269 lines
14 KiB
C
269 lines
14 KiB
C
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/* Copyright 2017 Colin T.A. Gray
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef IS_COLINTA
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#include "secrets.h"
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#else
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#define SENDSTRING_MM0 ""
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#define SENDSTRING_MM1 ""
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#define SENDSTRING_MM2 ""
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#endif
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// layers:
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// - colemak,
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// - record-mode (adds stop buttons)
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// - qwerty
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// - fn (recording, changing layers)
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#define LAYER_COLEMAK 0
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#define LAYER_RECORD 1
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#define LAYER_QWERTY 2
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#define LAYER_FN 3
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// custom keys:
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// - goto layer keys
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#define GOTO_FN TT(LAYER_FN)
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#define GOTO_CM TO(LAYER_COLEMAK)
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#define GOTO_QW TO(LAYER_QWERTY)
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// - sticky keys, aka one-shot
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#define OSCTL OSM(MOD_LCTL)
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#define OSALT OSM(MOD_LALT)
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#define OSSFT OSM(MOD_LSFT)
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#define OSGUI OSM(MOD_LGUI)
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// "MMENU" is a macro for "CMD+SPC" (aka Spotlight/Alfred)
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#define MMENU LGUI(KC_SPC)
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#define _____ KC_TRNS
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#define MM_0 DYN_MACRO_PLAY1
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#define MM_1 DYN_MACRO_PLAY2
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// tap-hold settings
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#define LONGPRESS_DELAY 250
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#define TH_EVENTS_COUNT 13
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enum my_keycods {
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TH_M0 = SAFE_RANGE,
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TH_M1,
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TH_M2,
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TH_F1,
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TH_F2,
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TH_F3,
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TH_F4,
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TH_F5,
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TH_F6,
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TH_F7,
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TH_F8,
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TH_F9,
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TH_F10,
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TH_LAST,
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MM_2,
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DM_CLEAR,
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DYNAMIC_MACRO_RANGE,
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};
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#include "dynamic_macro.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* COLEMAK
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | ESC | 1 | 2 | 3 | 4 | 5 | M(0) | M(1) | DEL | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+-/F1----+-/F2----+-/F3----+-/F4----+-/F5----+--------+--------+--------+-/F6----+-/F7----+-/F8----+-/F9----+-/F10---+--------|
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* | TAB | Q | W | F | P | G | M(2) | (FN) | BKSP | J | L | U | Y | ; | = |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | SHIFT | A | R | S | T | D | [ | ] | ENTER | H | N | E | I | O | ' |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | CTRL | Z | X | C | V | B | HOME | END | PG UP | K | M | , | . | / | \ |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
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* | VOL- | PLAY | VOL+ | ALT | GUI | SPACE | PG DN | MENU | ESC | LEFT | DOWN | UP | RIGHT |
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* '--/RRND----/MUTE----/FFWD-------------------------------------------------------------------------------------------------------------'
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*/
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[LAYER_COLEMAK] = LAYOUT(
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KC_GRV, TH_F1, TH_F2, TH_F3, TH_F4, TH_F5, MM_0, MM_1, KC_DEL, TH_F6, TH_F7, TH_F8, TH_F9, TH_F10, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, MM_2, GOTO_FN, KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
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OSCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LBRC, KC_RBRC, KC_ENT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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OSSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_HOME, KC_END, KC_PGUP, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
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TH_M0, TH_M1, TH_M2, OSALT, OSGUI, _____ , KC_SPC, _____ , KC_PGDN, MMENU, KC_ESC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* DYN_REC LAYER - recording tap/hold keys is possible, but they will always "tap" (macros don't record holding duration)
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | | | | | | | STOP | STOP | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | | | | | | STOP | STOP | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
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* | | | | | | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[LAYER_RECORD] = LAYOUT(
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_____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____,
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_____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____,
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_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
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_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
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_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
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),
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/* QWERTY - doesn't support recording of macros, btw. Falls through to colemak for most keys, but passes through the recording layer, so heads up.
