398 lines
18 KiB
C
398 lines
18 KiB
C
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/* Copyright 2020 Casey Webster <casey@e1337.dev>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "raw_hid.h"
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#define RAW_EPSIZE 8
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#include <stdio.h>
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#include "cwebster2.h"
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#ifdef WPM_ENABLE
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char wpm_str[10];
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uint16_t wpm_graph_timer = 0;
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#endif
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#ifdef COMBO_ENABLE
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enum combos {
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ZX_COPY,
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CV_PASTE
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};
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const uint16_t PROGMEM copy_combo[] = { KC_Z, KC_X, COMBO_END };
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const uint16_t PROGMEM paste_combo[] = { KC_C, KC_V, COMBO_END };
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combo_t key_combos[COMBO_COUNT] = {
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[ZX_COPY] = COMBO(copy_combo, LCTL_T(KC_C)),
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[CV_PASTE] = COMBO(paste_combo, LCTL_T(KC_V))
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};
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#endif
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#define LAYOUT_kyria_base( \
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L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
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L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
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L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, \
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L33, L34, L35, R35, R34, R33 \
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) \
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LAYOUT_kyria_wrapper ( \
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KC_GRV, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, KC_BSLS, \
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KC_CTLBS, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, KC_QUOT, \
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KC_EQL, L21, L22, L23, L24, L25, KC_LCCL, KC_LGUI, KC_ALTCL, KC_LSFT, R25, R24, R23, R22, R21, KC_MINS, \
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SCMD_T(KC_LBRC), C_S_T(KC_MINS), L33, L34, L35, R35, R34, R33, TO(_GAME), KC_PSCR \
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)
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#define LAYOUT_kyria_base_wrapper(...) LAYOUT_kyria_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Base Layer: QWERTY
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*/
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[_QWERTY] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______QWERTY_L1______, _______QWERTY_R1______,
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_______QWERTY_L2______, _______QWERTY_R2______,
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_______QWERTY_L3______, _______QWERTY_R3______,
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_______THUMBS_L_______, _______THUMBS_R_______
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/* `---------------------' `---------------------' */
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),
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[_COLEMAK] = LAYOUT_kyria_wrapper(
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/* ,-----------------------. ,-----------------------. */
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KC_GRV, _______COLEMAK_L1_____, _______COLEMAK_R1_____, KC_BSLS,
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KC_CTLBS, _______COLEMAK_L2_____, _______COLEMAK_R2_____, KC_SCLN,
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KC_EQL, _______COLEMAK_L3_____, KC_LCCL, KC_LGUI, KC_ALTCL, KC_LSFT, _______COLEMAK_R3_____, KC_MINS,
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SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_QWERTY), KC_PSCR
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/* `---------------------' `---------------------' */
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),
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// GAME layout -- qwerty without homerow mods
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[_GAME] = LAYOUT_kyria_wrapper(
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/* ,-------------------------------------------. ,-------------------------------------------. */
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KC_GRV, _______QWERTY_L1______, _______QWERTY_R1______, KC_BSLS,
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KC_CTLBS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, _______QWERTY_L3______, KC_LCCL, KC_LALT, KC_ALTCL, KC_LSFT, _______QWERTY_R3______, KC_MINS,
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KC_EQL, KC_0, _______NAKED_L___T____, _______THUMBS_R_______, TO(_COLEMAK), KC_F12
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/* `----------------------------------' `----------------------------------' */
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),
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[_FN] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______FN_______L1____, _______INACTIVE_R1____,
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_______FN_______L2____, _______INACTIVE_R2____,
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_______FN_______L3____, _______NAV______R2____,
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_______FN________T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_SYMBOLS] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______SYM______L1____, _______INACTIVE_R1____,
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_______SYM______L2____, _______INACTIVE_R2____,
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_______SYM______L3____, _______INACTIVE_R3____,
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_______SYM_______T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_NUM] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______NUM______L1____, _______INACTIVE_R1____,
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_______NUM______L2____, _______INACTIVE_R2____,
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_______NUM______L3____, _______INACTIVE_R3____,
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_______NUM_______T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_NAV] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______NAV______R1____,
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_______INACTIVE_L2____, _______NAV______R2____,
