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7 commits

116 changed files with 3713 additions and 158 deletions

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@ -63,7 +63,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case PROG:
if (record->event.pressed) {
set_bitc_LED(LED_ON);
set_bitc_LED(LED_DIM);
rgblight_disable_noeeprom();
reset_keyboard();
}
@ -147,7 +147,7 @@ const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
// Layer color init
void keyboard_post_init_user(void) {
rgblight_layers = my_rgb_layers;
set_bitc_LED(LED_DIM);
set_bitc_LED(LED_OFF);
layer_clear();
layer_on(0);
rgblight_sethsv_noeeprom(HSV_KMN_PURPLE);

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@ -63,7 +63,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case PROG:
if (record->event.pressed) {
set_bitc_LED(LED_ON);
set_bitc_LED(LED_DIM);
rgblight_disable_noeeprom();
reset_keyboard();
}
@ -147,7 +147,7 @@ const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
// Layer color init
void keyboard_post_init_user(void) {
rgblight_layers = my_rgb_layers;
set_bitc_LED(LED_DIM);
set_bitc_LED(LED_OFF);
layer_clear();
layer_on(0);
rgblight_sethsv_noeeprom(HSV_KMN_PURPLE);

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@ -6,6 +6,9 @@
"containerEnv": {"WORKSPACE_DIR": "${containerWorkspaceFolder}"},
"settings": {
"terminal.integrated.shell.linux": "/bin/bash"
},
},
"mounts": [
"type=volume,source=zmk-config,target=/workspaces/zmk-config"
]
}

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@ -25,6 +25,10 @@ jobs:
- lily58_right
- iris_left
- iris_right
- jorne_left
- jorne_right
- jian_left
- jian_right
- reviung41
- romac
- romac_plus

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@ -61,7 +61,7 @@ jobs:
id: west-build
with:
entrypoint: /bin/bash
args: '-c "cd app && ./run-test.sh all"'
args: '-c "west test"'
- name: Archive Build
if: ${{ always() }}
uses: actions/upload-artifact@v2

1
zmk/.gitignore vendored
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@ -6,3 +6,4 @@
/zmk-config
/build
*.DS_Store
__pycache__

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@ -1,3 +1,6 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
mainmenu "ZMK Firmware"
menu "ZMK"

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@ -1 +1,4 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
rsource "shields/*/Kconfig.shield"

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@ -0,0 +1,23 @@
if SHIELD_JIAN_LEFT
config ZMK_KEYBOARD_NAME
default "Jian Left"
endif
if SHIELD_JIAN_RIGHT
config ZMK_KEYBOARD_NAME
default "Jian Right"
endif
if SHIELD_JIAN_LEFT || SHIELD_JIAN_RIGHT
config ZMK_SPLIT
default y
endif

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@ -0,0 +1,8 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
config SHIELD_JIAN_LEFT
def_bool $(shields_list_contains,jian_left)
config SHIELD_JIAN_RIGHT
def_bool $(shields_list_contains,jian_right)

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@ -0,0 +1,76 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <dt-bindings/zmk/matrix-transform.h>
/ {
chosen {
zmk,kscan = &kscan0;
zmk,matrix_transform = &default_transform;
};
default_transform: keymap_transform_0 {
compatible = "zmk,matrix-transform";
columns = <12>;
rows = <4>;
// | SW0 | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 | SW1 | SW0 |
// | | SW7 | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 | SW7 |
// | | SW13 | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 | SW13 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(2,0) RC(0,0) RC(0,1) RC(1,2) RC(0,2) RC(0,3) RC(0,4) RC(0,7) RC(0,8) RC(0,9) RC(1,9) RC(0,10) RC(0,11) RC(2,11)
RC(1,0) RC(1,1) RC(2,2) RC(1,3) RC(1,4) RC(0,5) RC(0,6) RC(1,7) RC(1,8) RC(2,9) RC(1,10) RC(1,11)
RC(2,1) RC(3,2) RC(3,3) RC(2,3) RC(2,4) RC(1,5) RC(1,6) RC(2,7) RC(2,8) RC(3,8) RC(3,9) RC(2,10)
RC(3,4) RC(2,5) RC(3,5) RC(3,6) RC(2,6) RC(3,7)
>;
};
crkbd_transform: keymap_transform_1 {
compatible = "zmk,matrix-transform";
columns = <12>;
rows = <4>;
// | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 | SW1 |
// | SW7 | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 | SW7 |
// | SW13 | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 | SW13 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(0,0) RC(0,1) RC(1,2) RC(0,2) RC(0,3) RC(0,4) RC(0,7) RC(0,8) RC(0,9) RC(1,9) RC(0,10) RC(0,11)
RC(1,0) RC(1,1) RC(2,2) RC(1,3) RC(1,4) RC(0,5) RC(0,6) RC(1,7) RC(1,8) RC(2,9) RC(1,10) RC(1,11)
RC(2,1) RC(3,2) RC(3,3) RC(2,3) RC(2,4) RC(1,5) RC(1,6) RC(2,7) RC(2,8) RC(3,8) RC(3,9) RC(2,10)
RC(3,4) RC(2,5) RC(3,5) RC(3,6) RC(2,6) RC(3,7)
>;
};
five_column_transform: keymap_transform_2 {
compatible = "zmk,matrix-transform";
columns = <10>;
rows = <4>;
// | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 |
// | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 |
// | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(0,1) RC(1,2) RC(0,2) RC(0,3) RC(0,4) RC(0,7) RC(0,8) RC(0,9) RC(1,9) RC(0,10)
RC(1,1) RC(2,2) RC(1,3) RC(1,4) RC(0,5) RC(0,6) RC(1,7) RC(1,8) RC(2,9) RC(1,10)
RC(3,2) RC(3,3) RC(2,3) RC(2,4) RC(1,5) RC(1,6) RC(2,7) RC(2,8) RC(3,8) RC(3,9)
RC(3,4) RC(2,5) RC(3,5) RC(3,6) RC(2,6) RC(3,7)
>;
};
kscan0: kscan {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
diode-direction = "col2row";
row-gpios
= <&pro_micro_a 3 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_a 2 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 15 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 14 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
;
};
};

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@ -0,0 +1,74 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#define DEF 0
#define LWR 1
#define RSE 2
#define ADJ 3
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
// -----------------------------------------------------------------------------------------
// | GUI | ~ | Q | W | E | R | T | | Y | U | I | O | P | [ | GUI/] |
// | CTRL | A | S | D | F | G | | H | J | K | L | ; |CTRL/'|
// | LALT | Z | X | C | V | B | | N | M | , | . | / | RALT |
// | RSE | SPC | LWR | | LWR | BKSP | RSE |
bindings = <
&kp LWIN &kp GRAVE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT &mt RWIN RBKT
&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SCLN &mt RCTRL QUOT
&kp LALT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp BSLH
&lt RSE TAB &mt LSHFT SPC &lt LWR RET &lt LWR ESC &mt RSHFT BSPC &lt RSE DEL
>;
};
lower_layer {
// -----------------------------------------------------------------------------------------
// | | _ | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
// | + | ! | @ | # | $ | % | | ^ | & | * | ( | ) | - |
// | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
// | GUI | | SPC | | ENT | | ALT |
bindings = <
&trans &kp UNDER &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &mt RGUI F12
&mt LCTRL PLUS &kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp CRRT &kp AMPS &kp STAR &kp LPAR &kp RPAR &mt RCTRL MINUS
&mt LALT EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &trans
&lt ADJ TAB &trans &trans &trans &trans &lt ADJ DEL
>;
};
raise_layer {
// -----------------------------------------------------------------------------------------
// | | NMLK | / | 7 | 8 | 9 | - | | VOLU| HOME| PRSC| PGUP| SCLK| CLCK| |
// | CTRL | * | 4 | 5 | 6 | + | | MUT | LEFT| UP | RGHT| INS | APP |
// | | 0 | 1 | 2 | 3 | . | | VOLD| END | DOWN| PGDN| PAUS| |
// | | | ADJ | | ADJ | | |
bindings = <
&trans &kp KP_NUM &kp KP_SLASH &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp C_VOL_UP &kp HOME &kp PSCRN &kp PG_UP &kp SLCK &kp CAPS &trans
&mt LCTRL EQL &kp KP_MULTIPLY &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &kp C_MUTE &kp LEFT &kp UP &kp RIGHT &kp INS &mt RCTRL K_APP
&trans &kp KP_N0 &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_DOT &kp C_VOL_DN &kp END &kp DOWN &kp PG_DN &kp PAUS &trans
&trans &trans &lt ADJ RET &lt ADJ ESC &trans &trans
>;
};
adjust_layer {
// -----------------------------------------------------------------------------------------
// | RST | BLDR | | | | | | | | | | | | BLDR | RST |
// | BTCLR| BT0 | BT1 | BT2 | BT3 | BT4 | | BT4 | BT3 | BT2 | BT1 | BT0 | BTCLR|
// | | | | | | | | | | | | | |
// | | | | | | | |
bindings = <
&reset &bootloader &none &none &none &none &none &none &none &none &none &none &bootloader &reset
&bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_SEL 4 &bt BT_SEL 3 &bt BT_SEL 2 &bt BT_SEL 1 &bt BT_SEL 0 &bt BT_CLR
&none &none &none &none &none &none &none &none &none &none &none &none
&trans &none &trans &trans &none &trans
>;
};
};
};

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@ -0,0 +1,2 @@
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_CENTRAL=y

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@ -0,0 +1,18 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "jian.dtsi"
&kscan0 {
col-gpios
= <&pro_micro_d 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 8 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 16 GPIO_ACTIVE_HIGH>
;
};

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@ -0,0 +1,2 @@
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_PERIPHERAL=y

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@ -0,0 +1,22 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "jian.dtsi"
&default_transform {
col-offset = <6>;
};
&kscan0 {
col-gpios
= <&pro_micro_d 16 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 8 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 1 GPIO_ACTIVE_HIGH>
;
};

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@ -0,0 +1,58 @@
if SHIELD_JORNE_LEFT
config ZMK_KEYBOARD_NAME
default "Jorne Left"
endif
if SHIELD_JORNE_RIGHT
config ZMK_KEYBOARD_NAME
default "Jorne Right"
endif
if SHIELD_JORNE_LEFT || SHIELD_JORNE_RIGHT
config ZMK_SPLIT
default y
if ZMK_DISPLAY
config I2C
default y
config SSD1306
default y
config SSD1306_REVERSE_MODE
default y
endif # ZMK_DISPLAY
if LVGL
config LVGL_HOR_RES
default 128
config LVGL_VER_RES
default 32
config LVGL_VDB_SIZE
default 64
config LVGL_DPI
default 148
config LVGL_BITS_PER_PIXEL
default 1
choice LVGL_COLOR_DEPTH
default LVGL_COLOR_DEPTH_1
endchoice
endif # LVGL
endif

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@ -0,0 +1,8 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
config SHIELD_JORNE_LEFT
def_bool $(shields_list_contains,jorne_left)
config SHIELD_JORNE_RIGHT
def_bool $(shields_list_contains,jorne_right)

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@ -0,0 +1,29 @@
&spi1 {
compatible = "nordic,nrf-spim";
/* Cannot be used together with i2c0. */
status = "okay";
mosi-pin = <6>;
// Unused pins, needed for SPI definition, but not used by the ws2812 driver itself.
sck-pin = <5>;
miso-pin = <7>;
led_strip: ws2812@0 {
compatible = "worldsemi,ws2812-spi";
label = "WS2812";
/* SPI */
reg = <0>; /* ignored, but necessary for SPI bindings */
spi-max-frequency = <4000000>;
/* WS2812 */
chain-length = <6>; /* There are per-key RGB, but the first 6 are underglow */
spi-one-frame = <0x70>;
spi-zero-frame = <0x40>;
};
};
/ {
chosen {
zmk,underglow = &led_strip;
};
};

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@ -0,0 +1,6 @@
# Uncomment the following lines to enable the Jorne RGB Underglow
# CONFIG_ZMK_RGB_UNDERGLOW=y
# CONFIG_WS2812_STRIP=y
# Uncomment the following line to enable the Jorne OLED Display
# CONFIG_ZMK_DISPLAY=y

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@ -0,0 +1,98 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <dt-bindings/zmk/matrix-transform.h>
/ {
chosen {
zmk,kscan = &kscan0;
zmk,matrix_transform = &default_transform;
};
default_transform: keymap_transform_0 {
compatible = "zmk,matrix-transform";
columns = <12>;
rows = <4>;
// | SW0 | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 | SW1 | SW0 |
// | | SW7 | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 | SW7 |
// | | SW13 | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 | SW13 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(3,0) RC(0,0) RC(0,1) RC(0,2) RC(0,3) RC(0,4) RC(0,5) RC(0,6) RC(0,7) RC(0,8) RC(0,9) RC(0,10) RC(0,11) RC(3,11)
RC(1,0) RC(1,1) RC(1,2) RC(1,3) RC(1,4) RC(1,5) RC(1,6) RC(1,7) RC(1,8) RC(1,9) RC(1,10) RC(1,11)
RC(2,0) RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6) RC(2,7) RC(2,8) RC(2,9) RC(2,10) RC(2,11)
RC(3,3) RC(3,4) RC(3,5) RC(3,6) RC(3,7) RC(3,8)
>;
};
crkbd_transform: keymap_transform_1 {
compatible = "zmk,matrix-transform";
columns = <12>;
rows = <4>;
// | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 | SW1 |
// | SW7 | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 | SW7 |
// | SW13 | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 | SW13 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(0,0) RC(0,1) RC(0,2) RC(0,3) RC(0,4) RC(0,5) RC(0,6) RC(0,7) RC(0,8) RC(0,9) RC(0,10) RC(0,11)
RC(1,0) RC(1,1) RC(1,2) RC(1,3) RC(1,4) RC(1,5) RC(1,6) RC(1,7) RC(1,8) RC(1,9) RC(1,10) RC(1,11)
RC(2,0) RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6) RC(2,7) RC(2,8) RC(2,9) RC(2,10) RC(2,11)
RC(3,3) RC(3,4) RC(3,5) RC(3,6) RC(3,7) RC(3,8)
>;
};
five_column_transform: keymap_transform_2 {
compatible = "zmk,matrix-transform";
columns = <10>;
rows = <4>;
// | SW2 | SW3 | SW4 | SW5 | SW6 | | SW6 | SW5 | SW4 | SW3 | SW2 |
// | SW8 | SW9 | SW10 | SW11 | SW12 | | SW12 | SW11 | SW10 | SW9 | SW8 |
// | SW14 | SW15 | SW16 | SW17 | SW18 | | SW18 | SW17 | SW16 | SW15 | SW14 |
// | SW19 | SW20 | SW21 | | SW21 | SW20 | SW19 |
map = <
RC(0,1) RC(0,2) RC(0,3) RC(0,4) RC(0,5) RC(0,6) RC(0,7) RC(0,8) RC(0,9) RC(0,10)
RC(1,1) RC(1,2) RC(1,3) RC(1,4) RC(1,5) RC(1,6) RC(1,7) RC(1,8) RC(1,9) RC(1,10)
RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6) RC(2,7) RC(2,8) RC(2,9) RC(2,10)
RC(3,3) RC(3,4) RC(3,5) RC(3,6) RC(3,7) RC(3,8)
>;
};
kscan0: kscan {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
diode-direction = "col2row";
row-gpios
= <&pro_micro_d 4 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 5 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 6 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 7 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
;
};
// TODO: per-key RGB node(s)?
};
&pro_micro_i2c {
status = "okay";
oled: ssd1306@3c {
compatible = "solomon,ssd1306fb";
reg = <0x3c>;
label = "DISPLAY";
width = <128>;
height = <32>;
segment-offset = <0>;
page-offset = <0>;
display-offset = <0>;
multiplex-ratio = <31>;
segment-remap;
com-invdir;
com-sequential;
prechargep = <0x22>;
};
};

