pGui->nTouchCalXMax = ADATOUCH_X_MAX;
|
|
pGui->nTouchCalYMin = ADATOUCH_Y_MIN;
|
|
pGui->nTouchCalYMax = ADATOUCH_Y_MAX;
|
|
#endif // DRV_TOUCH_TYPE_RES
|
|
|
|
// Support touch controllers with swapped X & Y
|
|
#if defined(ADATOUCH_REMAP_YX)
|
|
// Capture swap setting from config file
|
|
pGui->bTouchRemapYX = ADATOUCH_REMAP_YX;
|
|
#else
|
|
// For backward compatibility with older config files
|
|
// that have not defined this config option
|
|
pGui->bTouchRemapYX = false;
|
|
#endif
|
|
|
|
#if defined(DRV_TOUCH_URTOUCH)
|
|
m_touch.InitTouch();
|
|
m_touch.setPrecision(PREC_MEDIUM);
|
|
// Disable touch remapping since URTouch handles it
|
|
gslc_SetTouchRemapEn(pGui, false);
|
|
return true;
|
|
#elif defined(DRV_TOUCH_INPUT)
|
|
// Nothing more to initialize for GPIO input control mode
|
|
return true;
|
|
#elif defined(DRV_TOUCH_HANDLER)
|
|
return true;
|
|
#else
|
|
// ERROR: Unsupported driver mode
|
|
GSLC_DEBUG_PRINT("ERROR: TDrvInitTouch() driver not supported yet\n",0);
|
|
return false;
|
|
#endif
|
|
|
|
}
|
|
|
|
bool gslc_TDrvGetTouch(gslc_tsGui* pGui,int16_t* pnX,int16_t* pnY,uint16_t* pnPress,gslc_teInputRawEvent* peInputEvent,int16_t* pnInputVal)
|
|
{
|
|
|
|
#if defined(DRV_TOUCH_NONE)
|
|
return false;
|
|
#endif
|
|
|
|
// As the STMPE610 hardware driver doesn't appear to return
|
|
// an indication of "touch released" with a coordinate, we
|
|
// must detect the release transition here and send the last
|
|
// known coordinate but with pressure=0. To do this, we are
|
|
// allocating a static variable to maintain the last touch
|
|
// coordinate.
|
|
// TODO: This code can be reworked / simplified
|
|
static int16_t m_nLastRawX = 0;
|
|
static int16_t m_nLastRawY = 0;
|
|
static uint16_t m_nLastRawPress = 0;
|
|
static bool m_bLastTouched = false;
|
|
|
|
bool bValid = false; // Indicate a touch event to GUIslice core?
|
|
|
|
// Define maximum bounds for display in native orientation
|
|
int nDispOutMaxX,nDispOutMaxY;
|
|
nDispOutMaxX = pGui->nDisp0W-1;
|
|
nDispOutMaxY = pGui->nDisp0H-1;
|
|
|
|
// ----------------------------------------------------------------
|
|
#if defined(DRV_TOUCH_URTOUCH)
|
|
|
|
// Note that we rely on URTouch's calibration
|
|
// - This is detected by URTouch / URTouch_Calibration
|
|
// - The calibration settings are stored in URTouch/URTouchCD.h
|
|
|
|
int16_t nRawX,nRawY;
|
|
uint16_t nRawPress = 0;
|
|
bool bTouchOk = true;
|
|
|
|
if (!m_touch.dataAvailable()) {
|
|
bTouchOk = false;
|
|
}
|
|
|
|
if (bTouchOk) {
|
|
m_touch.read();
|
|
nRawX = m_touch.getX();
|
|
nRawY = m_touch.getY();
|
|
if ((nRawX == -1) || (nRawY == -1)) {
|
|
bTouchOk = false;
|
|
}
|
|
}
|
|
|
|
if (bTouchOk) {
|
|
nRawPress = 255; // Dummy non-zero value
|
|
m_nLastRawX = nRawX;
|
|
m_nLastRawY = nRawY;
|
|
m_nLastRawPress = nRawPress;
|
|
m_bLastTouched = true;
|
|
bValid = true;
|
|
} else {
|
|
if (!m_bLastTouched) {
|
|
// Wasn't touched before; do nothing
|
|
}
|
|
else {
|
|
// Touch release
|
|
// Indicate old coordinate but with pressure=0
|
|
m_nLastRawPress = 0;
|
|
m_bLastTouched = false;
|
|
bValid = true;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------
|
|
#elif defined(DRV_TOUCH_INPUT)
|
|
// No more to do for GPIO-only mode since gslc_Update() already
|
|
// looks for GPIO inputs before calling TDrvGetTouch().
