serial_debugger/hardware/_controller/src/guislice/GUIslice_drv_tft_espi.cpp

2189 lines
74 KiB
C++

// =======================================================================
// GUIslice library (driver layer for bodmer/TFT_eSPI)
// - Calvin Hass
// - https://www.impulseadventure.com/elec/guislice-gui.html
// - https://github.com/ImpulseAdventure/GUIslice
// =======================================================================
//
// The MIT License
//
// Copyright 2016-2020 Calvin Hass
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// =======================================================================
/// \file GUIslice_drv_tft_espi.cpp
// Compiler guard for requested driver
#include "GUIslice_config.h" // Sets DRV_DISP_*
#if defined(DRV_DISP_TFT_ESPI)
// =======================================================================
// Driver Layer for bodmer/TFT_eSPI
// - https://github.com/Bodmer/TFT_eSPI
// =======================================================================
// GUIslice library
#include "GUIslice_drv_tft_espi.h"
#include <stdio.h>
#include <TFT_eSPI.h>
// Optional SPIFFS support
#if (GSLC_SPIFFS_EN)
// https://github.com/Bodmer/TFT_eFEX
#include <TFT_eFEX.h> // Include the extension graphics functions library
#endif
#include <SPI.h>
#if defined(DRV_TOUCH_ADA_STMPE610)
#include <SPI.h>
#include <Wire.h>
#include "Adafruit_STMPE610.h"
#elif defined(DRV_TOUCH_ADA_FT6206)
#include <Wire.h>
#include "Adafruit_FT6206.h"
#elif defined(DRV_TOUCH_ADA_SIMPLE)
#include <stdint.h>
#include <TouchScreen.h>
#elif defined(DRV_TOUCH_XPT2046_STM)
// NOTE: This file is located in the Arduino_STM32 library:
// Arduino_STM32/STM32F1/libraries/Serasidis_XPT2046_touch/src/XPT2046_touch.h
#include <XPT2046_touch.h>
#elif defined(DRV_TOUCH_XPT2046_PS)
#include <XPT2046_Touchscreen.h>
#elif defined(DRV_TOUCH_HANDLER)
#include <GUIslice_th.h>
#endif
// ------------------------------------------------------------------------
// Load storage drivers
// - Support SD card interface
// ------------------------------------------------------------------------
#if (GSLC_SD_EN)
#if (GSLC_SD_EN == 1)
// Use built-in SD library
// - Only supports HW SPI
#include <FS.h>
#include <SD.h>
#elif (GSLC_SD_EN == 2)
// Use greiman/SdFat library
// TODO
#error "GSLC_SD_EN=2 not yet implemented in TFT_eSPI mode"
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
// Define display driver naming
const char* m_acDrvDisp = "TFT_eSPI";
// ------------------------------------------------------------------------
// Use default pin settings as defined in TFT_eSPI/User_Setup.h
TFT_eSPI m_disp = TFT_eSPI();
#if (GSLC_SPIFFS_EN)
// Create TFT_eFEX object "fex" with pointer to "m_disp" object
TFT_eFEX fex = TFT_eFEX(&m_disp);
#endif
// ------------------------------------------------------------------------
#if defined(DRV_TOUCH_ADA_STMPE610)
#if (ADATOUCH_I2C_HW) // Use I2C
const char* m_acDrvTouch = "STMPE610(I2C-HW)";
Adafruit_STMPE610 m_touch = Adafruit_STMPE610();
#elif (ADATOUCH_SPI_HW) // Use hardware SPI
const char* m_acDrvTouch = "STMPE610(SPI-HW)";
Adafruit_STMPE610 m_touch = Adafruit_STMPE610(ADATOUCH_PIN_CS);
#elif (ADATOUCH_SPI_SW) // Use software SPI
const char* m_acDrvTouch = "STMPE610(SPI-SW)";
Adafruit_STMPE610 m_touch = Adafruit_STMPE610(ADATOUCH_PIN_CS, ADATOUCH_PIN_SDI, ADATOUCH_PIN_SDO, ADATOUCH_PIN_SCK);
#else // No interface flag set
#error "DRV_TOUCH_ADA_STMPE610 but no ADATOUCH_I2C_* or ADATOUCH_SPI_* set in config"
#endif
#define DRV_TOUCH_INSTANCE
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_ADA_FT6206)
const char* m_acDrvTouch = "FT6206(I2C)";
// Always use I2C
Adafruit_FT6206 m_touch = Adafruit_FT6206();
#define DRV_TOUCH_INSTANCE
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_ADA_SIMPLE)
const char* m_acDrvTouch = "SIMPLE(Analog)";
TouchScreen m_touch = TouchScreen(ADATOUCH_PIN_XP, ADATOUCH_PIN_YP, ADATOUCH_PIN_XM, ADATOUCH_PIN_YM, ADATOUCH_RX);
#define DRV_TOUCH_INSTANCE
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_XPT2046_STM)
const char* m_acDrvTouch = "XPT2046_STM(SPI-HW)";
// Create an SPI class for XPT2046 access
XPT2046_DEFINE_DPICLASS;
// XPT2046 driver from Arduino_STM32 by Serasidis (<XPT2046_touch.h>)
XPT2046_touch m_touch(XPT2046_CS, XPT2046_spi); // Chip Select pin, SPI instance
#define DRV_TOUCH_INSTANCE
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_XPT2046_PS)
const char* m_acDrvTouch = "XPT2046_PS(SPI-HW)";
// Use SPI, no IRQs
XPT2046_Touchscreen m_touch(XPT2046_CS); // Chip Select pin
#define DRV_TOUCH_INSTANCE
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_TFT_ESPI)
const char* m_acDrvTouch = "TFT_eSPI(XPT2046)";
// Define the XPT2046 calibration data
uint16_t m_anCalData[5] = TFT_ESPI_TOUCH_CALIB;
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_HANDLER)
const char* m_acDrvTouch = "Handler";
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_INPUT)
const char* m_acDrvTouch = "INPUT";
// ------------------------------------------------------------------------
#elif defined(DRV_TOUCH_NONE)
const char* m_acDrvTouch = "NONE";
// ------------------------------------------------------------------------
#endif // DRV_TOUCH_*
// =======================================================================
// Public APIs to GUIslice core library
// =======================================================================
// -----------------------------------------------------------------------
// Configuration Functions
// -----------------------------------------------------------------------
bool gslc_DrvInit(gslc_tsGui* pGui)
{
// Report any debug info if enabled
#if defined(DBG_DRIVER)
// TODO
#endif
// Initialize any library-specific members
if (pGui->pvDriver) {
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
pDriver->nColBkgnd = GSLC_COL_BLACK;
// These displays can accept partial redraw as they retain the last
// image in the controller graphics RAM
pGui->bRedrawPartialEn = true;
m_disp.init();
// Now that we have initialized the display, we can assign
// the rotation parameters and clipping region
gslc_DrvRotate(pGui,GSLC_ROTATE);
// Initialize SD card usage
#if (GSLC_SD_EN)
#if (!defined(ADAGFX_PIN_SDCS))
#error "ERROR: ADAGFX_PIN_SDCS must be defined in config for SD support"
#endif
if (!SD.begin(ADAGFX_PIN_SDCS)) {
GSLC_DEBUG_PRINT("ERROR: DrvInit() SD init failed\n", 0);
return false;
}
#endif
#if (GSLC_SPIFFS_EN)
// Initialize SPIFFS file system
if (!SPIFFS.begin()) {
GSLC_DEBUG_PRINT("ERROR: DrvInit() SPIFFS init failed\n", 0);
}
#endif
}
return true;
}
void* gslc_DrvGetDriverDisp(gslc_tsGui* pGui)
{
return (void*)(&m_disp);
}
void gslc_DrvDestruct(gslc_tsGui* pGui)
{
}
const char* gslc_DrvGetNameDisp(gslc_tsGui* pGui)
{
return m_acDrvDisp;
}
const char* gslc_DrvGetNameTouch(gslc_tsGui* pGui)
{
return m_acDrvTouch;
}
// -----------------------------------------------------------------------
// Image/surface handling Functions
// -----------------------------------------------------------------------
void* gslc_DrvLoadImage(gslc_tsGui* pGui,gslc_tsImgRef sImgRef)
{
// GUIslice adapter for Adafruit-GFX doesn't preload the
// images into RAM (to keep RAM requirements low), so we
// don't need to do any further processing here. Instead,
// the loading is done during render.
