keyboard/qmk/keyboards/ergotaco/keymaps/default/keymap.c

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/* Good on you for modifying your layout! if you don't have
* time to read the QMK docs, a list of keycodes can be found at
*
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
*
* There's also a template for adding new layers at the bottom of this file!
*/
#include QMK_KEYBOARD_H
#define FIESTA 0 // default layer
#define TACOTIME 1 // symbols
// Blank template at the bottom
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap template
*
* ,-------------------------------------------------. ,--------------------------------------------.
* | | | | | | | | | | | | | | |
* `-------+------+------+------+------+-------------' `-------+------+------+------+------+--------' */
[FIESTA] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H
),
};
/* Keymap template
*
* ,-------------------------------------------------. ,--------------------------------------------.
* | | | | | | | | | | | | | | |
* `-------+------+------+------+------+-------------' `-------+------+------+------+------+--------'
[FIESTA] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
*/
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};