87 lines
2.9 KiB
C
87 lines
2.9 KiB
C
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#include "drashna.h"
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#include "lib/lib8tion/lib8tion.h"
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extern led_config_t g_led_config;
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static uint32_t hypno_timer;
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#if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#else
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
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#endif
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void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
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HSV hsv = {hue, sat, val};
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if (hsv.v > rgb_matrix_get_val()) {
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hsv.v = rgb_matrix_get_val();
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}
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switch (mode) {
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case 1: // breathing
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{
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uint16_t time = scale16by8(g_rgb_timer, speed / 8);
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hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
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RGB rgb = hsv_to_rgb(hsv);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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}
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break;
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}
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default: // Solid Color
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{
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RGB rgb = hsv_to_rgb(hsv);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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}
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break;
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}
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}
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}
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__attribute__((weak)) void rgb_matrix_indicator_keymap(void) {}
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void matrix_scan_rgb_matrix(void) {
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
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}
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#endif
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rgb_matrix_indicator_keymap();
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}
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void keyboard_post_init_rgb_matrix(void) {
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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if (userspace_config.rgb_matrix_idle_anim) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
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}
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#endif
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}
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bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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hypno_timer = timer_read32();
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if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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}
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#endif
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switch (keycode) {
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case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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if (record->event.pressed) {
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userspace_config.rgb_matrix_idle_anim ^= 1;
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dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
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eeconfig_update_user(userspace_config.raw);
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if (userspace_config.rgb_matrix_idle_anim) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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}
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}
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#endif
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break;
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}
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return true;
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}
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