366 lines
13 KiB
C
366 lines
13 KiB
C
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// =======================================================================
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// GUIslice library (extensions)
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// - Calvin Hass
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// - https://www.impulseadventure.com/elec/guislice-gui.html
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// - https://github.com/ImpulseAdventure/GUIslice
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// =======================================================================
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//
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// The MIT License
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//
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// Copyright 2016-2020 Calvin Hass
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// =======================================================================
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/// \file XProgress.c
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// GUIslice library
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#include "GUIslice.h"
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#include "GUIslice_drv.h"
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#include "XProgress.h"
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#include <stdio.h>
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#if (GSLC_USE_PROGMEM)
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#include <avr/pgmspace.h>
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#endif
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// ----------------------------------------------------------------------------
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// Error Messages
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// ----------------------------------------------------------------------------
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extern const char GSLC_PMEM ERRSTR_NULL[];
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extern const char GSLC_PMEM ERRSTR_PXD_NULL[];
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// ----------------------------------------------------------------------------
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// Extended element definitions
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// ----------------------------------------------------------------------------
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//
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// - This file extends the core GUIslice functionality with
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// additional widget types
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//
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// ----------------------------------------------------------------------------
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// ============================================================================
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// Extended Element: Progress Bar
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// - Basic progress bar with support for vertical / horizontal orientation and
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// fill direction. Also provides an indicator of negative regions, depending
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// on the configured range.
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// ============================================================================
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// Create a gauge element and add it to the GUI element list
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// - Defines default styling for the element
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// - Defines callback for redraw but does not track touch/click
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gslc_tsElemRef* gslc_ElemXProgressCreate(gslc_tsGui* pGui,int16_t nElemId,int16_t nPage,
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gslc_tsXProgress* pXData,gslc_tsRect rElem,
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int16_t nMin,int16_t nMax,int16_t nVal,gslc_tsColor colGauge,bool bVert)
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{
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if ((pGui == NULL) || (pXData == NULL)) {
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static const char GSLC_PMEM FUNCSTR[] = "ElemXProgressCreate";
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GSLC_DEBUG2_PRINT_CONST(ERRSTR_NULL,FUNCSTR);
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return NULL;
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}
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gslc_tsElem sElem;
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gslc_tsElemRef* pElemRef = NULL;
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sElem = gslc_ElemCreate(pGui,nElemId,nPage,GSLC_TYPEX_PROGRESS,rElem,NULL,0,GSLC_FONT_NONE);
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sElem.nFeatures |= GSLC_ELEM_FEA_FRAME_EN;
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sElem.nFeatures |= GSLC_ELEM_FEA_FILL_EN;
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sElem.nFeatures &= ~GSLC_ELEM_FEA_CLICK_EN; // Element is not "clickable"
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sElem.nFeatures &= ~GSLC_ELEM_FEA_GLOW_EN;
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sElem.nGroup = GSLC_GROUP_ID_NONE;
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pXData->nMin = nMin;
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pXData->nMax = nMax;
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pXData->nVal = nVal;
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pXData->bVert = bVert;
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pXData->bFlip = false;
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pXData->colGauge = colGauge;
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sElem.pXData = (void*)(pXData);
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sElem.pfuncXDraw = &gslc_ElemXProgressDraw;
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sElem.pfuncXTouch = NULL; // No need to track touches
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sElem.colElemFill = GSLC_COL_BLACK;
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sElem.colElemFillGlow = GSLC_COL_BLACK;
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sElem.colElemFrame = GSLC_COL_GRAY;
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sElem.colElemFrameGlow = GSLC_COL_GRAY;
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if (nPage != GSLC_PAGE_NONE) {
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pElemRef = gslc_ElemAdd(pGui,nPage,&sElem,GSLC_ELEMREF_DEFAULT);
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return pElemRef;
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#if (GSLC_FEATURE_COMPOUND)
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} else {
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// Save as temporary element
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pGui->sElemTmp = sElem;
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pGui->sElemRefTmp.pElem = &(pGui->sElemTmp);
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pGui->sElemRefTmp.eElemFlags = GSLC_ELEMREF_DEFAULT | GSLC_ELEMREF_REDRAW_FULL;
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return &(pGui->sElemRefTmp);
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#endif
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}
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return NULL;
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}
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// Update the gauge control's current position
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void gslc_ElemXProgressSetVal(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,int16_t nVal)
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{
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if (pElemRef == NULL) {
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static const char GSLC_PMEM FUNCSTR[] = "ElemXProgressSetVal";
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GSLC_DEBUG2_PRINT_CONST(ERRSTR_NULL,FUNCSTR);
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return;
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}
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gslc_tsXProgress* pGauge = (gslc_tsXProgress*)gslc_GetXDataFromRef(pGui,pElemRef,GSLC_TYPEX_PROGRESS,__LINE__);
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// Update the data element
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int16_t nValOld = pGauge->nVal;
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pGauge->nVal = nVal;
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// Element needs redraw
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if (nVal != nValOld) {
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// We only need an incremental redraw
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// NOTE: If the user configures the indicator to be
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// long enough that it overlaps some of the gauge indicators
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// then a full redraw should be done instead.