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | | | | | | | M(0) | M(1) | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | Q | W | E | R | T | M(2) | (FN) | | Y | U | I | O | P | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | SHIFT | A | S | D | F | G | | | | H | J | K | L | ; | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | CTRL | Z | X | C | V | B | | | | N | M | | | | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
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* | | | | ALT | GUI | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[LAYER_QWERTY] = LAYOUT(
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_____, _____, _____, _____, _____, _____, MM_0, MM_1, _____, _____, _____, _____, _____, _____, _____,
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_____, KC_Q, KC_W, KC_E, KC_R, KC_T, MM_2, GOTO_FN, _____, KC_Y, KC_U, KC_I, KC_O, KC_P, _____,
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MOD_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, _____, _____, _____, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _____,
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MOD_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, _____, _____, _____, KC_N, KC_M, _____, _____, _____, _____,
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_____, _____, _____, MOD_LALT, MOD_LGUI, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
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),
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/* FN LAYER - change layouts and start recording a macro
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | COLEMAK| QWERTY | | | | | REC 1 | REC 2 | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | | | | | | | ------ | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
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* | | | | | RESET | DM_CLEAR | | | RESET | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[LAYER_FN] = LAYOUT(
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GOTO_CM, GOTO_QW, KC_NO, KC_NO, KC_NO, KC_NO, DYN_REC_START1, DYN_REC_START2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, DM_CLEAR, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO
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)
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};
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typedef struct {
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bool is_pressed;
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uint16_t timer;
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uint16_t kc_tap;
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uint16_t kc_hold;
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} tap_hold_t;
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static tap_hold_t th_events[] = {
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_VOLD, .kc_hold = KC_MRWD }, // TH_M0
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_MPLY, .kc_hold = KC_MUTE }, // TH_M1
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_VOLU, .kc_hold = KC_MFFD }, // TH_M2
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_1, .kc_hold = KC_F1 }, // TH_F1
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_2, .kc_hold = KC_F2 }, // TH_F2
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_3, .kc_hold = KC_F3 }, // TH_F3
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_4, .kc_hold = KC_F4 }, // TH_F4
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_5, .kc_hold = KC_F5 }, // TH_F5
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_6, .kc_hold = KC_F6 }, // TH_F6
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_7, .kc_hold = KC_F7 }, // TH_F7
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_8, .kc_hold = KC_F8 }, // TH_F8
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_9, .kc_hold = KC_F9 }, // TH_F9
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{ .is_pressed = false, .timer = 0, .kc_tap = KC_0, .kc_hold = KC_F10 } // TH_F10
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};
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void taphold_tapped(uint8_t index, bool pressed) {
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if (index >= TH_EVENTS_COUNT) { return; }
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tap_hold_t *th_event = &th_events[index];
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if (pressed) {
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th_event->timer = timer_read();
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th_event->is_pressed = true;
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} else if (th_event->is_pressed) {
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register_code(th_event->kc_tap);
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unregister_code(th_event->kc_tap);
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th_event->is_pressed = false;
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}
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}
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void matrix_scan_user() {
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for (uint8_t index = 0 ; index < TH_EVENTS_COUNT ; ++index ) {
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tap_hold_t *th_event = &th_events[index];
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if ( th_event->is_pressed && timer_elapsed(th_event->timer) > LONGPRESS_DELAY) {
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register_code(th_event->kc_hold);
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unregister_code(th_event->kc_hold);
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th_event->is_pressed = false;
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}
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}
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}
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// if the dynamic macros haven't been recorded, we send the default macro strings.
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bool did_record_m1 = false;
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bool did_record_m2 = false;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool try_dynamic_macro = true;
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if ((keycode == DYN_MACRO_PLAY1 && !did_record_m1) || (keycode == DYN_MACRO_PLAY2 && !did_record_m2)) {
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try_dynamic_macro = false;
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}
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else if (keycode == DM_CLEAR) {
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try_dynamic_macro = false;
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did_record_m1 = false;
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did_record_m2 = false;
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}
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if (try_dynamic_macro && !process_record_dynamic_macro(keycode, record)) {
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if (keycode == DYN_MACRO_PLAY1) {
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did_record_m1 = true;
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}
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if (keycode == DYN_MACRO_PLAY2) {
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did_record_m2 = true;
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}
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if (keycode == DYN_REC_START1 || keycode == DYN_REC_START2) {
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layer_move(LAYER_RECORD);
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}
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else if (keycode == DYN_REC_STOP) {
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layer_move(LAYER_COLEMAK);
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}
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return false;
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}
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switch (keycode) {
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case DYN_MACRO_PLAY1:
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SEND_STRING(SENDSTRING_MM0);
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return false;
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case DYN_MACRO_PLAY2:
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SEND_STRING(SENDSTRING_MM1);
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return false;
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case MM_2:
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SEND_STRING(SENDSTRING_MM2);
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return false;
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case TH_M0 ... TH_LAST:
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taphold_tapped(keycode - TH_M0, record->event.pressed);
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return false;
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}
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return true;
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}
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