if (sImgRef.eImgFlags == GSLC_IMGREF_NONE) {
return NULL;
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_FILE) {
return NULL; // No image preload done
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_SD) {
return NULL; // No image preload done
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_RAM) {
return NULL; // No image preload done
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_PROG) {
return NULL; // No image preload done
}
// Default
return NULL;
}
bool gslc_DrvSetBkgndImage(gslc_tsGui* pGui,gslc_tsImgRef sImgRef)
{
// Dispose of previous background
if (pGui->sImgRefBkgnd.eImgFlags != GSLC_IMGREF_NONE) {
gslc_DrvImageDestruct(pGui->sImgRefBkgnd.pvImgRaw);
pGui->sImgRefBkgnd = gslc_ResetImage();
}
pGui->sImgRefBkgnd = sImgRef;
pGui->sImgRefBkgnd.pvImgRaw = gslc_DrvLoadImage(pGui,sImgRef);
if (pGui->sImgRefBkgnd.pvImgRaw == NULL) {
GSLC_DEBUG2_PRINT("ERROR: DrvSetBkgndImage(%s) failed\n","");
return false;
}
return true;
}
bool gslc_DrvSetBkgndColor(gslc_tsGui* pGui,gslc_tsColor nCol)
{
if (pGui->pvDriver) {
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
pDriver->nColBkgnd = nCol;
}
return true;
}
bool gslc_DrvSetElemImageNorm(gslc_tsGui* pGui,gslc_tsElem* pElem,gslc_tsImgRef sImgRef)
{
// This driver doesn't preload the image to memory,
// so we just save the reference for loading upon render
pElem->sImgRefNorm = sImgRef;
return true; // TODO
}
bool gslc_DrvSetElemImageGlow(gslc_tsGui* pGui,gslc_tsElem* pElem,gslc_tsImgRef sImgRef)
{
// This driver doesn't preload the image to memory,
// so we just save the reference for loading upon render
pElem->sImgRefGlow = sImgRef;
return true; // TODO
}
void gslc_DrvImageDestruct(void* pvImg)
{
}
bool gslc_DrvSetClipRect(gslc_tsGui* pGui,gslc_tsRect* pRect)
{
// NOTE: The clipping rect is currently saved in the
// driver struct, but the drawing code does not currently
// use it.
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
if (pRect == NULL) {
// Default to entire display
pDriver->rClipRect = {0,0,pGui->nDispW,pGui->nDispH};
} else {
pDriver->rClipRect = *pRect;
}
// TODO: For ILI9341, perhaps we can leverage m_disp.setAddrWindow(x0, y0, x1, y1)?
return true;
}
// -----------------------------------------------------------------------
// Font handling Functions
// -----------------------------------------------------------------------
const void* gslc_DrvFontAdd(gslc_teFontRefType eFontRefType,const void* pvFontRef,uint16_t nFontSz)
{
if (eFontRefType == GSLC_FONTREF_PTR || eFontRefType == GSLC_FONTREF_FNAME) {
// Return pointer to Adafruit-GFX GFXfont structure
return pvFontRef;
}
else {
// Arduino mode currently only supports font definitions from memory
GSLC_DEBUG2_PRINT("ERROR: DrvFontAdd(%s) failed - Arduino only supports memory-based fonts and fonts stored in SPIFFS\n","");
return NULL;
}
}
void gslc_DrvFontsDestruct(gslc_tsGui* pGui)
{
// Nothing to deallocate
}
// NOTE: Please see the comments associated with gslc_DrvDrawTxt().
// In summary, DrvGetTxtSize() is not able to gather the complete
// text sizing information from TFT_eSPI as the APIs are not available.
//
bool gslc_DrvGetTxtSize(gslc_tsGui* pGui,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,
int16_t* pnTxtX,int16_t* pnTxtY,uint16_t* pnTxtSzW,uint16_t* pnTxtSzH)
{
uint16_t nTxtLen = 0;
uint16_t nTxtHeight = 0;
uint16_t nTxtScale = pFont->nSize;
// TFT_eSPI font API differs from Adafruit-GFX's setFont() API
if (pFont->pvFont == NULL) {
m_disp.setTextFont(1);
} else {
m_disp.setFreeFont((const GFXfont *)pFont->pvFont);
}
m_disp.setTextSize(nTxtScale);
nTxtLen = m_disp.textWidth((char*)pStr);
nTxtHeight = m_disp.fontHeight(1); // Use freefont "textfont" value
*pnTxtX = 0; // Unused
*pnTxtY = 0; // Unused
*pnTxtSzW = nTxtLen;
*pnTxtSzH = nTxtHeight;
return true;
}
bool gslc_DrvDrawTxtAlign(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,int8_t eTxtAlign,
gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,gslc_tsColor colTxt, gslc_tsColor colBg=GSLC_COL_BLACK)
{
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(colTxt);
uint16_t nColBgRaw = gslc_DrvAdaptColorToRaw(colBg);
uint16_t nTxtScale = pFont->nSize;
#ifdef SMOOTH_FONT
m_disp.setTextColor(nColRaw,nColBgRaw);
#else
m_disp.setTextColor(nColRaw);
#endif
// TFT_eSPI font API differs from Adafruit-GFX's setFont() API
if (pFont->pvFont == NULL) {
m_disp.setTextFont(1);
} else {
#ifdef SMOOTH_FONT
if (pFont->eFontRefType == GSLC_FONTREF_FNAME){
m_disp.loadFont((const char*)pFont->pvFont);
} else {
m_disp.setFreeFont((const GFXfont *)pFont->pvFont);
}
#else
m_disp.setFreeFont((const GFXfont *)pFont->pvFont);
#endif
}
m_disp.setTextSize(nTxtScale);
// Default to mid-mid datum
int8_t nDatum = MC_DATUM;
int16_t nTxtX = nX0 + (nX1-nX0)/2;
int16_t nTxtY = nY0 + (nY1-nY0)/2;
// Override the datum depending on alignment mode
switch(eTxtAlign) {
case GSLC_ALIGN_TOP_LEFT: nDatum = TL_DATUM; nTxtX = nX0; nTxtY = nY0; break;
case GSLC_ALIGN_TOP_MID: nDatum = TC_DATUM; nTxtY = nY0; break;
case GSLC_ALIGN_TOP_RIGHT: nDatum = TR_DATUM; nTxtX = nX1; nTxtY = nY0; break;
case GSLC_ALIGN_MID_LEFT: nDatum = ML_DATUM; nTxtX = nX0; break;
case GSLC_ALIGN_MID_MID: nDatum = MC_DATUM; break;
case GSLC_ALIGN_MID_RIGHT: nDatum = MR_DATUM; nTxtX = nX1; break;
case GSLC_ALIGN_BOT_LEFT: nDatum = BL_DATUM; nTxtX = nX0; nTxtY = nY1; break;
case GSLC_ALIGN_BOT_MID: nDatum = BC_DATUM; nTxtY = nY1; break;
case GSLC_ALIGN_BOT_RIGHT: nDatum = BR_DATUM; nTxtX = nX1; nTxtY = nY1; break;
default: nDatum = MC_DATUM; break;
}
m_disp.setTextDatum(nDatum);
m_disp.drawString(pStr,nTxtX,nTxtY);
#ifdef SMOOTH_FONT
if (pFont->eFontRefType == GSLC_FONTREF_FNAME){
m_disp.unloadFont();
}
#endif
// For now, always return true
return true;
}
// NOTE: As TFT_eSPI performs some complex logic in determining the font
// baseline and associated adjustments and these are not provided
// via an API, calling DrvGetTxtSize() is insufficient to determine
// the appropriate position corrections required (eg. when centering
// text). Therefore, DrvDrawTxt() will not result in proper text
// alignment in all cases. Instead, it is recommended that
// DrvDrawTxtAlign() is used instead, which will depend on the datum
// adjustment code within TFT_eSPI. This mode of operation is
// selected by default in GUIslice_drv_tft_espi.h by setting
// DRV_OVERRIDE_TXT_ALIGN to 1.
// This method is not recommended for use with TFT_eSPI. DrvDrawTxtAlign()
// should be used instead.
bool gslc_DrvDrawTxt(gslc_tsGui* pGui,int16_t nTxtX,int16_t nTxtY,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,gslc_tsColor colTxt, gslc_tsColor colBg=GSLC_COL_BLACK)
{
uint16_t nTxtScale = pFont->nSize;
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(colTxt);
uint16_t nColBgRaw = gslc_DrvAdaptColorToRaw(colBg);
#ifdef SMOOTH_FONT
if (pFont->eFontRefType == GSLC_FONTREF_FNAME){
m_disp.loadFont((const char*)pFont->pvFont);
m_disp.setTextColor(nColRaw,nColBgRaw);
} else {
m_disp.setTextColor(nColRaw);
}
#else
m_disp.setTextColor(nColRaw);
#endif
// m_disp.setCursor(nTxtX,nTxtY);
m_disp.setTextSize(nTxtScale);
// Default to top-left datum
m_disp.setTextDatum(TL_DATUM);
if ((eTxtFlags & GSLC_TXT_MEM) == GSLC_TXT_MEM_RAM) {
// String in SRAM; can access buffer directly
// m_disp.println(pStr);
m_disp.drawString(pStr,nTxtX,nTxtY);
} else if ((eTxtFlags & GSLC_TXT_MEM) == GSLC_TXT_MEM_PROG) {
// String in PROGMEM (flash); must access via pgm_* calls
char ch;
int nXOffset = 0;
while ((ch = pgm_read_byte(pStr++))) {
// m_disp.print(ch);
nXOffset += m_disp.drawChar(ch,nTxtX+nXOffset,nTxtY);
}
m_disp.println();
}
#ifdef SMOOTH_FONT
if (pFont->eFontRefType == GSLC_FONTREF_FNAME){
m_disp.unloadFont();
}
#endif
return true;
}
// -----------------------------------------------------------------------
// Screen Management Functions
// -----------------------------------------------------------------------
void gslc_DrvPageFlipNow(gslc_tsGui* pGui)
{
#if defined(DRV_DISP_ADAGFX_ILI9341) || defined(DRV_DISP_ADAGFX_ILI9341_8BIT) || \
defined(DRV_DISP_ADAGFX_ILI9341_STM) || defined(DRV_DISP_ADAGFX_ST7735) || \
defined(DRV_DISP_ADAGFX_HX8347) || defined(DRV_DISP_ADAGFX_HX8357)
// Nothing to do as we're not double-buffered
#elif defined(DRV_DISP_ADAGFX_SSD1306)
// Show the display buffer on the hardware.
