119 lines
5.3 KiB
Plaintext
119 lines
5.3 KiB
Plaintext
/*
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* Copyright (c) 2021 The ZMK Contributors
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/keys.h>
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#include <dt-bindings/zmk/bt.h>
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#include <dt-bindings/zmk/rgb.h>
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#include <dt-bindings/zmk/ext_power.h>
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#define TIMEOUT_COMBO 250
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#define LAYER_ID_DEFAULT 0
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#define LAYER_ID_NAV 1
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#define LAYER_ID_FUNC 2
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#define LAYER_ID_ALT 3
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#define LAYER_ID_MISC 4
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/ {
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behaviors {
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tildeesc: tilde_escape {
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compatible = "zmk,behavior-mod-morph";
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label = "TILDE_ESCAPE";
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#binding-cells = <0>;
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bindings = <&kp ESC>, <&kp TILDE>;
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mods = <(MOD_LSFT)>;
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};
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};
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combos {
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compatible = "zmk,combos";
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combo_layer_navigation_left {
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timeout-ms = <TIMEOUT_COMBO>;
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key-positions = <31 18 33>;
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bindings = <&tog LAYER_ID_NAV>;
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};
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combo_layer_navigation_right {
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timeout-ms = <TIMEOUT_COMBO>;
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key-positions = <36 23 38>;
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bindings = <&tog LAYER_ID_NAV>;
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};
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combo_shift_lock_left {
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timeout-ms = <TIMEOUT_COMBO>;
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key-positions = <18 32>;
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bindings = <&kt LSHFT>;
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};
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combo_shift_lock_right {
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timeout-ms = <TIMEOUT_COMBO>;
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key-positions = <23 37>;
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bindings = <&kt RSHFT>;
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};
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};
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keymap {
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compatible = "zmk,keymap";
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default_layer {
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label = "ANSI";
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bindings = <
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&tildeesc &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS &kp EQUAL &kp BSPC &kp BSPC
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&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT &kp RBKT &kp BSLH
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&mo LAYER_ID_ALT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT &kp ENTER
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&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp SLASH &kp RSHFT &mo LAYER_ID_MISC
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&kp LCTRL &kp LGUI &kp LALT &kp SPACE &kp SPACE &mo LAYER_ID_FUNC &kp RCTRL &kp RALT
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>;
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};
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nav_layer {
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label = "Nav";
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bindings = <
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp DEL
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&trans &kp PG_UP &kp HOME &kp UP &kp END &trans &trans &kp HOME &kp UP &kp END &kp PG_UP &trans &trans &trans
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&trans &kp PG_DN &kp LEFT &kp DOWN &kp RIGHT &trans &trans &kp LEFT &kp DOWN &kp RIGHT &kp PG_DN &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans
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>;
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};
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function_layer {
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label = "Function";
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bindings = <
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&kp GRAVE &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &trans &kp DEL
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&kp CAPS &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp INS
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp PSCRN
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp C_PLAY_PAUSE
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&trans &trans &trans &trans &kp C_VOL_UP &trans &kp C_VOL_DN &kp C_MUTE
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>;
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};
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alt_layer {
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label = "Alt";
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bindings = <
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&trans &kp LA(F1) &kp LA(F2) &kp LA(F3) &kp LA(F4) &kp LA(F5) &kp LA(F6) &kp LA(F7) &kp LA(F8) &kp LA(F9) &kp LA(F10) &kp LA(F11) &kp LA(F12) &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &none
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&trans &trans &trans &trans &trans &trans &trans &trans
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>;
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};
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misc_layer {
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label = "Misc";
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bindings = <
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
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&bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &trans &trans &trans &trans &trans &trans &trans
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&rgb_ug RGB_HUI &rgb_ug RGB_HUD &rgb_ug RGB_BRI &rgb_ug RGB_BRD &ext_power EP_TOG &trans &trans &trans
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>;
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};
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};
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};
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