updates for latest zmk main branch
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@ -6,6 +6,9 @@ if SHIELD_AZARASHI64_LEFT
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config ZMK_KEYBOARD_NAME
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config ZMK_KEYBOARD_NAME
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default "Azarashi64 Left"
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default "Azarashi64 Left"
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config ZMK_SPLIT_BLE_ROLE_CENTRAL
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default y
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endif
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endif
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if SHIELD_AZARASHI64_RIGHT
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if SHIELD_AZARASHI64_RIGHT
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@ -13,4 +16,14 @@ if SHIELD_AZARASHI64_RIGHT
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config ZMK_KEYBOARD_NAME
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config ZMK_KEYBOARD_NAME
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default "Azarashi64 Right"
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default "Azarashi64 Right"
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config USB
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default y
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endif
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if SHIELD_AZARASHI64_LEFT || SHIELD_AZARASHI64_RIGHT
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config ZMK_SPLIT
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default y
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endif
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endif
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: MIT
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* SPDX-License-Identifier: MIT
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*/
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*/
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#include <dt-bindings/zmk/matrix-transform.h>
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#include <dt-bindings/zmk/matrix_transform.h>
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/ {
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/ {
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chosen {
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chosen {
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@ -1,2 +0,0 @@
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT_BLE_ROLE_CENTRAL=y
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@ -1,2 +0,0 @@
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT_BLE_ROLE_PERIPHERAL=y
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: MIT
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* SPDX-License-Identifier: MIT
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*/
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*/
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#include <dt-bindings/zmk/matrix-transform.h>
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#include <dt-bindings/zmk/matrix_transform.h>
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/ {
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/ {
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leds {
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leds {
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: MIT
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* SPDX-License-Identifier: MIT
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*/
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*/
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#include <dt-bindings/zmk/matrix-transform.h>
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#include <dt-bindings/zmk/matrix_transform.h>
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/ {
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/ {
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chosen {
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chosen {
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@ -1,2 +1,2 @@
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CONFIG_USB=y
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT_BLE_ROLE_PERIPHERAL=y
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: MIT
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* SPDX-License-Identifier: MIT
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*/
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*/
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#include <dt-bindings/zmk/matrix-transform.h>
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#include <dt-bindings/zmk/matrix_transform.h>
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/ {
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/ {
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kscan0: kscan {
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kscan0: kscan {
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: MIT
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* SPDX-License-Identifier: MIT
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*/
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*/
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#include <dt-bindings/zmk/matrix-transform.h>
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#include <dt-bindings/zmk/matrix_transform.h>
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/ {
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/ {
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chosen {
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chosen {
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@ -1,2 +1,2 @@
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CONFIG_USB=y
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT=y
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CONFIG_ZMK_SPLIT_BLE_ROLE_PERIPHERAL=y
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