keyboard/qmk/keyboards/lfkeyboards/lighting.h

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#ifndef LIGHTING_H
#define LIGHTING_H
// rgb_sequence[RGBLED_NUM]
//
// Array used for sequential lighting effects.
//
// Example LFK78 RevC+ RGB Map:
// 27 29 10 9 8 7 6
// 26 5
// 25 4
// 24 3
// 23 22 21 20 14 15 11 1 2
//
// const uint8_t rgb_sequence[] = {
// 27, 29, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1,
// 11, 15, 14, 20, 21, 22, 23, 24, 25, 26
// };
extern const uint8_t rgb_sequence[RGBLED_NUM];
// switch_matrices[]
//
// The ISSI matrices for switch backlighting
//
// Example LFK78 RevC+ - ISSI Device 0, banks 0 and 1:
// switch_matrices[] = {0, 1};
extern const uint8_t switch_matrices[];
// rgb_matrices[]
// The ISSI matrices for RGB Underglow
//
// Example LFK78 RevC+ - ISSI Device 3, banks 0 and 1:
// rgb_matrices[] = {6, 7};
extern const uint8_t rgb_matrices[];
// switch_leds[MATRIX_ROWS][MATRIX_COLS]
// Maps switch LEDs from Row/Col to ISSI matrix.
// Value breakdown:
// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
// | | ISSI Col | ISSI Row |
// | |
// Device
extern const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS];
void led_test(void);
void force_issi_refresh(void);
void set_backlight(uint8_t level);
void set_underglow(uint8_t red, uint8_t green, uint8_t blue);
void set_rgb(uint8_t rgb_led, uint8_t red, uint8_t green, uint8_t blue);
void set_backlight_by_keymap(uint8_t col, uint8_t row);
#endif