// NOTE: You _must_ call display after making any drawing commands
// to make them visible on the display hardware!
m_disp.display();
// TODO: Might need to call m_disp.clearDisplay() now?
#endif
}
// -----------------------------------------------------------------------
// Graphics Primitives Functions
// -----------------------------------------------------------------------
inline void gslc_DrvDrawPoint_base(int16_t nX, int16_t nY, uint16_t nColRaw)
{
m_disp.drawPixel(nX,nY,nColRaw);
}
inline void gslc_DrvDrawLine_base(int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,uint16_t nColRaw)
{
m_disp.drawLine(nX0,nY0,nX1,nY1,nColRaw);
}
bool gslc_DrvDrawPoint(gslc_tsGui* pGui,int16_t nX,int16_t nY,gslc_tsColor nCol)
{
#if (GSLC_CLIP_EN)
// Perform clipping
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
if (!gslc_ClipPt(&pDriver->rClipRect,nX,nY)) { return true; }
#endif
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
gslc_DrvDrawPoint_base(nX, nY, nColRaw);
return true;
}
bool gslc_DrvDrawPoints(gslc_tsGui* pGui,gslc_tsPt* asPt,uint16_t nNumPt,gslc_tsColor nCol)
{
return false;
}
bool gslc_DrvDrawFillRect(gslc_tsGui* pGui,gslc_tsRect rRect,gslc_tsColor nCol)
{
#if (GSLC_CLIP_EN)
// Perform clipping
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
if (!gslc_ClipRect(&pDriver->rClipRect,&rRect)) { return true; }
#endif
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.fillRect(rRect.x,rRect.y,rRect.w,rRect.h,nColRaw);
return true;
}
bool gslc_DrvDrawFillRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol)
{
#if (DRV_HAS_DRAW_RECT_ROUND_FILL)
// TODO: Support GSLC_CLIP_EN
// - Would need to determine how to clip the rounded corners
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.fillRoundRect(rRect.x,rRect.y,rRect.w,rRect.h,nRadius,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawFrameRect(gslc_tsGui* pGui,gslc_tsRect rRect,gslc_tsColor nCol)
{
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
#if (GSLC_CLIP_EN)
// Perform clipping
// - TODO: Optimize the following, perhaps with new ClipLineHV()
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
int16_t nX0, nY0, nX1, nY1;
// Top
nX0 = rRect.x;
nY0 = rRect.y;
nX1 = rRect.x + rRect.w - 1;
nY1 = nY0;
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
// Bottom
nX0 = rRect.x;
nY0 = rRect.y + rRect.h - 1;
nX1 = rRect.x + rRect.w - 1;
nY1 = nY0;
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
// Left
nX0 = rRect.x;
nY0 = rRect.y;
nX1 = nX0;
nY1 = rRect.y + rRect.h - 1;
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
// Right
nX0 = rRect.x + rRect.w - 1;
nY0 = rRect.y;
nX1 = nX0;
nY1 = rRect.y + rRect.h - 1;
if (gslc_ClipLine(&pDriver->rClipRect, &nX0, &nY0, &nX1, &nY1)) { gslc_DrvDrawLine_base(nX0, nY0, nX1, nY1, nColRaw); }
#else
m_disp.drawRect(rRect.x,rRect.y,rRect.w,rRect.h,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawFrameRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol)
{
#if (DRV_HAS_DRAW_RECT_ROUND_FRAME)
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
// TODO: Support GSLC_CLIP_EN
// - Would need to determine how to clip the rounded corners
m_disp.drawRoundRect(rRect.x,rRect.y,rRect.w,rRect.h,nRadius,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawLine(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,gslc_tsColor nCol)
{
#if (GSLC_CLIP_EN)
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
if (!gslc_ClipLine(&pDriver->rClipRect,&nX0,&nY0,&nX1,&nY1)) { return true; }
#endif
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
gslc_DrvDrawLine_base(nX0,nY0,nX1,nY1,nColRaw);
return true;
}
bool gslc_DrvDrawFrameCircle(gslc_tsGui*,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol)
{
#if (GSLC_CLIP_EN)
// TODO
#endif
#if (DRV_HAS_DRAW_CIRCLE_FRAME)
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.drawCircle(nMidX,nMidY,nRadius,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawFillCircle(gslc_tsGui*,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol)
{
#if (GSLC_CLIP_EN)
// TODO
#endif
#if (DRV_HAS_DRAW_CIRCLE_FILL)
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.fillCircle(nMidX,nMidY,nRadius,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawFrameTriangle(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,
int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,gslc_tsColor nCol)
{
#if (DRV_HAS_DRAW_TRI_FRAME)
#if (GSLC_CLIP_EN)
// TODO
#endif
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.drawTriangle(nX0,nY0,nX1,nY1,nX2,nY2,nColRaw);
#endif
return true;
}
bool gslc_DrvDrawFillTriangle(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,
int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,gslc_tsColor nCol)
{
#if (DRV_HAS_DRAW_TRI_FILL)
#if (GSLC_CLIP_EN)
// TODO
#endif
uint16_t nColRaw = gslc_DrvAdaptColorToRaw(nCol);
m_disp.fillTriangle(nX0,nY0,nX1,nY1,nX2,nY2,nColRaw);
#endif
return true;
}
// ----- REFERENCE CODE begin
// The following code was based upon the following reference code but modified to
// adapt for use in GUIslice.
//
// URL: https://github.com/adafruit/Adafruit-GFX-Library/blob/master/Adafruit_GFX.cpp
// Original author: Adafruit
// Function: drawBitmap()
// Draw a 1-bit image (bitmap) at the specified (x,y) position from the
// provided bitmap buffer using the foreground color defined in the
// header (unset bits are transparent).
// GUIslice modified the raw memory format to add a header:
// Image array format:
// - Width[15:8], Width[7:0],
// - Height[15:8], Height[7:0],
// - ColorR[7:0], ColorG[7:0],
// - ColorB[7:0], 0x00,
// - Monochrome bitmap follows...
//
void gslc_DrvDrawMonoFromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY,
const unsigned char *pBitmap,bool bProgMem)
{
const unsigned char* bmap_base = pBitmap;
int16_t w,h;
gslc_tsColor nCol;
// Read header
w = ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 8;
w |= ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 0;
h = ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 8;
h |= ( (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++) ) << 0;
nCol.r = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
nCol.g = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
nCol.b = (bProgMem)? pgm_read_byte(bmap_base++) : *(bmap_base++);
bmap_base++;
int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t nByte = 0;
for(j=0; j<h; j++) {
for(i=0; i<w; i++) {
if(i & 7) nByte <<= 1;
else {
if (bProgMem) {
nByte = pgm_read_byte(bmap_base + j * byteWidth + i / 8);
} else {
nByte = bmap_base[j * byteWidth + i / 8];
}
}
if(nByte & 0x80) {
gslc_DrvDrawPoint(pGui,nDstX+i,nDstY+j,nCol);
}
}
}
}
// ----- REFERENCE CODE end
void gslc_DrvDrawBmp24FromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY,const unsigned char* pBitmap,bool bProgMem)
{
const uint16_t* pImage = (const uint16_t*)pBitmap;
int16_t h = *(pImage++);
int16_t w = *(pImage++);
int row, col;
for (row=0; row<h; row++) { // For each scanline...
for (col=0; col<w; col++) { // For each pixel...
if (bProgMem) {
//To read from Flash Memory, pgm_read_XXX is required.
//Since image is stored as uint16_t, pgm_read_word is used as it uses 16bit address
gslc_DrvDrawPoint_base(nDstX+col, nDstY+row, pgm_read_word(pImage++));
} else {
gslc_DrvDrawPoint_base(nDstX+col, nDstY+row, *(pImage++));
}
} // end pixel
}
}
#if (GSLC_SD_EN)
// ----- REFERENCE CODE begin
// The following code was based upon the following reference code but modified to
// adapt for use in GUIslice.
