keyboard/zmk-config/config/artsey.dtsi
2021-02-06 19:43:08 +00:00

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/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
/*****************************************
* ARTSEY website : https://www.artsey.io
* Primary reference : https://www.artsey.io/_FILES/images/ARTSEY.jpg
*****************************************/
/*****************************************
* Setting up ARTSEY chording
* - Please note: A/E key positions should be on your INDEX finger
* - The online reference is for right handed use
* - When using the ARTSEY layout left handed you'll want to ensure your keypositions are flipped along the Y axis
* - Update/adjust the key positions using your boards keymap
* - See below for additional details
* - Adjust your boards keymap layers...
* - To have the SAME layers defined as this keymap
* - Take the commented layers from below and place the values into your boards keymap in 'the right spots'
* - YOU MUST SET THE FOLLOWING CONFIG VALUES FOR THIS SETUP TO WORK PROPERLY
* - CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY=16
* - CONFIG_ZMK_COMBO_MAX_KEYS_PER_COMBO=8
* - CONFIG_ZMK_COMBO_MAX_PRESSED_COMBOS=8
*****************************************/
/*****************************************
* Define key positions used for chording
* These definitions are used to define the various ARTSEY chords (combos)
*
* Please see the documentation on "combos" for details on how to find the proper key positions
*
* Default key positions are for a generic 4x2 keyboard and should NOT be used outright
* DEFINE these definitions in your boards keymap BEFORE including artsey.dtsi
*****************************************/
// ARTS Row
// #define KEY_A 0
// #define KEY_R 1
// #define KEY_T 2
// #define KEY_S 3
// EYIO Row
// #define KEY_E 4
// #define KEY_Y 5
// #define KEY_I 6
// #define KEY_O 7
/*****************************************
* Layer IDs used by the ARTSEY keymap
* Do NOT change these and do NOT change the order of the layers as shown below
*****************************************/
#define LAYER_ID_BASE 0
#define LAYER_ID_NUMBERS 1
#define LAYER_ID_SYMBOLS 2
#define LAYER_ID_PARENTHETICALS 3
#define LAYER_ID_NAVIGATION 4
#define LAYER_ID_F_ONE_SIX 5
#define LAYER_ID_F_SEVEN_TWELVE 6
#define LAYER_ID_MOUSE 7
/*****************************************
* Define how long it takes for the chords/holds to 'time out'
* See documentation on "combos" for more detail
*****************************************/
#define TIMEOUT_CHORD 125
#define TIMEOUT_LAYER_HOLD 250
&sk {
release-after-ms = <1000>;
};
&sl {
release-after-ms = <2000>;
};
/*****************************************
* Standard ARTSEY chord definitions
* These should NOT be changed and are global in scope
*****************************************/
/ {
combos {
compatible = "zmk,combos";
chord_b { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_O>; bindings = <&kp B>; };
chord_m { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I KEY_O>; bindings = <&kp M>; };
chord_c { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y>; bindings = <&kp C>; };
chord_n { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_I KEY_O>; bindings = <&kp N>; };
chord_d { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T>; bindings = <&kp D>; };
chord_p { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_I KEY_O>; bindings = <&kp P>; };
chord_f { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R>; bindings = <&kp F>; };
chord_q { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_T KEY_S>; bindings = <&kp Q>; };
chord_g { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T>; bindings = <&kp G>; };
chord_u { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I>; bindings = <&kp U>; };
chord_h { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_I>; bindings = <&kp H>; };
chord_v { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_S>; bindings = <&kp V>; };
chord_j { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_T KEY_S>; bindings = <&kp J>; };
chord_w { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_S>; bindings = <&kp W>; };
chord_k { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_O>; bindings = <&kp K>; };
chord_x { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T KEY_S>; bindings = <&kp X>; };
chord_l { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y KEY_I>; bindings = <&kp L>; };
chord_z { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T KEY_S>; bindings = <&kp Z>; };
chord_enter { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_E>; bindings = <&kp ENTER>; };
chord_esc { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_O>; bindings = <&kp ESC>; };
chord_single_quote { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y KEY_I>; bindings = <&kp SQT>; };
chord_tab { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T KEY_O>; bindings = <&kp TAB>; };
