66 lines
2.4 KiB
C
66 lines
2.4 KiB
C
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#pragma once
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#include "quantum.h"
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#if MCU == atmega32u2
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#define red_led_off writePinHigh(C5)
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#define red_led_on writePinLow(C5)
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#define blu_led_off writePinHigh(C4)
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#define blu_led_on writePinLow(C4)
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#else
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#define red_led_off writePinHigh(F5)
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#define red_led_on writePinLow(F5)
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#define blu_led_off writePinHigh(F4)
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#define blu_led_on writePinLow(F4)
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#endif
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#define grn_led_off writePinHigh(D1)
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#define grn_led_on writePinLow(D1)
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#define set_led_off red_led_off; blu_led_off
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#define set_led_red red_led_on; grn_led_off; blu_led_off
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#define set_led_blue red_led_off; grn_led_off; blu_led_on
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#define set_led_green red_led_off; grn_led_on; blu_led_off
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#define set_led_yellow red_led_on; grn_led_on; blu_led_off
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#define set_led_magenta red_led_on; grn_led_off; blu_led_on
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#define set_led_cyan red_led_off; grn_led_on; blu_led_on
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#define set_led_white red_led_on; grn_led_on; blu_led_on
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// For readability
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#define ___ KC_NO
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT_split_3x6_3( \
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k0a, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0b, \
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k1a, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1b,\
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k2a, k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2b,\
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k32, k33, k34, k35, k36, k37 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
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{ ___, ___, k32, k33, k34, k35, k36, k37, ___, ___ }, \
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{ ___, ___, k2a, k1a, k0a, k0b, k1b, k2b, ___, ___ } \
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}
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#define LAYOUT_split_3x5_3( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19,\
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29,\
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k32, k33, k34, k35, k36, k37 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
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{ ___, ___, k32, k33, k34, k35, k36, k37, ___, ___ }, \
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{ ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ } \
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}
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#define LAYOUT LAYOUT_split_3x6_3
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