|
|
// bValid will default to false
|
|
|
|
|
|
// Assign defaults
|
|
*pnX = 0;
|
|
*pnY = 0;
|
|
*pnPress = 0;
|
|
|
|
*peInputEvent = GSLC_INPUT_NONE;
|
|
*pnInputVal = 0;
|
|
|
|
#ifdef DRV_DISP_ADAGFX_SEESAW
|
|
// Keep track of last value to support simple debouncing
|
|
static uint32_t nButtonsLast = 0xFFFFFFFF; // Saved last value (static to preserve b/w calls)
|
|
uint32_t nButtonsCur = m_seesaw.readButtons(); // Current value (note active low)
|
|
if ((nButtonsLast & TFTSHIELD_BUTTON_UP) && !(nButtonsCur & TFTSHIELD_BUTTON_UP)) {
|
|
*peInputEvent = GSLC_INPUT_PIN_ASSERT;
|
|
*pnInputVal = GSLC_PIN_BTN_UP;
|
|
} else if ((nButtonsLast & TFTSHIELD_BUTTON_DOWN) && !(nButtonsCur & TFTSHIELD_BUTTON_DOWN)) {
|
|
*peInputEvent = GSLC_INPUT_PIN_ASSERT;
|
|
*pnInputVal = GSLC_PIN_BTN_DOWN;
|
|
} else if ((nButtonsLast & TFTSHIELD_BUTTON_LEFT) && !(nButtonsCur & TFTSHIELD_BUTTON_LEFT)) {
|
|
*peInputEvent = GSLC_INPUT_PIN_ASSERT;
|
|
*pnInputVal = GSLC_PIN_BTN_LEFT;
|
|
} else if ((nButtonsLast & TFTSHIELD_BUTTON_RIGHT) && !(nButtonsCur & TFTSHIELD_BUTTON_RIGHT)) {
|
|
*peInputEvent = GSLC_INPUT_PIN_ASSERT;
|
|
*pnInputVal = GSLC_PIN_BTN_RIGHT;
|
|
} else if ((nButtonsLast & TFTSHIELD_BUTTON_IN) && !(nButtonsCur & TFTSHIELD_BUTTON_IN)) {
|
|
*peInputEvent = GSLC_INPUT_PIN_ASSERT;
|
|
*pnInputVal = GSLC_PIN_BTN_SEL;
|
|
}
|
|
// Save button state so that transitions can be detected
|
|
// during the next pass.
|
|
nButtonsLast = nButtonsCur;
|
|
#endif
|
|
|
|
|
|
// If we reached here, then we had a button event
|
|
return true;
|
|
|
|
// ----------------------------------------------------------------
|
|
#endif // DRV_TOUCH_*
|
|
|
|
|
|
// If an event was detected, signal it back to GUIslice
|
|
if (bValid) {
|
|
|
|
int nRawX,nRawY;
|
|
int nInputX,nInputY;
|
|
int nOutputX,nOutputY;
|
|
|
|
// Input assignment
|
|
nRawX = m_nLastRawX;
|
|
nRawY = m_nLastRawY;
|
|
|
|
// Handle any hardware swapping in native orientation
|
|
// This is done prior to any flip/swap as a result of
|
|
// rotation away from the native orientation.
|
|
// In most cases, the following is not used, but there
|
|
// may be touch modules that have swapped their X&Y convention.
