178 lines
6.2 KiB
C
178 lines
6.2 KiB
C
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#ifndef _GUISLICE_EX_XSELNUM_H_
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#define _GUISLICE_EX_XSELNUM_H_
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#include "GUIslice.h"
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// =======================================================================
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// GUIslice library extension: Select Number (SelNum) control
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// - Calvin Hass
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// - https://www.impulseadventure.com/elec/guislice-gui.html
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// - https://github.com/ImpulseAdventure/GUIslice
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// =======================================================================
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//
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// The MIT License
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//
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// Copyright 2016-2020 Calvin Hass
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// =======================================================================
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/// \file XSelNum.h
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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#if (GSLC_FEATURE_COMPOUND)
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// ============================================================================
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// Extended Element: SelNum (Number Selector)
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// - Demonstration of a compound element consisting of
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// a counter text field along with an increment and
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// decrement button.
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// ============================================================================
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// Define unique identifier for extended element type
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// - Select any number above GSLC_TYPE_BASE_EXTEND
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#define GSLC_TYPEX_SELNUM GSLC_TYPE_BASE_EXTEND + 3
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#define SELNUM_STR_LEN 6
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// Extended element data structures
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// - These data structures are maintained in the gslc_tsElem
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// structure via the pXData pointer
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/// Extended data for SelNum element
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typedef struct {
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// Core functionality for SelNum
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int16_t nCounter; ///< Counter for demo purposes
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// Internal sub-element members
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gslc_tsCollect sCollect; ///< Collection management for sub-elements
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gslc_tsElemRef asElemRef[4]; ///< Storage for sub-element references
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gslc_tsElem asElem[4]; ///< Storage for sub-elements
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#if (GSLC_LOCAL_STR == 0)
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// If elements don't provide their own internal string buffer, then
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// we need to provide storage here in the extended data of the compound
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// element. For now, simply provide a fixed-length memory buffer.
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char acElemTxt[4][SELNUM_STR_LEN]; ///< Storage for strings
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#endif
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} gslc_tsXSelNum;
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///
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/// Create a SelNum Element
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
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/// \param[in] nPage: Page ID to attach element to
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/// \param[in] pXData: Ptr to extended element data structure
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/// \param[in] rElem: Rectangle coordinates defining element size
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/// \param[in] nFontId: Font ID to use for drawing the element
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///
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/// \return Pointer to Element or NULL if failure
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///
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gslc_tsElemRef* gslc_ElemXSelNumCreate(gslc_tsGui* pGui,int16_t nElemId,int16_t nPage,
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gslc_tsXSelNum* pXData,gslc_tsRect rElem,int8_t nFontId);
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///
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/// Draw a SelNum element on the screen
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/// - Called during redraw
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///
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/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
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/// \param[in] pvElemRef: Void ptr to Element ref (typecast to gslc_tsElemRef*)
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/// \param[in] eRedraw: Redraw mode
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///
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/// \return true if success, false otherwise
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///
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bool gslc_ElemXSelNumDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw);
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///
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/// Get the current counter associated with SelNum
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///
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/// \param[in] pGui: Ptr to GUI
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/// \param[in] pSelNum: Ptr to Element
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///
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/// \return Current counter value
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///
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int gslc_ElemXSelNumGetCounter(gslc_tsGui* pGui,gslc_tsXSelNum* pSelNum);
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///
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/// Set the current counter associated with SelNum
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pSelNum: Ptr to Element
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/// \param[in] nCount: New counter value
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///
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/// \return none
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///
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void gslc_ElemXSelNumSetCounter(gslc_tsGui* pGui,gslc_tsXSelNum* pSelNum,int16_t nCount);
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///
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/// Handle a click event within the SelNum
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/// - This is called internally by the SelNum touch handler
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///
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/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
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/// \param[in] pvElemRef: Void ptr to Element ref (typecast to gslc_tsElemRef*)
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/// \param[in] eTouch: Touch event type
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/// \param[in] nX: Touch X coord
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/// \param[in] nY: Touch Y coord
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///
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/// \return none
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///
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bool gslc_ElemXSelNumClick(void* pvGui,void *pvElemRef,gslc_teTouch eTouch,int16_t nX,int16_t nY);
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///
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/// Handle touch (up,down,move) events to SelNum element
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/// - Called from gslc_ElemSendEventTouch()
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///
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/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
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/// \param[in] pvElemRef: Void ptr to Element ref (typecast to gslc_tsElemRef*)
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/// \param[in] eTouch: Touch event type
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/// \param[in] nRelX: Touch X coord relative to element
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/// \param[in] nRelY: Touch Y coord relative to element
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///
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/// \return true if success, false otherwise
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///
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bool gslc_ElemXSelNumTouch(void* pvGui,void* pvElemRef,gslc_teTouch eTouch,int16_t nRelX,int16_t nRelY);
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#endif // GLSC_COMPOUND
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// ============================================================================
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// ------------------------------------------------------------------------
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// Read-only element macros
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// ------------------------------------------------------------------------
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// Macro initializers for Read-Only Elements in Flash/PROGMEM
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//
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // _GUISLICE_EX_XSELNUM_H_
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