#ifndef _GUISLICE_EX_XKEYPAD_ALPHA_H_ #define _GUISLICE_EX_XKEYPAD_ALPHA_H_ #include "GUIslice.h" #include "XKeyPad.h" // ======================================================================= // GUIslice library extension: XKeyPad control (alpha entry) // - Paul Conti, Calvin Hass // - https://www.impulseadventure.com/elec/guislice-gui.html // - https://github.com/ImpulseAdventure/GUIslice // ======================================================================= // // The MIT License // // Copyright 2016-2020 Calvin Hass // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // ======================================================================= /// \file XKeyPad.h #ifdef __cplusplus extern "C" { #endif // __cplusplus #if (GSLC_FEATURE_COMPOUND) // Define number of buttons & elements // - Refer to the definitions in the XKeyPad_*.c file #define XKEYPADALPHA_BTN_BASIC 26 #define XKEYPADALPHA_ELEM_MAX (6 + XKEYPADALPHA_BTN_BASIC) // ============================================================================ // Extended Element: KeyPad Character entry // - NOTE: The XKeyPad_Alpha extends the XKeyPad base element // ============================================================================ typedef struct { // Base XKeyPad struct // - The base type must appear at the top of the derived struct gslc_tsXKeyPad sKeyPad; ///< Base XKeyPad element gslc_tsElemRef asElemRef[XKEYPADALPHA_ELEM_MAX]; ///< Storage for sub-element references gslc_tsElem asElem[XKEYPADALPHA_ELEM_MAX]; ///< Storage for sub-elements } gslc_tsXKeyPad_Alpha; /// /// Create a KeyPad Element /// /// \param[in] pGui: Pointer to GUI /// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen) /// \param[in] nPage: Page ID to attach element to /// \param[in] pXData: Ptr to extended element data structure /// \param[in] nX0: X KeyPad Starting Coordinate /// \param[in] nY0: Y KeyPad Starting Coordinate /// \param[in] nFontId: Font ID to use for drawing the element /// \param[in] pConfig: Ptr to config options /// /// \return Pointer to Element or NULL if failure /// gslc_tsElemRef* gslc_ElemXKeyPadCreate_Alpha(gslc_tsGui* pGui, int16_t nElemId, int16_t nPage, gslc_tsXKeyPad_Alpha* pXData, int16_t nX0, int16_t nY0, int8_t nFontId, gslc_tsXKeyPadCfg* pConfig); /// /// Initialize the KeyPad config structure /// - This routine should be called to initialize the configuration /// data structure before calling any of the KeyPad config APIs /// /// \return Initialized KeyPad config structure /// gslc_tsXKeyPadCfg gslc_ElemXKeyPadCfgInit_Alpha(); // ============================================================================ #endif // GSLC_FEATURE_COMPOUND #ifdef __cplusplus } #endif // __cplusplus #endif // _GUISLICE_EX_XKEYPAD_ALPHA_H_