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@ -0,0 +1,74 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#define DEF 0
#define LWR 1
#define RSE 2
#define ADJ 3
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
// -----------------------------------------------------------------------------------------
// | GUI | ~ | Q | W | E | R | T | | Y | U | I | O | P | [ | GUI/] |
// | CTRL | A | S | D | F | G | | H | J | K | L | ; |CTRL/'|
// | LALT | Z | X | C | V | B | | N | M | , | . | / | RALT |
// | RSE | SPC | LWR | | LWR | BKSP | RSE |
bindings = <
&kp LWIN &kp GRAVE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT &mt RWIN RBKT
&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SCLN &mt RCTRL QUOT
&kp LALT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp BSLH
&lt RSE TAB &mt LSHFT SPC &lt LWR RET &lt LWR ESC &mt RSHFT BSPC &lt RSE DEL
>;
};
lower_layer {
// -----------------------------------------------------------------------------------------
// | | _ | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
// | + | ! | @ | # | $ | % | | ^ | & | * | ( | ) | - |
// | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
// | GUI | | SPC | | ENT | | ALT |
bindings = <
&trans &kp UNDER &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &mt RGUI F12
&mt LCTRL PLUS &kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp CRRT &kp AMPS &kp STAR &kp LPAR &kp RPAR &mt RCTRL MINUS
&mt LALT EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &trans
&lt ADJ TAB &trans &trans &trans &trans &lt ADJ DEL
>;
};
raise_layer {
// -----------------------------------------------------------------------------------------
// | | NMLK | / | 7 | 8 | 9 | - | | VOLU| HOME| PRSC| PGUP| SCLK| CLCK| |
// | CTRL | * | 4 | 5 | 6 | + | | MUT | LEFT| UP | RGHT| INS | APP |
// | | 0 | 1 | 2 | 3 | . | | VOLD| END | DOWN| PGDN| PAUS| |
// | | | ADJ | | ADJ | | |
bindings = <
&trans &kp KP_NUM &kp KP_SLASH &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp C_VOL_UP &kp HOME &kp PSCRN &kp PG_UP &kp SLCK &kp CAPS &trans
&mt LCTRL EQL &kp KP_MULTIPLY &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &kp C_MUTE &kp LEFT &kp UP &kp RIGHT &kp INS &mt RCTRL K_APP
&trans &kp KP_N0 &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_DOT &kp C_VOL_DN &kp END &kp DOWN &kp PG_DN &kp PAUS &trans
&trans &trans &lt ADJ RET &lt ADJ ESC &trans &trans
>;
};
adjust_layer {
// -----------------------------------------------------------------------------------------
// | RST | BLDR | | | | | | | | | | | | BLDR | RST |
// | BTCLR| BT0 | BT1 | BT2 | BT3 | BT4 | | BT4 | BT3 | BT2 | BT1 | BT0 | BTCLR|
// | | | | | | | | | | | | | |
// | | | | | | | |
bindings = <
&reset &bootloader &none &none &none &none &none &none &none &none &none &none &bootloader &reset
&bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_SEL 4 &bt BT_SEL 3 &bt BT_SEL 2 &bt BT_SEL 1 &bt BT_SEL 0 &bt BT_CLR
&none &none &none &none &none &none &none &none &none &none &none &none
&trans &none &trans &trans &none &trans
>;
};
};
};

View file

@ -0,0 +1,2 @@
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_CENTRAL=y

View file

@ -0,0 +1,18 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "jorne.dtsi"
&kscan0 {
col-gpios
= <&pro_micro_a 3 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 2 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 15 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 14 GPIO_ACTIVE_HIGH>
;
};

View file

@ -0,0 +1,2 @@
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_PERIPHERAL=y

View file

@ -0,0 +1,22 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "jorne.dtsi"
&default_transform {
col-offset = <6>;
};
&kscan0 {
col-gpios
= <&pro_micro_d 14 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 15 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 2 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 3 GPIO_ACTIVE_HIGH>
;
};

View file

@ -31,27 +31,27 @@
default_layer {
bindings = <
&kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&hm LGUI A &hm LALT S &hm LCTL D &hm LSFT F &kp G &kp H &hm RSFT J &hm RCTL K &hm RALT L &hm RGUI RET
&kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp CMMA &kp DOT
&kp LSFT &kp LGUI &kp LALT &lt NAV RET &lt NUM_SYM SPC &kp COLN &kp QUOT &kp FSLH
&kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&hm LGUI A &hm LALT S &hm LCTL D &hm LSFT F &kp G &kp H &hm RSFT J &hm RCTL K &hm RALT L &hm RGUI RET
&kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp CMMA &kp DOT
&kp LSFT &kp LGUI &kp LALT &lt NAV RET &lt NUM_SYM SPC &kp COLN &kp QUOT &kp FSLH
>;
};
num_sym {
bindings = <
&kp NUM_1 &kp NUM_2 &kp NUM_3 &kp NUM_4 &kp NUM_5 &kp NUM_6 &kp NUM_7 &kp NUM_8 &kp NUM_9 &kp NUM_0
&trans &trans &trans &trans &trans &trans &trans &trans &kp EQL &kp MINUS
&kp DEL &none &none &none &none &none &none &none &kp DOT
&bootloader &reset &none &trans &trans &kp RET &trans &kp FSLH
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&trans &trans &trans &trans &trans &trans &trans &trans &kp EQL &kp MINUS
&kp DEL &none &none &none &none &none &none &none &kp DOT
&bootloader &reset &none &trans &trans &kp RET &trans &kp FSLH
>;
};
nav {
bindings = <
&bt BT_CLR &bt BT_NXT &bt BT_PRV &none &none &none &none &kp UARW &none &kp BKSP
&trans &trans &trans &trans &none &none &kp LARW &kp DARW &kp RARW &none
&none &none &none &none &none &none &none &none &none
&none &none &none &trans &trans &kp RET &trans &kp FSLH
&bt BT_CLR &bt BT_NXT &bt BT_PRV &none &none &none &none &kp UARW &none &kp BKSP
&trans &trans &trans &trans &none &none &kp LARW &kp DARW &kp RARW &none
&none &none &none &none &none &none &none &none &none
&none &none &none &trans &trans &kp RET &trans &kp FSLH
>;
};
};

View file

@ -0,0 +1,16 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
if SHIELD_TIDBIT
config ZMK_KEYBOARD_NAME
default "TIDBIT_DEFAULT"
endif
if SHIELD_TIDBIT_19
config ZMK_KEYBOARD_NAME
default "TIDBIT_19"
endif

View file

@ -0,0 +1,8 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
config SHIELD_TIDBIT
def_bool $(shields_list_contains,tidbit_default)
config SHIELD_TIDBIT_19
def_bool $(shields_list_contains,tidbit_19keys)

View file

@ -0,0 +1,28 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
&spi1 {
compatible = "nordic,nrf-spim";
status = "okay";
mosi-pin = <9>;
// Unused pins, needed for SPI definition, but not used by the ws2812 driver itself.
sck-pin = <5>;
miso-pin = <7>;
led_strip: ws2812@0 {
compatible = "worldsemi,ws2812-spi";
label = "WS2812";
/* SPI */
reg = <0>; /* ignored, but necessary for SPI bindings */
spi-max-frequency = <4000000>;
/* WS2812 */
chain-length = <10>; /* number of LEDs */
spi-one-frame = <0x70>;
spi-zero-frame = <0x40>;
};
};

View file

@ -0,0 +1,11 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
# Enable Encoders
CONFIG_EC11=y
CONFIG_EC11_TRIGGER_GLOBAL_THREAD=y
# Enable underglow
CONFIG_ZMK_RGB_UNDERGLOW=y
# Use the STRIP config specific to the LEDs you're using
CONFIG_WS2812_STRIP=y

View file

@ -0,0 +1,97 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <dt-bindings/zmk/matrix-transform.h>
/ {
kscan0: kscan {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
diode-direction = "col2row";
row-gpios
= <&pro_micro_d 15 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 7 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 6 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 5 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_d 4 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
;
col-gpios
= <&pro_micro_a 3 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 2 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH>
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH>
;
};
default_transform: keymap_transform_0 {
compatible = "zmk,matrix-transform";
columns = <4>;
rows = <5>;
map = <
RC(0,1) RC(0,2) RC(0,3)
RC(1,0) RC(1,1) RC(1,2) RC(1,3)
RC(2,0) RC(2,1) RC(2,2) RC(2,3)
RC(3,0) RC(3,1) RC(3,2) RC(3,3)
RC(4,0) RC(4,1) RC(4,2) RC(4,3)
>;
};
encoder_1_top_row: encoder_1_top_row {
compatible = "alps,ec11";
label = "Top Row Encoder";
a-gpios = <&pro_micro_d 16 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro_d 14 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
status = "disabled";
};
encoder_1: encoder_1 {
compatible = "alps,ec11";
label = "Encoder 1";
a-gpios = <&pro_micro_d 14 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro_d 16 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
status = "disabled";
};
encoder_2: encoder_2 {
compatible = "alps,ec11";
label = "Encoder 2";
a-gpios = <&pro_micro_d 8 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro_d 9 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
status = "disabled";
};
encoder_3: encoder_3 {
compatible = "alps,ec11";
label = "Encoder 3";
a-gpios = <&pro_micro_d 3 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro_d 2 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
status = "disabled";
};
encoder_4: encoder_4 {
compatible = "alps,ec11";
label = "Encoder 4";
a-gpios = <&pro_micro_d 1 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <&pro_micro_d 0 (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
status = "disabled";
};
chosen {
zmk,kscan = &kscan0;
zmk,matrix_transform = &default_transform;
zmk,underglow = &led_strip;
};
};

View file

@ -0,0 +1,40 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/keys.h>
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
bindings = <
&kp KP_NUMLOCK &kp KP_ASTERISK &kp KP_MINUS
&kp KP_NUMBER_7 &kp KP_NUMBER_8 &kp KP_NUMBER_9 &kp KP_PLUS
&kp KP_NUMBER_4 &kp KP_NUMBER_5 &kp KP_NUMBER_6 &kp &none
&kp KP_NUMBER_1 &kp KP_NUMBER_2 &kp KP_NUMBER_3 &lt 1 KP_ENTER
&none &kp KP_NUMBER_0 &kp KP_DOT &none
>;
sensor-bindings = <&inc_dec_kp K_VOLUME_UP K_VOLUME_DOWN>;
};
func_layer {
bindings = <
&none &none &none
&none &bt BT_CLR_CMD &none &out OUT_TOG
&none &bt BT_NXT_CMD &none &out OUT_BLE
&reset &bt BT_PRV_CMD &none &out OUT_USB
&bootloader &bt BT_SEL_CMD &none &tog 0
>;
sensor-bindings = <&inc_dec_kp K_VOLUME_UP K_VOLUME_DOWN>;
};
};
};

View file

@ -0,0 +1,11 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "tidbit.dtsi"
&encoder_1_top_row {
status = "okay";
};

View file

@ -0,0 +1,41 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/rgb.h>
#include <dt-bindings/zmk/keys.h>
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
bindings = <
&tog 1 &kp KP_NUMLOCK &kp KP_SLASH
&kp KP_NUBMER_7 &kp KP_NUMBER_8 &kp KP_NUMBER_9 &kp KP_ASTERISK
&kp KP_NUMBER_4 &kp KP_NUMBER_5 &kp KP_NUMBER_6 &kp KP_MINUS
&kp KP_NUMBER_1 &kp KP_NUMBER_2 &kp KP_NUMBER_3 &kp KP_PLUS
&none &kp KP_NUMBER_0 &kp KP_DOT &kp KP_ENTER
>;
sensor-bindings = <&inc_dec_kp K_VOLUME_UP K_VOLUME_DOWN>;
};
func_layer {
bindings = <
&tog 0 &bootloader &reset
&none &bt BT_CLR_CMD &none &out OUT_TOG
&none &bt BT_NEXT_CMD &none &out OUT_BLE
&none &bt BT_PRV_CMD &none &out OUT_USB
&none &bt BT_SEL_CMD &none &none
>;
sensor-bindings = <&inc_dec_kp K_VOLUME_UP K_VOLUME_DOWN>;
};
};
};

View file

@ -0,0 +1,11 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include "tidbit.dtsi"
&encoder_4 {
status = "okay";
};

View file

@ -5,6 +5,8 @@
# * single overlay,
# * or per board/shield.
cmake_minimum_required(VERSION 3.15)
get_property(cached_user_config_value CACHE ZMK_CONFIG PROPERTY VALUE)
set(user_config_cli_argument ${cached_user_config_value}) # Either new or old

View file

@ -1,3 +1,6 @@
# Copyright (c) 2020 The ZMK Contributors
# SPDX-License-Identifier: MIT
config ZMK_KSCAN_GPIO_DRIVER
bool "Enable GPIO kscan driver to simulate key presses"
default y

View file

@ -0,0 +1,3 @@
build:
cmake: zephyr
kconfig: zephyr/Kconfig

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
bt: behavior_bluetooth {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
ext_power: behavior_ext_power {

View file

@ -1,3 +1,8 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
lt: behavior_layer_tap {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
mt: behavior_mod_tap {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
mo: behavior_momentary_layer {

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2020 Pete Johanson
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
out: behavior_outputs {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <dt-bindings/zmk/reset.h>
/ {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
rgb_ug: behavior_rgb_underglow {

View file

@ -1,3 +1,8 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {

View file

@ -1,3 +1,9 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
/ {
behaviors {
trans: behavior_transparent {