|
|
if (pGui->bTouchRemapYX) {
|
|
nRawX = m_nLastRawY;
|
|
nRawY = m_nLastRawX;
|
|
}
|
|
|
|
nInputX = nRawX;
|
|
nInputY = nRawY;
|
|
|
|
// For resistive displays, perform constraint and scaling
|
|
#if defined(DRV_TOUCH_TYPE_RES)
|
|
if (pGui->bTouchRemapEn) {
|
|
// Perform scaling from input to output
|
|
// - Calibration done in native orientation (GSLC_ROTATE=0)
|
|
// - Input to map() is done with raw unswapped X,Y
|
|
// - map() and constrain() done with native dimensions and
|
|
// native calibration
|
|
// - Swap & Flip done to output of map/constrain according
|
|
// to GSLC_ROTATE
|
|
//
|
|
#if defined(DBG_TOUCH)
|
|
GSLC_DEBUG_PRINT("DBG: remapX: (%d,%d,%d,%d,%d)\n", nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
|
|
GSLC_DEBUG_PRINT("DBG: remapY: (%d,%d,%d,%d,%d)\n", nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
|
|
#endif
|
|
nOutputX = map(nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
|
|
nOutputY = map(nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
|
|
// Perform constraining to OUTPUT boundaries
|
|
nOutputX = constrain(nOutputX, 0, nDispOutMaxX);
|
|
nOutputY = constrain(nOutputY, 0, nDispOutMaxY);
|
|
} else {
|
|
// No scaling from input to output
|
|
nOutputX = nInputX;
|
|
nOutputY = nInputY;
|
|
}
|
|
#else
|
|
// No scaling from input to output
|
|
nOutputX = nInputX;
|
|
nOutputY = nInputY;
|
|
#endif // DRV_TOUCH_TYPE_RES
|
|
|
|
#ifdef DBG_TOUCH
|
|
GSLC_DEBUG_PRINT("DBG: PreRotate: x=%u y=%u\n", nOutputX, nOutputY);
|
|
#if defined(DRV_TOUCH_TYPE_RES)
|
|
GSLC_DEBUG_PRINT("DBG: RotateCfg: remap=%u nSwapXY=%u nFlipX=%u nFlipY=%u\n",
|
|
pGui->bTouchRemapEn,pGui->nSwapXY,pGui->nFlipX,pGui->nFlipY);
|
|
#endif // DRV_TOUCH_TYPE_RES
|
|
#endif // DBG_TOUCH
|
|
|
|
// Perform remapping due to current orientation
|
|
if (pGui->bTouchRemapEn) {
|
|
// Perform any requested swapping of input axes
|
|
if (pGui->nSwapXY) {
|
|
int16_t nOutputXTmp = nOutputX;
|
|
nOutputX = nOutputY;
|
|
nOutputY = nOutputXTmp;
|
|
// Perform any requested output axis flipping
|
|
// TODO: Collapse these cases
|
|
if (pGui->nFlipX) {
|
|
nOutputX = nDispOutMaxY - nOutputX;
|
|
}
|
|
if (pGui->nFlipY) {
|
|
nOutputY = nDispOutMaxX - nOutputY;
|
|
}
|
|
} else {
|
|
// Perform any requested output axis flipping
|
|
if (pGui->nFlipX) {
|
|
nOutputX = nDispOutMaxX - nOutputX;
|
|
}
|
|
if (pGui->nFlipY) {
|
|
nOutputY = nDispOutMaxY - nOutputY;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Final assignment
|
|
*pnX = nOutputX;
|
|
*pnY = nOutputY;
|
|
*pnPress = m_nLastRawPress;
|
|
*peInputEvent = GSLC_INPUT_TOUCH;
|
|
*pnInputVal = 0;
|
|
|
|
// Print output for debug
|
|
#ifdef DBG_TOUCH
|
|
GSLC_DEBUG_PRINT("DBG: Touch Press=%u Raw[%d,%d] Out[%d,%d]\n",
|
|
m_nLastRawPress,m_nLastRawX,m_nLastRawY,nOutputX,nOutputY);
|
|
#endif
|
|
|
|
// Return with indication of new value
|
|
return true;
|
|
}
|
|
|
|
// No new value
|
|
return false;
|
|
}
|
|
|
|
#endif // DRV_TOUCH_*
|
|
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Dynamic Screen rotation and Touch axes swap/flip functions
|
|
// -----------------------------------------------------------------------
|
|
|
|
/// Change display rotation and any associated touch orientation
|
|
bool gslc_DrvRotate(gslc_tsGui* pGui, uint8_t nRotation)
|
|
{
|
|
bool bChange = true;
|
|
bool bSupportRotation = true;
|
|
|
|
// Determine if the new orientation has swapped axes
|
|
// versus the native orientation (0)
|
|
bool bSwap = false;
|
|
if ((nRotation == 1) || (nRotation == 3)) {
|
|
bSwap = true;
|
|
}
|
|
(void)bSwap; // May be Unused in some driver modes
|
|
|
|
// Did the orientation change?
