88 lines
3 KiB
Python
88 lines
3 KiB
Python
from kmk.keys import make_argumented_key
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from kmk.modules.holdtap import ActivationType, HoldTap, HoldTapKeyMeta
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from kmk.modules.layers import LayerKeyMeta
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from kmk.utils import Debug
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debug = Debug(__name__)
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class OneShotKeyMeta(HoldTapKeyMeta):
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def __init__(self, kc, tap_time=None):
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super().__init__(tap=kc, hold=kc, prefer_hold=False, tap_time=tap_time)
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class OneShot(HoldTap):
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tap_time = 1000
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def __init__(self):
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super().__init__()
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make_argumented_key(
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validator=OneShotKeyMeta,
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names=('OS', 'ONESHOT'),
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on_press=self.osk_pressed,
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on_release=self.osk_released,
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)
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def process_key(self, keyboard, current_key, is_pressed, int_coord):
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'''Release os key after interrupting non-os keyup, or reset timeout and
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stack multiple os keys.'''
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send_buffer = False
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for key, state in self.key_states.items():
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if key == current_key:
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continue
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if (isinstance(current_key.meta, OneShotKeyMeta)) or (
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isinstance(current_key.meta, LayerKeyMeta)
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):
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keyboard.cancel_timeout(state.timeout_key)
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if key.meta.tap_time is None:
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tap_time = self.tap_time
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else:
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tap_time = key.meta.tap_time
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state.timeout_key = keyboard.set_timeout(
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tap_time,
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lambda k=key: self.on_tap_time_expired(k, keyboard),
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)
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continue
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if state.activated == ActivationType.PRESSED and is_pressed:
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state.activated = ActivationType.HOLD_TIMEOUT
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elif state.activated == ActivationType.RELEASED and is_pressed:
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state.activated = ActivationType.INTERRUPTED
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elif state.activated == ActivationType.INTERRUPTED:
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if is_pressed:
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send_buffer = True
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self.key_buffer.insert(0, (None, key, False))
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if send_buffer:
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self.key_buffer.append((int_coord, current_key, is_pressed))
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current_key = None
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self.send_key_buffer(keyboard)
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return current_key
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def osk_pressed(self, key, keyboard, *args, **kwargs):
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'''Register HoldTap mechanism and activate os key.'''
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self.ht_pressed(key, keyboard, *args, **kwargs)
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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self.send_key_buffer(keyboard)
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return keyboard
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def osk_released(self, key, keyboard, *args, **kwargs):
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'''On keyup, mark os key as released or handle HoldTap.'''
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try:
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state = self.key_states[key]
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except KeyError:
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if debug.enabled:
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debug(f'OneShot.osk_released: no such key {key}')
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return keyboard
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if state.activated == ActivationType.PRESSED:
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state.activated = ActivationType.RELEASED
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else:
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self.ht_released(key, keyboard, *args, **kwargs)
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return keyboard
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