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means Joel Bodenmann (joel@ugfx.io) and Andrew Hannam (andrew@ugfx.io). Both parties are joint and severely owners of the license.
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source code not forming part of the Works that are distributed in conjunction with the Works do not need to be contributed to the License Owners or use this License.
Note: This means that you must contribute changes you make to the library, you do not need to contribute your application or any other code outside of GFX library itself.
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Each Contributor deems that by Contributing to the Works, through any method offered by the License Owners, irrespective of the license provided in the Contribution, is agreeing to the Contribution being licensed under this License with its Grants, Scope and Representation.
By contributing to the Works, the Contributor is not removing their own copyright in their original work. The original work retains all existing copyrights and other rights, except the rights as described above have been granted to the license owners on the copy of the contribution as contributed.
This is equivelent to the "forking" of the contribution to two different licenses, one as part of the works (GFX) and the other as in its original form.
A Contribution does not convey any extra distribution rights for the Contributor to the Works under this license.
You may not remove or alter the substance of any license notices (including copyright notices, patent notices, disclaimers of warranty, or limitations of liability) contained within the Source Code Form of the Works, except that You may alter any license notices to the extent required to remedy known factual inaccuracies.
If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Works due to statute, judicial order, or regulation then You must: (a) comply with the terms of this License to the maximum extent possible; and (b) describe the limitations and the code they affect. Such description must be Contributed to the License Owners and placed in a text file included with all distributions of the Works under this License. Except to the extent prohibited by statute or regulation, such description must be sufficiently detailed for a recipient of ordinary skill to be able to understand it.
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This License represents the complete agreement concerning the subject matter hereof. If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. Any law or regulation which provides that the language of a contract shall be construed against the drafter shall not be used to construe this License against a Contributor ro the License Owner.
The License Owner is the license steward. Except as provided in Section 12.3, no one other than the license steward has the right to modify or publish new versions of this License. Each version will be given a distinguishing version number.
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If you create software not governed by this License, and you want to create a new license for such software, you may create and use a modified version of this License if you rename the license and remove any references to the name of the License Owner (except to note that such modified license differs from this License).
Where ever possible the source code for the Works is to contain a header as per Exhibit A. Where this would be syntactically incorrect then modifications to allow syntactic parsing by a compiler are allowed but only to the extent that they allow correct syntactic parsing. If it is not possible to put the notice in a particular file, then You may include the notice in a location where a recipient would be likely to look for such a notice such as a “license.txt” file in a relevant directory.
/* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.io/license.html */