|
|
if (nRotation == pGui->nRotation) {
|
|
// Orientation did not change -- indicate this by returning
|
|
// false so that we can avoid a redraw
|
|
bChange = false;
|
|
}
|
|
|
|
// Update the GUI rotation member
|
|
pGui->nRotation = nRotation;
|
|
|
|
// Inform the display to adjust the orientation and
|
|
// update the saved display dimensions
|
|
#if defined(DRV_DISP_UTFT)
|
|
pGui->nDisp0W = m_disp.getDisplayXSize();
|
|
pGui->nDisp0H = m_disp.getDisplayYSize();
|
|
// Temporarily disable support for rotation
|
|
// TODO m_disp.setRotation(pGui->nRotation);
|
|
pGui->nDispW = m_disp.getDisplayXSize();
|
|
pGui->nDispH = m_disp.getDisplayYSize();
|
|
|
|
#else
|
|
// Report error for unsupported display mode
|
|
// - If we don't trap this condition, the GUI dimensions will be incorrect
|
|
#error "ERROR: DRV_DISP_* mode not supported in DrvRotate initialization"
|
|
|
|
#endif
|
|
|
|
// Update the clipping region
|
|
gslc_tsRect rClipRect = { 0,0,pGui->nDispW,pGui->nDispH };
|
|
gslc_DrvSetClipRect(pGui, &rClipRect);
|
|
|
|
if (!bSupportRotation) {
|
|
// No support for rotation, so override rotation indicator to 0
|
|
// This will also ensure that nSwapXY / nFlipX / nFlipY all remain 0
|
|
pGui->nRotation = 0;
|
|
// Ensure no redraw forced due to change in rotation value
|
|
bChange = false;
|
|
}
|
|
|
|
// Now update the touch remapping
|
|
#if !defined(DRV_TOUCH_NONE)
|
|
// Correct touch mapping according to current rotation mode
|
|
pGui->nSwapXY = TOUCH_ROTATION_SWAPXY(pGui->nRotation);
|
|
pGui->nFlipX = TOUCH_ROTATION_FLIPX(pGui->nRotation);
|
|
pGui->nFlipY = TOUCH_ROTATION_FLIPY(pGui->nRotation);
|
|
#endif // !DRV_TOUCH_NONE
|
|
|
|
// Mark the current page ask requiring redraw
|
|
// if the rotation value changed
|
|
if (bChange) {
|
|
gslc_PageRedrawSet( pGui, true );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// =======================================================================
|
|
// Private Functions
|
|
// =======================================================================
|
|
|
|
|
|
// Convert from RGB struct to native screen format
|
|
// TODO: Use 32bit return type?
|
|
uint16_t gslc_DrvAdaptColorToRaw(gslc_tsColor nCol)
|
|
{
|
|
uint16_t nColRaw = 0;
|
|
|
|
#if defined(DRV_COLORMODE_MONO)
|
|
// Monochrome
|
|
if ((nCol.r == 0) && (nCol.g == 0) && (nCol.b == 0)) { // GSLC_COL_BLACK
|
|
nColRaw = 0; // BLACK
|
|
} else {
|
|
nColRaw = 1; // WHITE
|
|
}
|
|
|
|
#elif defined(DRV_COLORMODE_BGR565)
|
|
nColRaw |= (((nCol.b & 0xF8) >> 3) << 11); // Mask: 1111 1000 0000 0000
|
|
nColRaw |= (((nCol.g & 0xFC) >> 2) << 5); // Mask: 0000 0111 1110 0000
|
|
nColRaw |= (((nCol.r & 0xF8) >> 3) << 0); // Mask: 0000 0000 0001 1111
|
|
|
|
#else
|
|
// Default to DRV_COLORMODE_RGB565
|
|
nColRaw |= (((nCol.r & 0xF8) >> 3) << 11); // Mask: 1111 1000 0000 0000
|
|
nColRaw |= (((nCol.g & 0xFC) >> 2) << 5); // Mask: 0000 0111 1110 0000
|
|
nColRaw |= (((nCol.b & 0xF8) >> 3) << 0); // Mask: 0000 0000 0001 1111
|
|
|
|
#endif // DRV_COLORMODE_*
|
|
|
|
return nColRaw;
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif // __cplusplus
|
|
|
|
#endif // Compiler guard for requested driver
|