serial_debugger/src/guislice/XSpinner.h

211 lines
7.8 KiB
C

#ifndef _GUISLICE_EX_XSPINNER_H_
#define _GUISLICE_EX_XSPINNER_H_
#include "GUIslice.h"
// =======================================================================
// GUIslice library extension: Spinner (number selection) control
// - Extension by Paul Conti, Calvin Hass
// - https://www.impulseadventure.com/elec/guislice-gui.html
// - https://github.com/ImpulseAdventure/GUIslice
// =======================================================================
//
// The MIT License
//
// Copyright 2016-2020 Calvin Hass
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// =======================================================================
/// \file XSpinner.h
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
#if (GSLC_FEATURE_COMPOUND)
// ============================================================================
// Extended Element: Spinner (Number Selector)
// - Demonstration of a compound element consisting of
// a counter text field along with an increment and
// decrement button.
// ============================================================================
// Define unique identifier for extended element type
// - Select any number above GSLC_TYPE_BASE_EXTEND
#define GSLC_TYPEX_SPINNER GSLC_TYPE_BASE_EXTEND + 15
// Define the max number of sub-elements in compound element
#define XSPINNER_COMP_CNT 3
// Define the max string length to allocate for dynamic text elements
#define XSPINNER_STR_LEN 8
// Define the status for GSLC_CB_INPUT callback
#define XSPINNER_CB_STATE_UPDATE 3
// Extended element data structures
// - These data structures are maintained in the gslc_tsElem
// structure via the pXData pointer
/// Extended data for Spinner element
typedef struct {
// Core functionality for Spinner
int16_t nMin; ///< Minimum control value
int16_t nMax; ///< Maximum control value
int16_t nIncr; ///< Increment by value
int16_t nCounter; ///< Current value
GSLC_CB_INPUT pfuncXInput; ///< Callback func ptr for input ready
gslc_tsElemRef* pElemRef; ///< Save our ElemRef for the callback
// Internal sub-element members
gslc_tsCollect sCollect; ///< Collection management for sub-elements
gslc_tsElemRef asElemRef[XSPINNER_COMP_CNT]; ///< Storage for sub-element references
gslc_tsElem asElem[XSPINNER_COMP_CNT]; ///< Storage for sub-elements
// Provide storage for any dynamic text elements
// Simple example here uses fixed-length character array
char acElemTxt[1][XSPINNER_STR_LEN]; ///< Storage for strings
char acIncr[2]; ///< Increment character string
char acDecr[2]; ///< Decrement character string
} gslc_tsXSpinner;
///
/// Create a Spinner Element
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
/// \param[in] nPage: Page ID to attach element to
/// \param[in] pXData: Ptr to extended element data structure
/// \param[in] rElem: Rectangle coordinates defining overall size
/// \param[in] nMin: Minimum value of Spinner
/// \param[in] nMax: Maximum value of Spinner
/// \param[in] nVal: Starting value of Spinner
/// \param[in] nIncr: Increment Spinner by this value
/// \param[in] nFontId: Font ID to use for drawing the element
/// \param[in] nButtonSz: Size of individual buttons
/// \param[in] cbInput: Callback for touch events
///
/// \return Pointer to Element or NULL if failure
///
gslc_tsElemRef* gslc_ElemXSpinnerCreate(gslc_tsGui* pGui, int16_t nElemId, int16_t nPage, gslc_tsXSpinner* pXData,
gslc_tsRect rElem, int16_t nMin, int16_t nMax, int16_t nVal, int16_t nIncr,
int8_t nFontId, int8_t nButtonSz, GSLC_CB_INPUT cbInput);
///
/// Set Up and Down characters for the Spinner element
/// - Called during redraw
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pElemRef: Ptr to ElementRef
/// \param[in] cIncr: Character to use to indicate incrementing the spinner
/// \param[in] cDecr: Character to use to indicate decrementing the spinner
///
/// \return true if success, false otherwise
///
bool gslc_ElemXSpinnerSetChars(void* pvGui,gslc_tsElemRef* pElemRef,uint8_t cIncr, uint8_t cDecr);
///
/// Draw a Spinner element on the screen
/// - Called during redraw
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef: Void ptr to Element (typecast to gslc_tsElemRef*)
/// \param[in] eRedraw: Redraw mode
///
/// \return true if success, false otherwise
///
bool gslc_ElemXSpinnerDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw);
///
/// Get the current counter associated with Spinner
///
/// \param[in] pGui: Ptr to GUI
/// \param[in] pSpinner: Ptr to Element
///
/// \return Current counter value
///
int gslc_ElemXSpinnerGetCounter(gslc_tsGui* pGui,gslc_tsXSpinner* pSpinner);
///
/// Set the current counter associated with Spinner
///
/// \param[in] pGui: Pointer to GUI
/// \param[in] pSpinner: Ptr to Element
/// \param[in] nCount: New counter value
///
/// \return none
///
void gslc_ElemXSpinnerSetCounter(gslc_tsGui* pGui,gslc_tsXSpinner* pSpinner,int16_t nCount);
///
/// Handle a click event within the Spinner
/// - This is called internally by the Spinner touch handler
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef Void ptr to Element ref (typecast to gslc_tsElemRef*)
/// \param[in] eTouch: Touch event type
/// \param[in] nX: Touch X coord
/// \param[in] nY: Touch Y coord
///
/// \return none
///
bool gslc_ElemXSpinnerClick(void* pvGui,void *pvElemRef,gslc_teTouch eTouch,int16_t nX,int16_t nY);
///
/// Handle touch (up,down,move) events to Spinner element
/// - Called from gslc_ElemSendEventTouch()
///
/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
/// \param[in] pvElemRef: Void ptr to Element ref (typecast to gslc_tsElemRef*)
/// \param[in] eTouch: Touch event type
/// \param[in] nRelX: Touch X coord relative to element
/// \param[in] nRelY: Touch Y coord relative to element
///
/// \return true if success, false otherwise
///
bool gslc_ElemXSpinnerTouch(void* pvGui,void* pvElemRef,gslc_teTouch eTouch,int16_t nRelX,int16_t nRelY);
#endif // GLSC_COMPOUND
// ============================================================================
// ------------------------------------------------------------------------
// Read-only element macros
// ------------------------------------------------------------------------
// Macro initializers for Read-Only Elements in Flash/PROGMEM
//
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // _GUISLICE_EX_XSPINNER_H_