chord_dot { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y>; bindings = <&kp PERIOD>; };
chord_control { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_S>; bindings = <&sk LCTRL>; };
chord_comma { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_I>; bindings = <&kp COMMA>; };
chord_gui { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_S>; bindings = <&sk LGUI>; };
chord_slash { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_O>; bindings = <&kp SLASH>; };
chord_alt { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_I KEY_S>; bindings = <&sk LALT>; };
chord_backspace { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_R>; bindings = <&kp BACKSPACE>; };
chord_shift { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_R KEY_T KEY_S>; bindings = <&sk LSHFT>; };
chord_space { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y KEY_I KEY_O>; bindings = <&kp SPACE>; };
chord_shift_lock { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y KEY_I KEY_O>; bindings = <&kp CAPS>; };
chord_seven { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R>; bindings = <&kp N7>; };
chord_eight { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T>; bindings = <&kp N8>; };
chord_nine { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y>; bindings = <&kp N9>; };
chord_zero { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I>; bindings = <&kp N0>; };
/* TODO: Setup/Enable once Mouse Keys feature(s) are added to ZMK */
//chord_mouse { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_T KEY_Y>; bindings = <&none>; };
};
};
/*****************************************
* Standard ARTSEY layer activation definitions
* These should NOT be changed and are global in scope
*****************************************/
/ {
behaviors {
layer_base_none: layer_base_none { compatible = "zmk,behavior-hold-tap"; label = "layer_base_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&to>, <&none>; };
layer_base_kp: layer_base_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_base_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&kp>; };
layer_base_sl: layer_base_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_base_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&sl>; };
layer_numbers_none: layer_numbers_none { compatible = "zmk,behavior-hold-tap"; label = "layer_numbers_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&to>, <&none>; };
layer_numbers_kp: layer_numbers_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_numbers_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&kp>; };
layer_numbers_sl: layer_numbers_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_numbers_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&sl>; };
layer_symbols_none: layer_symbols_none { compatible = "zmk,behavior-hold-tap"; label = "layer_symbols_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&to>, <&none>; };
layer_symbols_kp: layer_symbols_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_symbols_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&kp>; };
layer_symbols_sl: layer_symbols_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_symbols_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&sl>; };
layer_parentheticals_none: layer_parentheticals_none { compatible = "zmk,behavior-hold-tap"; label = "layer_parentheticals_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&to>, <&none>; };
layer_parentheticals_kp: layer_parentheticals_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_parentheticals_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&kp>; };
layer_parentheticals_sl: layer_parentheticals_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_parentheticals_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&sl>; };
layer_navigation_none: layer_navigation_none { compatible = "zmk,behavior-hold-tap"; label = "layer_navigation_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&to>, <&none>; };
layer_navigation_kp: layer_navigation_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_navigation_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&kp>; };
layer_navigation_sl: layer_navigation_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_navigation_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&to>, <&sl>; };
layer_mouse_none: layer_mouse_none { compatible = "zmk,behavior-hold-tap"; label = "layer_mouse_none";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "hold-preferred";
bindings = <&tog>, <&none>; };
layer_mouse_kp: layer_mouse_kp { compatible = "zmk,behavior-hold-tap"; label = "layer_mouse_kp";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&tog>, <&kp>; };
layer_mouse_sl: layer_mouse_sl { compatible = "zmk,behavior-hold-tap"; label = "layer_mouse_sl";
#binding-cells = <2>; tapping_term_ms = <TIMEOUT_LAYER_HOLD>; flavor = "tap-preferred";
bindings = <&tog>, <&sl>; };
};
};
/*****************************************
* Standard ARTSEY layer definitions !!!!!!!!!! FOR RIGHT HANDED USE !!!!!!!!!!
