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Author SHA1 Message Date
KemoNine 0f2ad7e7e2 Enhance artsey dtsi and make corne_left implementation in line with updates 2021-02-12 23:47:28 +00:00
KemoNine eb8df2aa81 Update zmk notes 2021-02-12 23:47:04 +00:00
KemoNine 271d412e87 Update notes 2021-02-12 23:46:52 +00:00
5 changed files with 271 additions and 291 deletions

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@ -1,34 +0,0 @@
- See ZMK implementation for possible re-jigger of 3 taps to lock layer
- Default is hold to toggle layer
- Hold same position that turns on layer to turn it off
- Basically layer toggles by default
- THIS MAY NOT BE SMART FOR ALL LAYERS
- Note Control, Gui, Alt, Shift are LEFT by default (at least they should be...)
- Rename Shift (Lock) to Caps Lock
- Make Enter be ARTS
- Make Z AYIO
- Make Caps Lock AE
- Add question mark to symbols layer?
- Adjust Function Key setup (F1-12)
- S == Tap for F1-6 (mapped onto ART/EYI)
- O == Tap for F7-12 (mapped onto ART/EYI)
- Move PgUp/PgDn to Nav layer in same position
- Replace PgUp/PgDn on mouse layer to Wheel Up/Dn
- Add Special Keys Layer
- A == Mute
- R == Insert
- T == Right Control
- S == Volume Up
- E == Right Shift
- Y == Print Screen
- I == Right Alt
- O == Volume Down
- Enhance text for "One Shot Key"
- Press and relase key to toggle it on
- Press another key to do taht one shot + other key
- If pressed and 1s later nothing is tapped the one shot is sent as a keypress
Wikipedia has a raesonable list of the top 100 words in English, can this be a 'mode' of sorts to do basic stenography?
https://en.wikipedia.org/wiki/Most_common_words_in_English

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@ -7,31 +7,55 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
/*****************************************
* Macros for filling in "&none" in the right places in the keymap for re-use needs
*****************************************/
#define NONE0(X)
#define NONE1(X) X
#define NONE2(X) NONE1(X) X
#define NONE3(X) NONE2(X) X
#define NONE4(X) NONE3(X) X
#define NONE5(X) NONE4(X) X
#define NONE6(X) NONE5(X) X
#define NONE7(X) NONE6(X) X
#define NONE8(X) NONE7(X) X
#define NONE9(X) NONE8(X) X
#define NONE10(X) NONE9(X) X
#define NONE(HUNDREDS,TENS,ONES) \
NONE##HUNDREDS(NONE10(NONE10(&none))) \
NONE##TENS(NONE10(&none)) \
NONE##ONES(&none)
/*****************************************
* ARTSEY website : https://www.artsey.io
* Primary reference : https://www.artsey.io/_FILES/images/ARTSEY.jpg
*****************************************/
/*****************************************
* Setting up ARTSEY chording
* Setting up ARTSEY comboing
* - Enabled right OR left handed orientation
* - Please note: A/E key positions should be on your INDEX finger
* - The online reference is for right handed use
* - When using the ARTSEY layout left handed you'll want to ensure your keypositions are flipped along the Y axis
* - Update/adjust the key positions using your boards keymap
* - See below for additional details
* - Adjust your boards keymap layers...
