keyboard/qmk/keyboards/6ball/6ball.h

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#ifndef SIXBALL_H
#define SIXBALL_H
#include "quantum.h"
#define LAYOUT( \
k01, k02, k03, \
k04, k05, k06 \
) \
{ \
{ k02, k03, k06, k05, k04, k01 } \
}
#endif