keyboard/qmk/keyboards/x16/x16.h

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/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x4( \
K01, K02, K03, K04, \
K11, K12, K13, K14, \
K21, K22, K23, K24, \
K31, K32, K33, K34 \
) \
{ \
{ K01, K02, K03, K04 }, \
{ K11, K12, K13, K14 }, \
{ K21, K22, K23, K24 }, \
{ K31, K32, K33, K34 } \
}