222 lines
8.2 KiB
C
222 lines
8.2 KiB
C
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#ifndef _GUISLICE_EX_XTEXTBOX_H_
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#define _GUISLICE_EX_XTEXTBOX_H_
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#include "GUIslice.h"
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// =======================================================================
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// GUIslice library extension: Textbox control
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// - Calvin Hass
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// - https://www.impulseadventure.com/elec/guislice-gui.html
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// - https://github.com/ImpulseAdventure/GUIslice
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// =======================================================================
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//
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// The MIT License
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//
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// Copyright 2016-2020 Calvin Hass
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// =======================================================================
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/// \file XTextbox.h
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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// ============================================================================
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// Extended Element: Textbox
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// ============================================================================
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// Define unique identifier for extended element type
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// - Select any number above GSLC_TYPE_BASE_EXTEND
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#define GSLC_TYPEX_TEXTBOX GSLC_TYPE_BASE_EXTEND + 4
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/// Definitions for textbox special inline codes
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#define GSLC_XTEXTBOX_CODE_COL_SET 187
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#define GSLC_XTEXTBOX_CODE_COL_RESET 188
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#define XTEXTBOX_REDRAW_NONE -1
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#define XTEXTBOX_REDRAW_ALL -2
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// Extended element data structures
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// - These data structures are maintained in the gslc_tsElem
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// structure via the pXData pointer
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/// Extended data for Textbox element
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typedef struct {
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// Config
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char* pBuf; ///< Ptr to the text buffer (circular buffer))
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int8_t nMarginX; ///< Margin for text area within element rect (X)
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int8_t nMarginY; ///< Margin for text area within element rect (Y)
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bool bWrapEn; ///< Enable for line wrapping
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uint16_t nBufRows; ///< Number of rows in buffer
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uint16_t nBufCols; ///< Number of columns in buffer
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bool bScrollEn; ///< Enable for scrollbar
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uint16_t nScrollPos; ///< Current scrollbar position
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// Precalculated params
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uint8_t nChSizeX; ///< Width of characters (pixels)
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uint8_t nChSizeY; ///< Height of characters (pixels)
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uint8_t nWndCols; ///< Window X size
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uint8_t nWndRows; ///< Window Y size
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// Current status
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uint8_t nCurPosX; ///< Cursor X position
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uint8_t nCurPosY; ///< Cursor Y position
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uint8_t nBufPosX; ///< Buffer X position
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uint8_t nBufPosY; ///< Buffer Y position
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uint8_t nWndRowStart; ///< First row of current window
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// Redraw
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int16_t nRedrawRow; ///< Specific row to update in redraw (if not -1)
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} gslc_tsXTextbox;
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///
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/// Create a Textbox Element
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/// - The textbox is a scrolling window designed for displaying multi-line
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/// text using a monospaced font. A character buffer is defined by nBufRows*nBufCols
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/// to capture the added text. If the allocation buffer is larger than the
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/// display size (defined by rElem), then a scrollbar will be shown.
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/// - Support for changing color within a row can be enabled with GSLC_FEATURE_XTEXTBOX_EMBED 1
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/// - Note that each color change command will consume 4 of the available "column" bytes.
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] nElemId: Element ID to assign (0..16383 or GSLC_ID_AUTO to autogen)
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/// \param[in] nPage: Page ID to attach element to
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/// \param[in] pXData: Ptr to extended element data structure
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/// \param[in] rElem: Rectangle coordinates defining textbox size
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/// \param[in] nFontId: Font ID to use for text area
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/// \param[in] pBuf: Ptr to text buffer (already allocated)
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/// with size (nBufRows*nBufCols) chars
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/// \param[in] nBufRows: Number of rows in buffer
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/// \param[in] nBufCols: Number of columns in buffer (incl special codes)
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///
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/// \return Pointer to Element reference or NULL if failure
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///
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gslc_tsElemRef* gslc_ElemXTextboxCreate(gslc_tsGui* pGui,int16_t nElemId,int16_t nPage,
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gslc_tsXTextbox* pXData,gslc_tsRect rElem,int16_t nFontId,char* pBuf,
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uint16_t nBufRows,uint16_t nBufCols);
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/// Reset the contents of the textbox
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/// - Clears the buffer and resets the position
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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///
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/// \return none
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///
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void gslc_ElemXTextboxReset(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef);
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///
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/// Draw a Textbox element on the screen
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/// - Called from gslc_ElemDraw()
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///
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/// \param[in] pvGui: Void ptr to GUI (typecast to gslc_tsGui*)
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/// \param[in] pvElemRef: Void ptr to Element reference (typecast to gslc_tsElemRef*)
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/// \param[in] eRedraw: Redraw mode
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///
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/// \return true if success, false otherwise
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///
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bool gslc_ElemXTextboxDraw(void* pvGui,void* pvElemRef,gslc_teRedrawType eRedraw);
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/// Add a text string to the textbox
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/// - If it includes a newline then the buffer will
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/// advance to the next row
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/// - If wrap has been enabled, then a newline will
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/// be forced
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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/// \param[in] pTxt Pointer to text string (null-terminated)
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///
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/// \return none
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///
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void gslc_ElemXTextboxAdd(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,char* pTxt);
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///
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/// Insert a color set code into the current buffer position
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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/// \param[in] nCol: Color to assign for next text written to textbox
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///
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/// \return none
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///
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void gslc_ElemXTextboxColSet(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,gslc_tsColor nCol);
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///
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/// Insert a color reset code into the current buffer position
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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///
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/// \return none
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///
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void gslc_ElemXTextboxColReset(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef);
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///
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/// Enable or disable line wrap within textbox
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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/// \param[in] bWrapEn: Enable line wrap if true
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///
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/// \return none
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///
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void gslc_ElemXTextboxWrapSet(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,bool bWrapEn);
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///
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/// Set the textbox scroll position (nScrollPos) as a fraction of
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/// nScrollMax
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///
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/// \param[in] pGui: Pointer to GUI
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/// \param[in] pElemRef: Pointer to Element reference
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/// \param[in] nScrollPos: New scroll position
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/// \param[in] nScrollMax: Maximum scroll position
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///
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/// \return none
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///
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void gslc_ElemXTextboxScrollSet(gslc_tsGui* pGui,gslc_tsElemRef* pElemRef,uint8_t nScrollPos,uint8_t nScrollMax);
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// ============================================================================
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// ------------------------------------------------------------------------
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// Read-only element macros
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// ------------------------------------------------------------------------
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// Macro initializers for Read-Only Elements in Flash/PROGMEM
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//
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // _GUISLICE_EX_XTEXTBOX_H_
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