View file

@ -15,7 +15,7 @@
#define COLLECTION_REPORT 0x03
#define ZMK_HID_KEYPAD_NKRO_SIZE 6
#define ZMK_HID_KEYBOARD_NKRO_SIZE 6
#define ZMK_HID_CONSUMER_NKRO_SIZE 6
@ -37,10 +37,10 @@ static const u8_t zmk_hid_report_desc[] = {
HID_USAGE_KEY,
/* USAGE_MINIMUM (Keyboard LeftControl) */
HID_LI_USAGE_MIN(1),
0xE0,
HID_USAGE_KEY_KEYBOARD_LEFTCONTROL,
/* USAGE_MAXIMUM (Keyboard Right GUI) */
HID_LI_USAGE_MAX(1),
0xE7,
HID_USAGE_KEY_KEYBOARD_RIGHT_GUI,
/* LOGICAL_MINIMUM (0) */
HID_GI_LOGICAL_MIN(1),
0x00,
@ -89,9 +89,9 @@ static const u8_t zmk_hid_report_desc[] = {
/* REPORT_SIZE (1) */
HID_GI_REPORT_SIZE,
0x08,
/* REPORT_COUNT (ZMK_HID_KEYPAD_NKRO_SIZE) */
/* REPORT_COUNT (ZMK_HID_KEYBOARD_NKRO_SIZE) */
HID_GI_REPORT_COUNT,
ZMK_HID_KEYPAD_NKRO_SIZE,
ZMK_HID_KEYBOARD_NKRO_SIZE,
/* INPUT (Data,Ary,Abs) */
HID_MI_INPUT,
0x00,
@ -146,15 +146,15 @@ static const u8_t zmk_hid_report_desc[] = {
// u8_t keys[6];
// } __packed;
struct zmk_hid_keypad_report_body {
struct zmk_hid_keyboard_report_body {
zmk_mod_flags modifiers;
u8_t _reserved;
u8_t keys[ZMK_HID_KEYPAD_NKRO_SIZE];
u8_t keys[ZMK_HID_KEYBOARD_NKRO_SIZE];
} __packed;
struct zmk_hid_keypad_report {
struct zmk_hid_keyboard_report {
u8_t report_id;
struct zmk_hid_keypad_report_body body;
struct zmk_hid_keyboard_report_body body;
} __packed;
struct zmk_hid_consumer_report_body {
@ -170,13 +170,13 @@ int zmk_hid_register_mod(zmk_mod modifier);
int zmk_hid_unregister_mod(zmk_mod modifier);
int zmk_hid_implicit_modifiers_press(zmk_mod_flags implicit_modifiers);
int zmk_hid_implicit_modifiers_release();
int zmk_hid_keypad_press(zmk_key key);
int zmk_hid_keypad_release(zmk_key key);
void zmk_hid_keypad_clear();
int zmk_hid_keyboard_press(zmk_key key);
int zmk_hid_keyboard_release(zmk_key key);
void zmk_hid_keyboard_clear();
int zmk_hid_consumer_press(zmk_key key);
int zmk_hid_consumer_release(zmk_key key);
void zmk_hid_consumer_clear();
struct zmk_hid_keypad_report *zmk_hid_get_keypad_report();
struct zmk_hid_keyboard_report *zmk_hid_get_keyboard_report();
struct zmk_hid_consumer_report *zmk_hid_get_consumer_report();

View file

@ -11,5 +11,5 @@
int zmk_hog_init();
int zmk_hog_send_keypad_report(struct zmk_hid_keypad_report_body *body);
int zmk_hog_send_keyboard_report(struct zmk_hid_keyboard_report_body *body);
int zmk_hog_send_consumer_report(struct zmk_hid_consumer_report_body *body);

View file

@ -0,0 +1,9 @@
# Copyright (c) 2020, ZMK Contributors
# SPDX-License-Identifier: MIT
west-commands:
- file: scripts/west_commands/test.py
commands:
- name: test
class: Test
help: run zmk testsuite

View file

@ -0,0 +1,33 @@
# Copyright (c) 2020 The ZMK Contributors
#
# SPDX-License-Identifier: MIT
'''Test runner for ZMK.'''
import os
from textwrap import dedent # just for nicer code indentation
from west.commands import WestCommand
from west import log # use this for user output
class Test(WestCommand):
def __init__(self):
super().__init__(
'test', # gets stored as self.name
'run zmk testsuite', # self.help
# self.description:
dedent('''Run the zmk testsuite.'''))
def do_add_parser(self, parser_adder):
parser = parser_adder.add_parser(self.name,
help=self.help,
description=self.description)
parser.add_argument('test_path', default="all",
help='The path to the test. Defaults to "all".', nargs="?")
return parser # gets stored as self.parser
def do_run(self, args, unknown_args):
# the run-test script assumes the app directory is the current dir.
os.chdir(f'{self.topdir}/app')
exit(os.system(f'{self.topdir}/app/run-test.sh {args.test_path}'))

View file

@ -53,13 +53,13 @@ int zmk_endpoints_toggle() {
return zmk_endpoints_select(new_endpoint);
}
static int send_keypad_report() {
struct zmk_hid_keypad_report *keypad_report = zmk_hid_get_keypad_report();
static int send_keyboard_report() {
struct zmk_hid_keyboard_report *keyboard_report = zmk_hid_get_keyboard_report();
switch (current_endpoint) {
#if IS_ENABLED(CONFIG_ZMK_USB)
case ZMK_ENDPOINT_USB: {
int err = zmk_usb_hid_send_report((u8_t *)keypad_report, sizeof(*keypad_report));
int err = zmk_usb_hid_send_report((u8_t *)keyboard_report, sizeof(*keyboard_report));
if (err) {
LOG_ERR("FAILED TO SEND OVER USB: %d", err);
}
@ -69,7 +69,7 @@ static int send_keypad_report() {
#if IS_ENABLED(CONFIG_ZMK_BLE)
case ZMK_ENDPOINT_BLE: {
int err = zmk_hog_send_keypad_report(&keypad_report->body);
int err = zmk_hog_send_keyboard_report(&keyboard_report->body);
if (err) {
LOG_ERR("FAILED TO SEND OVER HOG: %d", err);
}
@ -118,7 +118,7 @@ int zmk_endpoints_send_report(u8_t usage_page) {
LOG_DBG("usage page 0x%02X", usage_page);
switch (usage_page) {
case HID_USAGE_KEY:
return send_keypad_report();
return send_keyboard_report();
case HID_USAGE_CONSUMER:
return send_consumer_report();
default:
@ -207,7 +207,7 @@ static enum zmk_endpoint get_selected_endpoint() {
}
static void disconnect_current_endpoint() {
zmk_hid_keypad_clear();
zmk_hid_keyboard_clear();
zmk_hid_consumer_clear();
zmk_endpoints_send_report(HID_USAGE_KEY);

View file

@ -10,7 +10,7 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#include <zmk/hid.h>
#include <dt-bindings/zmk/modifiers.h>
static struct zmk_hid_keypad_report kp_report = {
static struct zmk_hid_keyboard_report kp_report = {
.report_id = 1, .body = {.modifiers = 0, ._reserved = 0, .keys = {0}}};
static struct zmk_hid_consumer_report consumer_report = {.report_id = 2, .body = {.keys = {0}}};
@ -49,8 +49,8 @@ int zmk_hid_unregister_mod(zmk_mod modifier) {
return 0;
}
#define TOGGLE_KEYPAD(match, val) \
for (int idx = 0; idx < ZMK_HID_KEYPAD_NKRO_SIZE; idx++) { \
#define TOGGLE_KEYBOARD(match, val) \
for (int idx = 0; idx < ZMK_HID_KEYBOARD_NKRO_SIZE; idx++) { \
if (kp_report.body.keys[idx] != match) { \
continue; \
} \
@ -77,23 +77,23 @@ int zmk_hid_implicit_modifiers_release() {
return 0;
}
int zmk_hid_keypad_press(zmk_key code) {
int zmk_hid_keyboard_press(zmk_key code) {
if (code >= HID_USAGE_KEY_KEYBOARD_LEFTCONTROL && code <= HID_USAGE_KEY_KEYBOARD_RIGHT_GUI) {
return zmk_hid_register_mod(code - HID_USAGE_KEY_KEYBOARD_LEFTCONTROL);
}
TOGGLE_KEYPAD(0U, code);
TOGGLE_KEYBOARD(0U, code);
return 0;
};
int zmk_hid_keypad_release(zmk_key code) {
int zmk_hid_keyboard_release(zmk_key code) {
if (code >= HID_USAGE_KEY_KEYBOARD_LEFTCONTROL && code <= HID_USAGE_KEY_KEYBOARD_RIGHT_GUI) {
return zmk_hid_unregister_mod(code - HID_USAGE_KEY_KEYBOARD_LEFTCONTROL);
}
TOGGLE_KEYPAD(code, 0U);
TOGGLE_KEYBOARD(code, 0U);
return 0;
};
void zmk_hid_keypad_clear() { memset(&kp_report.body, 0, sizeof(kp_report.body)); }
void zmk_hid_keyboard_clear() { memset(&kp_report.body, 0, sizeof(kp_report.body)); }
int zmk_hid_consumer_press(zmk_key code) {
TOGGLE_CONSUMER(0U, code);
@ -107,7 +107,7 @@ int zmk_hid_consumer_release(zmk_key code) {
void zmk_hid_consumer_clear() { memset(&consumer_report.body, 0, sizeof(consumer_report.body)); }
struct zmk_hid_keypad_report *zmk_hid_get_keypad_report() {
struct zmk_hid_keyboard_report *zmk_hid_get_keyboard_report() {
return &kp_report;
}

View file

@ -23,7 +23,7 @@ static int hid_listener_keycode_pressed(u8_t usage_page, u32_t keycode,
implicit_modifiers);
switch (usage_page) {
case HID_USAGE_KEY:
err = zmk_hid_keypad_press(keycode);
err = zmk_hid_keyboard_press(keycode);
if (err) {
LOG_ERR("Unable to press keycode");
return err;
@ -48,7 +48,7 @@ static int hid_listener_keycode_released(u8_t usage_page, u32_t keycode,
implicit_modifiers);
switch (usage_page) {
case HID_USAGE_KEY:
err = zmk_hid_keypad_release(keycode);
err = zmk_hid_keyboard_release(keycode);
if (err) {
LOG_ERR("Unable to release keycode");
return err;

View file

@ -79,9 +79,9 @@ static ssize_t read_hids_report_map(struct bt_conn *conn, const struct bt_gatt_a
static ssize_t read_hids_input_report(struct bt_conn *conn, const struct bt_gatt_attr *attr,
void *buf, u16_t len, u16_t offset) {
struct zmk_hid_keypad_report_body *report_body = &zmk_hid_get_keypad_report()->body;
struct zmk_hid_keyboard_report_body *report_body = &zmk_hid_get_keyboard_report()->body;
return bt_gatt_attr_read(conn, attr, buf, len, offset, report_body,
sizeof(struct zmk_hid_keypad_report_body));
sizeof(struct zmk_hid_keyboard_report_body));
}
static ssize_t read_hids_consumer_input_report(struct bt_conn *conn,
@ -156,7 +156,7 @@ struct bt_conn *destination_connection() {
return conn;
}
int zmk_hog_send_keypad_report(struct zmk_hid_keypad_report_body *report) {
int zmk_hog_send_keyboard_report(struct zmk_hid_keyboard_report_body *report) {
struct bt_conn *conn = destination_connection();
if (conn == NULL) {
return -ENOTCONN;
@ -164,8 +164,8 @@ int zmk_hog_send_keypad_report(struct zmk_hid_keypad_report_body *report) {
LOG_DBG("Sending to NULL? %s", conn == NULL ? "yes" : "no");
int err =
bt_gatt_notify(conn, &hog_svc.attrs[5], report, sizeof(struct zmk_hid_keypad_report_body));
int err = bt_gatt_notify(conn, &hog_svc.attrs[5], report,
sizeof(struct zmk_hid_keyboard_report_body));
bt_conn_unref(conn);
return err;
};

View file

@ -130,14 +130,12 @@ int zmk_keymap_apply_position_state(int layer, u32_t position, bool pressed, s64
}
int zmk_keymap_position_state_changed(u32_t position, bool pressed, s64_t timestamp) {
if (pressed) {
zmk_keymap_active_behavior_layer[position] = zmk_keymap_layer_state;
}
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= zmk_keymap_layer_default; layer--) {
u32_t layer_state =
pressed ? zmk_keymap_layer_state : zmk_keymap_active_behavior_layer[position];
if (is_active_layer(layer, layer_state)) {
if (is_active_layer(layer, zmk_keymap_active_behavior_layer[position])) {
int ret = zmk_keymap_apply_position_state(layer, position, pressed, timestamp);
zmk_keymap_active_behavior_layer[position] = zmk_keymap_layer_state;
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;

View file

@ -0,0 +1,2 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p

View file

@ -0,0 +1,4 @@
mo_pressed: position 1 layer 1
kp_pressed: usage_page 0x07 keycode 0x06 mods 0x00
kp_released: usage_page 0x07 keycode 0x06 mods 0x00
mo_released: position 1 layer 1

View file

@ -0,0 +1,32 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
#include "../behavior_keymap.dtsi"
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&kp B &mo 1
&none &none>;
};
layer_1 {
bindings = <
&kp C &trans
&none &none>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

View file

@ -0,0 +1,2 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p

View file

@ -0,0 +1,4 @@
kp_pressed: usage_page 0x07 keycode 0x05 mods 0x00
mo_pressed: position 1 layer 1
kp_released: usage_page 0x07 keycode 0x05 mods 0x00
mo_released: position 1 layer 1

View file

@ -0,0 +1,32 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
#include "../behavior_keymap.dtsi"
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&kp B &mo 1
&none &none>;
};
layer_1 {
bindings = <
&kp C &none
&none &none>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

View file

@ -0,0 +1,3 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*keymap_position_state_changed/kp_st/p

View file

@ -0,0 +1,2 @@
mo_pressed: position 1 layer 1
mo_released: position 1 layer 1

View file

@ -0,0 +1,33 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/*
this test verifies that the correct key is released when a layer is enabled "on top"
and the original key is "covered".
*/
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&trans &mo 1
&trans &trans>;
};
layer_1 {
bindings = <
&trans &kp A
&trans &trans>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

View file

@ -0,0 +1,3 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*keymap_position_state_changed/kp_st/p

View file

@ -0,0 +1,6 @@
mo_pressed: position 1 layer 1
mo_pressed: position 0 layer 2
kp_pressed: usage_page 0x07 keycode 0x05 mods 0x00
kp_released: usage_page 0x07 keycode 0x05 mods 0x00
mo_released: position 0 layer 2
mo_released: position 1 layer 1

View file

@ -0,0 +1,39 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&none &mo 1
&none &none>;
};
layer_1 {
bindings = <
&mo 2 &none
&none &none>;
};
layer_2 {
bindings = <
&none &none
&kp B &none>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

View file

@ -0,0 +1,3 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*keymap_position_state_changed/kp_st/p

View file

@ -0,0 +1,6 @@
mo_pressed: position 1 layer 1
mo_pressed: position 0 layer 2
kp_pressed: usage_page 0x07 keycode 0x05 mods 0x00
mo_released: position 1 layer 1
mo_released: position 0 layer 2
kp_released: usage_page 0x07 keycode 0x05 mods 0x00

View file

@ -0,0 +1,39 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&none &mo 1
&none &none>;
};
layer_1 {
bindings = <
&mo 2 &none
&none &none>;
};
layer_2 {
bindings = <
&none &none
&kp B &none>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(1,0,10)
>;
};