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gslc_ElemSetRedraw(pGui,pElemRef,GSLC_REDRAW_INC);
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}
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}
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// Update the gauge's fill direction
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// - Setting bFlip causes the gauge to be filled in the reverse direction
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// to the default
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// - Default fill direction for horizontal gauges: left-to-right
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// - Default fill direction for vertical gauges: bottom-to-top
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void gslc_ElemXProgressSetFlip(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,bool bFlip)
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{
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if (pElemRef == NULL) {
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static const char GSLC_PMEM FUNCSTR[] = "ElemXProgressSetFlip";
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GSLC_DEBUG2_PRINT_CONST(ERRSTR_NULL,FUNCSTR);
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return;
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}
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// Fetch the element's extended data structure
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gslc_tsXProgress* pGauge = (gslc_tsXProgress*)gslc_GetXDataFromRef(pGui,pElemRef,GSLC_TYPEX_PROGRESS,__LINE__);
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pGauge->bFlip = bFlip;
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// Mark for redraw
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gslc_ElemSetRedraw(pGui,pElemRef,GSLC_REDRAW_FULL);
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}
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// Redraw the gauge
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// - Note that this redraw is for the entire element rect region
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// - The Draw function parameters use void pointers to allow for
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// simpler callback function definition & scalability.
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bool gslc_ElemXProgressDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw)
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{
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if ((pvGui == NULL) || (pvElemRef == NULL)) {
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static const char GSLC_PMEM FUNCSTR[] = "ElemXProgressDraw";
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GSLC_DEBUG2_PRINT_CONST(ERRSTR_NULL,FUNCSTR);
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return false;
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}
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// Typecast the parameters to match the GUI and element types
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gslc_tsGui* pGui = (gslc_tsGui*)(pvGui);
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gslc_tsElemRef* pElemRef = (gslc_tsElemRef*)(pvElemRef);
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// Fetch the element's extended data structure
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gslc_tsXProgress* pGauge = (gslc_tsXProgress*)gslc_GetXDataFromRef(pGui,pElemRef,GSLC_TYPEX_PROGRESS,__LINE__);
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gslc_ElemXProgressDrawHelp(pGui,pElemRef,eRedraw);
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// Save as "last state" to support incremental erase/redraw
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pGauge->nValLast = pGauge->nVal;
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pGauge->bValLastValid = true;
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// Clear the redraw flag
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gslc_ElemSetRedraw(pGui,pElemRef,GSLC_REDRAW_NONE);
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return true;
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}
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bool gslc_ElemXProgressDrawHelp(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_teRedrawType eRedraw)
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{
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gslc_tsElem* pElem = gslc_GetElemFromRef(pGui,pElemRef);
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gslc_tsXProgress* pGauge = (gslc_tsXProgress*)gslc_GetXDataFromRef(pGui,pElemRef,GSLC_TYPEX_PROGRESS,__LINE__);
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gslc_tsRect rTmp; // Temporary rect for drawing
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gslc_tsRect rGauge; // Filled portion of gauge
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gslc_tsRect rEmpty; // Empty portion of gauge
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uint16_t nElemW,nElemH;
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int16_t nElemX0,nElemY0,nElemX1,nElemY1;
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int16_t nGaugeX0,nGaugeY0,nGaugeX1,nGaugeY1;
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nElemX0 = pElem->rElem.x;
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nElemY0 = pElem->rElem.y;
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nElemX1 = pElem->rElem.x + pElem->rElem.w - 1;