* - To have the SAME layers defined as this keymap
* - Take the commented layers from below and place the values into your boards keymap in 'the right spots'
* - YOU MUST SET THE FOLLOWING CONFIG VALUES FOR THIS SETUP TO WORK PROPERLY
* - YOU MUST SET THE FOLLOWING CONFIG VALUES FOR THIS SETUP TO WORK PROPERLY IN YOUR BOARDS .conf FILE
* - CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY=16
* - CONFIG_ZMK_COMBO_MAX_KEYS_PER_COMBO=8
* - CONFIG_ZMK_COMBO_MAX_PRESSED_COMBOS=8
*****************************************/
/*****************************************
* Define which layout you want to use
* ONLY ENABLE ONE OF THESE
*****************************************/
//#define ARTSEY_RIGHT 1
//#define ARTSEY_LEFT 1
/*****************************************
* Define key positions used for chording
* These definitions are used to define the various ARTSEY chords (combos)
* Define key positions used for combos
* These definitions are used to define the various ARTSEY combos
*
* Please see the documentation on "combos" for details on how to find the proper key positions
*
@ -49,6 +73,16 @@
// #define KEY_I 6
// #define KEY_O 7
/*****************************************
* Define key position offsets in main keymap
*
* In order to make this keymap flexible, you must setup the number of &none "offsets" to use
* The defines below should be set in your LOCAL keymap and using the above "NONE([hundreds],[tens],[ones])" macro for filling in the gaps
*****************************************/
// #define LEADING_NONES NONE(0,1,0)
// #define MIDDLE_NONES NONE(0, 0, 3)
// #define TRAILING_NONES NONE(0, 1, 0)
/*****************************************
* Layer IDs used by the ARTSEY keymap
* Do NOT change these and do NOT change the order of the layers as shown below
@ -63,11 +97,11 @@
#define LAYER_ID_MOUSE 7
/*****************************************
* Define how long it takes for the chords/holds to 'time out'
* Define how long it takes for the combos/holds to 'time out'
* See documentation on "combos" for more detail
*****************************************/
#define TIMEOUT_CHORD 125
#define TIMEOUT_LAYER_HOLD 250
#define TIMEOUT_COMBO 250
#define TIMEOUT_LAYER_HOLD 500
&sk {
release-after-ms = <1000>;
};
@ -76,50 +110,50 @@
};
/*****************************************
* Standard ARTSEY chord definitions
* Standard ARTSEY combo definitions
* These should NOT be changed and are global in scope
*****************************************/
/ {
combos {
compatible = "zmk,combos";
chord_b { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_O>; bindings = <&kp B>; };
chord_m { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I KEY_O>; bindings = <&kp M>; };
chord_c { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y>; bindings = <&kp C>; };
chord_n { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_I KEY_O>; bindings = <&kp N>; };
chord_d { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T>; bindings = <&kp D>; };
chord_p { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_I KEY_O>; bindings = <&kp P>; };
chord_f { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R>; bindings = <&kp F>; };
chord_q { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_T KEY_S>; bindings = <&kp Q>; };
chord_g { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T>; bindings = <&kp G>; };
chord_u { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I>; bindings = <&kp U>; };
chord_h { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_I>; bindings = <&kp H>; };
chord_v { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_S>; bindings = <&kp V>; };
chord_j { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_T KEY_S>; bindings = <&kp J>; };
chord_w { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_S>; bindings = <&kp W>; };
chord_k { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_O>; bindings = <&kp K>; };
chord_x { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T KEY_S>; bindings = <&kp X>; };
chord_l { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y KEY_I>; bindings = <&kp L>; };
chord_z { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T KEY_S>; bindings = <&kp Z>; };
chord_enter { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_E>; bindings = <&kp ENTER>; };
chord_esc { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_O>; bindings = <&kp ESC>; };
chord_single_quote { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y KEY_I>; bindings = <&kp SQT>; };
chord_tab { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R KEY_T KEY_O>; bindings = <&kp TAB>; };
chord_dot { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y>; bindings = <&kp PERIOD>; };
chord_control { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_S>; bindings = <&sk LCTRL>; };
chord_comma { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_I>; bindings = <&kp COMMA>; };
chord_gui { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_S>; bindings = <&sk LGUI>; };
chord_slash { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_O>; bindings = <&kp SLASH>; };
chord_alt { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_I KEY_S>; bindings = <&sk LALT>; };
