serial_debugger/hardware/_controller/_controller.ino

360 lines
11 KiB
C++

//<App !Start!>
// FILE: [_controller.ino]
// Created by GUIslice Builder version: [0.15.b004]
//
// GUIslice Builder Generated File
//
// For the latest guides, updates and support view:
// https://github.com/ImpulseAdventure/GUIslice
//
//<App !End!>
// ------------------------------------------------
// Headers to include
// ------------------------------------------------
//<Includes !Start!>
// Varous system includes
#include <Arduino.h>
// Various library includes
#include <Adafruit_NeoPixel.h>
#include <Adafruit_GFX.h>
#include <Adafruit_ILI9341.h>
#include <BBQ10Keyboard.h>
#include <CircularBuffer.h>
// Various local includes
#include "_controller_GSLC.h"
//<Includes !End!>
// ------------------------------------------------
// Program Globals
// ------------------------------------------------
// Battery level measurement
#define VBATPIN A6
float measuredVBat;
int batteryPercent;
// TFT Setup
#define TFT_CS 9
#define TFT_DC 10
Adafruit_ILI9341 tft(TFT_CS, TFT_DC);
#define CHARS_HORIZONTAL 29
#define CHARS_ROWS 11
#define CHARS_TOTAL CHARS_HORIZONTAL * CHARS_ROWS
CircularBuffer<char,CHARS_TOTAL> textBuffer;
// Keyboard
BBQ10Keyboard keyboard;
#define KBD_BTN_1 0x06
#define KBD_BTN_2 0x11
#define KBD_BTN_3 0x07
#define KBD_BTN_4 0x12
#define KBD_SW_UP 0x01
#define KBD_SW_DN 0x02
#define KBD_SW_LF 0x03
#define KBD_SW_RT 0x04
#define KBD_SW_OK 0x05
CircularBuffer<int16_t,8> uiKeyBuffer;
// Upstream keyboard definitions that will be really important later
#define _REG_CFG 2
#define CFG_OVERFLOW_INT (1 << 1)
#define CFG_KEY_INT (1 << 4)
#define CFG_USE_MODS (1 << 7) // Should Alt, Sym and Shifts modify the keys reported
#define CFG_REPORT_MODS (1 << 6) // Should Alt, Sym and Shifts be reported as well
// NeoPixels
#define PIXELS_NUM_BOARD 1
#define PIXELS_NUM_WING 1
#define PIXELS_WING_PIN 11
Adafruit_NeoPixel pixels_board(PIXELS_NUM_BOARD, PIN_NEOPIXEL, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels_wing(PIXELS_NUM_WING, PIXELS_WING_PIN, NEO_GRB + NEO_KHZ800);
// GUI state globals
bool textChanged = false;
// Various loop handlers
void handlerKeyboard();
void handlerBatteryLevel();
void processRingBuffer();
// Save some element references for direct access
//<Save_References !Start!>
gslc_tsElemRef* m_pElemBatteryLevel= NULL;
gslc_tsElemRef* m_pElemRd1152 = NULL;
gslc_tsElemRef* m_pElemRd96 = NULL;
gslc_tsElemRef* m_pElemRdUART0 = NULL;
gslc_tsElemRef* m_pElemRdUART5 = NULL;
gslc_tsElemRef* m_pElemSDInfo = NULL;
gslc_tsElemRef* m_pElemStatusText = NULL;
gslc_tsElemRef* m_pElemText = NULL;
//<Save_References !End!>
// Keyboard map related
#define MAX_INPUT_MAP 5
gslc_tsInputMap m_asInputMap[MAX_INPUT_MAP];
// Define debug message function
static int16_t DebugOut(char ch) { if (ch == (char)'\n') Serial.println(""); else Serial.write(ch); return 0; }
// ------------------------------------------------
// Callback Methods
// ------------------------------------------------
// Common Button callback
bool CbBtnCommon(void* pvGui,void *pvElemRef,gslc_teTouch eTouch,int16_t nX,int16_t nY)
{
// Typecast the parameters to match the GUI and element types
gslc_tsGui* pGui = (gslc_tsGui*)(pvGui);
gslc_tsElemRef* pElemRef = (gslc_tsElemRef*)(pvElemRef);
gslc_tsElem* pElem = gslc_GetElemFromRef(pGui,pElemRef);
if ( eTouch == GSLC_TOUCH_UP_IN ) {
// From the element's ID we can determine which button was pressed.