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nElemY1 = pElem->rElem.y + pElem->rElem.h - 1;
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nElemW = pElem->rElem.w;
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nElemH = pElem->rElem.h;
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bool bVert = pGauge->bVert;
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bool bFlip = pGauge->bFlip;
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int16_t nMax = pGauge->nMax;
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int16_t nMin = pGauge->nMin;
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int16_t nRng = pGauge->nMax - pGauge->nMin;
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uint32_t nScl = 1;
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int16_t nGaugeMid = 0;
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int16_t nLen = 0;
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int16_t nTmp = 0;
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int32_t nTmpL = 0;
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if (nRng == 0) {
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GSLC_DEBUG2_PRINT("ERROR: ElemXProgressDraw() Zero gauge range [%d,%d]\n",nMin,nMax);
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return false;
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}
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if (bVert) {
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nScl = nElemH*32768/nRng;
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} else {
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nScl = nElemW*32768/nRng;
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}
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// Calculate the control midpoint/zeropoint (for display purposes)
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nTmpL = -((int32_t)nMin * (int32_t)nScl / 32768);
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nGaugeMid = (int16_t)nTmpL;
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// Calculate the length of the bar
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// - Use long mult/divide to avoid need for floating point
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nTmpL = (int32_t)(pGauge->nVal) * (int32_t)(nScl) / 32768;
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nLen = (int16_t)(nTmpL);
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// Define the gauge's fill rectangle region
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// depending on the orientation (bVert) and whether
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// the current position is negative or positive.
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if (nLen >= 0) {
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if (bVert) {
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nGaugeY0 = nElemY0 + nGaugeMid;
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nGaugeY1 = nElemY0 + nGaugeMid + nLen;
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} else {
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nGaugeX0 = nElemX0 + nGaugeMid;
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nGaugeX1 = nElemX0 + nGaugeMid + nLen;
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}
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} else {
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if (bVert) {
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nGaugeY0 = nElemY0 + nGaugeMid + nLen;
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nGaugeY1 = nElemY0 + nGaugeMid;
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} else {
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nGaugeX0 = nElemX0 + nGaugeMid + nLen;
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nGaugeX1 = nElemX0 + nGaugeMid;
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}
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}
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if (bVert) {
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nGaugeX0 = nElemX0;
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nGaugeX1 = nElemX1;
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} else {
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nGaugeY0 = nElemY0;
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nGaugeY1 = nElemY1;
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}
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// Clip the region
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nGaugeX0 = (nGaugeX0 < nElemX0)? nElemX0 : nGaugeX0;
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nGaugeY0 = (nGaugeY0 < nElemY0)? nElemY0 : nGaugeY0;
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nGaugeX1 = (nGaugeX1 > nElemX1)? nElemX1 : nGaugeX1;
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nGaugeY1 = (nGaugeY1 > nElemY1)? nElemY1 : nGaugeY1;
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// Support flipping of gauge directionality
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// - The bFlip flag reverses the fill direction
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// - Vertical gauges are flipped by default
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if (bVert && !bFlip) {
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nTmp = nElemY0+(nElemY1-nGaugeY1); // nTmp will be swapped into nGaugeY0
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nGaugeY1 = nElemY1-(nGaugeY0-nElemY0);
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nGaugeY0 = nTmp;