chord_backspace { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_R>; bindings = <&kp BACKSPACE>; };
chord_shift { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_R KEY_T KEY_S>; bindings = <&sk LSHFT>; };
chord_space { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y KEY_I KEY_O>; bindings = <&kp SPACE>; };
chord_shift_lock { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_Y KEY_I KEY_O>; bindings = <&kp CAPS>; };
chord_seven { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_R>; bindings = <&kp N7>; };
chord_eight { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_R KEY_T>; bindings = <&kp N8>; };
chord_nine { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_E KEY_Y>; bindings = <&kp N9>; };
chord_zero { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_Y KEY_I>; bindings = <&kp N0>; };
combo_b { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_O>; bindings = <&kp B>; };
combo_m { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_Y KEY_I KEY_O>; bindings = <&kp M>; };
combo_c { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_Y>; bindings = <&kp C>; };
combo_n { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_I KEY_O>; bindings = <&kp N>; };
combo_d { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R KEY_T>; bindings = <&kp D>; };
combo_p { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_I KEY_O>; bindings = <&kp P>; };
combo_f { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R>; bindings = <&kp F>; };
combo_q { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_T KEY_S>; bindings = <&kp Q>; };
combo_g { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_R KEY_T>; bindings = <&kp G>; };
combo_u { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_Y KEY_I>; bindings = <&kp U>; };
combo_h { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_I>; bindings = <&kp H>; };
combo_v { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_R KEY_S>; bindings = <&kp V>; };
combo_j { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_T KEY_S>; bindings = <&kp J>; };
combo_w { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_S>; bindings = <&kp W>; };
combo_k { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_Y KEY_O>; bindings = <&kp K>; };
combo_x { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_R KEY_T KEY_S>; bindings = <&kp X>; };
combo_l { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_Y KEY_I>; bindings = <&kp L>; };
combo_z { layers = <LAYER_ID_BASE>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R KEY_T KEY_S>; bindings = <&kp Z>; };
combo_enter { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_E>; bindings = <&kp ENTER>; };
combo_esc { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R KEY_O>; bindings = <&kp ESC>; };
combo_single_quote { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_Y KEY_I>; bindings = <&kp SQT>; };
combo_tab { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R KEY_T KEY_O>; bindings = <&kp TAB>; };
combo_dot { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_Y>; bindings = <&kp PERIOD>; };
combo_control { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_S>; bindings = <&sk LCTRL>; };
combo_comma { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_I>; bindings = <&kp COMMA>; };
combo_gui { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_Y KEY_S>; bindings = <&sk LGUI>; };
combo_slash { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_O>; bindings = <&kp SLASH>; };
combo_alt { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_I KEY_S>; bindings = <&sk LALT>; };
combo_backspace { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_R>; bindings = <&kp BACKSPACE>; };
combo_shift { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_R KEY_T KEY_S>; bindings = <&sk LSHFT>; };
combo_space { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_Y KEY_I KEY_O>; bindings = <&kp SPACE>; };
combo_shift_lock { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_Y KEY_I KEY_O>; bindings = <&kp CAPS>; };
combo_seven { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_R>; bindings = <&kp N7>; };
combo_eight { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_R KEY_T>; bindings = <&kp N8>; };
combo_nine { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_E KEY_Y>; bindings = <&kp N9>; };
combo_zero { layers = <LAYER_ID_NUMBERS>; timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_Y KEY_I>; bindings = <&kp N0>; };
/* TODO: Setup/Enable once Mouse Keys feature(s) are added to ZMK */
//chord_mouse { timeout-ms = <TIMEOUT_CHORD>; key-positions = <KEY_A KEY_T KEY_Y>; bindings = <&none>; };
//combo_mouse { timeout-ms = <TIMEOUT_COMBO>; key-positions = <KEY_A KEY_T KEY_Y>; bindings = <&none>; };
};
};
@ -187,129 +221,178 @@
};
/*****************************************
* Standard ARTSEY layer definitions !!!!!!!!!! FOR RIGHT HANDED USE !!!!!!!!!!
* These SHOULD BE CHANGED and adjusted according to your boards transform
* Use "&none" to fill in gaps
* This section is commented to avoid conflicts with downstream board definitions
* Standard ARTSEY layer definitions
* !!!!!!!!!! FOR RIGHT HANDED USE !!!!!!!!!!