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_______INACTIVE_L3____, _______NAV______R3____,
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_______INACTIVE__T____, _______NAV_______T____
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/* `---------------------' `---------------------' */
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),
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[_MOUSE] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______MOUSE____R1____,
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_______INACTIVE_L2____, _______MOUSE____R2____,
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_______INACTIVE_L3____, _______MOUSE____R3____,
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_______INACTIVE__T____, _______MOUSE_____T____
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/* `---------------------' `---------------------' */
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),
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[_MEDIA] = LAYOUT_kyria_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______MEDIA____R1____,
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_______INACTIVE_L2____, _______MEDIA____R2____,
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_______INACTIVE_L3____, _______MEDIA____R3____,
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_______INACTIVE__T____, _______MEDIA_____T____
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/* `---------------------' `---------------------' */
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),
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};
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#ifdef RAW_ENABLE
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static void send_layer_via_hid(int layer) {
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uint8_t data[RAW_EPSIZE];
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data[0] = 1;
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data[1] = layer;
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raw_hid_send(data, sizeof(data));
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return;
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}
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#endif
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#ifdef RGBLIGHT_LAYERS
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_AZURE} );
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const rgblight_segment_t PROGMEM my_colemak_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_BLUE} );
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const rgblight_segment_t PROGMEM my_game_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_RED} );
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const rgblight_segment_t PROGMEM my_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_PINK} );
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const rgblight_segment_t PROGMEM my_symbols_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_GREEN} );
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const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_CORAL} );
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const rgblight_segment_t PROGMEM my_nav_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_GOLDENROD} );
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const rgblight_segment_t PROGMEM my_mouse_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_TURQUOISE} );
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const rgblight_segment_t PROGMEM my_media_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 20, HSV_MAGENTA} );
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 3, HSV_RED},
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{7, 1, HSV_RED},
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{10, 3, HSV_RED},
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{17, 1, HSV_RED}
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);
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const rgblight_segment_t PROGMEM my_shift_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{3, 1, HSV_RED},
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{13, 1, HSV_RED}
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);
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const rgblight_segment_t PROGMEM my_ctrl_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{4, 1, HSV_ORANGE},
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{14, 1, HSV_ORANGE}
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);
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const rgblight_segment_t PROGMEM my_alt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{5, 1, HSV_GOLD},
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{15, 1, HSV_GOLD}
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);
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const rgblight_segment_t PROGMEM my_gui_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{9, 1, HSV_SPRINGGREEN},
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{19, 1, HSV_SPRINGGREEN}
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);
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_colemak_layer,
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my_qwerty_layer,
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my_game_layer,
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my_fn_layer,
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my_symbols_layer,
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my_num_layer,
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my_nav_layer,
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my_mouse_layer,
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my_media_layer,
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my_capslock_layer,
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my_shift_layer,
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my_ctrl_layer,
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my_alt_layer,
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my_gui_layer
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);
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void matrix_scan_keymap(void) {
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uint8_t mods = mod_config(get_mods());
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rgblight_set_layer_state(10, mods & MOD_MASK_SHIFT);
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rgblight_set_layer_state(11, mods & MOD_MASK_CTRL);
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rgblight_set_layer_state(12, mods & MOD_MASK_ALT);
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rgblight_set_layer_state(13, mods & MOD_MASK_GUI);
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}
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#endif
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void keyboard_post_init_user(void) {
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rgblight_sethsv_noeeprom(HSV_BLUE);
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keyboard_post_init_rgb();
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#ifdef RGBLIGHT_LAYERS
