#include "debug.h" #include "action_layer.h" #include "version.h" #include QMK_KEYBOARD_H #define TAPPING_TERM 200 #define CAPS_LED 30 #define LALT_LED 60 #define RGB_KMN_NO_COLOR 0, 0, 0 #define RGB_KMN_CYAN 128, 255, 255 #define RGB_KMN_PRPL 215, 195, 42 #define RGB_KMN_CYAN_HILIGHT 0, 191, 255 #define HS_KMN_ORANGE 10,255 #define HS_KMN_CYAN 128, 255 keymap_config_t keymap_config; rgb_config_t rgb_matrix_config; uint8_t cur_dance(qk_tap_dance_state_t *state); void al_finished(qk_tap_dance_state_t *state, void *user_data); void al_reset(qk_tap_dance_state_t *state, void *user_data); enum alt_keycodes { U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active U_T_AGCR, //USB Toggle Automatic GCR control DBG_TOG, //DEBUG Toggle On / Off DBG_MTRX, //DEBUG Toggle Matrix Prints DBG_KBD, //DEBUG Toggle Keyboard Prints DBG_MOU, //DEBUG Toggle Mouse Prints MD_BOOT, //Restart into bootloader after hold timeout }; typedef struct { bool is_press_action; uint8_t state; } tap; enum { SINGLE_TAP = 1, SINGLE_HOLD, DOUBLE_TAP }; enum td_keycodes { LAYERS // Our example key: `MOD(1)` when held, `TG(2)` when tapped. Add additional keycodes for each tapdance. }; qk_tap_dance_action_t tap_dance_actions[] = { [ALT_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, al_finished, al_reset) }; const uint8_t PROGMEM layercolors[][2] = { [0] = {HS_KMN_ORANGE}, [1] = {HS_KMN_CYAN}, [2] = {HS_KMN_CYAN} }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_65_ansi_blocker(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, LM(1, MOD_LALT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, TT(LAYERS), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), [1] = LAYOUT_65_ansi_blocker(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_INS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_PLAY_PAUSE, KC_RSFT, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RALT, RGB_VAD, KC_VOLD, RGB_VAI), [2] = LAYOUT_65_ansi_blocker(KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_NO, KC_MS_WH_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_NO, KC_NO, KC_MS_BTN1, KC_MS_BTN2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_NO, KC_X, KC_C, KC_V, KC_NO, KC_NO, KC_MS_WH_DOWN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_NO, TG(2), KC_NO, TG(2), KC_NO, KC_NO, KC_NO, KC_NO), }; const uint8_t PROGMEM ledcolors[][DRIVER_LED_TOTAL][3] = { [1] = { {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN} }, [2] = { {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_PRPL}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_PRPL}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR} }, }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { rgb_matrix_config.raw = pgm_read_dword(EECONFIG_RGB_MATRIX); rgb_matrix_enable(); rgb_matrix_sethsv(10, 255, 95); rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR); }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { }; uint8_t cur_dance(qk_tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) return SINGLE_TAP; else return SINGLE_HOLD; } else if (state->count == 2) return DOUBLE_TAP; else return 8; } // Initialize tap structure associated with example tap dance key static tap al_tap_state = { .is_press_action = true, .state = 0 }; // Functions that control what our tap dance key does void al_finished(qk_tap_dance_state_t *state, void *user_data) { al_tap_state.state = cur_dance(state); switch (al_tap_state.state) { case SINGLE_TAP: // Do nothing ; Should be held to get layer 1 break; case SINGLE_HOLD: layer_on(1); // Activate layer 1 since that's what the intent is break; case DOUBLE_TAP: // Check to see if the layer is already set if (layer_state_is(2)) { // If already set, then switch it off layer_off(2); } else { // If not already set, then switch the layer on layer_on(2); } break; } } void al_reset(qk_tap_dance_state_t *state, void *user_data) { // If the key was held down and now is released then switch off the layer if (al_tap_state.state == SINGLE_HOLD) { layer_off(1); // Reset state appropriately } al_tap_state.state = 0; } // Set the colors for individual LEDs for a given layer void set_leds_color( int layer) { for (int i = 0; i < DRIVER_LED_TOTAL; i++) { uint8_t val = pgm_read_byte(&ledcolors[layer][i][2]); // if the brightness of the led is set to 0 in the map, // the value is not overriden with global controls, allowing the led // to appear turned off HSV hsv = { .h = pgm_read_byte(&ledcolors[layer][i][0]), .s = pgm_read_byte(&ledcolors[layer][i][1]), .v = val == 0 ? 0 : rgb_matrix_config.hsv.v}; RGB rgb = hsv_to_rgb( hsv ); rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } } // Set the colors for ALL LEDs for a given layer void set_layer_color( uint8_t layer ) { HSV hsv = { .h = pgm_read_byte(&layercolors[layer][0]), .s = pgm_read_byte(&layercolors[layer][1]), .v = rgb_matrix_config.hsv.v}; RGB rgb = hsv_to_rgb( hsv ); for (int i = 0; i < DRIVER_LED_TOTAL; i++) { rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } } // Override standard rgb colorization stuff void rgb_matrix_indicators_user(void) { uint32_t mode = rgblight_get_mode(); // assign colors if the matrix is on and the current mode // is SOLID COLORS => No animations running if(rgb_matrix_config.enable == 1 && mode == RGB_MATRIX_SOLID_COLOR) { uint8_t layer = biton32(layer_state); switch (layer) { case 0: set_layer_color(0); break; case 1: set_leds_color(1); break; case 2: set_leds_color(2); break; } } if (host_keyboard_leds() & (1<event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode"); } return false; case U_T_AGCR: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); } return false; case DBG_TOG: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); } return false; case DBG_MTRX: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); } return false; case DBG_KBD: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); } return false; case DBG_MOU: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); } return false; case MD_BOOT: if (record->event.pressed) { key_timer = timer_read32(); } else { if (timer_elapsed32(key_timer) >= 500) { reset_keyboard(); } } return false; case RGB_TOG: if (record->event.pressed) { switch (rgb_matrix_get_flags()) { case LED_FLAG_ALL: { rgb_matrix_set_flags(LED_FLAG_KEYLIGHT); rgb_matrix_set_color_all(0, 0, 0); } break; case LED_FLAG_KEYLIGHT: { rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); rgb_matrix_set_color_all(0, 0, 0); } break; case LED_FLAG_UNDERGLOW: { rgb_matrix_set_flags(LED_FLAG_NONE); rgb_matrix_disable_noeeprom(); } break; default: { rgb_matrix_set_flags(LED_FLAG_ALL); rgb_matrix_enable_noeeprom(); } break; } } return false; default: return true; //Process all other keycodes normally } }