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nGaugeMid = nElemH-nGaugeMid-1;
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} else if (!bVert && bFlip) {
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nTmp = nElemX0+(nElemX1-nGaugeX1); // nTmp will be swapped into nGaugeX0
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nGaugeX1 = nElemX1-(nGaugeX0-nElemX0);
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nGaugeX0 = nTmp;
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nGaugeMid = nElemW-nGaugeMid-1;
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}
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#ifdef DBG_LOG
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//printf("Gauge: nMin=%4d nMax=%4d nRng=%d nVal=%4d fScl=%6.3f nGaugeMid=%4d RectX=%4d RectW=%4d\n",
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// nMin,nMax,nRng,pGauge->nGaugeVal,fScl,nGaugeMid,rGauge.x,rGauge.w);
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#endif
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// Draw a frame around the gauge
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// - Only draw this during full redraw
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if (eRedraw == GSLC_REDRAW_FULL) {
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gslc_DrawFrameRect(pGui, pElem->rElem, pElem->colElemFrame);
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}
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// To avoid flicker, we only erase the portion of the gauge
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// that isn't "filled". Determine the gauge empty region and erase it
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// There are two empty regions (one in negative and one in positive)
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int16_t nEmptyPos;
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if (bVert) {
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// Empty Region #1 (negative)
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nEmptyPos = (nGaugeY0 > nElemY1) ? nElemY1 : nGaugeY0;
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rEmpty = (gslc_tsRect){nElemX0,nElemY0,nElemX1-nElemX0+1,nEmptyPos-nElemY0+1};
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rTmp = gslc_ExpandRect(rEmpty,-1,-1);
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gslc_DrawFillRect(pGui,rTmp,pElem->colElemFill);
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// Empty Region #2 (positive)
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nEmptyPos = (nGaugeY1 < nElemY0) ? nElemY0 : nGaugeY1;
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rEmpty = (gslc_tsRect){nElemX0,nEmptyPos,nElemX1-nElemX0+1,nElemY1-nEmptyPos+1};
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rTmp = gslc_ExpandRect(rEmpty,-1,-1);
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gslc_DrawFillRect(pGui,rTmp,pElem->colElemFill);
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} else {
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// Empty Region #1 (negative)
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nEmptyPos = (nGaugeX0 > nElemX1) ? nElemX1 : nGaugeX0;
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rEmpty = (gslc_tsRect){nElemX0,nElemY0,nEmptyPos-nElemX0+1,nElemY1-nElemY0+1};
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rTmp = gslc_ExpandRect(rEmpty,-1,-1);
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gslc_DrawFillRect(pGui, rTmp, pElem->colElemFill);
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// Empty Region #2 (positive)
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nEmptyPos = (nGaugeX1 < nElemX0) ? nElemX0 : nGaugeX1;
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rEmpty = (gslc_tsRect){nEmptyPos,nElemY0,nElemX1-nEmptyPos+1,nElemY1-nElemY0+1};
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rTmp = gslc_ExpandRect(rEmpty,-1,-1);
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gslc_DrawFillRect(pGui, rTmp, pElem->colElemFill);
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}
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// Draw the gauge fill region
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rGauge = (gslc_tsRect){nGaugeX0,nGaugeY0,nGaugeX1-nGaugeX0+1,nGaugeY1-nGaugeY0+1};
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rTmp = gslc_ExpandRect(rGauge,-1,-1);
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gslc_DrawFillRect(pGui,rTmp,pGauge->colGauge);
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// Draw the midpoint line
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if (bVert) {
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if (nElemY0 + nGaugeMid < nElemY1) {
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gslc_DrawLine(pGui, nElemX0, nElemY0 + nGaugeMid, nElemX1, nElemY0 + nGaugeMid, pElem->colElemFrame);
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}
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} else {
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if (nElemX0 + nGaugeMid < nElemX1) {
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gslc_DrawLine(pGui, nElemX0 + nGaugeMid, nElemY0, nElemX0 + nGaugeMid, nElemY1, pElem->colElemFrame);
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}
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}
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return true;
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|
}
|
||
|
|
||
|
// ============================================================================
|