Cleanup code ; implement double tap of lalt to flip between layer 1 and 0 to help with arrow key shortcuts on right hand that are bound to layer 1

This commit is contained in:
kemonine 2020-09-17 15:28:58 -04:00
parent e1167d4013
commit 23e11934c0
5 changed files with 363 additions and 14 deletions

View File

@ -4,7 +4,24 @@
#include QMK_KEYBOARD_H
#define TAPPING_TERM 200
#define CAPS_LED 30
#define LALT_LED 60
#define RGB_KMN_NO_COLOR 0, 0, 0
#define RGB_KMN_CYAN 128, 255, 255
#define RGB_KMN_CYAN_HILIGHT 0, 191, 255
#define HS_KMN_ORANGE 10,255
#define HS_KMN_CYAN 128, 255
keymap_config_t keymap_config;
rgb_config_t rgb_matrix_config;
uint8_t cur_dance(qk_tap_dance_state_t *state);
void al_finished(qk_tap_dance_state_t *state, void *user_data);
void al_reset(qk_tap_dance_state_t *state, void *user_data);
enum alt_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
@ -16,12 +33,28 @@ enum alt_keycodes {
MD_BOOT, //Restart into bootloader after hold timeout
};
keymap_config_t keymap_config;
rgb_config_t rgb_matrix_config;
typedef struct {
bool is_press_action;
uint8_t state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD,
DOUBLE_TAP
};
enum td_keycodes {
ALT_LAYER // Our example key: `LALT` when held, `(` when tapped. Add additional keycodes for each tapdance.
};
qk_tap_dance_action_t tap_dance_actions[] = {
[ALT_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, al_finished, al_reset)
};
const uint8_t PROGMEM layercolors[][2] = {
[0] = {10,255},
[1] = {128, 255}
[0] = {HS_KMN_ORANGE},
[1] = {HS_KMN_CYAN}
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -29,21 +62,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
LM(1, MOD_LALT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, MO(1), KC_SPC, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
KC_LCTL, KC_LGUI, TD(ALT_LAYER), KC_SPC, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_65_ansi_blocker(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_CAPS, KC_TRNS, KC_TRNS, KC_MS_UP, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_NO, KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_UP, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_UP, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_BTN2, KC_MS_BTN1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_PLAY_PAUSE, KC_RSFT, RGB_VAI, KC_MUTE,
KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_RCTL, KC_VOLD, RGB_VAD, KC_VOLU)
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RCTL, KC_VOLD, RGB_VAD, KC_VOLU),
};
const uint8_t PROGMEM ledcolors[][DRIVER_LED_TOTAL][3] = {
[1] = {
{128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255},
{128, 255, 255}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255}, {0, 0, 0}, {128, 255, 255}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255},
{0, 0, 0}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {0, 0, 0}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255},
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255}, {128, 255, 255}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255}, {0, 0, 0}, {128, 255, 255}, {128, 255, 255},
{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}, {128, 255, 255}
{RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN},
{RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}
}
};
@ -60,6 +93,51 @@ void matrix_init_user(void) {
void matrix_scan_user(void) {
};
uint8_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
} else if (state->count == 2) return DOUBLE_TAP;
else return 8;
}
// Initialize tap structure associated with example tap dance key
static tap al_tap_state = {
.is_press_action = true,
.state = 0
};
// Functions that control what our tap dance key does
void al_finished(qk_tap_dance_state_t *state, void *user_data) {
al_tap_state.state = cur_dance(state);
switch (al_tap_state.state) {
case SINGLE_TAP:
tap_code(KC_LALT);
break;
case SINGLE_HOLD:
//layer_on(1);
break;
case DOUBLE_TAP:
// Check to see if the layer is already set
if (layer_state_is(1)) {
// If already set, then switch it off
layer_off(1);
} else {
// If not already set, then switch the layer on
layer_on(1);
}
break;
}
}
void al_reset(qk_tap_dance_state_t *state, void *user_data) {
// If the key was held down and now is released then switch off the layer
if (al_tap_state.state == SINGLE_HOLD) {
layer_off(1);
}
al_tap_state.state = 0;
}
// Set the colors for individual LEDs for a given layer
void set_leds_color( int layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
@ -96,10 +174,14 @@ void rgb_matrix_indicators_user(void) {
case 1:
set_leds_color(1);
break;
case 2:
set_layer_color(0);
rgb_matrix_set_color(LALT_LED, RGB_KMN_CYAN_HILIGHT);
break;
}
}
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color(CAPS_LED, 0, 191, 255);
rgb_matrix_set_color(CAPS_LED, RGB_KMN_CYAN_HILIGHT);
}
}