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rgblight_layers = my_rgb_layers;
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#else
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rgblight_sethsv_noeeprom(HSV_BLUE);
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#endif
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/*debug_enable=true;*/
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/*debug_matrix=true;*/
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}
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//todo https://github.com/qmk/qmk_firmware/blob/debdc6379c7a72815df1f53e3406479381d243af/keyboards/crkbd/keymaps/soundmonster/keymap.c RGBRST
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_LAYERS
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for (int i = _QWERTY; i < __LAST; i++) {
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rgblight_set_layer_state(i, layer_state_cmp(state, i));
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}
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# ifdef RAW_ENABLE
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send_layer_via_hid(state);
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# endif
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#endif
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return state;
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}
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#ifdef RGBLIGHT_LAYERS
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(9, led_state.caps_lock);
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return true;
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}
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#endif
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#ifdef OLED_DRIVER_ENABLE
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void suspend_power_down_user() {
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oled_clear();
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oled_off();
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}
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_180;
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}
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static void render_logo(void) {
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static const char PROGMEM qmk_logo[] = {
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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static const char PROGMEM logo[] = {
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// canvas is 128x64. need 16 padding
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// 80x32
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x60, 0xe0, 0xf0, 0xfe, 0xfe, 0xf0, 0x60, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x0c, 0x1c, 0x3c, 0x7c, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0x7c, 0xf8, 0xe0, 0x60, 0x20, 0x10, 0x10, 0x0c, 0x0f, 0x09, 0x08, 0x00, 0x09, 0x9b, 0x5c, 0x50, 0x10, 0x20, 0x40, 0xe0, 0xf8, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0x78, 0x38, 0x38, 0x10, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x17, 0x15, 0x3d, 0xef, 0xaf, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x10, 0x00, 0x02, 0x02, 0x01, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x40, 0xa0, 0xbf, 0xff, 0x3f, 0x3f, 0x3f, 0x1f, 0x1f, 0x1f, 0x1f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||
|
};
|
||
|
oled_write_raw_P(logo, sizeof(logo));
|
||
|
|
||
|
oled_advance_page(false);
|
||
|
oled_advance_page(false);
|
||
|
oled_advance_page(false);
|
||
|
oled_advance_page(false);
|
||
|
oled_write_P(qmk_logo, false);
|
||
|
|
||
|
#ifdef COMBO_ENABLE
|
||
|
oled_write_P(PSTR("Combos enabled: "), false);
|
||
|
if (is_combo_enabled()) {
|
||
|
oled_write_P(PSTR("Yes\n"), false);
|
||
|
} else {
|
||
|
oled_write_P(PSTR("No\n"), false);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#ifdef SPLIT_MODS_ENABLE
|
||
|
uint8_t mods = get_mods() | get_weak_mods();
|
||
|
oled_write_P((mods & MOD_MASK_GUI) ? PSTR("GUI ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_SHIFT) ? PSTR("SHFT ") : PSTR(" "), false);
|
||
|
oled_write_P(PSTR("\n"), false);
|
||
|
|
||
|
#endif
|
||
|
|
||
|
#ifdef WPM_ENABLE
|
||
|
// Write WPM
|
||
|
sprintf(wpm_str, "WPM: %03d", get_current_wpm());
|
||
|
//oled_write_P(PSTR("\n"), false);
|
||
|
oled_write_P(PSTR(" "), false);
|
||
|
oled_write(wpm_str, false);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
static void render_status(void) {
|
||
|
static bool isColemak = false;
|
||
|
// QMK Logo and version information
|
||
|
oled_write_P(PSTR("Kyria rev1.3\n\n"), false);
|
||
|
|
||
|
oled_write_P(isColemak ? PSTR("COLEMAK ") : PSTR("QWERTY "), false);
|
||
|
|
||
|
// Host Keyboard Layer Status
|
||
|
switch (get_highest_layer(layer_state)) {
|
||
|
case _QWERTY:
|
||
|
oled_write_P(PSTR("Default\n"), false);
|
||
|
isColemak = false;
|
||
|
break;
|
||
|
case _SYMBOLS:
|
||
|
oled_write_P(PSTR("Shifted Sym\n"), false);
|
||
|
break;
|
||
|
case _NUM:
|
||
|
oled_write_P(PSTR("Numbers\n"), false);
|
||
|
break;
|
||
|
case _NAV:
|
||
|
oled_write_P(PSTR("Navigation\n"), false);
|
||
|
break;
|
||
|
case _FN:
|
||
|
oled_write_P(PSTR("Fn\n"), false);
|
||
|
break;
|
||
|
case _GAME:
|
||
|
oled_write_P(PSTR("Game\n"), false);
|
||
|
isColemak = false;
|
||
|
break;
|
||
|
case _COLEMAK:
|
||
|
oled_write_P(PSTR("Colemak-DHm\n"), false);
|
||
|
isColemak = true;
|
||
|
break;
|
||
|
case _MEDIA:
|
||
|
oled_write_P(PSTR("Media keys\n"), false);
|
||
|
break;
|
||
|
case _MOUSE:
|
||
|
oled_write_P(PSTR("Mouse keys\n"), false);
|
||
|
break;
|
||
|
default:
|
||
|
oled_write_P(PSTR("Undefined\n"), false);
|
||
|
}
|
||
|
|
||
|
uint8_t mods = get_mods() | get_weak_mods();
|
||
|
oled_write_P(PSTR("\n"), false);
|
||
|
oled_write_P((mods & MOD_MASK_GUI) ? PSTR("GUI ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR(" "), false);
|
||
|
oled_write_P((mods & MOD_MASK_SHIFT) ? PSTR("SHFT ") : PSTR(" "), false);
|
||
|
oled_write_P(PSTR("\n"), false);
|
||
|
|
||
|
#define I3MASK MOD_BIT(KC_LGUI)
|
||
|
#define I3SMASK (MOD_BIT(KC_LGUI) | MOD_BIT(KC_LSFT))
|
||
|
#define KMASK (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))
|
||
|
|
||
|
oled_write_P((mods == I3MASK) ? PSTR("I3 ") : (mods == I3SMASK) ? PSTR("I3-SFT ") : PSTR(" "), false);
|
||
|
oled_write_P((mods == KMASK) ? PSTR("KITTY ") : PSTR(" "), false);
|
||
|
oled_write_P(PSTR("\n"), false);
|
||
|
|
||
|
// Host Keyboard LED Status
|
||
|
uint8_t led_usb_state = host_keyboard_leds();
|
||
|
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
|
||
|
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
|
||
|
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
|
||
|
|
||
|
}
|
||
|
|
||
|
void oled_task_user(void) {
|
||
|
if (is_keyboard_master()) {
|
||
|
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||
|
} else {
|
||
|
render_logo();
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#ifdef RAW_ENABLE
|
||
|
void raw_hid_receive(uint8_t *data, uint8_t length) {
|
||
|
// messages from host
|
||
|
// add ability to set color
|
||
|
raw_hid_send(data, length);
|
||
|
}
|
||
|
#endif
|