79 lines
3.5 KiB
C
79 lines
3.5 KiB
C
#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_NO,
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LT(1,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_PSCR,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, KC_NO, TT(1), KC_RCTL),
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[1] = LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
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KC_TAB, KC_INS, KC_DEL, KC_UP, KC_PGUP, KC_PGDN, KC_NO, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_NO, KC_NO, KC_NO, KC_ENT,
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KC_LSFT, KC_PSCR, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_MS_BTN3, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT, MO(2),
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, KC_NO, KC_TRNS, KC_RCTL),
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[2] = LAYOUT_all(
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET,
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KC_NO, BL_TOGG, BL_STEP, BL_ON, BL_OFF, BL_INC, BL_DEC, BL_BRTG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_NO, KC_NO,
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KC_NO, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO)
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};
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const rgblight_segment_t PROGMEM my_0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 6, HSV_CYAN},
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{6, 6, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM my_1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 4, HSV_GREEN},
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{7, 4, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM my_2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 4, HSV_PURPLE},
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{7, 4, HSV_PURPLE}
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);
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const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_RED},
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{5, 1, HSV_RED},
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{6, 1, HSV_RED},
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{11, 1, HSV_RED}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_layers[] = RGBLIGHT_LAYERS_LIST(
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my_0_layer,
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my_1_layer,
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my_2_layer,
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my_caps_layer
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_layers;
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layer_state_set_user(layer_state);
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, 0));
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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return state;
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};
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(3, led_state.caps_lock);
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return true;
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};
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/* // EEPROM Reset Function
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void eeconfig_init_user(void) {
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backlight_enable(); // Enable backlight by default
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rgblight_enable(); // Enable RGB by default
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rgblight_sethsv(HSV_BLUE); // Set it to orange by default
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}; */
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