View file

@ -10,19 +10,13 @@
default_layer {
bindings = <
&kp B &mo 1
&kp D &kp G>;
&trans &trans>;
};
lower_layer {
layer_1 {
bindings = <
&kp C_NEXT &trans
&kp L &kp J>;
};
raise_layer {
bindings = <
&kp W &kp U
&kp X &kp M>;
&trans &trans>;
};
};
};

View file

@ -37,4 +37,4 @@ manifest:
remote: microsoft
path: tools/uf2
self:
path: zmk
west-commands: scripts/west-commands.yml

View file

@ -15,13 +15,13 @@ With interest and Discord activity growing, it seemed important to lay out the p
There's been lots of various activity in ZMK land!
- [Nicell](https://github.com/Nicell) (nice!nano creator) contributed initial [RGB Underglow](/docs/feature/underglow) ([#64](https://github.com/zmkfirmware/zmk/pull/64)) support to ZMK.
- [Nicell](https://github.com/Nicell) (nice!nano creator) contributed initial [RGB Underglow](/docs/features/underglow) ([#64](https://github.com/zmkfirmware/zmk/pull/64)) support to ZMK.
- Tons of [documentation](/docs) work.
- Refactoring ([#73](https://github.com/zmkfirmware/zmk/pull/73), [#74](https://github.com/zmkfirmware/zmk/pull/74)) of [keymaps](/docs/feature/keymaps) to make them simpler for users.
- Refactoring ([#73](https://github.com/zmkfirmware/zmk/pull/73), [#74](https://github.com/zmkfirmware/zmk/pull/74)) of [keymaps](/docs/features/keymaps) to make them simpler for users.
- Mod-Tap Behavior (docs coming!) is much improved ([#69](https://github.com/zmkfirmware/zmk/pull/69)) and usable now.
- An initial [`setup.sh`](http://localhost:3000/docs/user-setup#user-config-setup-script) script was created, allowing users to quickly bootstrap a "user config" setup and push it to GitHub, where GitHub Actions will build the firmware for you.
- Corne shield ([#80](https://github.com/zmkfirmware/zmk/pull/80)) shield definition was added.
- Initial [encoder](/docs/feature/encoders) support ([#61](https://github.com/zmkfirmware/zmk/pull/61)) was added.
- Initial [encoder](/docs/features/encoders) support ([#61](https://github.com/zmkfirmware/zmk/pull/61)) was added.
## Bugs and Showstoppers

View file

@ -16,16 +16,16 @@ Hacktoberfest activity, and a current open call for community feedback on a ZMK
So much going on in ZMK!
- Added a new generic [Hold Tap behavior](https://zmkfirmware.dev/docs/behavior/hold-tap)
- Added a new generic [Hold Tap behavior](https://zmkfirmware.dev/docs/behaviors/hold-tap)
in [#146](https://github.com/zmkfirmware/zmk/pull/146) which now powers mod-tap, layer-tap, etc. - [okke-formsma]
- [BLE profile/connection management](https://zmkfirmware.dev/docs/behavior/bluetooth)
- [BLE profile/connection management](https://zmkfirmware.dev/docs/behaviors/bluetooth)
in [#133](https://github.com/zmkfirmware/zmk/pull/133) - [petejohanson]
- Integration tests were added to automate testing of behaviors in [#131](https://github.com/zmkfirmware/zmk/pull/131) by [BrainWart] & [petejohanson]
- [Toggle layer behavior](https://zmkfirmware.dev/docs/behavior/layers#toggle-layer), e.g. `&tog LOWER`, in
- [Toggle layer behavior](https://zmkfirmware.dev/docs/behaviors/layers#toggle-layer), e.g. `&tog LOWER`, in
[#98](https://github.com/zmkfirmware/zmk/pull/98) - [BrainWart]
- Key fix for dropped press/release over HID [#93](https://github.com/zmkfirmware/zmk/pull/93)/[#96](https://github.com/zmkfirmware/zmk/pull/96) - [careyk007](https://github.com/careyk007) & [petejohanson]
- Code formatting standardized using `clang-format` in [#183](https://github.com/zmkfirmware/zmk/pull/183) - [petejohanson]
- [Bootloader reset behavior](https://zmkfirmware.dev/docs/behavior/reset#bootloader-reset), e.g. `&bootloader`, in [#116](https://github.com/zmkfirmware/zmk/pull/116) - [petejohanson]
- [Bootloader reset behavior](https://zmkfirmware.dev/docs/behaviors/reset#bootloader-reset), e.g. `&bootloader`, in [#116](https://github.com/zmkfirmware/zmk/pull/116) - [petejohanson]
- Various bug fixes and documentation
## New Shields

