225 lines
6 KiB
C
225 lines
6 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.io/license.html
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*/
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#include "../../gfx.h"
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#if GFX_USE_GDISP && GDISP_NEED_PIXMAP
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// We undef everything because the system may think we are in a single controller situation
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// but the pixmap supports adds another virtual display
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#undef GDISP_HARDWARE_DEINIT
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#undef GDISP_HARDWARE_FLUSH
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#undef GDISP_HARDWARE_STREAM_WRITE
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#undef GDISP_HARDWARE_STREAM_READ
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#undef GDISP_HARDWARE_STREAM_POS
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#undef GDISP_HARDWARE_DRAWPIXEL
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#undef GDISP_HARDWARE_CLEARS
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#undef GDISP_HARDWARE_FILLS
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#undef GDISP_HARDWARE_BITFILLS
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#undef GDISP_HARDWARE_SCROLL
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#undef GDISP_HARDWARE_PIXELREAD
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#undef GDISP_HARDWARE_CONTROL
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#undef GDISP_HARDWARE_QUERY
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#undef GDISP_HARDWARE_CLIP
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#define GDISP_HARDWARE_DEINIT GFXON
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#define GDISP_HARDWARE_DRAWPIXEL GFXON
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#define GDISP_HARDWARE_PIXELREAD GFXON
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#define GDISP_HARDWARE_CONTROL GFXON
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#define IN_PIXMAP_DRIVER GFXON
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#define GDISP_DRIVER_VMT GDISPVMT_pixmap
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#define GDISP_DRIVER_VMT_FLAGS (GDISP_VFLG_DYNAMICONLY|GDISP_VFLG_PIXMAP)
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// This pseudo driver currently only supports unpacked formats with more than 8 bits per pixel
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// that is, we only support GRAY_SCALE and PALETTE with 8 bits per pixel or any unpacked TRUE_COLOR format.
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#if (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_GRAYSCALE) && (GDISP_LLD_PIXELFORMAT & 0xFF) != 8
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#error "GDISP Pixmap: Pixmap's do not currently support the specified GDISP_LLD_PIXELFORMAT"
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#endif
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#include "gdisp_driver.h"
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#include "../gdriver/gdriver.h"
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typedef struct pixmap {
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#if GDISP_NEED_PIXMAP_IMAGE
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gU8 imghdr[8]; // This field must come just before the data member.
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#endif
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gColor pixels[1]; // We really want pixels[0] but some compilers don't allow that even though it is C standard.
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} pixmap;
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GDisplay *gdispPixmapCreate(gCoord width, gCoord height) {
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GDisplay *g;
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pixmap *p;
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unsigned i;
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// Calculate the size of the display surface in bytes
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i = width*height*sizeof(gColor);
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if (i < 2*sizeof(gCoord))
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i = 2*sizeof(gCoord);
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// Allocate the pixmap
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if (!(p = gfxAlloc(i+sizeof(pixmap)-sizeof(p->pixels))))
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return 0;
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// Fill in the image header (if required)
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#if GDISP_NEED_PIXMAP_IMAGE
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p->imghdr[0] = 'N';
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p->imghdr[1] = 'I';
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p->imghdr[2] = (gU8)(width >> 8);
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p->imghdr[3] = (gU8)width;
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p->imghdr[4] = (gU8)(height >> 8);
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p->imghdr[5] = (gU8)height;
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p->imghdr[6] = (gU8)(GDISP_PIXELFORMAT >> 8);
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p->imghdr[7] = (gU8)(GDISP_PIXELFORMAT);
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#endif
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// Save the width and height so the driver can retrieve it.
