328 lines
8.3 KiB
C
328 lines
8.3 KiB
C
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x17EF // Lenovo
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//#define PRODUCT_ID 0x6009 // ThinkPad Keyboard with TrackPoint
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//#define PRODUCT_ID 0x6047 // ThinkPad Compact USB Keyboard with TrackPoint
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#define PRODUCT_ID 0x6048 // ThinkPad Compact Bluetooth Keyboard with TrackPoint
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//#define PRODUCT_ID 0x6067 // ThinkPad Pro Docking Station
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Priyadi
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#define PRODUCT Promethium Keyboard
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#define DESCRIPTION
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/* key matrix size */
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#define MATRIX_COLS 6
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#define MATRIX_ROWS 9
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/* default pin-out */
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#define MATRIX_COL_PINS { F4, F1, F0, D6, D0, D1 }
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#define MATRIX_ROW_PINS { F5, F6, F7 }
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#define TRACKPOINT_PINS { B7, B6, D7 }
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#define UNUSED_PINS
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define DIODE_DIRECTION COL2ROW
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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// #define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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// #define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/* key combination for command */
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#define IS_COMMAND() ( \
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get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#define PS2_MOUSE_INIT_DELAY 2000
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#define BATTERY_POLL 30000
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#define MAX_VOLTAGE 4.2
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#define MIN_VOLTAGE 3.2
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#ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
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enum led_sequence {
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LED_IND_LINUX,
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LED_IND_APPLE,
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LED_IND_WINDOWS,
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LED_IND_QWERTY,
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LED_IND_ALT,
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LED_IND_AUDIO,
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LED_IND_BLUETOOTH,
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LED_IND_USB,
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LED_IND_BATTERY,
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LED_IND_CAPSLOCK,
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LED_IND_GUI,
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LED_IND_FUN,
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LED_IND_NUM,
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LED_IND_PUNC,
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LED_IND_EMOJI,
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LED_IND_GREEK,
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LED_BKSP,
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LED_ENT,
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LED_RSFT,
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LED_RCTL,
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LED_RALT,
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LED_SLSH,
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LED_SCLN,
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LED_P,
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LED_O,
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LED_L,
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LED_DOT,
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LED_RGUI,
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LED_GREEK,
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LED_COMM,
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LED_K,
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LED_I,
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LED_U,
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LED_J,
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LED_M,
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LED_FUN,
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LED_RSPC,
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LED_N,
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LED_HH,
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LED_Y,
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LED_TRACKPOINT3,
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LED_TRACKPOINT2,
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LED_TRACKPOINT1,
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LED_T,
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LED_G,
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LED_B,
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LED_LSPC,
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LED_NUM,
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LED_V,
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LED_F,
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LED_R,
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LED_E,
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LED_D,
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LED_C,
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LED_EMPTY,
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LED_LGUI,
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LED_X,
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LED_S,
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LED_W,
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LED_Q,
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LED_A,
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LED_Z,
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LED_LALT,
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LED_LCTL,
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LED_LSFT,
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LED_ESC,
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LED_TAB,
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LED_TOTAL
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};
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#define RGB_DI_PIN B5
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#define RGBSPS_NUM LED_TOTAL
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#endif
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/* PS/2 mouse */
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#ifdef PS2_USE_BUSYWAIT
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# define PS2_CLOCK_PORT PORTD
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# define PS2_CLOCK_PIN PIND
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# define PS2_CLOCK_DDR DDRD
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# define PS2_CLOCK_BIT 3
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# define PS2_DATA_PORT PORTD
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# define PS2_DATA_PIN PIND
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# define PS2_DATA_DDR DDRD
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# define PS2_DATA_BIT 2
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#endif
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/* PS/2 mouse interrupt version */
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#ifdef PS2_USE_INT
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/* uses INT1 for clock line(ATMega32U4) */
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 3
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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#define PS2_INT_INIT() do { \
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EICRA |= ((1<<ISC31) | \
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(0<<ISC30)); \
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} while (0)
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#define PS2_INT_ON() do { \
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EIMSK |= (1<<INT3); \
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} while (0)
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#define PS2_INT_OFF() do { \
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EIMSK &= ~(1<<INT3); \
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} while (0)
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#define PS2_INT_VECT INT3_vect
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#endif
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/* PS/2 mouse USART version */
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#ifdef PS2_USE_USART
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/* XCK for clock line and RXD for data line */
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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