switch (pElem->nId) {
//<Button Enums !Start!>
case E_ELEM_BTN_SD_FMT:
break;
//<Button Enums !End!>
default:
break;
}
}
return true;
}
//<Checkbox Callback !Start!>
//<Checkbox Callback !End!>
//<Keypad Callback !Start!>
//<Keypad Callback !End!>
//<Spinner Callback !Start!>
//<Spinner Callback !End!>
//<Listbox Callback !Start!>
//<Listbox Callback !End!>
//<Draw Callback !Start!>
//<Draw Callback !End!>
//<Slider Enums !Start!>
//<Slider Enums !End!>
//<Tick Callback !Start!>
//<Tick Callback !End!>
// Keyboard Input polling callback function
bool CbKbdPoll(void* pvGui, int16_t* pnPinInd, int16_t* pnPinVal) {
// Check for new keyboard events just in case
handlerKeyboard();
// If the key buffer is empty no events to process
if (uiKeyBuffer.isEmpty()) {
return false;
}
// Process a key that's on the key buffer for the UI event(s)
*pnPinInd = uiKeyBuffer.pop();
*pnPinVal = 1;
return true;
}
void setup() {
Serial.begin(115200);
// If GUI Slice debug of drivers is turned on, wait for serial so we get proper debug output
#if defined(DBG_LOG) || defined(DBG_TOUCH) || defined(DBG_FRAME_RATE) || defined(DBG_DRAW_IMM) || defined(DBG_DRIVER)
while (!Serial) {
;
}
#endif
// GUI Slice debugging
gslc_InitDebug(&DebugOut);
// Setup red LED to indicate device is on (in case we disable NeoPixel battery level later)
pinMode(3, OUTPUT);
digitalWrite(3, HIGH);
// Setup NeoPixels
pixels_board.begin();
pixels_wing.begin();
pixels_board.clear();
pixels_wing.clear();
pixels_board.setBrightness(10);
pixels_wing.setBrightness(5);
// Setup neopixels to indicate we are initializing gui slice
// This can serve as an indication something has gone wrong like the sd card is missing
pixels_wing.setPixelColor(0, pixels_board.Color(255, 0, 0));
pixels_board.setPixelColor(0, pixels_board.Color(255, 0, 0));
pixels_wing.show();
pixels_board.show();
// Setup BBQ10Keyboard
Wire.begin();
keyboard.begin();
keyboard.writeRegister(_REG_CFG, CFG_OVERFLOW_INT | CFG_KEY_INT | CFG_USE_MODS | CFG_REPORT_MODS);
keyboard.setBacklight(0.5f);
// Init GUI Slicle
InitGUIslice_gen();
// Set the pin poll callback function
gslc_SetPinPollFunc(&m_gui, CbKbdPoll);
// Create the GUI input mapping (pin event to GUI action)
gslc_InitInputMap(&m_gui, m_asInputMap, MAX_INPUT_MAP);
gslc_InputMapAdd(&m_gui, GSLC_INPUT_PIN_ASSERT, KBD_SW_UP, GSLC_ACTION_FOCUS_NEXT, 0);
gslc_InputMapAdd(&m_gui, GSLC_INPUT_PIN_ASSERT, KBD_SW_DN, GSLC_ACTION_FOCUS_PREV, 0);
gslc_InputMapAdd(&m_gui, GSLC_INPUT_PIN_ASSERT, KBD_SW_LF, GSLC_ACTION_FOCUS_NEXT, 0);
gslc_InputMapAdd(&m_gui, GSLC_INPUT_PIN_ASSERT, KBD_SW_RT, GSLC_ACTION_FOCUS_PREV, 0);
gslc_InputMapAdd(&m_gui, GSLC_INPUT_PIN_ASSERT, KBD_SW_OK, GSLC_ACTION_SELECT, 0);
// Set neopixels to standard start state
pixels_wing.clear();
pixels_wing.show();
pixels_board.setPixelColor(0, pixels_board.Color(0, 0, 255));
pixels_board.show();
}
// -----------------------------------
// Main event loop
// -----------------------------------
void loop() {
// Reset text changed state (processing methods will update if needed)
textChanged = false;
// Handle keyboard events
handlerKeyboard();
// Update battery level as appropriate
handlerBatteryLevel();
// Update UI
if (textChanged) {
processRingBuffer();
}
gslc_Update(&m_gui);
}
// Move text from buffer -> text box on screen
void processRingBuffer() {
// Add keycodes to text box
char* textForDisplay = (char*) calloc(textBuffer.size(), sizeof(char));