*****************************************/
// / {
// keymap {
// compatible = "zmk,keymap";
// base {
// label = "ARTSEY";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A &kp R &kp T &layer_numbers_kp LAYER_ID_NUMBERS S
// &layer_symbols_kp LAYER_ID_SYMBOLS E &kp Y &kp I &layer_navigation_kp LAYER_ID_NAVIGATION O
// >;
// };
// numbers {
// label = "Number";
// bindings = < /* TODO: NEED TO SETUP Fn LEADER KEY(S) */
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1 &kp N2 &kp N3 &layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX
// &layer_symbols_kp LAYER_ID_SYMBOLS N4 &kp N5 &kp N6 &layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE
// >;
// };
// symbols {
// label = "Symbol";
// bindings = <
// &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0 &kp BSLH &kp SEMI &layer_numbers_kp LAYER_ID_NUMBERS GRAVE
// &layer_base_none LAYER_ID_BASE 0 &kp MINUS &kp EQUAL &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// parentheticals {
// label = "Paren";
// bindings = <
// &layer_base_none LAYER_ID_BASE 0 &kp LPAR &kp RPAR &layer_numbers_kp LAYER_ID_NUMBERS LBRC
// &layer_symbols_none LAYER_ID_SYMBOLS 0 &kp LBKT &kp RBKT &layer_navigation_kp LAYER_ID_NAVIGATION RBRC
// >;
// };
// navigation {
// label = "Nav";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS HOME &kp UP &kp END &layer_numbers_none LAYER_ID_NUMBERS PG_UP
// &layer_symbols_kp LAYER_ID_SYMBOLS LEFT &kp DOWN &kp RIGHT &layer_base_none LAYER_ID_BASE PG_DN
// >;
// };
// f_one_to_six{
// label = "F1-F6";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1 &kp F2 &kp F3 &layer_numbers_none LAYER_ID_NUMBERS 0
// &layer_symbols_kp LAYER_ID_SYMBOLS F4 &kp F5 &kp F6 &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// f_seven_to_twelve {
// label = "F7-F12";
// bindings = <
// &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7 &kp F8 &kp F9 &layer_numbers_none LAYER_ID_NUMBERS 0
// &layer_symbols_kp LAYER_ID_SYMBOLS F10 &kp N11 &kp F12 &layer_navigation_none LAYER_ID_NAVIGATION 0
// >;
// };
// mouse { /* TODO: Not implemented yet, needs mouse keys in upstream */
// label = "Mouse";
// bindings = <
// &none &none &none &none
// &none &none &none &none
// >;
// };
// };
#if defined ARTSEY_RIGHT
/ {
keymap {
compatible = "zmk,keymap";
base {
label = "ARTSEY";
bindings = <
LEADING_NONES
&layer_parentheticals_kp LAYER_ID_PARENTHETICALS A &kp R &kp T &layer_numbers_kp LAYER_ID_NUMBERS S
MIDDLE_NONES
&layer_symbols_kp LAYER_ID_SYMBOLS E &kp Y &kp I &layer_navigation_kp LAYER_ID_NAVIGATION O
TRAILING_NONES
>;
};
numbers {
label = "Number";
bindings = <
LEADING_NONES
&layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1 &kp N2 &kp N3 &layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX
MIDDLE_NONES
&layer_symbols_kp LAYER_ID_SYMBOLS N4 &kp N5 &kp N6 &layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE
TRAILING_NONES
>;
};
symbols {
label = "Symbol";
bindings = <
LEADING_NONES
&layer_parentheticals_none LAYER_ID_PARENTHETICALS 0 &kp BSLH &kp SEMI &layer_numbers_kp LAYER_ID_NUMBERS GRAVE
MIDDLE_NONES
&layer_base_none LAYER_ID_BASE 0 &kp MINUS &kp EQUAL &layer_navigation_none LAYER_ID_NAVIGATION 0
TRAILING_NONES
>;
};
parentheticals {
label = "Paren";
bindings = <
LEADING_NONES