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((gCoord *)p->pixels)[0] = width;
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((gCoord *)p->pixels)[1] = height;
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// Register the driver
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g = (GDisplay *)gdriverRegister(&GDISPVMT_pixmap->d, p);
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if (!g)
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gfxFree(p);
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return g;
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}
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void gdispPixmapDelete(GDisplay *g) {
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if (gvmt(g) != GDISPVMT_pixmap)
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return;
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gdriverUnRegister(&g->d);
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}
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gPixel *gdispPixmapGetBits(GDisplay *g) {
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if (gvmt(g) != GDISPVMT_pixmap)
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return 0;
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return ((pixmap *)g->priv)->pixels;
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}
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#if GDISP_NEED_PIXMAP_IMAGE
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void *gdispPixmapGetMemoryImage(GDisplay *g) {
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if (gvmt(g) != GDISPVMT_pixmap)
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return 0;
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return ((pixmap *)g->priv)->imghdr;
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}
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#endif
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
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// The user api function should have already allocated and initialised the pixmap
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// structure and put it into the priv member during driver initialisation.
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if (!g->priv)
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return gFalse;
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// Initialize the GDISP structure
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// Width and height were saved into the start of the framebuffer.
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g->g.Width = ((gCoord *)((pixmap *)g->priv)->pixels)[0];
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g->g.Height = ((gCoord *)((pixmap *)g->priv)->pixels)[1];
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g->g.Backlight = 100;
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g->g.Contrast = 50;
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g->g.Orientation = gOrientation0;
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g->g.Powermode = gPowerOn;
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g->board = 0;
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return gTrue;
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}
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LLDSPEC void gdisp_lld_deinit(GDisplay *g) {
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gfxFree(g->priv);
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}
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LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
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unsigned pos;
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#if GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case gOrientation0:
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default:
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pos = g->p.y * g->g.Width + g->p.x;
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break;
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case gOrientation90:
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pos = (g->g.Width-g->p.x-1) * g->g.Height + g->p.y;
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break;
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case gOrientation180:
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pos = (g->g.Height-g->p.y-1) * g->g.Width + g->g.Width-g->p.x-1;
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break;
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case gOrientation270:
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pos = g->p.x * g->g.Height + g->g.Height-g->p.y-1;
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break;
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}
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#else
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pos = g->p.y * g->g.Width + g->p.x;
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#endif
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((pixmap *)(g)->priv)->pixels[pos] = g->p.color;
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}
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LLDSPEC gColor gdisp_lld_get_pixel_color(GDisplay *g) {
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unsigned pos;
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#if GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case gOrientation0:
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default:
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pos = g->p.y * g->g.Width + g->p.x;
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break;
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case gOrientation90:
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pos = (g->g.Width-g->p.x-1) * g->g.Height + g->p.y;
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break;
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case gOrientation180:
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pos = (g->g.Height-g->p.y-1) * g->g.Width + g->g.Width-g->p.x-1;
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break;
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case gOrientation270:
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pos = g->p.x * g->g.Height + g->g.Height-g->p.y-1;
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break;
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}
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#else
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pos = g->p.y * g->g.Width + g->p.x;
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#endif
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return ((pixmap *)(g)->priv)->pixels[pos];
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}
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#if GDISP_NEED_CONTROL
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LLDSPEC void gdisp_lld_control(GDisplay *g) {
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switch(g->p.x) {
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case GDISP_CONTROL_ORIENTATION:
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if (g->g.Orientation == (gOrientation)g->p.ptr)
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return;
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switch((gOrientation)g->p.ptr) {
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case gOrientation0:
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case gOrientation180:
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if (g->g.Orientation == gOrientation90 || g->g.Orientation == gOrientation270) {
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gCoord tmp;
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tmp = g->g.Width;
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g->g.Width = g->g.Height;
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g->g.Height = tmp;
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}
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break;
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case gOrientation90:
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case gOrientation270:
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if (g->g.Orientation == gOrientation0 || g->g.Orientation == gOrientation180) {
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gCoord tmp;
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tmp = g->g.Width;
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g->g.Width = g->g.Height;
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g->g.Height = tmp;
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}
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break;
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default:
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return;
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}
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g->g.Orientation = (gOrientation)g->p.ptr;
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return;
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}
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}
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#endif
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#endif /* GFX_USE_GDISP */
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