View file

@ -67,7 +67,7 @@ With this change, you can add
&ext_power EP_TOG
```
to toggle (on/off) the power to external hardware like RGB underglow or OLEDs. Check out the [external power control](/docs/behavior/power#external-power-control) docs for more info.
to toggle (on/off) the power to external hardware like RGB underglow or OLEDs. Check out the [external power control](/docs/behaviors/power#external-power-control) docs for more info.
#### Deep Sleep
@ -78,7 +78,7 @@ included some automatic power savings by switching to PORT events on the nRF52 c
#### Output Selection
[joelspadin] added [output selection](/docs/behavior/outputs) to allow selecting whether to send output over USB or BLE if both are connected. This should now help avoid having "double keypresses" when your keyboard is plugged into a host.
[joelspadin] added [output selection](/docs/behaviors/outputs) to allow selecting whether to send output over USB or BLE if both are connected. This should now help avoid having "double keypresses" when your keyboard is plugged into a host.
#### Bootloader Corruption Fix

View file

@ -0,0 +1,76 @@
---
title: Bluetooth Behavior
sidebar_label: Bluetooth
---
## Summary
The bluetooth behavior allows management of various settings and states related to the bluetooth connection(s)
between the keyboard and the host. By default, ZMK supports five "profiles" for selecting which bonded host
computer/laptop/keyboard should receive the keyboard input; many of the commands here operation on those profiles.
## Bluetooth Command Defines
Bluetooth command defines are provided through the [`dt-bindings/zmk/bt.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/bt.h) header,
which is added at the top of the keymap file:
```
#include <dt-bindings/zmk/bt.h>
```
This will allow you to reference the actions defined in this header such as `BT_CLR_CMD`.
Here is a table describing the command for each define:
| Define | Action |
| ------------ | ---------------------------------------------------------------------------------------------- |
| `BT_CLR_CMD` | Clear bond information between the keyboard and host for the selected profile. |
| `BT_NXT_CMD` | Switch to the next profile, cycling through to the first one when the end is reached. |
| `BT_PRV_CMD` | Switch to the previous profile, cycling through to the last one when the beginning is reached. |
| `BT_SEL_CMD` | Select the 0-indexed profile by number. |
Because at least one bluetooth commands takes an additional parameter, it is recommended to use
the following aliases in your keymap to avoid having to specify an ignored second parameter:
| Define | Action |
| -------- | -------------------------------------------------------------------------------- |
| `BT_CLR` | Alias for `BT_CLR_CMD 0` to clear the current profile's bond to the current host |
| `BT_NXT` | Alias for `BT_NXT_CMD 0` to select the next profile |
| `BT_PRV` | Alias for `BT_PRV_CMD 0` to select the previous profile |
| `BT_SEL` | Alias for `BT_SEL_CMD` to select the given profile, e.g. `&bt BT_SEL 1` |
## Bluetooth Behavior
The bluetooth behavior completes an bluetooth action given on press.
### Behavior Binding
- Reference: `&bt`
- Parameter #1: The bluetooth command define, e.g. `BT_CLR_CMD`
- Parameter #2: (Reserved for future bluetooth command types)
### Examples
1. Behavior binding to clear the paired host for the selected profile:
```
&bt BT_CLR
```
1. Behavior binding to select the next profile:
```
&bt BT_NXT
```
1. Behavior binding to select the previous profile:
```
&bt BT_PRV
```
1. Behavior binding to select the 2nd profile (passed parameters are [zero based](https://en.wikipedia.org/wiki/Zero-based_numbering)):
```
&bt BT_SEL 1
```

View file

@ -0,0 +1,75 @@
---
title: Hold-Tap Behavior
sidebar_label: Hold-Tap
---
## Summary
Hold-tap is the basis for other behaviors such as layer-tap and mod-tap.
Simply put, the hold-tap key will output the 'hold' behavior if it's held for a while, and output the 'tap' behavior when it's tapped quickly.
### Hold-Tap
The `tapping_term_ms` parameter decides between a 'tap' and a 'hold'.
![Simple behavior](../assets/hold-tap/case1_2.png)
By default, the hold-tap is configured to also select the 'hold' functionality if another key is tapped while it's active:
![Hold preferred behavior](../assets/hold-tap/case1_2.png)
We call this the 'hold-preferred' flavor of hold-taps. While this flavor may work very well for a ctrl/escape key, it's not very well suited for home-row mods or layer-taps. That's why there are two more flavors to choose from: 'tap-preferred' and 'balanced'.
#### Flavors
- The 'hold-preferred' flavor triggers the hold behavior when the tapping_term_ms has expired or another key is pressed.
- The 'balanced' flavor will trigger the hold behavior when the tapping_term_ms has expired or another key is pressed and released.
- The 'tap-preferred' flavor triggers the hold behavior when the tapping_term_ms has expired. It triggers the tap behavior when another key is pressed.
When the hold-tap key is released and the hold behavior has not been triggered, the tap behavior will trigger.
![Hold-tap comparison](../assets/hold-tap/comparison.png)
### Basic usage
For basic usage, please see [mod-tap](./mod-tap.md) and [layer-tap](./layers.md) pages.
### Advanced Configuration
This example configures a hold-tap that works well for homerow mods:
```
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
/ {
behaviors {
hm: homerow_mods {
compatible = "zmk,behavior-hold-tap";
label = "HOMEROW_MODS";
#binding-cells = <2>;
tapping_term_ms = <150>;
flavor = "tap-preferred";
bindings = <&kp>, <&kp>;
};
};
keymap {
compatible = "zmk,keymap";
default_layer {
bindings = <
&hm LCTRL A &hm LGUI S &hm LALT D &hm LSHFT F
>;
};
};
};
```
If this config does not work for you, try the flavor "balanced" with a medium tapping_term_ms such as 200ms.
#### Comparison to QMK
The hold-preferred flavor works similar to the `HOLD_ON_OTHER_KEY_PRESS` setting in QMK. The 'balanced' flavor is similar to the `PERMISSIVE_HOLD` setting, and the `tap-preferred` flavor is similar to `IGNORE_MOD_TAP_INTERRUPT`.

View file

@ -0,0 +1,54 @@
---
title: Key Press Behaviors
sidebar_label: Key Press
---
## Summary
The most basic of behaviors, is the ability to send certain keycode presses and releases in response to activating
a certain key.
The categories of supported codes are:
- [Keyboard & Keypad](../codes/keyboard-keypad)
- [Editing](../codes/editing)
- [Media](../codes/media)
- [Applications](../codes/applications)
- [Input Assist](../codes/input-assist)
- [Power](../codes/power)
Please visit the [codes](../codes) section for a comprehensive list.
For advanced users, user-defined HID usages are also supported but must be encoded, please see [`dt-bindings/zmk/keys.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/keys.h) for further insight.
## Keycode Defines
To make it easier to encode the HID keycode numeric values, most keymaps include
the [`dt-bindings/zmk/keys.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/keys.h) header
provided by ZMK near the top:
```
#include <dt-bindings/zmk/keys.h>
```
Doing so makes a set of defines such as `A`, `N1`, etc. available for use with these behaviors
### Improperly defined keymap - `dtlib.DTError: <board>.dts.pre.tmp:<line number>`
When compiling firmware from a keymap, it may be common to encounter an error in the form of a`dtlib.DTError: <board>.dts.pre.tmp:<line number>`.
For instructions to resolve such an error, click [here](../troubleshooting###Improperly-defined-keymap)
## Key Press
The "key press" behavior sends standard keycodes on press/release.
### Behavior Binding
- Reference: `&kp`
- Parameter: The keycode usage ID from the usage page, e.g. `4` or `A`
Example:
```
&kp A
```

View file

@ -0,0 +1,110 @@
---
title: Layer Behaviors
sidebar_label: Layers
---
## Summary
Often, you may want a certain key position to alter which layers are enabled, change the default layer, etc.
Some of those behaviors are still in the works; the ones that are working now are documented here.
## Defines To Refer To Layers
When working with layers, you may have several different key positions with bindings that enable/disable those layers.
To make it easier to refer to those layers in your key bindings, and to change which layers are where later, you can
add a set of `#define`s at the top of your keymap file, and use those layer in your keymap.
For example, if you have three layers, you can add the following to the top of your keymap:
```
#define DEFAULT 0
#define LOWER 1
#define RAISE 2
```
This allows you to use those defines, e.g. `LOWER` later in your keymap.
## Momentary Layer
The "momentary layer" behavior enables a layer while a certain key is pressed. Immediately upon
activation of the key, the layer is enabled, and immediately open release of the key, the layer is disabled
again.
### Behavior Binding
- Reference: `&mo`
- Parameter: The layer number to enable/disable, e.g. `1`
Example:
```
&mo LOWER
```
## Layer-tap
The "layer-tap" behavior enables a layer when a key is held, and output another key when the key is only tapped for a short time. For more information on the inner workings of layer-tap, see [hold-tap](./hold-tap.md).
### Behavior Binding
- Reference: `&lt`
- Parameter: The layer number to enable when held, e.g. `1`
- Parameter: The keycode to send when tapped, e.g. `A`
Example:
```
&lt LOWER SPACE
```
## Toggle Layer
The "toggle layer" behavior enables a layer until the layer is manually disabled.
### Behavior Binding
- Reference: `&tog`
- Parameter: The layer number to enable/disable, e.g. `1`
Example:
```
&tog LOWER
```
"Toggle layer" for a :
```
#define DEFAULT 0
#define NAVI 1
#define NONE 0
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
bindings = <
&tog NAVI &kp KP_DIVIDE &kp KP_MULTIPLY &kp KP_MINUS
&kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp KP_PLUS
&kp NUMBER_4 &kp NUMBER_5 &kp NUMBER_6 &kp KP_PLUS
&kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp RETURN
&kp NUMBER_0 &kp NUMBER_0 &kp DOT &kp RETURN
>;
};
nav_layer {
bindings = <
&tog NAVI &kp KP_DIVIDE &kp KP_MULTIPLY &kp KP_MINUS
&kp HOME &kp UP &kp PAGE_UP &kp KP_PLUS
&kp LEFT &none &kp RIGHT &kp KP_PLUS
&kp END &kp DOWN &kp PAGE_DOWN &kp RETURN
&kp INSERT &kp INSERT &kp DEL &kp RETURN
>;
};
};
};
```
It is possible to use "toggle layer" to have keys that raise and lower the layers as well.

View file

@ -0,0 +1,51 @@
---
title: Lighting Behavior
sidebar_label: Lighting
---
## Summary
Lighting is often used for either aesthetics or for the practical purposes of lighting up keys in the dark.
Currently ZMK supports RGB underglow, which can be changed and configured using its behavior.
## RGB Action Defines
RGB actions defines are provided through the [`dt-bindings/zmk/rgb.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/rgb.h) header,
which is added at the top of the keymap file:
```
#include <dt-bindings/zmk/rgb.h>
```
This will allow you to reference the actions defined in this header such as `RGB_TOG`.
Here is a table describing the action for each define:
| Define | Action |
| --------- | --------------------------------------------------------- |
| `RGB_TOG` | Toggles the RGB feature on and off |
| `RGB_HUI` | Increases the hue of the RGB feature |
| `RGB_HUD` | Decreases the hue of the RGB feature |
| `RGB_SAI` | Increases the saturation of the RGB feature |
| `RGB_SAD` | Decreases the saturation of the RGB feature |
| `RGB_BRI` | Increases the brightness of the RGB feature |
| `RGB_BRD` | Decreases the brightness of the RGB feature |
| `RGB_SPI` | Increases the speed of the RGB feature effect's animation |
| `RGB_SPD` | Decreases the speed of the RGB feature effect's animation |
| `RGB_EFF` | Cycles the RGB feature's effect forwards |
| `RGB_EFR` | Cycles the RGB feature's effect reverse |
## RGB Underglow
The "RGB underglow" behavior completes an RGB action given on press.
### Behavior Binding
- Reference: `&rgb_ug`
- Parameter: The RGB action define, e.g. `RGB_TOG` or `RGB_BRI`
Example:
```
&rgb_ug RGB_TOG
```

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@ -0,0 +1,42 @@
---
title: Miscellaneous Behaviors
sidebar_label: Miscellaneous
---
## Summary
There are a few miscellaneous behaviors that are helpful when working with layers in keymaps,
in particular, with handling what happens in higher layers, and if events are passed to
the next layer or not
## Transparent
The transparent behavior simply ignores key position presses/releases, so they will be
passed down to the next active layer in the stack.
### Behavior Binding
- Reference: `&trans`
- Parameters: None
Example:
```
&trans
```
## None
The none behavior simply swallows and stops key position presses/releases, so they will **not**
be passed down to the next active layer in the stack.
### Behavior Binding
- Reference: `&none`
- Parameters: None
Example:
```
&none
```

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@ -0,0 +1,42 @@
---
title: Mod-Tap Behavior
sidebar_label: Mod-Tap
---
## Summary
The Mod-Tap sends a different keypress, if it's tapped or held. When you tap the key shortly, the first keycode is sent. If you hold the key for longer than 200ms, the second keycode is sent.
If you press another key within the 200ms, the 'mod' behavior is also activated.
## Mod-Tap
The Mod-Tap behavior either acts as a held modifier, or as a tapped keycode.
### Behavior Binding
- Reference: `&mt`
- Parameter #1: The keycode to be sent when activating as a modifier, e.g. `LSHFT`
- Parameter #2: The keycode to sent when used as a tap, e.g. `A`, `B`.
Example:
```
&mt LSHFT A
```
### Configuration
You can configure a different tapping term in your keymap:
```
&mt {
tapping_term_ms = <400>;
};
/ {
keymap {
...
}
}
```

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@ -0,0 +1,59 @@
---
title: Output Selection Behavior
sidebar_label: Output Selection
---
## Summary
The output behavior allows selecting whether keyboard output is sent to the
USB or bluetooth connection when both are connected. This allows connecting a
keyboard to USB for power but outputting to a different device over bluetooth.
By default, output is sent to USB when both USB and BLE are connected.
Once you select a different output, it will be remembered until you change it again.
## Output Command Defines
Output command defines are provided through the [`dt-bindings/zmk/outputs.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/outputs.h)
header, which is added at the top of the keymap file:
```
#include <dt-bindings/zmk/outputs.h>
```
This allows you to reference the actions defined in this header:
| Define | Action |
| --------- | ----------------------------------------------- |
| `OUT_USB` | Prefer sending to USB |
| `OUT_BLE` | Prefer sending to the current bluetooth profile |
| `OUT_TOG` | Toggle between USB and BLE |
## Output Selection Behavior
The output selection behavior changes the preferred output on press.
### Behavior Binding
- Reference: `&out`
- Parameter #1: Command, e.g. `OUT_BLE`
### Examples
1. Behavior binding to prefer sending keyboard output to USB
```
&out OUT_USB
```
1. Behavior binding to prefer sending keyboard output to the current bluetooth profile
```
&out OUT_BLE
```
1. Behavior binding to toggle between preferring USB and BLE
```
&out OUT_TOG
```

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@ -0,0 +1,64 @@
---
title: Power Management Behaviors
sidebar_label: Power Management
---
## Summary
These page contains some of the power management behaviors currently supported by ZMK.
## External Power Control
The External power control behavior allows enabling or disabling the VCC power output
to save power. Some of the LEDs will consume power even in OFF state. To preserve
battery life in this scenario, some controller boards have support to disable the
external power completely.
The following boards currently support this feature:
- nRFMicro
- nice!nano
## External Power Control Command Defines
External power control command defines are provided through the [`dt-bindings/zmk/ext_power.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/ext_power.h) header,
which is added at the top of the keymap file:
```
#include <dt-bindings/zmk/ext_power.h>
```
This will allow you to reference the actions defined in this header such as `EXT_POWER_OFF_CMD`.
Here is a table describing the command for each define:
| Define | Action | Alias |
| ---------------------- | --------------------------- | -------- |
| `EXT_POWER_OFF_CMD` | Disable the external power. | `EP_OFF` |
| `EXT_POWER_ON_CMD` | Enable the external power. | `EP_ON` |
| `EXT_POWER_TOGGLE_CMD` | Toggle the external power. | `EP_TOG` |
### Behavior Binding
- Reference: `&ext_power`
- Parameter#1: Command, e.g `EP_ON`
### Example:
1. Behavior binding to enable the external power
```
&ext_power EP_ON
```
1. Behavior binding to disable the external power
```
&ext_power EP_OFF
```
1. Behavior binding to toggle the external power
```
&ext_power EP_TOG
```

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@ -0,0 +1,43 @@
---
title: Reset Behaviors
sidebar_label: Reset
---
## Summary
There are two available behaviors that can be used to trigger a reset of the keyboard.
The first is a soft reset, that will simply reset and re-run the currently flashed
firmware; the second when triggered will reset into the bootloader, allowing you to
flash a new firmware to the keyboard.
## Reset
The basic reset behavior will reset the keyboard and re-run the firmware flashed
to the device
### Behavior Binding
- Reference: `&reset`
- Parameters: None
Example:
```
&reset
```
## Bootloader Reset
The bootloader reset behavior will reset the keyboard and put it into bootloader mode, allowing
you to flash a new firmware.
### Behavior Binding
- Reference: `&bootloader`
- Parameters: None
Example:
```
&bootloader
```

View file

@ -26,7 +26,7 @@ various config settings that can be commented/uncommented to modify how your fir
## Keymap
Once you have the basic user config completed, you can find the keymap file in `config/<shield>.keymap` and customize from there.
