keyboard/qmk/keyboards/jisplit89/keymaps/default/keymap.c

76 lines
4.9 KiB
C

#include QMK_KEYBOARD_H
#include "keymap_jp.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
LT(_ADJUST,KC_ZKHK),KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_EQL, JP_YEN, KC_BSPC, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, KC_ENT, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, JP_QUOT, JP_RBRC, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_PGDN, KC_UP, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_HENK, KC_KANA, KC_APP, KC_LEFT, KC_DOWN,KC_RIGHT
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(_ADJUST), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_get_mode();
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_get_mode();
}
break;
#endif
default:
result = true;
break;
}
return result;
}