//
// URL: https://github.com/adafruit/Adafruit_ILI9341/blob/master/examples/spitftbitmap/spitftbitmap.ino
// Original author: Adafruit
// Function: bmpDraw()
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t gslc_DrvRead16SD(fs::File &f) {
uint16_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read(); // MSB
return result;
}
uint32_t gslc_DrvRead32SD(fs::File &f) {
uint32_t result;
((uint8_t *)&result)[0] = f.read(); // LSB
((uint8_t *)&result)[1] = f.read();
((uint8_t *)&result)[2] = f.read();
((uint8_t *)&result)[3] = f.read(); // MSB
return result;
}
void gslc_DrvDrawBmp24FromSD(gslc_tsGui* pGui,const char *filename, uint16_t x, uint16_t y)
{
File bmpFile;
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3*GSLC_SD_BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
(void)startTime; // Unused
if((x >= pGui->nDispW) || (y >= pGui->nDispH)) return;
//Serial.println();
//Serial.print("Loading image '");
//Serial.print(filename);
//Serial.println('\'');
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == 0) {
GSLC_DEBUG2_PRINT("ERROR: DrvDrawBmp24FromSD() file not found [%s]",filename);
return;
}
// Parse BMP header
if(gslc_DrvRead16SD(bmpFile) == 0x4D42) { // BMP signature
uint32_t nFileSize = gslc_DrvRead32SD(bmpFile);
(void)nFileSize; // Unused
//Serial.print("File size: "); Serial.println(nFileSize);
(void)gslc_DrvRead32SD(bmpFile); // Read & ignore creator bytes
bmpImageoffset = gslc_DrvRead32SD(bmpFile); // Start of image data
//Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC);
// Read DIB header
uint32_t nHdrSize = gslc_DrvRead32SD(bmpFile);
(void)nHdrSize; // Unused
//Serial.print("Header size: "); Serial.println(nHdrSize);
bmpWidth = gslc_DrvRead32SD(bmpFile);
bmpHeight = gslc_DrvRead32SD(bmpFile);
if(gslc_DrvRead16SD(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = gslc_DrvRead16SD(bmpFile); // bits per pixel
//Serial.print("Bit Depth: "); Serial.println(bmpDepth);
if((bmpDepth == 24) && (gslc_DrvRead32SD(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
//Serial.print("Image size: ");
//Serial.print(bmpWidth);
//Serial.print('x');
//Serial.println(bmpHeight);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if((x+w-1) >= pGui->nDispW) w = pGui->nDispW - x;
if((y+h-1) >= pGui->nDispH) h = pGui->nDispH - y;
// Set TFT address window to clipped image bounds
//xxx tft.setAddrWindow(x, y, x+w-1, y+h-1);
for (row=0; row<h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else // Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if(bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col=0; col<w; col++) { // For each pixel...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format, push to display
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
//xxx tft.pushColor(tft.Color565(r,g,b));
gslc_tsColor nCol = (gslc_tsColor){r,g,b};
bool bDrawBit = true;
if (GSLC_BMP_TRANS_EN) {
gslc_tsColor nColTrans = pGui->sTransCol;
if ((nCol.r == nColTrans.r) && (nCol.g == nColTrans.g) && (nCol.b == nColTrans.b)) {
bDrawBit = false;
}
}
if (bDrawBit) {
gslc_DrvDrawPoint(pGui,x+col,y+row,nCol);
}
} // end pixel
} // end scanline
//Serial.print("Loaded in ");
//Serial.print(millis() - startTime);
//Serial.println(" ms");
} // end goodBmp
}
}
bmpFile.close();
if(!goodBmp) {
GSLC_DEBUG2_PRINT("ERROR: DrvDrawBmp24FromSD() BMP format unknown [%s]",filename);
}
}
// ----- REFERENCE CODE end
#endif // GSLC_SD_EN
bool gslc_DrvDrawImage(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef)
{
#if defined(DBG_DRIVER)
char addr[6];
GSLC_DEBUG_PRINT("DBG: DrvDrawImage() with ImgBuf address=","");
sprintf(addr,"%04X",(unsigned int)sImgRef.pImgBuf);
GSLC_DEBUG_PRINT("%s\n",addr);
#endif
// GUIslice adapter library for Adafruit-GFX does not pre-load
// image data into memory before calling DrvDrawImage(), so
// we to handle the loading now (when rendering).
if (sImgRef.eImgFlags == GSLC_IMGREF_NONE) {
return true; // Nothing to do
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_FILE) {
// Load image from SPIFFS
#if (GSLC_SPIFFS_EN)
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_JPG) {
// Draw Jpeg from SPIFFS file system
gslc_DrvDrawJpegFromFile(pGui,nDstX,nDstY,sImgRef);
return true;
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
// Draw Bitmap from SPIFFS file system
gslc_DrvDrawBmpFromFile(pGui,nDstX,nDstY,sImgRef);
return true;
} else {
return false; // TODO: not yet supported
}
#else
GSLC_DEBUG_PRINT("ERROR: GetImageFromFile() not supported as Config:GSLC_SPIFFS_EN=0\n", 0);
return false; // TODO: not yet supported
#endif // GSLC_SPIFFS_EN
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_RAM) {
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_RAW1) {
// Draw a monochrome bitmap from SRAM
// - Dimensions and output color are defined in arrray header
gslc_DrvDrawMonoFromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,false);
return true;
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
// 24-bit Bitmap in ram
gslc_DrvDrawBmp24FromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,false);
return true;
} else {
return false; // TODO: not yet supported
}
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_PROG) {
// TODO: Probably need to fix this to work with PROGMEM,
// but check (GSLC_USE_PROGMEM) first
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_RAW1) {
// Draw a monochrome bitmap from program memory
// - Dimensions and output color are defined in array header
gslc_DrvDrawMonoFromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,true);
return true;
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
// 24-bit Bitmap in flash
gslc_DrvDrawBmp24FromMem(pGui,nDstX,nDstY,sImgRef.pImgBuf,true);
return true;
} else {
return false; // TODO: not yet supported
}
} else if ((sImgRef.eImgFlags & GSLC_IMGREF_SRC) == GSLC_IMGREF_SRC_SD) {
// Load image from SD media
#if (GSLC_SD_EN)
if ((sImgRef.eImgFlags & GSLC_IMGREF_FMT) == GSLC_IMGREF_FMT_BMP24) {
// 24-bit Bitmap
gslc_DrvDrawBmp24FromSD(pGui,sImgRef.pFname,nDstX,nDstY);
return true;
} else {
// Unsupported format
return false;
}
#else
// SD card access not enabled
return false;
#endif
} else {
// Unsupported source
GSLC_DEBUG_PRINT("DBG: DrvDrawImage() unsupported source eImgFlags=%d\n", sImgRef.eImgFlags);
return false;
}
}
#if (GSLC_SPIFFS_EN)
bool gslc_DrvDrawBmpFromFile(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef)
{
const char* pStrFname = sImgRef.pFname;
// Load BMP image from file system
fex.drawBmp(pStrFname, nDstX, nDstY);
return true;
}
bool gslc_DrvDrawJpegFromFile(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef)
{
const char* pStrFname = sImgRef.pFname;
// Load JPEG image from file system
#if defined(ESP32)
// use optimized ESP32 native decoder
fex.drawJpgFile(SPIFFS, pStrFname, nDstX, nDstY);
#else
// use library decoder
fex.drawJpeg(pStrFname, nDstX, nDstY);
#endif
return true;
}
#endif // GSLC_SPIFFS_EN
void gslc_DrvDrawBkgnd(gslc_tsGui* pGui)
{
if (pGui->pvDriver) {
gslc_tsDriver* pDriver = (gslc_tsDriver*)(pGui->pvDriver);
// Check to see if an image has been assigned to the background
if (pGui->sImgRefBkgnd.eImgFlags == GSLC_IMGREF_NONE) {
// No image assigned, so assume flat color background
// TODO: Create a new eImgFlags enum to signal that the
// background should be a flat color instead of
// an image.
// NOTE: We don't call m_disp.fillScreen() here as
// that API doesn't support clipping. Since
// we may be redrawing the page with a clipping
// region enabled, it is important that we don't
// redraw the entire screen.
gslc_tsRect rRect = (gslc_tsRect) { 0, 0, pGui->nDispW, pGui->nDispH };
gslc_DrvDrawFillRect(pGui, rRect, pDriver->nColBkgnd);
} else {
// An image should be loaded
// TODO: For now, re-use the DrvDrawImage(). Later, consider
// extending to support different background drawing
// capabilities such as stretching and tiling of background
// image.
gslc_DrvDrawImage(pGui, 0, 0, pGui->sImgRefBkgnd);
}
}
}
// -----------------------------------------------------------------------
// Touch Functions (via display driver)
// -----------------------------------------------------------------------
// Confirm that TOUCH_CS has been defined otherwise the
// m_disp.getTouch() call won't be defined in TFT_eSPI
#if defined(DRV_TOUCH_TFT_ESPI)
#if !defined(TOUCH_CS)
#error "To use DRV_TOUCH_TFT_ESPI, TOUCH_CS needs to be defined in TFT_eSPI User_Setup"
#endif
#endif
#if defined(DRV_TOUCH_IN_DISP)
// Enable touch filtering from TFT_eSPI (comment to disable)
#define DRV_TOUCH_TFT_ESPI_FILTER
// Import touch filtering code from TFT_eSPI
#if defined(DRV_TOUCH_TFT_ESPI_FILTER)
// - NOTE: We can't use TFT_eSPI's validTouch() as it is declared private
// so instead we have replicated code here.