&layer_base_none LAYER_ID_BASE 0 &kp LPAR &kp RPAR &layer_numbers_kp LAYER_ID_NUMBERS LBRC
MIDDLE_NONES
&layer_symbols_none LAYER_ID_SYMBOLS 0 &kp LBKT &kp RBKT &layer_navigation_kp LAYER_ID_NAVIGATION RBRC
TRAILING_NONES
>;
};
navigation {
label = "Nav";
bindings = <
LEADING_NONES
&layer_parentheticals_kp LAYER_ID_PARENTHETICALS HOME &kp UP &kp END &layer_numbers_none LAYER_ID_NUMBERS PG_UP
MIDDLE_NONES
&layer_symbols_kp LAYER_ID_SYMBOLS LEFT &kp DOWN &kp RIGHT &layer_base_none LAYER_ID_BASE PG_DN
TRAILING_NONES
>;
};
f_one_to_six{
label = "F1-F6";
bindings = <
LEADING_NONES
&layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1 &kp F2 &kp F3 &layer_numbers_none LAYER_ID_NUMBERS 0
MIDDLE_NONES
&layer_symbols_kp LAYER_ID_SYMBOLS F4 &kp F5 &kp F6 &layer_navigation_none LAYER_ID_NAVIGATION 0
TRAILING_NONES
>;
};
f_seven_to_twelve {
label = "F7-F12";
bindings = <
LEADING_NONES
&layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7 &kp F8 &kp F9 &layer_numbers_none LAYER_ID_NUMBERS 0
MIDDLE_NONES
&layer_symbols_kp LAYER_ID_SYMBOLS F10 &kp N11 &kp F12 &layer_navigation_none LAYER_ID_NAVIGATION 0
TRAILING_NONES
>;
};
// mouse { /* TODO: Not implemented yet, needs mouse keys in upstream */
// label = "Mouse";
// bindings = <
// &none &none &none &none
// &none &none &none &none
// >;
// };
};
#endif
/*****************************************
* Standard ARTSEY layer definitions !!!!!!!!!! FOR LEFT HANDED USE !!!!!!!!!!
* These SHOULD BE CHANGED and adjusted according to your boards transform
* Use "&none" to fill in gaps
* This section is commented to avoid conflicts with downstream board definitions
* Standard ARTSEY layer definitions
* !!!!!!!!!! FOR LEFT HANDED USE !!!!!!!!!!
*****************************************/
// / {
// keymap {
// compatible = "zmk,keymap";
// base {
// label = "ARTSEY";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS S &kp T &kp R &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A
// &layer_navigation_kp LAYER_ID_NAVIGATION O &kp I &kp Y &layer_symbols_kp LAYER_ID_SYMBOLS E
// >;
// };
// numbers {
// label = "Number";
// bindings = <
// &layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX &kp N3 &kp N2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1
// &layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE &kp N6 &kp N5 &layer_symbols_kp LAYER_ID_SYMBOLS N4
// >;
// };
// symbols {
// label = "Symbol";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS GRAVE &kp SEMI &kp BSLH &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp EQUAL &kp MINUS &layer_base_none LAYER_ID_BASE 0
// >;
// };
// parentheticals {
// label = "Paren";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS LBRC &kp LPAR &kp RPAR &layer_base_none LAYER_ID_BASE 0
// &layer_navigation_kp LAYER_ID_NAVIGATION RBRC &kp LBKT &kp RBKT &layer_symbols_none LAYER_ID_SYMBOLS 0
// >;
// };
// navigation {
// label = "Nav";
// bindings = <
// &layer_numbers_kp LAYER_ID_NUMBERS PG_UP &kp HOME &kp UP &layer_parentheticals_kp LAYER_ID_PARENTHETICALS END
// &layer_base_kp LAYER_ID_BASE PG_DN &kp LEFT &kp DOWN &layer_symbols_kp LAYER_ID_SYMBOLS RIGHT
// >;
// };
// f_one_to_six{
// label = "F1-F6";
// bindings = <