* These SHOULD BE CHANGED and adjusted according to your boards transform
* Use "&none" to fill in gaps
* This section is commented to avoid conflicts with downstream board definitions
*****************************************/
// / {
// keymap {
// compatible = "zmk,keymap";
// base {
// label = "ARTSEY";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A &kp R &kp T &layer_numbers_kp LAYER_ID_NUMBERS S
// &layer_symbols_kp LAYER_ID_SYMBOLS E &kp Y &kp I &layer_navigation_kp LAYER_ID_NAVIGATION O
// >;
// };
// numbers {
// label = "Number";
// bindings = < /* TODO: NEED TO SETUP Fn LEADER KEY(S) */
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1 &kp N2 &kp N3 &layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX
// &layer_symbols_kp LAYER_ID_SYMBOLS N4 &kp N5 &kp N6 &layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE
// >;
// };
// symbols {
// label = "Symbol";
// bindings = <
// &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0 &kp BSLH &kp SEMI &layer_numbers_kp LAYER_ID_NUMBERS GRAVE
// &layer_base_none LAYER_ID_BASE 0 &kp MINUS &kp EQUAL &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// parentheticals {
// label = "Paren";
// bindings = <
// &layer_base_none LAYER_ID_BASE 0 &kp LPAR &kp RPAR &layer_numbers_kp LAYER_ID_NUMBERS LBRC
// &layer_symbols_none LAYER_ID_SYMBOLS 0 &kp LBKT &kp RBKT &layer_navigation_kp LAYER_ID_NAVIGATION RBRC
// >;
// };
// navigation {
// label = "Nav";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS HOME &kp UP &kp END &layer_numbers_none LAYER_ID_NUMBERS 0
// &layer_symbols_kp LAYER_ID_SYMBOLS LEFT &kp DOWN &kp RIGHT &layer_base_none LAYER_ID_BASE 0
// >;
// };
// f_one_to_six{
// label = "F1-F6";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1 &kp F2 &kp F3 &layer_numbers_none LAYER_ID_NUMBERS 0
// &layer_symbols_kp LAYER_ID_SYMBOLS F4 &kp F5 &kp F6 &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// f_seven_to_twelve {
// label = "F7-F12";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7 &kp F8 &kp F9 &layer_numbers_none LAYER_ID_NUMBERS 0
// &layer_symbols_kp LAYER_ID_SYMBOLS F10 &kp N11 &kp F12 &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// mouse { /* TODO: Not implemented yet, needs mouse keys in upstream */
// label = "Mouse";
// bindings = <
// &none &none &none &none
// &none &none &none &none
// >;
// };
// };
/*****************************************
* Standard ARTSEY layer definitions !!!!!!!!!! FOR LEFT HANDED USE !!!!!!!!!!
* These SHOULD BE CHANGED and adjusted according to your boards transform
* Use "&none" to fill in gaps
* This section is commented to avoid conflicts with downstream board definitions
*****************************************/
// / {
// keymap {
// compatible = "zmk,keymap";
// base {
// label = "ARTSEY";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS S &kp T &kp R &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A
// &layer_navigation_kp LAYER_ID_NAVIGATION O &kp I &kp Y &layer_symbols_kp LAYER_ID_SYMBOLS E
// >;
// };
// numbers {
// label = "Number";
// bindings = <
// &layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX &kp N3 &kp N2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1
// &layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE &kp N6 &kp N5 &layer_symbols_kp LAYER_ID_SYMBOLS N4
// >;
// };
// symbols {
// label = "Symbol";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS GRAVE &kp SEMI &kp BSLH &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp EQUAL &kp MINUS &layer_base_none LAYER_ID_BASE 0
// >;
// };
// parentheticals {
// label = "Paren";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS LBRC &kp LPAR &kp RPAR &layer_base_none LAYER_ID_BASE 0
// &layer_navigation_kp LAYER_ID_NAVIGATION RBRC &kp LBKT &kp RBKT &layer_symbols_none LAYER_ID_SYMBOLS 0
// >;
// };
// navigation {
// label = "Nav";
// bindings = <
// &layer_numbers_none LAYER_ID_NUMBERS 0 &kp HOME &kp UP &layer_parentheticals_kp LAYER_ID_PARENTHETICALS END
// &layer_base_none LAYER_ID_BASE LEFT &kp DOWN &kp RIGHT &layer_symbols_kp LAYER_ID_SYMBOLS 0
// >;
// };
// f_one_to_six{
// label = "F1-F6";
// bindings = <
// &layer_numbers_none LAYER_ID_NUMBERS 0 &kp F3 &kp F2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F6 &kp F5 &layer_symbols_kp LAYER_ID_SYMBOLS F4
// >;
// };
// f_seven_to_twelve {
// label = "F7-F12";
// bindings = <
// &layer_numbers_none LAYER_ID_NUMBERS 0 &kp F9 &kp F8 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F12 &kp F11 &layer_symbols_kp LAYER_ID_SYMBOLS F10
// >;
// };
// };
// };