// ----- REFERENCE CODE begin
// Reference code: https://github.com/Bodmer/TFT_eSPI/blob/master/Extensions/Touch.cpp
#define TFT_eSPI_RAWERR 20 // Deadband error allowed in successive position samples
uint8_t TFT_eSPI_validTouch(uint16_t *x, uint16_t *y, uint16_t threshold) {
uint16_t x_tmp, y_tmp, x_tmp2, y_tmp2;
// Wait until pressure stops increasing to debounce pressure
uint16_t z1 = 1;
uint16_t z2 = 0;
while (z1 > z2)
{
z2 = z1;
z1 = m_disp.getTouchRawZ();
delay(1);
}
// Serial.print("Z = ");Serial.println(z1);
if (z1 <= threshold) return false;
m_disp.getTouchRaw(&x_tmp, &y_tmp);
// Serial.print("Sample 1 x,y = "); Serial.print(x_tmp);Serial.print(",");Serial.print(y_tmp);
// Serial.print(", Z = ");Serial.println(z1);
delay(1); // Small delay to the next sample
if (m_disp.getTouchRawZ() <= threshold) return false;
delay(2); // Small delay to the next sample
m_disp.getTouchRaw(&x_tmp2, &y_tmp2);
// Serial.print("Sample 2 x,y = "); Serial.print(x_tmp2);Serial.print(",");Serial.println(y_tmp2);
// Serial.print("Sample difference = ");Serial.print(abs(x_tmp - x_tmp2));Serial.print(",");Serial.println(abs(y_tmp - y_tmp2));
if (abs(x_tmp - x_tmp2) > TFT_eSPI_RAWERR) return false;
if (abs(y_tmp - y_tmp2) > TFT_eSPI_RAWERR) return false;
*x = x_tmp;
*y = y_tmp;
return true;
}
// ----- REFERENCE CODE end
#endif // DRV_TOUCH_TFT_ESPI_FILTER
void* gslc_DrvGetDriverTouch(gslc_tsGui* pGui)
{
// As the touch driver instance is optional, we need to check for
// its existence before returning a pointer to it.
#if defined(DRV_TOUCH_INSTANCE)
return (void*)(&m_touch);
#else
return NULL;
#endif
}
bool gslc_DrvInitTouch(gslc_tsGui* pGui, const char* acDev) {
if (pGui == NULL) {
GSLC_DEBUG2_PRINT("ERROR: DrvInitTouch(%s) called with NULL ptr\n", "");
return false;
}
// Perform any driver-specific touchscreen init here
// Initialize the touch calibration data
#if defined(DRV_TOUCH_TFT_ESPI)
// NOTE: TFT_eSPI calibration unused as GUIslice calibration is used instead
m_disp.setTouch(m_anCalData);
#endif
// Load calibration settings for resistive displays from config
#if defined(DRV_TOUCH_TYPE_RES)
pGui->nTouchCalXMin = ADATOUCH_X_MIN;
pGui->nTouchCalXMax = ADATOUCH_X_MAX;
pGui->nTouchCalYMin = ADATOUCH_Y_MIN;
pGui->nTouchCalYMax = ADATOUCH_Y_MAX;
#endif // DRV_TOUCH_TYPE_RES
// Support touch controllers with swapped X & Y
#if defined(ADATOUCH_REMAP_YX)
// Capture swap setting from config file
pGui->bTouchRemapYX = ADATOUCH_REMAP_YX;
#else
// For backward compatibility with older config files
// that have not defined this config option
pGui->bTouchRemapYX = false;
#endif
// NOTE: TFT_eSPI constructor already initializes the touch
// driver if TOUCH_CS is defined in the TFT_eSPI library's "User_Setup.h"
// Nothing further to do with driver
return true;
}
bool gslc_DrvGetTouch(gslc_tsGui* pGui, int16_t* pnX, int16_t* pnY, uint16_t* pnPress, gslc_teInputRawEvent* peInputEvent, int16_t* pnInputVal)
{
if ((pGui == NULL) || (pGui->pvDriver == NULL)) {
GSLC_DEBUG2_PRINT("ERROR: DrvGetTouch(%s) called with NULL ptr\n", "");
return false;
}
// Use TFT_eSPI's integrated XPT2046 touch handler
// - Note that the TFT_eSPI getTouch() calls are not used here because
// they don't currently support dynamic rotation. Without dynamic rotation
// support, the coordinate transform will not be correct after issuing a
// setRotation() call to the TFT_eSPI display library.
// - Therefore, we will instead use the raw XPT2046 readings (from TFT_eSPI)
// and let GUIslice perform the calibration and dynamic rotation.
// - Note that these readings will naturally be quite noisy w/o filtering.
// - Reference: https://github.com/Bodmer/TFT_eSPI/issues/365
// - TODO: Consider merging this logic with gslc_TDrvGetTouch() and remove
// the special case for DRV_TOUCH_IN_DISP
// As some touch hardware drivers don't appear to return
// an indication of "touch released" with a coordinate, we
// must detect the release transition here and send the last
// known coordinate but with pressure=0. To do this, we are
// allocating a static variable to maintain the last touch
// coordinate.
// TODO: This code can be reworked / simplified
static int16_t m_nLastRawX = 0;
static int16_t m_nLastRawY = 0;
static uint16_t m_nLastRawPress = 0;
static bool m_bLastTouched = false;
bool bValid = false; // Indicate a touch event to GUIslice core?
// Define maximum bounds for display in native orientation
int nDispOutMaxX,nDispOutMaxY;
nDispOutMaxX = pGui->nDisp0W-1;
nDispOutMaxY = pGui->nDisp0H-1;
uint16_t nRawX,nRawY; //XPT2046 returns values up to 4095
uint16_t nRawPress; //XPT2046 returns values up to 4095
// Retrieve the raw touch coordinates from the XPT2046
// Provide optional touch filtering
#if defined(DRV_TOUCH_TFT_ESPI_FILTER)
// Use touch filtering code from TFT_eSPI
uint8_t nSamples = 5;
uint8_t nSamplesValid = 0;
while (nSamples--) {
if (TFT_eSPI_validTouch(&nRawX, &nRawY, 20)) nSamplesValid++;
}
if (nSamplesValid < 1) {
nRawPress = 0; // Invalidate the reading
}
else {
// Force a value within range
nRawPress = ADATOUCH_PRESS_MIN + 1;
}
#else
// No additional touch filtering
// NOTE: On some displays this will lead to very noisy touch readings
nRawPress = m_disp.getTouchRawZ();
m_disp.getTouchRaw(&nRawX, &nRawY);
#endif // DRV_TOUCH_TFT_ESPI_FILTER
if ((nRawPress > ADATOUCH_PRESS_MIN) && (nRawPress < ADATOUCH_PRESS_MAX)) {
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
} else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
} else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
}
// If an event was detected, signal it back to GUIslice
if (bValid) {
int nRawX,nRawY;
int nInputX,nInputY;
int nOutputX,nOutputY;
// Input assignment
nRawX = m_nLastRawX;
nRawY = m_nLastRawY;
// Handle any hardware swapping in native orientation
// This is done prior to any flip/swap as a result of
// rotation away from the native orientation.
// In most cases, the following is not used, but there
// may be touch modules that have swapped their X&Y convention.
if (pGui->bTouchRemapYX) {
nRawX = m_nLastRawY;
nRawY = m_nLastRawX;
}
nInputX = nRawX;
nInputY = nRawY;
// For resistive displays, perform constraint and scaling
#if defined(DRV_TOUCH_TYPE_RES)
if (pGui->bTouchRemapEn) {
// Perform scaling from input to output
// - Calibration done in native orientation (GSLC_ROTATE=0)
// - Input to map() is done with raw unswapped X,Y
// - map() and constrain() done with native dimensions and
// native calibration
// - Swap & Flip done to output of map/constrain according
// to GSLC_ROTATE
//
#if defined(DBG_TOUCH)
GSLC_DEBUG_PRINT("DBG: remapX: (%d,%d,%d,%d,%d)\n", nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
GSLC_DEBUG_PRINT("DBG: remapY: (%d,%d,%d,%d,%d)\n", nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
#endif
nOutputX = map(nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
nOutputY = map(nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
// Perform constraining to OUTPUT boundaries
// NOTE: TFT_eSPI's getTouch readings occasionally return spurious touch
// events. These are often at the limit of the calibrated X/Y
// space. Post constraint, this may appear as events with one
// coordinate clipped to 0, for example. Bodmer provides
// one additional check in that if the mapped coordinate
// exceeds the positive bounds of the display (eg. 320px)
// then he marks the touch event invalid. Doing this may
// block some of the spurious events but not all (it would be
// calibration dependent). If we do decide to add in a similar
// check here, then we would want to force (bValid=false) here
// and then only proceed after re-checking (bValid==true).