Refer to the [Keymap](/docs/feature/keymaps) documentation to learn more.
Refer to the [Keymap](/docs/features/keymaps) documentation to learn more.
## Publishing
@ -39,7 +39,7 @@ If you need to, a review of [Learn The Basics Of Git In Under 10 Minutes](https:
## Building from a local `zmk` fork using `zmk-config`
[As outlined here](dev-build-flash), firmware comes in the form of .uf2 files, which can be built locally using the command `west build`. Normally,
[As outlined here](development/build-flash), firmware comes in the form of .uf2 files, which can be built locally using the command `west build`. Normally,
`west build` will default to using the in-tree .keymap and .conf files found in your local copy of the `zmk` repository. However, you can append the command, `-DZMK_CONFIG="C:/the/absolute/path/config"` to `west build` in order to use the contents of your `zmk-config` folder instead of the
default keyboard settings.
**Notice that this path should point to the folder labelled `config` within your `zmk-config` folder.**

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@ -0,0 +1,52 @@
---
title: Boards, Shields, and Keymaps
---
## Architecture Overview
The foundational elements needed to get a specific keyboard working with ZMK can be broken down into:
- A [KSCAN driver](https://docs.zephyrproject.org/2.3.0/reference/peripherals/kscan.html), which uses `compatible="zmk,kscan-gpio-matrix"` for GPIO matrix based keyboards, or uses `compatible="zmk,kscan-gpio-direct"` for small direct wires.
- An optional matrix transform, which defines how the KSCAN row/column events are translated into logical "key positions". This is required for non-rectangular keyboards/matrices, where the key positions don't naturally follow the row/columns from the GPIO matrix.
- A keymap, which binds each key position to a behavior, e.g. key press, mod-tap, momentary layer, in a set of layers.
These three core architectural elements are defined per-keyboard, and _where_ they are defined depends on the specifics of how that
keyboard works. For an overview on the general concepts of boards and shields, please see the [FAQs on boards and shields](/docs/faq#why-boards-and-shields--why-not-just-keyboard).
## Self-Contained Keyboard
For a self-contained keyboard that includes the microprocessor, all of the above architecture components are included in the Zephyr _board_ definition. You can see an example for the [Planck V6](https://github.com/zmkfirmware/zmk/tree/main/app/boards/arm/planck) board directory.
With this type of keyboard, the full ZMK definition for the keyboard exists
in the `app/boards/${arch}/${board_name}` directory, e.g. `app/boards/arm/planck/`. In that directory, you'll have the following:
- A `Kconfig.board` file that defines the toplevel Kconfig item for the board, including which SoC Kconfig setting it depends on.
- A `Kconfig.defconfig` file that sets some initial defaults when building this keyboard. This usually includes:
- Setting `ZMK_KEYBOARD_NAME` to a value, for the product name to be used for USB/BLE info.
- Setting `ZMK_USB` and/or `ZMK_BLE` for the default values for which HID transport(s) to enable by default
- A `${board_name}_defconfig` file that forces specific Kconfig settings that are specific to this hardware configuration. Mostly this is SoC settings around the specific hardware configuration.
- `${board_name}.dts` which contains all the devicetree definitions, including:
- An `#include` line that pulls in the specific microprocessor that is used, e.g. `#include <st/f3/stm32f303Xc.dtsi>`.
- A [chosen](https://docs.zephyrproject.org/2.3.0/guides/dts/intro.html#aliases-and-chosen-nodes) node named `zmk,kscan` which references the configured KSCAN driver (usually a GPIO matrix)
- (Optional) A [chosen](https://docs.zephyrproject.org/2.3.0/guides/dts/intro.html#aliases-and-chosen-nodes) node named `zmk,matrix_transform` that defines the mapping from KSCAN row/column values to the logical key position for the keyboard.
- A `board.cmake` file with CMake directives for how to flash to the device.
- A `keymap/keymap.overlay` file that includes the default keymap for that keyboard. Users will be able to override this keymap in their user configs.
## Pro Micro Compatible Keyboard
![Labelled Pro Micro pins](../assets/pro-micro/pro-micro-pins-labelled.jpg)
For keyboards that require a (usually Pro Micro compatible) add-on board to operate, the ZMK integration pieces are places
in the _shield_ definition for that keyboard, allowing users to
swap in different Pro Micro compatible boards (e.g. Proton-C, or nice!nano) and build a firmware the matches their actual
combination of physical components.
With this type of keyboard, the partial definition for the keyboard exists
in the `app/boards/shields/${board_name}` directory, e.g. `app/boards/shields/clueboard_california/`. In that directory, you'll have the following:
- A `Kconfig.shield` that defines the toplevel Kconfig value for the shield, which uses a supplied utility to function to default the value based on the shield list, e.g. `def_bool $(shields_list_contains,clueboard_california)`.
- A `Kconfig.defconfig` file to set default values for things like `ZMK_KEYBOARD_NAME`
- A `${shield_name}.overlay` file, which is a devicetree overlay file, that includes:
- A [chosen](https://docs.zephyrproject.org/2.3.0/guides/dts/intro.html#aliases-and-chosen-nodes) node named `zmk,kscan` which references the configured KSCAN driver (usually a GPIO matrix). For these keyboards, to be compatible with any Pro Micro compatible boards, the KSCAN configuration should reference the [nexus node](https://docs.zephyrproject.org/2.3.0/guides/porting/shields.html#gpio-nexus-nodes) that ZMK has standardized on. In particular, the `&pro_micro_a` and `&pro_micro_d` aliases can be used to reference the standard `A#` and `D#` pins in shields.
- (Optional) A [chosen](https://docs.zephyrproject.org/2.3.0/guides/dts/intro.html#aliases-and-chosen-nodes) node named `zmk,matrix_transform` that defines the mapping from KSCAN row/column values to the logical key position for the keyboard.
- A `keymap/keymap.overlay` file that includes the default keymap for that keyboard. Users will be able to override this keymap in their user configs.

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@ -0,0 +1,128 @@
---
title: Building and Flashing
sidebar_label: Building and Flashing
---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
export const OsTabs = (props) => (<Tabs
groupId="operating-systems"
defaultValue="debian"
values={[
{label: 'Debian/Ubuntu', value: 'debian'},
{label: 'Raspberry OS', value: 'raspberryos'},
{label: 'Fedora', value: 'fedora'},
{label: 'Windows', value: 'win'},
{label: 'macOS', value: 'mac'},
]
}>{props.children}</Tabs>);
## Building
From here on, building and flashing ZMK should all be done from the `app/` subdirectory of the ZMK checkout:
```sh
cd app
```
To build for your particular keyboard, the behaviour varies slightly depending on if you are building for a keyboard with
an onboard MCU, or one that uses an MCU board addon.
### Keyboard (Shield) + MCU Board
ZMK treats keyboards that take an MCU addon board as [shields](https://docs.zephyrproject.org/2.3.0/guides/porting/shields.html), and treats the smaller MCU board as the true [board](https://docs.zephyrproject.org/2.3.0/guides/porting/board_porting.html)
Given the following:
- MCU Board: Proton-C
- Keyboard PCB: kyria_left
- Keymap: default
You can build ZMK with the following:
```sh
west build -b proton_c -- -DSHIELD=kyria_left
```
### Keyboard With Onboard MCU
Keyboards with onboard MCU chips are simply treated as the [board](https://docs.zephyrproject.org/2.3.0/guides/porting/board_porting.html) as far as Zephyr™ is concerned.
Given the following:
- Keyboard: Planck (rev6)
- Keymap: default
you can build ZMK with the following:
```sh
west build -b planck_rev6
```
### Pristine Building
When building for a new board and/or shield after having built one previously, you may need to enable the pristine build option. This option removes all existing files in the build directory before regenerating them, and can be enabled by adding either --pristine or -p to the command:
```sh
west build -p -b proton_c -- -DSHIELD=kyria_left
```
### Building For Split Keyboards
:::note
For split keyboards, you will have to build and flash each side separately the first time you install ZMK.
:::
By default, the `build` command outputs a single .uf2 file named `zmk.uf2` so building left and then right immediately after will overwrite your left firmware. In addition, you will need to pristine build each side to ensure the correct files are used. To avoid having to pristine build every time and separate the left and right build files, we recommend setting up separate build directories for each half. You can do this by using the `-d` parameter and first building left into `build/left`:
```
west build -d build/left -b nice_nano -- -DSHIELD=kyria_left
```
and then building right into `build/right`:
```
west build -d build/right -b nice_nano -- -DSHIELD=kyria_right
```
This produces `left` and `right` subfolders under the `build` directory and two separate .uf2 files. For future work on a specific half, use the `-d` parameter again to ensure you are building into the correct location.
### Building from `zmk-config` Folder
Instead of building .uf2 files using the default keymap and config files, you can build directly from your [`zmk-config` folder](../user-setup#github-repo) by adding
`-DZMK_CONFIG="C:/the/absolute/path/config"` to your `west build` command. **Notice that this path should point to the folder labelled `config` within your `zmk-config` folder.**
For instance, building kyria firmware from a user `myUser`'s `zmk-config` folder on Windows 10 may look something like this:
```
west build -b nice_nano -- -DSHIELD=kyria_left -DZMK_CONFIG="C:/Users/myUser/Documents/Github/zmk-config/config"
```
In order to make your `zmk-config` folder available when building within the VSCode Remote Container, you need to create a docker volume named `zmk-config`
by binding it to the full path of your config directory. If you have run the VSCode Remote Container before, it is likely that docker has created this
volume automatically -- we need to delete the default volume before binding it to the correct path. Follow the following steps:
1. Stop the container by exiting VSCode. You can verify no container is running via the command `docker ps`.
1. Remove all the containers that are not running via the command `docker container prune`. We need to remove the ZMK container before we can delete the default `zmk-config` volume referenced by it. If you do not want to delete all the containers that are not running, you can find the id of the ZMK container and use `docker rm` to delete that one only.
1. Remove the default volume via the command `docker volume rm zmk-config`.
Then you can bind the `zmk-config` volume to the correct path pointing to your local [zmk-config](./customization.md) folder:
```
docker volume create --driver local -o o=bind -o type=none -o \
device="/full/path/to/your/zmk-config/" zmk-config
```
Now start VSCode and rebuild the container after being prompted. You should be able to see your zmk-config mounted to `/workspaces/zmk-config` inside the container. So you can build your custom firmware with `-DZMK_CONFIG="/workspaces/zmk-config/config"`.
## Flashing
Once built, the previously supplied parameters will be remembered so you can run the following to flash your
board with it in bootloader mode:
```
west flash
```
For boards that have drag and drop .uf2 flashing capability, the .uf2 file to flash can be found in `build/zephyr` (or `build/left|right/zephyr` if you followed the instructions for splits) and is by default named `zmk.uf2`.

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@ -0,0 +1,28 @@
---
title: Clean Room Implementation
sidebar_label: Clean Room
---
:::warning
Anyone wanting to contribute code to ZMK _MUST_ read this, and adhere to the steps outlines in order to not violate any licenses/copyright of other projects
:::
ZMK Firmware is a [clean room design](https://en.wikipedia.org/wiki/Clean_room_design) keyboard firmware, that
borrows/implements a lot of the features found in popular keyboard firmwares projects like [QMK](https://qmk.fm)
and [TMK](https://github.com/tmk/tmk_keyboard). However, in order for ZMK to use the MIT, it _must_ not
incorporate any of the GPL licensed code from those projects.
In order to achieve this, all code for ZMK has been implemented completely fresh, _without_ referencing, copying,
or duplicating any of the GPL code found in those other projects, even though they are open source software.
## Contributor Requirements
Contributors to ZMK must adhere to the following standard.
- Implementations of features for ZMK _MUST NOT_ reuse any existing code from any projects not licensed with the MIT license.
- Contributors _MUST NOT_ study or refer to any GPL licensed source code while working on ZMK.
- Contributors _MAY_ read the documentation from other GPL licensed projects, to gain a broad understanding of the behavior of certain features in order to implement equivalent features for ZMK.
- Contributors _MAY_ refer to the [QMK Configurator](https://config.qmk.fm/) to inspect existing layouts/keymaps for
keyboards, and re-implement them for ZMK.

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@ -0,0 +1,512 @@
---
title: New Keyboard Shield
---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
import KeymapExampleFile from '../keymap-example-file.md';
## Overview
This guide will walk through the steps necessary to add ZMK support for a keyboard the uses a (Pro Micro compatible) addon MCU board to provide the microprocessor.
The high level steps are:
- Create a new shield directory.
- Add the base Kconfig files.
- Add the shield overlay file to define the KSCAN driver for detecting key press/release.
- (Optional) Add the matrix transform for mapping KSCAN row/column values to sane key positions. This is needed for non-rectangular keyboards, or where the underlying row/column pin arrangement does not map one to one with logical locations on the keyboard.
- Add a default keymap, which users can override in their own configs as needed.
- Add support for features such as encoders, OLED displays, or RGB underglow.
- Update build.yml
It may be helpful to review the upstream [shields documentation](https://docs.zephyrproject.org/2.3.0/guides/porting/shields.html#shields) to get a proper understanding of the underlying system before continuing.
:::note
ZMK support for split keyboards requires a few more files than single boards to ensure proper connectivity between the central and peripheral units. Check the following guides thoroughly to ensure that all the files are in place.
:::
## New Shield Directory
:::note
This guide describes how to add shield to the ZMK main repository. If you are building firmware for your
own prototype or handwired keyboard, it is recommended to use your own user config repository. Follow the
[user setup guide](./user-setup.md) to create your user config repository first. When following the rest
of this guide, replace the `app/` directory in the ZMK main repository with the `config/` directory in your
user config repository. For example, `app/boards/shields/<keyboard_name>` should now be
`config/boards/shields/<keyboard_name>`.
:::
Shields for Zephyr applications go into the `boards/shields/` directory; since ZMK's Zephyr application lives in the `app/` subdirectory of the repository, that means the new shield directory should be:
```bash
mkdir app/boards/shields/<keyboard_name>
```
## Base Kconfig Files
There are two required Kconfig files that need to be created for your new keyboard
shield to get it picked up for ZMK, `Kconfig.shield` and `Kconfig.defconfig`.
### Kconfig.shield
The `Kconfig.shield` file defines any additional Kconfig settings that may be relevant when using this keyboard. For most keyboards, there is just one additional configuration value for the shield itself, e.g.:
```
config SHIELD_MY_BOARD
def_bool $(shields_list_contains,my_board)
```
This will make sure the new configuration `SHIELD_MY_BOARD` is set to true whenever `my_board` is added as a shield in your build.
**For split boards**, you will need to add configurations for the left and right sides.
```
config SHIELD_MY_BOARD_LEFT
def_bool $(shields_list_contains,my_board_left)
config SHIELD_MY_BOARD_RIGHT
def_bool $(shields_list_contains,my_board_right)
```
### Kconfig.defconfig
The `Kconfig.defconfig` file is where overrides for various configuration settings
that make sense to have different defaults when this shield is used. One main item
that usually has a new default value set here is the `ZMK_KEYBOARD_NAME` value,
which controls the display name of the device over USB and BLE.
The updated new default values should always be wrapped inside a conditional on the shield config name defined in the `Kconfig.shield` file. Here's the simplest example file.
:::warning
Do not make the keyboard name too long, otherwise the bluetooth advertising might fail and you will not be able to find your keyboard from your laptop / tablet.
:::
```
if SHIELD_MY_BOARD
config ZMK_KEYBOARD_NAME
default "My Awesome Keyboard"
endif
```
Similarly to defining the halves of a split board in `Kconfig.shield` it is important to set the `ZMK_KEYBOARD_NAME` for each half of a split keyboard.
```
if SHIELD_MY_BOARD_LEFT
config ZMK_KEYBOARD_NAME
default "My Awesome Keyboard Left"
endif
if SHIELD_MY_BOARD_RIGHT
config ZMK_KEYBOARD_NAME
default "My Awesome Keyboard Right"
endif
```
## Shield Overlays
![Labelled Pro Micro pins](../assets/pro-micro/pro-micro-pins-labelled.jpg)
ZMK uses the green color coded pin names to generate devicetree node references. For example, to refer to the node `D0` in the devicetree files, use `&pro_micro_d 0` or to refer to `A1`, use `&pro_micro_a 1`.
<Tabs
defaultValue="unibody"
values={[