// &layer_numbers_none LAYER_ID_NUMBERS 0 &kp F3 &kp F2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F6 &kp F5 &layer_symbols_kp LAYER_ID_SYMBOLS F4
// >;
// };
// f_seven_to_twelve {
// label = "F7-F12";
// bindings = <
// &layer_numbers_none LAYER_ID_NUMBERS 0 &kp F9 &kp F8 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7
// &layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F12 &kp F11 &layer_symbols_kp LAYER_ID_SYMBOLS F10
// >;
// };
// };
// };
#if defined ARTSEY_LEFT
/ {
keymap {
compatible = "zmk,keymap";
base {
label = "ARTSEY";
bindings = <
LEADING_NONES
&layer_numbers_kp LAYER_ID_NUMBERS S &kp T &kp R &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A
MIDDLE_NONES
&layer_navigation_kp LAYER_ID_NAVIGATION O &kp I &kp Y &layer_symbols_kp LAYER_ID_SYMBOLS E
TRAILING_NONES
>;
};
numbers {
label = "Number";
bindings = <
LEADING_NONES
&layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX &kp N3 &kp N2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1
MIDDLE_NONES
&layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE &kp N6 &kp N5 &layer_symbols_kp LAYER_ID_SYMBOLS N4
TRAILING_NONES
>;
};
symbols {
label = "Symbol";
bindings = <
LEADING_NONES
&layer_numbers_kp LAYER_ID_NUMBERS GRAVE &kp SEMI &kp BSLH &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0
MIDDLE_NONES
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp EQUAL &kp MINUS &layer_base_none LAYER_ID_BASE 0
TRAILING_NONES
>;
};
parentheticals {
label = "Paren";
bindings = <
LEADING_NONES
&layer_numbers_kp LAYER_ID_NUMBERS LBRC &kp LPAR &kp RPAR &layer_base_none LAYER_ID_BASE 0
MIDDLE_NONES
&layer_navigation_kp LAYER_ID_NAVIGATION RBRC &kp LBKT &kp RBKT &layer_symbols_none LAYER_ID_SYMBOLS 0
TRAILING_NONES
>;
};
navigation {
label = "Nav";
bindings = <
LEADING_NONES
&layer_numbers_kp LAYER_ID_NUMBERS PG_UP &kp HOME &kp UP &layer_parentheticals_kp LAYER_ID_PARENTHETICALS END
MIDDLE_NONES
&layer_base_kp LAYER_ID_BASE PG_DN &kp LEFT &kp DOWN &layer_symbols_kp LAYER_ID_SYMBOLS RIGHT
TRAILING_NONES
>;
};
f_one_to_six{
label = "F1-F6";
bindings = <
LEADING_NONES
&layer_numbers_none LAYER_ID_NUMBERS 0 &kp F3 &kp F2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1
MIDDLE_NONES
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F6 &kp F5 &layer_symbols_kp LAYER_ID_SYMBOLS F4
TRAILING_NONES
>;
};
f_seven_to_twelve {
label = "F7-F12";
bindings = <
LEADING_NONES
&layer_numbers_none LAYER_ID_NUMBERS 0 &kp F9 &kp F8 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7
MIDDLE_NONES
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F12 &kp F11 &layer_symbols_kp LAYER_ID_SYMBOLS F10
TRAILING_NONES
>;
};
// mouse { /* TODO: Not implemented yet, needs mouse keys in upstream */
// label = "Mouse";
// bindings = <
// &none &none &none &none
// &none &none &none &none
// >;
// };
};
};
#endif

View file

@ -16,3 +16,10 @@ CONFIG_ZMK_DISPLAY=y
# Enable WPM widget
#CONFIG_ZMK_WPM=y
CONFIG_ZMK_WIDGET_WPM_STATUS=y
# Turn on deep sleep
CONFIG_ZMK_SLEEP=y
CONFIG_ZMK_IDLE_SLEEP_TIMEOUT=900000
# Set screen blanking to 15s instead of 30s
CONFIG_ZMK_IDLE_TIMEOUT=30000

View file

@ -8,6 +8,9 @@
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
// Enable ARTSEY Left
#define ARTSEY_LEFT 1
// ARTS Row
#define KEY_A 4
#define KEY_R 3
@ -19,11 +22,19 @@