for (int i=0; i<textBuffer.size(); i++) {
textForDisplay[i] = textBuffer[i];
}
gslc_ElemXTextboxAdd(&m_gui, m_pElemText, textForDisplay);
}
// Keyboard handler
void handlerKeyboard() {
// Don't do anything if there are no key presses to process
if (keyboard.keyCount() == 0) {
return;
}
// Check if keys were pressed and drain queue of pressed keys
while (keyboard.keyCount() > 0) {
// Get keyboard event
const BBQ10Keyboard::KeyEvent key = keyboard.keyEvent();
// Process key press events
if (key.state == BBQ10Keyboard::StatePress) {
// Move right through screens
if (key.key == KBD_BTN_4) {
// Main Screen Flip
if (gslc_GetPageCur(&m_gui) == E_PG_MAIN) {
gslc_ElemSetTxtStr(&m_gui, m_pElemStatusText, "Raspberry Pi");
gslc_SetPageCur(&m_gui, E_CONF_RPI);
}
// Raspberry Pi Screen Flip
else if (gslc_GetPageCur(&m_gui) == E_CONF_RPI) {
gslc_ElemSetTxtStr(&m_gui, m_pElemStatusText, "SD Card");
gslc_SetPageCur(&m_gui, E_SD_CARD);
}
// SD Card Info screen Flip
else if (gslc_GetPageCur(&m_gui) == E_SD_CARD) {
gslc_ElemSetTxtStr(&m_gui, m_pElemStatusText, "Serial Console");
gslc_SetPageCur(&m_gui, E_PG_MAIN);
}
}
// Add keys to the key buffer that are mapped to UI functions (only for config screens)
else if (key.key == KBD_SW_UP
|| key.key == KBD_SW_DN
|| key.key == KBD_SW_LF
|| key.key == KBD_SW_RT
|| key.key == KBD_SW_OK) {
uiKeyBuffer.push(key.key);
}
// Process keys 'normally'
else {
char output[28];
snprintf(output, 28, "key: '%c' (dec %d, hex %02x)", key.key, key.key, key.key);
textChanged = true;
for (int i=0; i<sizeof(output); i++) {
char toPush = output[i];
if (toPush != '\0') {
textBuffer.push(toPush);
}
else if (toPush == '\0') {
textBuffer.push('\n');
}
}
}
}
// Pick color for signaling a key was pressed (short or long press)
uint32_t keyboard_pixel_color = pixels_wing.Color(0, 0, 255);
if (key.state == BBQ10Keyboard::StateLongPress) {
keyboard_pixel_color = pixels_wing.Color(0, 255, 255);
}
// Display indicator accordingly
if (key.state == BBQ10Keyboard::StatePress || key.state == BBQ10Keyboard::StateLongPress) {
pixels_wing.setPixelColor(0, keyboard_pixel_color);
pixels_wing.show();
}
else {
pixels_wing.clear();
pixels_wing.show();
}
}
}
// Measure battery level and change NeoPixel accordingly
void handlerBatteryLevel() {
measuredVBat = analogRead(VBATPIN);
measuredVBat *= 2; // we divided by 2, so multiply back
measuredVBat *= 3.3; // Multiply by 3.3V, our reference voltage
measuredVBat /= 1024; // convert to voltage
batteryPercent = (measuredVBat / 3.3) * 100;
gslc_tsColor colorForHeaderElements;
if (batteryPercent >= 75) {
pixels_board.setPixelColor(0, pixels_board.Color(0, 255, 0));
colorForHeaderElements = GSLC_COL_GREEN;
}
else if (batteryPercent >= 50) {
colorForHeaderElements = GSLC_COL_YELLOW;
pixels_board.setPixelColor(0, pixels_board.Color(255, 255, 0));
}
else if (batteryPercent >= 25) {
colorForHeaderElements = GSLC_COL_ORANGE;
pixels_board.setPixelColor(0, pixels_board.Color(255, 128, 0));
}
else {
colorForHeaderElements = GSLC_COL_RED;
pixels_board.setPixelColor(0, pixels_board.Color(255, 0, 0));
}
gslc_ElemXProgressSetVal(&m_gui, m_pElemBatteryLevel, batteryPercent);
gslc_tsXProgress* pGauge = (gslc_tsXProgress*)gslc_GetXDataFromRef(&m_gui,m_pElemBatteryLevel,GSLC_TYPEX_PROGRESS,__LINE__);
pGauge->colGauge = colorForHeaderElements;
gslc_ElemSetTxtCol(&m_gui, m_pElemStatusText, colorForHeaderElements);
// Update GUI and NeoPixel with battery status information
pixels_board.show();
}