{label: 'Unibody Shields', value: 'unibody'},
{label: 'Split Shields', value: 'split'},
]}>
<TabItem value="unibody">
The `<shield_name>.overlay` is the devicetree description of the keyboard shield that is merged with the primary board devicetree description before the build. For ZMK, this file at a minimum should include the chosen node named `zmk,kscan` that references a KSCAN driver instance. For a simple 3x3 macropad matrix,
this might look something like:
```
/ {
chosen {
zmk,kscan = &kscan0;
};
kscan0: kscan_0 {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
diode-direction = "col2row";
col-gpios
= <&pro_micro_d 15 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 14 GPIO_ACTIVE_HIGH>
, <&pro_micro_d 16 GPIO_ACTIVE_HIGH>
;
row-gpios
= <&pro_micro_a 1 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_a 2 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
, <&pro_micro_a 3 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>
;
};
};
```
</TabItem>
<TabItem value="split">
### .dtsi files and Shield Overlays (Split Shields)
Unlike unibody keyboards, split keyboards have a core .dtsi file with shield overlays for each half of the keyboard.
It is preferred to define only the `col-gpios` or `row-gpios` in the common shield .dtsi, depending on the `diode-direction` value.
For `col2row` directed boards like the iris, the shared .dtsi file may look like this:
```
#include <dt-bindings/zmk/matrix-transform.h>
/ {
chosen {
zmk,kscan = &kscan0;
zmk,matrix_transform = &default_transform;
};
default_transform: keymap_transform_0 {
compatible = "zmk,matrix-transform";
columns = <16>;
rows = <4>;
// | SW6 | SW5 | SW4 | SW3 | SW2 | SW1 | | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 |
// | SW12 | SW11 | SW10 | SW9 | SW8 | SW7 | | SW7 | SW8 | SW9 | SW10 | SW11 | SW12 |
// | SW18 | SW17 | SW16 | SW15 | SW14 | SW13 | | SW13 | SW14 | SW15 | SW16 | SW17 | SW18 |
// | SW24 | SW23 | SW22 | SW21 | SW20 | SW19 | SW25 | | SW25 | SW19 | SW20 | SW21 | SW22 | SW23 | SW24 |
// | SW29 | SW28 | SW27 | SW26 | | SW26 | SW27 | SW28 | SW29 |
map = <
RC(0,0) RC(0,1) RC(0,2) RC(0,3) RC(0,4) RC(0,5) RC(0,6) RC(0,7) RC(0,8) RC(0,9) RC(0,10) RC(0,11)
RC(1,0) RC(1,1) RC(1,2) RC(1,3) RC(1,4) RC(1,5) RC(1,6) RC(1,7) RC(1,8) RC(1,9) RC(1,10) RC(1,11)
RC(2,0) RC(2,1) RC(2,2) RC(2,3) RC(2,4) RC(2,5) RC(2,6) RC(2,7) RC(2,8) RC(2,9) RC(2,10) RC(2,11)
RC(3,0) RC(3,1) RC(3,2) RC(3,3) RC(3,4) RC(3,5) RC(4,2) RC(4,9) RC(3,6) RC(3,7) RC(3,8) RC(3,9) RC(3,10) RC(3,11)
RC(4,3) RC(4,4) RC(4,5) RC(4,6) RC(4,7) RC(4,8)
>;
};
kscan0: kscan {
compatible = "zmk,kscan-gpio-matrix";
label = "KSCAN";
diode-direction = "col2row";
row-gpios
= <&pro_micro_d 6 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)> // Row A from the schematic file
, <&pro_micro_d 7 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)> // Row B from the schematic file
, <&pro_micro_d 8 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)> // Row C from the schematic file
, <&pro_micro_d 0 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)> // Row D from the schematic file
, <&pro_micro_d 4 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)> // Row E from the schematic file
;
};
```
:::note
Notice that in addition to the common `row-gpios` that are declared in the kscan, the [matrix transform](#optional-matrix-transform) is defined in the .dtsi.
:::
The missing `col-gpios` would be defined in your `<boardname>_left.overlay` and `<boardname>_right.overlay` files.
Keep in mind that the mirrored position of the GPIOs means that the `col-gpios` will appear reversed when the .overlay files are compared to one another.
Furthermore, the column offset for the [matrix transform](#optional-matrix-transform) should be added to the right half of the keyboard's overlay
because the keyboard's switch matrix is read from left to right, top to bottom.
This is exemplified with the iris .overlay files.
```
// iris_left.overlay
#include "iris.dtsi" // Notice that the main dtsi files are included in the overlay.
&kscan0 {
col-gpios
= <&pro_micro_a 1 GPIO_ACTIVE_HIGH> // col1 in the schematic
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH> // col2 in the schematic
, <&pro_micro_d 15 GPIO_ACTIVE_HIGH> // col3 in the schematic
, <&pro_micro_d 14 GPIO_ACTIVE_HIGH> // col4 in the schematic
, <&pro_micro_d 16 GPIO_ACTIVE_HIGH> // col5 in the schematic
, <&pro_micro_d 10 GPIO_ACTIVE_HIGH> // col6 in the schematic
;
};
```
```
// iris_right.overlay
#include "iris.dtsi"
&default_transform { // The matrix transform for this board is 6 columns over because the left half is 6 columns wide according to the matrix.
col-offset = <6>;
};
&kscan0 {
col-gpios
= <&pro_micro_d 10 GPIO_ACTIVE_HIGH> // col6 in the schematic
, <&pro_micro_d 16 GPIO_ACTIVE_HIGH> // col5 in the schematic
, <&pro_micro_d 14 GPIO_ACTIVE_HIGH> // col4 in the schematic
, <&pro_micro_d 15 GPIO_ACTIVE_HIGH> // col3 in the schematic
, <&pro_micro_a 0 GPIO_ACTIVE_HIGH> // col2 in the schematic
, <&pro_micro_a 1 GPIO_ACTIVE_HIGH> // col1 in the schematic
;
};
```
### .conf files (Split Shields)
While unibody boards only have one .conf file that applies configuration characteristics to the entire keyboard,
split keyboards are unique in that they contain multiple .conf files with different scopes.
For example, a split board called `my_awesome_split_board` would have the following files:
- `my_awesome_split_board.conf` - Configuration elements affect both halves
- `my_awesome_split_board_left.conf` - Configuration elements only affect left half
- `my_awesome_split_board_right.conf` - Configuration elements only affect right half
For proper communication between keyboard halves and that between the central half and the computer,
the **the central and peripheral halves of the keyboard must be defined**. This can be seen below.
```
// Central Half (Usually the left side: my_awesome_split_board_left.conf)
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_CENTRAL=y
```
```
// Peripheral Half (Usually the right side: my_awesome_split_board_right.conf)
CONFIG_ZMK_SPLIT=y
CONFIG_ZMK_SPLIT_BLE_ROLE_Peripheral=y
```
Using the .conf file that affects both halves of a split board would be for adding features like deep-sleep or rotary encoders.
```
// my_awesome_split_board.conf
CONFIG_ZMK_SLEEP=y
```
</TabItem>
</Tabs>
## (Optional) Matrix Transform
Internally ZMK translates all row/column events into "key position" events to maintain a consistent model that works no matter what any possible GPIO matrix may look like for a certain keyboard. This is particularly helpful when:
1. To reduce the used pins, an "efficient" number of rows/columns for the GPIO matrix is used, that does _not_ match the physical layout of rows/columns of the actual key switches.
1. For non rectangular keyboards with thumb clusters, non `1u` locations, etc.
A "key position" is the numeric index (zero-based) of a given key, which identifies
the logical key location as perceived by the end user. All _keymap_ mappings actually bind behaviors to _key positions_, not to row/column values.
_Without_ a matrix transform, that intentionally map each key position to the row/column pair that position corresponds to, the default equation to determine that is:
```
($row * NUMBER_OF_COLUMNS) + $column
```
Which effectively amounts to numbering the key positions by traversing each row from top to bottom and assigning numerically incrementing key positions.
Whenever that default key position mapping is insufficient, the `<shield_name>.overlay` file should _also_ include a matrix transform.
Here is an example for the [nice60](https://github.com/Nicell/nice60), which uses an efficient 8x8 GPIO matrix, and uses a transform:
```
#include <dt-bindings/zmk/matrix-transform.h>
/ {
chosen {
zmk,kscan = &kscan0;
zmk,matrix_transform = &default_transform;
};
default_transform: keymap_transform_0 {
compatible = "zmk,matrix-transform";
columns = <8>;
rows = <8>;
// | MX1 | MX2 | MX3 | MX4 | MX5 | MX6 | MX7 | MX8 | MX9 | MX10 | MX11 | MX12 | MX13 | MX14 |
// | MX15 | MX16 | MX17 | MX18 | MX19 | MX20 | MX21 | MX22 | MX23 | MX34 | MX25 | MX26 | MX27 | MX28 |
// | MX29 | MX30 | MX31 | MX32 | MX33 | MX34 | MX35 | MX36 | MX37 | MX38 | MX39 | MX40 | MX41 |
// | MX42 | MX43 | MX44 | MX45 | MX46 | MX47 | MX48 | MX49 | MX50 | MX51 | MX52 | MX53 |
// | MX54 | MX55 | MX56 | MX57 | MX58 | MX59 | MX60 | MX61 |
map = <
RC(3,0) RC(2,0) RC(1,0) RC(0,0) RC(1,1) RC(0,1) RC(0,2) RC(1,3) RC(0,3) RC(1,4) RC(0,4) RC(0,5) RC(1,6) RC(1,7)
RC(4,0) RC(4,1) RC(3,1) RC(2,1) RC(2,2) RC(1,2) RC(2,3) RC(3,4) RC(2,4) RC(2,5) RC(1,5) RC(2,6) RC(2,7) RC(3,7)
RC(5,0) RC(5,1) RC(5,2) RC(4,2) RC(3,2) RC(4,3) RC(3,3) RC(4,4) RC(4,5) RC(3,5) RC(4,6) RC(3,6) RC(4,7)
RC(6,0) RC(6,1) RC(6,2) RC(6,3) RC(5,3) RC(6,4) RC(5,4) RC(6,5) RC(5,5) RC(6,6) RC(5,6) RC(5,7)
RC(7,0) RC(7,1) RC(7,2) RC(7,3) RC(7,5) RC(7,6) RC(6,7) RC(7,7)
>;
};
```
Some important things to note:
- The `#include <dt-bindings/zmk/matrix-transform.h>` is critical. The `RC` macro is used to generate the internal storage in the matrix transform, and is actually replaced by a C preprocessor before the final devicetree is compiled into ZMK.
- `RC(row, column)` is placed sequentially to define what row and column values that position corresponds to.
- If you have a keyboard with options for `2u` keys in certain positions, or break away portions, it is a good idea to set the chosen `zmk,matrix_transform` to the default arrangement, and include _other_ possible matrix transform nodes in the devicetree that users can select in their user config by overriding the chosen node.
## Default Keymap
Each keyboard should provide an OOTB default keymap to be used when building the firmware, which can be overridden and customized by user configs. For "shield keyboards", this should be placed in the `app/boards/shields/<shield_name>/<shield_name>.keymap` file. The keymap is configured as an additional devicetree overlay that includes the following:
- A node with `compatible="zmk,keymap"` where each child node is a layer with a `bindings` array that binds each key position to a given behavior (e.g. key press, momentarily layer, etc).
Here is an example simple keymap for the Kyria, with only one layer:
<KeymapExampleFile/>
:::note
The two `#include` lines at the top of the keymap are required in order to bring in the default set of behaviors to make them available to bind, and to import a set of defines for the key codes, so keymaps can use parameters like `N2` or `K` instead of the raw keycode numeric values.
:::
### Keymap Behaviors
Further documentation on behaviors and bindings is forthcoming, but a summary of the current behaviors you can bind to key positions is as follows:
- `kp` is the "key press" behavior, and takes a single binding argument of the key code from the 'keyboard/keypad" HID usage table.
- `mo` is the "momentary layer" behaviour, and takes a single binding argument of the numeric ID of the layer to momentarily enable when that key is held.
- `trans` is the "transparent" behavior, useful to be place in higher layers above `mo` bindings to be sure the key release is handled by the lower layer. No binding arguments are required.
- `mt` is the "mod-tap" behavior, and takes two binding arguments, the modifier to use if held, and the keycode to send if tapped.
## Adding Features
### Encoders
EC11 encoder support can be added to your board or shield by adding the appropriate lines to your board/shield's configuration (.conf), device tree (.dtsi), overlay (.overlay), and keymap (.keymap) files.
<Tabs
defaultValue="conf"
values={[
{label: '.conf', value: 'conf'},
{label: '.dtsi', value: 'dtsi'},
{label: '.overlay', value: 'overlay'},
{label: '.keymap', value: 'keymap'},
]}>
<TabItem value="conf">
In your configuration file you will need to add the following lines so that the encoders can be enabled/disabled:
```
# Uncomment to enable encoder
# CONFIG_EC11=y
# CONFIG_EC11_TRIGGER_GLOBAL_THREAD=y
```
These should be commented by default for encoders that are optional/can be swapped with switches, but can be uncommented if encoders are part of the default design.
:::note
If building locally for split boards, you may need to add these lines to the specific half's configuration file as well as the combined configuration file.
:::
</TabItem>
<TabItem value = "dtsi">
In your device tree file you will need to add the following lines to define the encoder sensor:
```
left_encoder: encoder_left {
compatible = "alps,ec11";
label = "LEFT_ENCODER";
a-gpios = <PIN_A (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
b-gpios = <PIN_B (GPIO_ACTIVE_HIGH | GPIO_PULL_UP)>;
resolution = <4>;
};
```
Here you will have to replace PIN_A and PIN_B with the appropriate pins that your PCB utilizes for the encoder(s). For keyboards that use the Pro Micro or any of the Pro Micro replacements, Sparkfun's [Pro Micro Hookup Guide](https://learn.sparkfun.com/tutorials/pro-micro--fio-v3-hookup-guide/hardware-overview-pro-micro) has a pinout diagram that can be useful to determine the right pins. Reference either the blue numbers labeled "Arduino" (digital pins) or the green numbers labeled "Analog" (analog pins). For pins that are labeled as both digital and analog, refer to your specific board's .dtsi file to determine how you should refer to that pin.
Add additional encoders as necessary by duplicating the above lines, replacing `left` with whatever you would like to call your encoder, and updating the pins. Note that support for peripheral (right) side sensors over BLE is still in progress.
Once you have defined the encoder sensors, you will have to add them to the list of sensors:
```
sensors {
compatible = "zmk,keymap-sensors";
sensors = <&left_encoder &right_encoder>;
};
```
In this example, a left_encoder and right_encoder are both added. Additional encoders can be added with spaces separating each, and the order they are added here determines the order in which you define their behavior in your keymap.
</TabItem>
<TabItem value = "overlay">
Add the following lines to your overlay file(s) to enable the encoder:
```
&left_encoder {
status = "okay";
};
```
:::note
For split keyboards, make sure to add left hand encoders to the left .overlay file and right hand encoders to the right .overlay file.
:::
</TabItem>
<TabItem value = "keymap">
Add the following line to your keymap file to add default encoder behavior bindings:
```
sensor-bindings = <&inc_dec_kp C_VOL_UP C_VOL_DN>;
```
Add additional bindings as necessary to match the default number of encoders on your board. See the [Encoders](/docs/features/encoders) and [Keymap](/docs/features/keymaps) feature documentation for more details.
</TabItem>
</Tabs>
## Testing
Once you've fully created the new keyboard shield definition,
you should be able to test with a build command like:
```
west build --pristine -b proton_c -- -DSHIELD=my_board
```
and then flash with:
```
west flash
```
:::note
Further testing your keyboard shield without altering the root keymap file can be done with the use of `-DZMK_CONFIG` in your `west build` command,
shown [here](build-flash#building-from-zmk-config-folder)
:::
## Updating `build.yml`
Before publishing your shield to the public via a PR, navigate to `build.yml` found in `.github/workflows` and add your shield to the appropriate list. An example edit to `build.yml` is shown below.
```
jobs:
build:
runs-on: ubuntu-latest
name: Build Test
strategy:
matrix:
board: [proton_c, nice_nano, bluemicro840_v1, nrfmicro_13]
shield:
- corne_left
- corne_right
- kyria_left
- kyria_right
- lily58_left
- lily58_right
- iris_left
- iris_right
- romac
- <MY_BOARD>
- <MY_SPLIT_BOARD_left>
- <MY_SPLIT_BOARD_right>
include:
- board: proton_c
shield: clueboard_california
```
:::note
Notice that both the left and right halves of a split board need to be added to the list of shields for proper error checking.
:::note

View file

@ -0,0 +1,38 @@
---
title: Native Posix board target
---
In order to iterate quickly on firmware features, it can
be helpful to build and run the firmware on your local
workstation, with generated virtual press/release events
flowing into the handler functions.
## Prerequisites
In order to build targeting the `native_posix` board, you need to setup your system
with a compiler that can target 32-bit POSIX.
On Debian, you can do this with:
```
apt install -y gcc-multilib
```
## Building
To do this, you can build ZMK targeting the
`native_posix` board.
```
west build --pristine --board native_posix
```
Once built, you can run the firmware locally:
```
./build/zephyr/zephyr.exe
```
## Virtual Key Events
The virtual key presses are hardcoded in `boards/native_posix.overlay` file, should you want to change the sequence to test various actions like Mod-Tap, etc.

View file

@ -0,0 +1,554 @@
---
title: Basic Setup
sidebar_label: Basic Setup
---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
export const OsTabs = (props) => (<Tabs
groupId="operating-systems"
defaultValue="debian"
values={[
{label: 'Debian/Ubuntu', value: 'debian'},
{label: 'Windows', value: 'win'},
{label: 'macOS', value: 'mac'},
{label: 'Raspberry OS', value: 'raspberryos'},
{label: 'Fedora', value: 'fedora'},
{label: 'VS Code & Docker', value: 'docker'},
]
}>{props.children}</Tabs>);
## Prerequisites
ZMK requires the following base packages to first be installed:
- Git
- Python 3
- `pip`
- `wget`
- devicetree compiler
- CMake
- `dfu-util`
- Various build essentials, e.g. gcc, automake, autoconf
<OsTabs>
<TabItem value="debian">
On Debian and Ubuntu, we'll use `apt` to install our base dependencies:
First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information:
```sh
sudo apt update
```
With the latest package information, you can now install the base dependencies:
```sh
sudo apt install -y \
git \
wget \
autoconf \
automake \
build-essential \
bzip2 \
ccache \
device-tree-compiler \
dfu-util \
g++ \
gcc \
libtool \
make \
ninja-build \
cmake \
python3-dev \
python3-pip \
python3-setuptools \
xz-utils
```
:::note
Ubuntu 18.04 LTS release packages a version of CMake that is too old. Please upgrade to Ubuntu 20.04 LTS