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@ -0,0 +1,264 @@
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include QMK_KEYBOARD_H
#define TAPPING_TERM 200
#define CAPS_LED 30
#define LALT_LED 60
#define RGB_KMN_NO_COLOR 0, 0, 0
#define RGB_KMN_CYAN 128, 255, 255
#define RGB_KMN_CYAN_HILIGHT 0, 191, 255
#define HS_KMN_ORANGE 10,255
#define HS_KMN_CYAN 128, 255
keymap_config_t keymap_config;
rgb_config_t rgb_matrix_config;
uint8_t cur_dance(qk_tap_dance_state_t *state);
void al_finished(qk_tap_dance_state_t *state, void *user_data);
void al_reset(qk_tap_dance_state_t *state, void *user_data);
enum alt_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
U_T_AGCR, //USB Toggle Automatic GCR control
DBG_TOG, //DEBUG Toggle On / Off
DBG_MTRX, //DEBUG Toggle Matrix Prints
DBG_KBD, //DEBUG Toggle Keyboard Prints
DBG_MOU, //DEBUG Toggle Mouse Prints
MD_BOOT, //Restart into bootloader after hold timeout
};
typedef struct {
bool is_press_action;
uint8_t state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD,
DOUBLE_TAP
};
enum td_keycodes {
ALT_LAYER // Our example key: `LALT` when held, `(` when tapped. Add additional keycodes for each tapdance.
};
qk_tap_dance_action_t tap_dance_actions[] = {
[ALT_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, al_finished, al_reset)
};
const uint8_t PROGMEM layercolors[][2] = {
[0] = {HS_KMN_ORANGE},
[1] = {HS_KMN_CYAN}
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
LM(1, MOD_LALT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, TD(ALT_LAYER), KC_SPC, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_65_ansi_blocker(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_CAPS, KC_TRNS, KC_TRNS, KC_MS_UP, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_TRNS, KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_UP, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_BTN2, KC_MS_BTN1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_PLAY_PAUSE, KC_RSFT, RGB_VAI, KC_MUTE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RCTL, KC_VOLD, RGB_VAD, KC_VOLU),
};
const uint8_t PROGMEM ledcolors[][DRIVER_LED_TOTAL][3] = {
[1] = {
{RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN},
{RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN},
{RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_NO_COLOR}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}, {RGB_KMN_CYAN}
}
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
rgb_matrix_config.raw = pgm_read_dword(EECONFIG_RGB_MATRIX);
rgb_matrix_enable();
rgb_matrix_sethsv(10, 255, 95);
rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};
uint8_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
} else if (state->count == 2) return DOUBLE_TAP;
else return 8;
}
// Initialize tap structure associated with example tap dance key
static tap al_tap_state = {
.is_press_action = true,
.state = 0
};
// Functions that control what our tap dance key does
void al_finished(qk_tap_dance_state_t *state, void *user_data) {
al_tap_state.state = cur_dance(state);
switch (al_tap_state.state) {
case SINGLE_TAP:
tap_code(KC_LALT);
break;
case SINGLE_HOLD:
//layer_on(1);
break;
case DOUBLE_TAP:
// Check to see if the layer is already set
if (layer_state_is(1)) {
// If already set, then switch it off
layer_off(1);
} else {
// If not already set, then switch the layer on
layer_on(1);
}
break;
}
}
void al_reset(qk_tap_dance_state_t *state, void *user_data) {
// If the key was held down and now is released then switch off the layer
if (al_tap_state.state == SINGLE_HOLD) {
layer_off(1);
}
al_tap_state.state = 0;
}
// Set the colors for individual LEDs for a given layer
void set_leds_color( int layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
uint8_t val = pgm_read_byte(&ledcolors[layer][i][2]);
// if the brightness of the led is set to 0 in the map,
// the value is not overriden with global controls, allowing the led
// to appear turned off
HSV hsv = { .h = pgm_read_byte(&ledcolors[layer][i][0]), .s = pgm_read_byte(&ledcolors[layer][i][1]), .v = val == 0 ? 0 : rgb_matrix_config.hsv.v};
RGB rgb = hsv_to_rgb( hsv );
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
// Set the colors for ALL LEDs for a given layer
void set_layer_color( uint8_t layer ) {
HSV hsv = { .h = pgm_read_byte(&layercolors[layer][0]), .s = pgm_read_byte(&layercolors[layer][1]), .v = rgb_matrix_config.hsv.v};
RGB rgb = hsv_to_rgb( hsv );
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
// Override standard rgb colorization stuff
void rgb_matrix_indicators_user(void) {
uint32_t mode = rgblight_get_mode();
// assign colors if the matrix is on and the current mode
// is SOLID COLORS => No animations running
if(rgb_matrix_config.enable == 1 && mode == RGB_MATRIX_SOLID_COLOR) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case 0:
set_layer_color(0);
break;
case 1:
set_leds_color(1);
break;
case 2:
set_layer_color(0);
rgb_matrix_set_color(LALT_LED, RGB_KMN_CYAN_HILIGHT);
break;
}
}
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color(CAPS_LED, RGB_KMN_CYAN_HILIGHT);
}
}
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
switch (keycode) {
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= 500) {
reset_keyboard();
}
}
return false;
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_KEYLIGHT: {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_UNDERGLOW: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_disable_noeeprom();
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
default:
return true; //Process all other keycodes normally
}
}

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@ -0,0 +1,2 @@
MOUSEKEY_ENABLE = yes
TAP_DANCE_ENABLE = yes

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@ -1 +1,2 @@
MOUSEKEY_ENABLE = yes
MOUSEKEY_ENABLE = yes
TAP_DANCE_ENABLE = yes