#include QMK_KEYBOARD_H #include "layers.h" #ifdef ENCODER_ENABLE void encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { switch (get_highest_layer(layer_state)) { case WORKMAN: if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } break; case SYMBOLS: case FN: if (clockwise) { tap_code(KC_PGDN); } else { tap_code(KC_PGUP); } break; case NAV: case RNAV: default: if (clockwise) { tap_code16(C(A(KC_RIGHT))); } else { tap_code16(C(A(KC_LEFT))); } break; } } else if (index == 1) { switch (get_highest_layer(layer_state)) { case WORKMAN: if (clockwise) { tap_code(KC_BRIU); } else { tap_code(KC_BRID); } break; case SYMBOLS: case FN: if (clockwise) { tap_code16(C(KC_RIGHT)); } else { tap_code16(C(KC_LEFT)); } break; case NAV: case RNAV: default: if (clockwise) { tap_code16(C(KC_TAB)); } else { tap_code16(C(S(KC_TAB))); } break; } } } #endif