or download and install CMake version 3.13.1 or newer manually.
:::
</TabItem>
<TabItem value="raspberryos">
On Raspberry OS, we'll use `apt` to install our base dependencies:
First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information:
```sh
sudo apt update
```
With the latest package information, you can now install the base dependencies:
```sh
sudo apt install -y \
git \
wget \
autoconf \
automake \
build-essential \
bzip2 \
ccache \
device-tree-compiler \
dfu-util \
g++ \
gcc \
libtool \
make \
ninja-build \
cmake \
python3-dev \
python3-pip \
python3-setuptools \
xz-utils
```
</TabItem>
<TabItem value="fedora">
On Fedora, we'll use `dnf` to install our base dependencies:
#### DNF Update
First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information:
```sh
sudo dnf update
```
#### Install Dependencies
With the latest package information, you can now install the base dependencies:
```sh
sudo dnf install -y \
git \
wget \
autoconf \
automake \
bzip2 \
ccache \
dtc \
dfu-util \
g++ \
gcc \
libtool \
make \
ninja-build \
cmake \
python3-devel \
python3-pip \
python3-setuptools \
xz
```
</TabItem>
<TabItem value="win">
:::note
Use `cmd.exe` with these instructions rather than PowerShell.
:::
Chocolatey is recommended and used for the following instructions. You can manually install each of these applications and add them to your `PATH` if you don't want to use Chocolatey.
1. [Install Chocolatey](https://chocolatey.org/install)
2. Open `cmd.exe` as **Administrator**
3. Run the following `choco` commands:
```shell
choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System'
choco install ninja gperf python git
```
It is recommended to install `dfu-util` to avoid any later confusion while flashing devices. You can do this by running this command with chocolatey:
```shell
choco install dfu-util
```
</TabItem>
<TabItem value="mac">
#### Homebrew
Homebrew is required to install the system dependencies. If you haven't done so, visit [Homebrew](https://brew.sh/) for instructions. Once installed, use it to install the base dependencies:
```
brew install cmake ninja python3 ccache dtc git wget dfu-util
```
</TabItem>
<TabItem value="docker">
This setup leverages the same [image which is used by the GitHub action](https://github.com/zmkfirmware/zephyr-west-action) for local development. Beyond the benefits of [dev/prod parity](https://12factor.net/dev-prod-parity), this approach is also the easiest to set up. No toolchain or dependencies are necessary when using Docker; the container image you'll be using already has the toolchain installed and set up to use.
1. Install [Docker Desktop](https://www.docker.com/products/docker-desktop) for your operating system.
2. Install [VS Code](https://code.visualstudio.com/)
3. Install the [Remote - Containers extension](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers)
:::info
The docker container includes `west` and the compilation toolchain. If you're using docker and VS Code, you can skip right to [Source Code](#source-code).
:::
</TabItem>
</OsTabs>
## Setup
### West Installation
`west` is the [Zephyr™ meta-tool](https://docs.zephyrproject.org/2.3.0/guides/west/index.html) used to configure and build Zephyr™ applications.
West can be installed by using the `pip` python package manager. The [Zephyr™ instructions](https://docs.zephyrproject.org/latest/guides/west/install.html#installing-west) are summarized here:
<Tabs
defaultValue="linux"
values={[
{label: 'Linux', value: 'linux'},
{label: 'Windows', value: 'win'},
]}>
<TabItem value = 'linux'>
```sh
pip3 install --user -U west
```
</TabItem>
<TabItem value = 'win'>
In `cmd.exe` as **Administrator**:
```sh
pip3 install -U west
```
:::note
**For Windows, do not use the `--user` argument** that Linux uses otherwise `west` will be installed in a different location and the below instructions for adding Python `pip` will no longer apply.
:::
Once `west` is installed, close Command Prompt and open a new session as a **user** for the remainder of the instructions.
</TabItem>
</Tabs>
:::danger `pip` user packages
If you haven't done so yet, you may need to add the Python `pip` package directory to your `PATH` otherwise your computer will not be able to find the `west` command.
:::
<Tabs
defaultValue="linux"
values={[
{label: 'Linux', value: 'linux'},
{label: 'Windows', value: 'win'},
]}>
<TabItem value = 'linux'>
Run the following commands:
```sh
echo 'export PATH=~/.local/bin:"$PATH"' >> ~/.bashrc
source ~/.bashrc
```
</TabItem>
<TabItem value = 'win'>
1. See the [Environment Variables](#environment-variables) section on how to get to the Environment Variables page.
2. Under "System variables" select the "Path" variable. Click "Edit..." and then "New" to add the directory where your `west.exe` is located. By default this should be `C:\Python##\Scripts` where ## is your Python version number.
3. Close Command Prompt and open a new session for the changes to take effect, or run `refreshenv`.
</TabItem>
</Tabs>
### Toolchain Installation
The toolchain provides the compiler, linker, etc., necessary to build for the target
platform.
<OsTabs>
<TabItem value="debian">
#### Zephyr™ ARM SDK
To build firmwares for the ARM architecture (all supported MCUs/keyboards at this point), you'll need to install the Zephyr™ ARM SDK to your system:
```
export ZSDK_VERSION=0.11.2
wget -q "https://github.com/zephyrproject-rtos/sdk-ng/releases/download/v${ZSDK_VERSION}/zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" && \
sh "zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" --quiet -- -d ~/.local/zephyr-sdk-${ZSDK_VERSION} && \
rm "zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run"
```
The installation will prompt with several questions about installation location, and creating a default `~/.zephyrrc` for you with various variables. The defaults should normally work as expected.
</TabItem>
<TabItem value="raspberryos">
Because Raspberry OS (Raspbian) runs on the same architecture (but different ABI) as the keyboard MCUs,
the operating system's installed [cross compilers](https://docs.zephyrproject.org/2.3.0/getting_started/toolchain_other_x_compilers.html) can be used to target the different ABI.
First, the cross compiler should be installed:
```sh
sudo apt install gcc-arm-none-eabi
```
Next, we'll configure Zephyr™ with some extra environment variables needed to find the cross compiler by adding the following to `~/.zephyrrc`:
```sh
export ZEPHYR_TOOLCHAIN_VARIANT=cross-compile
export CROSS_COMPILE=/usr/bin/arm-none-eabi-
```
</TabItem>
<TabItem value="fedora">
#### Zephyr™ ARM SDK
To build firmwares for the ARM architecture (all supported MCUs/keyboards at this point), you'll need to install the Zephyr™ ARM SDK to your system:
```
export ZSDK_VERSION=0.11.2
wget -q "https://github.com/zephyrproject-rtos/sdk-ng/releases/download/v${ZSDK_VERSION}/zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" && \
sh "zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" --quiet -- -d ~/.local/zephyr-sdk-${ZSDK_VERSION} && \
rm "zephyr-toolchain-arm-\${ZSDK_VERSION}-setup.run"
```
The installation will prompt with several questions about installation location, and creating a default `~/.zephyrrc` for you with various variables. The defaults should normally work as expected.
</TabItem>
<TabItem value="win">
#### GNU ARM Embedded
Since the Zephyr™ SDK is not available for Windows, we recommending following the [Zephyr documentation](https://docs.zephyrproject.org/2.3.0/getting_started/toolchain_3rd_party_x_compilers.html#gnu-arm-embedded) to install a GNU ARM Embedded build. Note the warnings regarding installing the toolchain into a path with spaces, and make sure to follow the steps to add the environment variables which are also summarized with screenshots in the [Environment Variables](#environment-variables) section below.
</TabItem>
<TabItem value="mac">
#### GNU ARM Embedded
Since the Zephyr™ SDK is not available for macOS, we recommending following the steps to install the [GNU ARM Embedded](https://docs.zephyrproject.org/2.3.0/getting_started/toolchain_3rd_party_x_compilers.html#gnu-arm-embedded).
:::warning Security Controls Workaround
Please be sure to read the [additional setup instructions](https://docs.zephyrproject.org/2.3.0/getting_started/installation_mac.html#mac-gatekeeper) needed to address security controls found in macOS 10.15 Catalina and newer
:::
</TabItem>
</OsTabs>
:::note
If you intend to build firmware straight away, make sure to correctly setup the current shell.
Notes on setting this up can be found in the [Environment Variables](#environment-variables) section.
The transient instructions can be used to setup the current shell, and the automatic instructions can setup any newly made shells automatically.
The transient instructions must be run to build firmware using the current shell.
:::
### Source Code
Next, you'll need to clone the ZMK source repository if you haven't already. Navigate to the folder you would like to place your `zmk` directory in and run the following command:
```
git clone https://github.com/zmkfirmware/zmk.git
```
### Initialize & Update Zephyr Workspace
Since ZMK is built as a Zephyr™ application, the next step is
to use `west` to initialize and update your workspace. The ZMK
Zephyr™ application is in the `app/` source directory:
#### Step into the repository
<OsTabs>
<TabItem value="debian">
```sh
cd zmk
```
</TabItem>
<TabItem value="raspberryos">
```sh
cd zmk
```
</TabItem>
<TabItem value="fedora">
```sh
cd zmk
```
</TabItem>
<TabItem value="mac">
```sh
cd zmk
```
</TabItem>
<TabItem value="win">
```sh
cd zmk
```
</TabItem>
<TabItem value="docker">
Open the `zmk` checkout folder in VS Code. The repository includes a configuration for containerized development, so an alert will pop up:
![VS Code Dev Container Configuration Alert](../assets/dev-setup/vscode_devcontainer.png)
Click `Reopen in Container` in order to reopen the VS Code with the running container.
The first time you do this on your machine, it will pull the docker image down from the registry and build the container. Subsequent launches are much faster!
:::caution
All subsequent steps must be performed from the VS Code terminal _inside_ the container.
:::
</TabItem>
</OsTabs>
#### Initialize West
```sh
west init -l app/
```
:::caution Command Not Found?
If you encounter errors like `command not found: west` then your `PATH` environment variable is likely
missing the Python 3 user packages directory. See the [West Build Command](#west-build-command)
section again for links to how to do this
:::
#### Update To Fetch Modules
```sh
west update
```
:::tip
This step pulls down quite a bit of tooling. Go grab a cup of coffee, it can take 10-15 minutes even on a good internet connection!
:::
:::info
If you're using Docker, you're done with setup! You must restart the container at this point. The easiest way to do so is to close the VS Code window, verify that the container has stopped in Docker Dashboard, and reopen the container with VS Code.
Once your container is restarted, proceed to [Building and Flashing](./development/build-flash.md).
:::
#### Export Zephyr™ Core
```sh
west zephyr-export
```
#### Install Zephyr Python Dependencies
```sh
pip3 install --user -r zephyr/scripts/requirements-base.txt
```
### Environment Variables
<Tabs
defaultValue="win"
values={[
{label: 'Windows', value: 'win'},
{label: 'Other OS', value: 'other'},
]}>
<TabItem value = 'win'>
#### For GNU ARM Embedded on Windows
On Windows, only two environment variables need to be set for ZMK to build properly: `ZEPHYR_TOOLCHAIN_VARIANT` and `GNUARMEMB_TOOLCHAIN_PATH`.
1. Open Start Menu and type 'env' to find the 'Edit the system environment variables' option. Open it.
![Environment variables in Start Menu](../assets/env-var/start_menu.png)
2. Click 'Environment Variables...'.
![Environment variables button](../assets/env-var/env_var.png)
3. Click "New..." under System variables to create a new system variable.
![Environment variables menu](../assets/env-var/new_variable.png)
4. Set the variable name to 'ZEPHYR_TOOLCHAIN_VARIANT' and value to 'gnuarmemb'. Click OK to save.
![Adding Zephyr toolchain variable](../assets/env-var/zephyr_toolchain.png)
5. Create another variable with variable name 'GNUARMEMB_TOOLCHAIN_PATH' and value set to wherever you installed your toolchain. **Make sure this path does not contain any spaces.** If it does, rename the folder and update here. Click OK to save.
![Adding GNUARMEMB variable](../assets/env-var/gnuarmemb.png)
6. Close Command Prompt and reopen, or run `refreshenv` to apply the changes.
</TabItem>
<TabItem value = 'other'>
#### For Zephyr
By default, the Zephyr™ SDK will create a file named `~/.zephyrrc` with the correct environment variables to build ZMK.
We suggest two main [options](https://docs.zephyrproject.org/2.3.0/guides/env_vars.html?highlight=zephyrrc) for how to load those settings.
##### Per Shell
To load the Zephyr environment properly for just one transient shell, run the following from your ZMK checkout directory:
```
source zephyr/zephyr-env.sh
```
##### All Shells
To load the environment variables for your shell every time,
append the existing `~/.zephyrrc` file to your shell's RC file and then start a new shell.
<Tabs
groupId="shell"
defaultValue="bash"
values={[
{label: 'bash', value: 'bash'},
{label: 'zsh', value: 'zsh'},
]
}>
<TabItem value="bash">
```
cat ~/.zephyrrc >> ~/.bashrc
```
</TabItem>
<TabItem value="zsh">
```
cat ~/.zephyrrc >> ~/.zshrc
```
</TabItem>
</Tabs>
</TabItem>
</Tabs>

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@ -0,0 +1,22 @@
---
title: Tests
sidebar_label: Tests
---
Running tests requires [native posix support](posix-board). Any folder under `/app/tests`
containing `native_posix.keymap` will be selected when running `west test`.
Run a single test with `west test <testname>`, like `west test tests/toggle-layer/normal`.
## Creating a New Test Set
1. Copy the test set that most closely resembles the tests you will be creating.
2. Rename the newly created test set to the behavior you're testing e.g, toggle-layer
3. Modify `behavior_keymap.dtsi` to create a keymap using the behavior and related behaviors
4. Modify `test_case/native_posix.keymap` for a simulated use case
5. Modify `test_case/events.patterns` to collect relevant logs to the test
- See: [sed manual](https://www.gnu.org/software/sed/manual/sed.html) and
[tutorial](https://www.digitalocean.com/community/tutorials/the-basics-of-using-the-sed-stream-editor-to-manipulate-text-in-linux)
6. Modify `test_case/keycode_events.snapshot` for to include the expected output
7. Rename the `test_case` folder to describe the test.
8. Repeat steps 4 to 7 for every test case

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---
title: USB Logging
---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
## Overview
If you are developing ZMK on a device that does not have a built in UART for debugging and log/console output,
Zephyr can be configured to create a USB CDC ACM device and the direct all `printk`, console output, and log
messages to that device instead.
:::warning Battery Life Impact
Enabling logging increases the power usage of your keyboard, and can have a non-trivial impact to your time on battery.
It is recommended to only enable logging when needed, and not leaving it on by default.
:::
## Kconfig
The following KConfig values need to be set, either by copy and pasting into the `app/prj.conf` file, or by running
`west build -t menuconfig` and manually enabling the various settings in that UI.
:::note
If you are debugging your own keyboard in your [user config repository](./user-setup.md), use
`config/boards/shields/<your_keyboard>/<your_keyboard>.conf` instead of `app/prj.conf`. In Github
Actions, you can search the `Kconfig file` build log to verify the options above have been enabled
for you successfully.
:::
```
# Turn on logging, and set ZMK logging to debug output
CONFIG_LOG=y
CONFIG_ZMK_LOG_LEVEL_DBG=y
# Turn on USB CDC ACM device
CONFIG_USB=y
CONFIG_USB_DEVICE_STACK=y
CONFIG_USB_CDC_ACM=y
CONFIG_USB_CDC_ACM_RINGBUF_SIZE=1024
CONFIG_USB_CDC_ACM_DEVICE_NAME="CDC_ACM"
CONFIG_USB_CDC_ACM_DEVICE_COUNT=1
# Enable serial console
CONFIG_SERIAL=y
CONFIG_CONSOLE=y
CONFIG_UART_INTERRUPT_DRIVEN=y
CONFIG_UART_LINE_CTRL=y
# Enable USB UART, and set the console device
CONFIG_UART_CONSOLE=y
CONFIG_USB_UART_CONSOLE=y
CONFIG_UART_CONSOLE_ON_DEV_NAME="CDC_ACM_0"
CONFIG_USB_UART_DTR_WAIT=n
```
## Viewing Logs
After flashing the updated ZMK image, the board should expose a USB CDC ACM device that you can connect to and view the logs.
<Tabs
defaultValue="linux"
values={[
{label: 'Linux', value: 'linux'},
{label: 'Windows', value: 'win'},
{label: 'MacOS', value: 'macos'}
]}>
<TabItem value="linux">
On Linux, this should be a device like `/dev/ttyACM0` and you can connect with `minicom` or `tio` as usual, e.g.:
```
sudo tio /dev/ttyACM0
```
</TabItem>
<TabItem value="win">
On Windows, you can use [PuTTY](https://www.putty.org/). Once installed, use Device Manager to figure out which COM port your controller is communicating on (listed under 'Ports (COM & LPT)') and specify that as the 'Serial line' in PuTTY.
![Controller COM port](../assets/usb-logging/com.jpg)
![PuTTY settings](../assets/usb-logging/putty.jpg)
If you already have the Ardunio IDE installed you can also use its built-in Serial Monitor.
</TabItem>
<TabItem value="macos">
On MacOS, the device name is something like `/dev/tty.usbmodemXXXXX` where `XXXXX` is some numerical ID.
You can connect to the device with [tio](https://tio.github.io/) (can be installed via [Homebrew](https://formulae.brew.sh/formula/tio)):
```
sudo tio /dev/tty.usbmodem14401
```
You should see tio printing `Disconnected` or `Connected` when you disconnect or reconnect the USB cable.
</TabItem>
</Tabs>
From there, you should see the various log messages from ZMK and Zephyr, depending on which systems you have set to what log levels.

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