nOutputX = constrain(nOutputX, 0, nDispOutMaxX);
nOutputY = constrain(nOutputY, 0, nDispOutMaxY);
} else {
// No scaling from input to output
nOutputX = nInputX;
nOutputY = nInputY;
}
#else
// No scaling from input to output
nOutputX = nInputX;
nOutputY = nInputY;
#endif // DRV_TOUCH_TYPE_RES
#ifdef DBG_TOUCH
GSLC_DEBUG_PRINT("DBG: PreRotate: x=%u y=%u\n", nOutputX, nOutputY);
GSLC_DEBUG_PRINT("DBG: RotateCfg: remap=%u nSwapXY=%u nFlipX=%u nFlipY=%u\n",
pGui->bTouchRemapEn,pGui->nSwapXY,pGui->nFlipX,pGui->nFlipY);
#endif // DBG_TOUCH
// Perform remapping due to current orientation
if (pGui->bTouchRemapEn) {
// Perform any requested swapping of input axes
if (pGui->nSwapXY) {
int16_t nOutputXTmp = nOutputX;
nOutputX = nOutputY;
nOutputY = nOutputXTmp;
// Perform any requested output axis flipping
// TODO: Collapse these cases
if (pGui->nFlipX) {
nOutputX = nDispOutMaxY - nOutputX;
}
if (pGui->nFlipY) {
nOutputY = nDispOutMaxX - nOutputY;
}
} else {
// Perform any requested output axis flipping
if (pGui->nFlipX) {
nOutputX = nDispOutMaxX - nOutputX;
}
if (pGui->nFlipY) {
nOutputY = nDispOutMaxY - nOutputY;
}
}
}
// Final assignment
*pnX = nOutputX;
*pnY = nOutputY;
*pnPress = m_nLastRawPress;
*peInputEvent = GSLC_INPUT_TOUCH;
*pnInputVal = 0;
// Print output for debug
#ifdef DBG_TOUCH
if (m_nLastRawPress > 0) {
GSLC_DEBUG_PRINT("DBG: Touch Press=%u Raw[%d,%d] Out[%d,%d]\n",
m_nLastRawPress,m_nLastRawX,m_nLastRawY,nOutputX,nOutputY);
}
#endif
// Return with indication of new value
return true;
}
// No new value
return false;
}
#endif // DRV_TOUCH_IN_DISP
// ------------------------------------------------------------------------
// Touch Functions (via external touch driver)
// ------------------------------------------------------------------------
#if defined(DRV_TOUCH_ADA_SIMPLE)
// --------------------------------------------------------------------------
// Enable Adafruit_TouchScreen workarounds
// --------------------------------------------------------------------------
// NOTE: The Adafruit_TouchScreen is not natively compatible with certain
// devices (eg. ESP32) and also doesn't safeguard against pin-sharing
// conflicts. For these and some other issues, the following workarounds
// are optionally enabled.
// Enable workaround for ambiguity in Adafruit_TouchScreen pressure readings
// - See https://github.com/ImpulseAdventure/GUIslice/issues/96
#define FIX_4WIRE_Z // Comment out to disable
// Enable workaround for Adafruit_TouchScreen getPoint() altering
// the pin state and not restoring it. Without working around this,
// the touch handler may interfere with displays that share pins.
#define FIX_4WIRE_PIN_STATE // Comment out to disable
// For ESP32 devices, a workaround is required for the
// Adafruit_TouchScreen since it makes an assumption that
// the ADC resolution is 10-bit. This workaround enables the
// Adafruit library to operate the same was as for AVR devices.
#if defined(ESP32)
#define FIX_4WIRE_ADC_10 // Comment out to disable
#endif
// Enable workaround for TFT_eSPI with 8-bit parallel TFTs that share
// certain pins (eg. RDX, WRX) with the touch overlay. TFT_eSPI appears
// to force the TFT chip select low (permanently) in ESP32_PARALLEL mode
// which can cause unexpected TFT corruption during the analog read
// process. This workaround wraps the touch reads with a TFT chip-select
// disable.
// - Note that this workaround assumes that TFT_CS has been defined
// in the TFT_eSPI library.
// - TFT_eSPI does not officially support UNO-style parallel shields
// according to https://github.com/Bodmer/TFT_eSPI/issues/345
// - This workaround does enable successful operation with some of
// these shields, but it is not guaranteed to work with all.
// - By default, this workaround has been disabled
//#define FIX_4WIRE_FORCE_CS // Comment out to disable
// --------------------------------------------------------------------------
// Disable certain workarounds for Adafruit_TouchScreen in STM32 mode
// as we haven't implemented the equivalent pin save/restore code yet.
#if defined(ARDUINO_ARCH_STM32) || defined(__STM32F1__)
#undef FIX_4WIRE_PIN_STATE
#undef FIX_4WIRE_FORCE_CS
#endif
// --------------------------------------------------------------------------
#if defined(FIX_4WIRE_PIN_STATE)
// NOTE: The Adafruit_TouchScreen library alters the state of several
// pins during the course of reading the touch coordinates and
// pressure. Unfortunately, it does not restore the prior state
// which can impact other processes such as graphics drivers which
// may share the same pins. The following routines are responsible
// for saving and restoring the pin state and will wrap the
// touch polling logic. If a future release of the Adafruit_TouchScreen
// library addresses this issue, this wrapper logic can be removed.
// For further reference, please refer to Issue #96.
/// Structure used to retain a port state (mode and level)
/// so that it can be restored later.
struct gslc_tsPinState
{
int nMode; // OUTPUT, INPUT, INPUT_PULLUP
bool bIsHigh; // Is an output and HIGH?
};
/// Return the current pinMode() for a pin
int gslc_TDrvGetPinMode(uint8_t nPin)
{
if (nPin >= NUM_DIGITAL_PINS) {
return (-1);
}
#if defined(ESP32) || defined(ESP8266)
uint32_t nBit = digitalPinToBitMask(nPin);
uint32_t nPort = digitalPinToPort(nPin);
volatile uint32_t *nReg = portModeRegister(nPort);
#else
uint8_t nBit = digitalPinToBitMask(nPin);
uint8_t nPort = digitalPinToPort(nPin);
volatile uint8_t *nReg = portModeRegister(nPort);
#endif
// Determine if port is an output
if (*nReg & nBit) {
return (OUTPUT);
}
// Determine if port is an input and whether pullup is active
#if defined(ESP32) || defined(ESP8266)
volatile uint32_t *nOut = portOutputRegister(nPort);
#else
volatile uint8_t *nOut = portOutputRegister(nPort);
#endif
return ((*nOut & nBit) ? INPUT_PULLUP : INPUT);
}
/// Fetch the current pin mode and level
inline void gslc_TDrvSavePinState(int nPin, gslc_tsPinState &sPinState)
{
sPinState.nMode = gslc_TDrvGetPinMode(nPin);
sPinState.bIsHigh = digitalRead(nPin);
}
/// Restore the pin mode and level
inline void gslc_TDrvRestorePinState(int nPin,gslc_tsPinState sPinState)
{
pinMode(nPin,sPinState.nMode);
if (sPinState.nMode == OUTPUT) digitalWrite(nPin,sPinState.bIsHigh);
}
#endif // FIX_4WIRE_PIN_STATE
// --------------------------------------------------------------------------
#endif // DRV_TOUCH_ADA_SIMPLE
#if defined(DRV_TOUCH_TYPE_EXTERNAL)
bool gslc_TDrvInitTouch(gslc_tsGui* pGui,const char* acDev) {
// Capture default calibration settings for resistive displays
#if defined(DRV_TOUCH_TYPE_RES)
pGui->nTouchCalXMin = ADATOUCH_X_MIN;
pGui->nTouchCalXMax = ADATOUCH_X_MAX;
pGui->nTouchCalYMin = ADATOUCH_Y_MIN;
pGui->nTouchCalYMax = ADATOUCH_Y_MAX;
#endif // DRV_TOUCH_TYPE_RES
// Support touch controllers with swapped X & Y
#if defined(ADATOUCH_REMAP_YX)
// Capture swap setting from config file
pGui->bTouchRemapYX = ADATOUCH_REMAP_YX;
#else
// For backward compatibility with older config files
// that have not defined this config option
pGui->bTouchRemapYX = false;
#endif
#if defined(DRV_TOUCH_ADA_STMPE610)
#if (ADATOUCH_I2C_HW)
if (!m_touch.begin(ADATOUCH_I2C_ADDR)) {
#else
if (!m_touch.begin()) {
#endif
GSLC_DEBUG2_PRINT("ERROR: TDrvInitTouch() failed to init STMPE610\n",0);
return false;
} else {
return true;
}
#elif defined(DRV_TOUCH_ADA_FT6206)
if (!m_touch.begin(ADATOUCH_SENSITIVITY)) {
GSLC_DEBUG2_PRINT("ERROR: TDrvInitTouch() failed to init FT6206\n",0);
return false;
} else {
return true;
}
#elif defined(DRV_TOUCH_ADA_SIMPLE)
#if defined(ESP32)
// ESP32 defaults to 12-bit resolution whereas Adafruit_Touchscreen
// hardcodes a 10-bit range. Workaround for now is to change the
// ADC resolution to 10-bit.
// References:
// - https://github.com/adafruit/Adafruit_TouchScreen/issues/15
#if defined(FIX_4WIRE_ADC_10)
analogReadResolution(10);
#endif // FIX_4WIRE_ADC_10
#endif
return true;
#elif defined(DRV_TOUCH_XPT2046_STM)
m_touch.begin();
return true;
#elif defined(DRV_TOUCH_XPT2046_PS)
m_touch.begin();
// Since this XPT2046 library supports "touch rotation", and defaults
// to landscape orientation, rotate to traditional portrait orientation
// for consistency with other handlers.