#define KEY_I 8
#define KEY_O 7
// Define Offsets
#define LEADING_NONES NONE(0,0,1)
#define MIDDLE_NONES NONE(0, 0, 2)
#define TRAILING_NONES NONE(0, 1, 0)
// Thumb buttons (used for BT combos)
#define THUMB_1 18
#define THUMB_2 19
#define THUMB_3 20
// Include main artsey.io keymap
#include "../../../artsey_v0_7.dtsi"
/ {
combos {
compatible = "zmk,combos";
@ -32,81 +43,3 @@
chord_bt_nxt { key-positions = <THUMB_2 THUMB_3>; bindings = <&bt BT_NXT>; };
};
};
#include "../../../artsey_v0_7.dtsi"
/ {
keymap {
compatible = "zmk,keymap";
base {
label = "ARTSEY";
bindings = <
&none
&layer_numbers_kp LAYER_ID_NUMBERS S &kp T &kp R &layer_parentheticals_kp LAYER_ID_PARENTHETICALS A
&none &none
&layer_navigation_kp LAYER_ID_NAVIGATION O &kp I &kp Y &layer_symbols_kp LAYER_ID_SYMBOLS E
&none &none &none &none &none &none &none &none &none &none
>;
};
numbers {
label = "Number";
bindings = <
&none
&layer_base_sl LAYER_ID_BASE LAYER_ID_F_ONE_SIX &kp N3 &kp N2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS N1
&none &none
&layer_navigation_sl LAYER_ID_NAVIGATION LAYER_ID_F_SEVEN_TWELVE &kp N6 &kp N5 &layer_symbols_kp LAYER_ID_SYMBOLS N4
&none &none &none &none &none &none &none &none &none &none
>;
};
symbols {
label = "Symbol";
bindings = <
&none
&layer_numbers_kp LAYER_ID_NUMBERS GRAVE &kp SEMI &kp BSLH &layer_parentheticals_none LAYER_ID_PARENTHETICALS 0
&none &none
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp EQUAL &kp MINUS &layer_base_none LAYER_ID_BASE 0
&none &none &none &none &none &none &none &none &none &none
>;
};
parentheticals {
label = "Paren";
bindings = <
&none
&layer_numbers_kp LAYER_ID_NUMBERS LBRC &kp LPAR &kp RPAR &layer_base_none LAYER_ID_BASE 0
&none &none
&layer_navigation_kp LAYER_ID_NAVIGATION RBRC &kp LBKT &kp RBKT &layer_symbols_none LAYER_ID_SYMBOLS 0
&none &none &none &none &none &none &none &none &none &none
>;
};
navigation {
label = "Nav";
bindings = <
&none
&layer_numbers_kp LAYER_ID_NUMBERS PG_UP &kp HOME &kp UP &layer_parentheticals_kp LAYER_ID_PARENTHETICALS END
&none &none
&layer_base_kp LAYER_ID_BASE PG_DN &kp LEFT &kp DOWN &layer_symbols_kp LAYER_ID_SYMBOLS RIGHT
&none &none &none &none &none &none &none &none &none &none
>;
};
f_one_to_six{
label = "F1-F6";
bindings = <
&none
&layer_numbers_none LAYER_ID_NUMBERS 0 &kp F3 &kp F2 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F1
&none &none
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F6 &kp F5 &layer_symbols_kp LAYER_ID_SYMBOLS F4
&none &none &none &none &none &none &none &none &none &none
>;
};
f_seven_to_twelve {
label = "F7-F12";
bindings = <
&none
&layer_numbers_none LAYER_ID_NUMBERS 0 &kp F9 &kp F8 &layer_parentheticals_kp LAYER_ID_PARENTHETICALS F7
&none &none
&layer_navigation_none LAYER_ID_NAVIGATION 0 &kp F12 &kp F11 &layer_symbols_kp LAYER_ID_SYMBOLS F10
&none &none &none &none &none &none &none &none &none &none
>;
};
};
};

View file

@ -1,12 +1,3 @@
# Corne Setup
- basic keymap that looks like tg4x (keep as close as possible)
- artsey chording
- left and right hand versions
- penti chording
- asetniop chording
- setup thumb button for mouse key toggle (future)
# LEDs
Generic behavior for led on/off via gpio (see pocket type / mdk personal sources for ideas)