//
// Unfortunately, this API (from 2018/01/04) is not available in the
// latest tagged release of XPT2046 in the Library Manager. Therefore,
// we can't use this API and instead need to hardcode the mapping
// during the DrvGetTouch() function.
//m_touch.setRotation(0);
return true;
#elif defined(DRV_TOUCH_INPUT)
// Nothing more to initialize for GPIO input control mode
return true;
#elif defined(DRV_TOUCH_HANDLER)
return true;
#else
// ERROR: Unsupported driver mode
GSLC_DEBUG_PRINT("ERROR: TDrvInitTouch() driver not supported yet\n",0);
return false;
#endif
}
bool gslc_TDrvGetTouch(gslc_tsGui* pGui,int16_t* pnX,int16_t* pnY,uint16_t* pnPress,gslc_teInputRawEvent* peInputEvent,int16_t* pnInputVal)
{
#if defined(DRV_TOUCH_NONE)
return false;
#endif
// As the STMPE610 hardware driver doesn't appear to return
// an indication of "touch released" with a coordinate, we
// must detect the release transition here and send the last
// known coordinate but with pressure=0. To do this, we are
// allocating a static variable to maintain the last touch
// coordinate.
// TODO: This code can be reworked / simplified
static int16_t m_nLastRawX = 0;
static int16_t m_nLastRawY = 0;
static uint16_t m_nLastRawPress = 0;
static bool m_bLastTouched = false;
bool bValid = false; // Indicate a touch event to GUIslice core?
// Define maximum bounds for display in native orientation
int nDispOutMaxX,nDispOutMaxY;
nDispOutMaxX = pGui->nDisp0W-1;
nDispOutMaxY = pGui->nDisp0H-1;
// ----------------------------------------------------------------
#if defined(DRV_TOUCH_ADA_STMPE610)
uint16_t nRawX,nRawY;
uint8_t nRawPress;
if (m_touch.touched()) {
if (m_touch.bufferEmpty()) {
// Nothing to do
} else {
while (!m_touch.bufferEmpty()) {
// Continued press; update next reading
// TODO: Is there a risk that the touch hardware could
// maintain a non-empty state for an extended period of time?
m_touch.readData(&nRawX,&nRawY,&nRawPress);
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
}
}
// Clear interrupts
m_touch.writeRegister8(STMPE_INT_STA, 0xFF);
} else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
} else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
// Flush the FIFO
while (!m_touch.bufferEmpty()) {
m_touch.readData(&nRawX,&nRawY,&nRawPress);
}
}
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_ADA_FT6206)
if (m_touch.touched()) {
TS_Point ptTouch = m_touch.getPoint();
// FT6206 coordinates appear to have flipped both axes vs other controllers
// - Confirmed by comments in Adafruit_FT6206 library example code:
// "rotate coordinate system. flip it around to match the screen."
m_nLastRawX = nDispOutMaxX-ptTouch.x;
m_nLastRawY = nDispOutMaxY-ptTouch.y;
m_nLastRawPress = 255; // Select arbitrary non-zero value
m_bLastTouched = true;
bValid = true;
} else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
} else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
}
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_ADA_SIMPLE)
uint16_t nRawX,nRawY;
int16_t nRawPress;
#if defined(FIX_4WIRE_PIN_STATE)
// Saved pin state
gslc_tsPinState sPinStateXP, sPinStateXM, sPinStateYP, sPinStateYM;
// As Adafruit_TouchScreen polling will alter the pin state and some
// of these pins may be shared with the display, we need to save and
// then later restore the pin state.
gslc_TDrvSavePinState(ADATOUCH_PIN_XP, sPinStateXP);
gslc_TDrvSavePinState(ADATOUCH_PIN_XM, sPinStateXM);
gslc_TDrvSavePinState(ADATOUCH_PIN_YP, sPinStateYP);
gslc_TDrvSavePinState(ADATOUCH_PIN_YM, sPinStateYM);
#if defined(FIX_4WIRE_FORCE_CS)
// Preserve the TFT chip select and deassert it during touchscreen reads
gslc_tsPinState sPinStateCS;
gslc_TDrvSavePinState(TFT_CS, sPinStateCS);
digitalWrite(TFT_CS, HIGH);
#endif // FIX_4WIRE_FORCE_CS
#endif // FIX_4WIRE_PIN_STATE
// Perform the polling of touch coordinate & pressure
TSPoint p = m_touch.getPoint();
// Select reasonable touch pressure threshold range.
// Note that the Adafruit_TouchScreen library appears to
// return the following:
// - 0: If no touch (results from integer overflow, div/0)
// - 0: If touch active but filtered due to noise
// - small: If touch active and hard
// - large: If touch active and soft
// Note that the "pressure" (z) value is inverted in interpretation
if ((p.z > ADATOUCH_PRESS_MIN) && (p.z < ADATOUCH_PRESS_MAX)) {
nRawX = p.x;
nRawY = p.y;
nRawPress = p.z;
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
} else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
} else {
#if !defined(FIX_4WIRE_Z) // Original behavior without touch pressure workaround
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
#ifdef DBG_TOUCH
GSLC_DEBUG_PRINT("DBG: Touch End =%u Raw[%d,%d] *****\n",
m_nLastRawPress,m_nLastRawX,m_nLastRawY);
#endif
#else // Apply touch pressure workaround
// Unfortunately, the Adafruit_TouchScreen has a few issues that
// make it hard to deal with reliably. The most difficult problem
// involves the ambiguous return state from getTouch().
// Without handling this in a special way, we might see spurious
// touch-release events.
//
// Upon entering this clause, we can infer Adafruit_TouchScreen returned z=0
// - This either means:
// a) Touch was released (z is 0 due to integer overflow, div/0)
// b) Touch still active but filtered due to noisy read
//
// Because of case (b) returning the same signature as case (a), we
// need to take an additional step to differentiate the two cases
// otherwise we might interpret spurious "touch release" events.
//
// In order to differentiate these cases, we can call the Adafruit
// getPressure() API since it does not include the filtering for (b).
// Therefore, if we see that the pressure is non-zero, and less than
// the max pressure threshold, we can re-interpret our original reading
// as (b), wherein we would still want to treat as a touch pressed event.
// Read the touch pressure
// Note that we will need to restore the pin status later
// once we are done with our polling.
uint16_t nPressCur = m_touch.pressure();
if ((nPressCur > ADATOUCH_PRESS_MIN) && (nPressCur < ADATOUCH_PRESS_MAX)) {
// The unfiltered result is that the display is still pressed
// Therefore we are likely in case (b) and should return our
// last saved result (with touch pressure still active)
bValid = true;
#ifdef DBG_TOUCH
// Give indication that workaround applied: continue press
GSLC_DEBUG_PRINT("DBG: Touch Cont =%u Raw[%d,%d]\n",
m_nLastRawPress,m_nLastRawX,m_nLastRawY);
#endif
} else {
// The unfiltered result is that the display is not pressed
// Therefore we are likely in case (a) and should force
// the touch pressure to be deactivated
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
#ifdef DBG_TOUCH
GSLC_DEBUG_PRINT("DBG: Touch End =%u Raw[%d,%d] *****\n",
m_nLastRawPress,m_nLastRawX,m_nLastRawY);
#endif
} // nPressCur
#endif // FIX_4WIRE_Z
// TODO: Implement touch debouncing
} // m_bLastTouched
}
#if defined(FIX_4WIRE_PIN_STATE)
// Now that we have completed our polling into Adafruit_TouchScreen,
// we need to restore the original pin state.
gslc_TDrvRestorePinState(ADATOUCH_PIN_XP, sPinStateXP);
gslc_TDrvRestorePinState(ADATOUCH_PIN_XM, sPinStateXM);
gslc_TDrvRestorePinState(ADATOUCH_PIN_YP, sPinStateYP);
gslc_TDrvRestorePinState(ADATOUCH_PIN_YM, sPinStateYM);
#if defined(FIX_4WIRE_FORCE_CS)
// Restore TFT chip select
gslc_TDrvRestorePinState(TFT_CS, sPinStateCS);
#endif // FIX_4WIRE_FORCE_CS
#endif // FIX_4WIRE_PIN_STATE
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_XPT2046_STM)
// NOTE: XPT2046_STM returns pressure (z) values with a reversed
// convention versus other touch libraries (ie. a small
// non-zero z value means light touch, whereas a large
// value means a hard / wide touch).
uint16_t nRawX,nRawY; //XPT2046 returns values up to 4095
uint16_t nRawPress; //XPT2046 returns values up to 4095
TS_Point p = m_touch.getPoint();
if ((p.z > ADATOUCH_PRESS_MIN) && (p.z < ADATOUCH_PRESS_MAX)) {
nRawX = p.x;
nRawY = p.y;
nRawPress = p.z;
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
}
else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
}
else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
}
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_XPT2046_PS)
uint16_t nRawX,nRawY; //XPT2046 returns values up to 4095
uint16_t nRawPress; //XPT2046 returns values up to 4095
TS_Point p = m_touch.getPoint();
if ((p.z > ADATOUCH_PRESS_MIN) && (p.z < ADATOUCH_PRESS_MAX)) {
// PaulStoffregen/XPT2046 appears to use a different orientation
// than other libraries. Therefore, we will remap it here
// to match the default portrait orientation.
nRawX = 4095-p.y;
nRawY = p.x;
nRawPress = p.z;
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
}
else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
}
else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
}
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_HANDLER)
uint16_t nRawX,nRawY;
uint16_t nRawPress;
TouchHandler *pTH = gslc_getTouchHandler();
THPoint p(0,0,0);
//if no TouchHandler was defined use (0,0,0)
if (pTH!=NULL)
p = pTH->getPoint();
if (p.z > 0) {
nRawX=p.x;
nRawY=p.y;
nRawPress=p.z;
m_nLastRawX = nRawX;
m_nLastRawY = nRawY;
m_nLastRawPress = nRawPress;
m_bLastTouched = true;
bValid = true;
//Serial.print("pTH= ");Serial.print(p.x);Serial.print(" ");Serial.print(p.y);Serial.print(" ");Serial.println(p.z);
}
else {
if (!m_bLastTouched) {
// Wasn't touched before; do nothing
} else {
// Touch release
// Indicate old coordinate but with pressure=0
m_nLastRawPress = 0;
m_bLastTouched = false;
bValid = true;
}
}
// ----------------------------------------------------------------
#elif defined(DRV_TOUCH_INPUT)
// No more to do for GPIO-only mode since gslc_Update() already
// looks for GPIO inputs before calling TDrvGetTouch().
// bValid will default to false
// ----------------------------------------------------------------
#endif // DRV_TOUCH_*
// If an event was detected, signal it back to GUIslice
if (bValid) {
int nRawX,nRawY;
int nInputX,nInputY;
int nOutputX,nOutputY;
// Input assignment
nRawX = m_nLastRawX;
nRawY = m_nLastRawY;
// Handle any hardware swapping in native orientation
// This is done prior to any flip/swap as a result of
// rotation away from the native orientation.
// In most cases, the following is not used, but there
// may be touch modules that have swapped their X&Y convention.
if (pGui->bTouchRemapYX) {
nRawX = m_nLastRawY;
nRawY = m_nLastRawX;
}
nInputX = nRawX;
nInputY = nRawY;
// For resistive displays, perform constraint and scaling
#if defined(DRV_TOUCH_TYPE_RES)
if (pGui->bTouchRemapEn) {
// Perform scaling from input to output
// - Calibration done in native orientation (GSLC_ROTATE=0)
// - Input to map() is done with raw unswapped X,Y
// - map() and constrain() done with native dimensions and
// native calibration
// - Swap & Flip done to output of map/constrain according
// to GSLC_ROTATE
//
#if defined(DBG_TOUCH)
GSLC_DEBUG_PRINT("DBG: remapX: (%d,%d,%d,%d,%d)\n", nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
GSLC_DEBUG_PRINT("DBG: remapY: (%d,%d,%d,%d,%d)\n", nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
#endif
nOutputX = map(nInputX, pGui->nTouchCalXMin, pGui->nTouchCalXMax, 0, nDispOutMaxX);
nOutputY = map(nInputY, pGui->nTouchCalYMin, pGui->nTouchCalYMax, 0, nDispOutMaxY);
// Perform constraining to OUTPUT boundaries
nOutputX = constrain(nOutputX, 0, nDispOutMaxX);
nOutputY = constrain(nOutputY, 0, nDispOutMaxY);
} else {
// No scaling from input to output
nOutputX = nInputX;
nOutputY = nInputY;
}
#else
// No scaling from input to output
nOutputX = nInputX;
nOutputY = nInputY;
#endif // DRV_TOUCH_TYPE_RES
#ifdef DBG_TOUCH
GSLC_DEBUG_PRINT("DBG: PreRotate: x=%u y=%u\n", nOutputX, nOutputY);
#if defined(DRV_TOUCH_TYPE_RES)
GSLC_DEBUG_PRINT("DBG: RotateCfg: remap=%u nSwapXY=%u nFlipX=%u nFlipY=%u\n",
pGui->bTouchRemapEn,pGui->nSwapXY,pGui->nFlipX,pGui->nFlipY);
#endif // DRV_TOUCH_TYPE_RES
#endif // DBG_TOUCH
// Perform remapping due to current orientation
if (pGui->bTouchRemapEn) {
// Perform any requested swapping of input axes
if (pGui->nSwapXY) {
int16_t nOutputXTmp = nOutputX;
nOutputX = nOutputY;
nOutputY = nOutputXTmp;
// Perform any requested output axis flipping
// TODO: Collapse these cases
if (pGui->nFlipX) {
nOutputX = nDispOutMaxY - nOutputX;
}
if (pGui->nFlipY) {
nOutputY = nDispOutMaxX - nOutputY;
}
} else {
// Perform any requested output axis flipping
if (pGui->nFlipX) {
nOutputX = nDispOutMaxX - nOutputX;
}
if (pGui->nFlipY) {
nOutputY = nDispOutMaxY - nOutputY;
}
}
}
// Final assignment
*pnX = nOutputX;
*pnY = nOutputY;
*pnPress = m_nLastRawPress;
*peInputEvent = GSLC_INPUT_TOUCH;
*pnInputVal = 0;
// Print output for debug
#ifdef DBG_TOUCH
GSLC_DEBUG_PRINT("DBG: Touch Press=%u Raw[%d,%d] Out[%d,%d]\n",
m_nLastRawPress,m_nLastRawX,m_nLastRawY,nOutputX,nOutputY);
#endif
// Return with indication of new value
return true;
}
// No new value
return false;
}
#endif // DRV_TOUCH_*
// -----------------------------------------------------------------------
// Dynamic Screen rotation and Touch axes swap/flip functions
// -----------------------------------------------------------------------
/// Change display rotation and any associated touch orientation
bool gslc_DrvRotate(gslc_tsGui* pGui, uint8_t nRotation)
{
bool bChange = true;
// Determine if the new orientation has swapped axes
// versus the native orientation (0)
bool bSwap = false;
if ((nRotation == 1) || (nRotation == 3)) {
bSwap = true;
}
(void)bSwap; // Unused
// Did the orientation change?
if (nRotation == pGui->nRotation) {
// Orientation did not change -- indicate this by returning
// false so that we can avoid a redraw
bChange = false;
}
// Update the GUI rotation member
pGui->nRotation = nRotation;
// Inform the display to adjust the orientation and
// update the saved display dimensions
// DRV_DISP_TFT_ESPI
// Capture display dimensions in native orientation
m_disp.setRotation(0);
pGui->nDisp0W = m_disp.width();
pGui->nDisp0H = m_disp.height();
// Capture display dimensions in selected orientation
m_disp.setRotation(pGui->nRotation);
pGui->nDispW = m_disp.width();
pGui->nDispH = m_disp.height();
// Update the clipping region
gslc_tsRect rClipRect = {0,0,pGui->nDispW,pGui->nDispH};
gslc_DrvSetClipRect(pGui,&rClipRect);
// Now update the touch remapping
#if !defined(DRV_TOUCH_NONE)
// Correct touch mapping according to current rotation mode
pGui->nSwapXY = TOUCH_ROTATION_SWAPXY(pGui->nRotation);
pGui->nFlipX = TOUCH_ROTATION_FLIPX(pGui->nRotation);
pGui->nFlipY = TOUCH_ROTATION_FLIPY(pGui->nRotation);
#endif // !DRV_TOUCH_NONE
// Mark the current page ask requiring redraw
// if the rotation value changed
if (bChange) {
gslc_PageRedrawSet( pGui, true );
}
return true;
}
// =======================================================================
// Private Functions
// =======================================================================
// Convert from RGB struct to native screen format
// TODO: Use 32bit return type?
uint16_t gslc_DrvAdaptColorToRaw(gslc_tsColor nCol)
{
uint16_t nColRaw = 0;
#if defined(DRV_COLORMODE_MONO)
// Monochrome
if ((nCol.r == 0) && (nCol.g == 0) && (nCol.b == 0)) { // GSLC_COL_BLACK
nColRaw = 0; // BLACK
} else {
nColRaw = 1; // WHITE
}
#elif defined(DRV_COLORMODE_BGR565)
nColRaw |= (((nCol.b & 0xF8) >> 3) << 11); // Mask: 1111 1000 0000 0000
nColRaw |= (((nCol.g & 0xFC) >> 2) << 5); // Mask: 0000 0111 1110 0000
nColRaw |= (((nCol.r & 0xF8) >> 3) << 0); // Mask: 0000 0000 0001 1111
#else
// Default to DRV_COLORMODE_RGB565
nColRaw |= (((nCol.r & 0xF8) >> 3) << 11); // Mask: 1111 1000 0000 0000
nColRaw |= (((nCol.g & 0xFC) >> 2) << 5); // Mask: 0000 0111 1110 0000
nColRaw |= (((nCol.b & 0xF8) >> 3) << 0); // Mask: 0000 0000 0001 1111
#endif // DRV_COLORMODE_*
return nColRaw;
}
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // Compiler guard for requested driver