147 lines
4.3 KiB
C
147 lines
4.3 KiB
C
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//Tap Dance
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#include "talljoe.h"
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5, //send two single taps
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TRIPLE_TAP = 6,
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TRIPLE_HOLD = 7,
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SPECIAL = 8
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};
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static struct {
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int quote;
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int semicolon;
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} tap_state = {0};
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
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if (state->interrupted) {
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// if (!state->pressed) return SINGLE_TAP;
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//need "permissive hold" here.
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// else return SINGLE_HOLD;
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//If the interrupting key is released before the tap-dance key, then it is a single HOLD
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//However, if the tap-dance key is released first, then it is a single TAP
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//But how to get access to the state of the interrupting key????
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return SINGLE_TAP;
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}
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else {
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if (!state->pressed) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap.
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else if (state->count == 2) {
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if (state->interrupted) return DOUBLE_SINGLE_TAP;
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else if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
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else if (state->count == 3) return TRIPLE_HOLD;
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else return SPECIAL;
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}
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int hold_cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted) {
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if (!state->pressed) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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else {
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if (!state->pressed) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap.
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else if (state->count == 2) {
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if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else if (state->count == 3) {
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if (!state->pressed) return TRIPLE_TAP;
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else return TRIPLE_HOLD;
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}
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else return SPECIAL;
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}
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// Send semi-colon + enter on two taps
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void tap_dance_semicolon_finished(qk_tap_dance_state_t *state, void *user_data) {
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tap_state.semicolon = hold_cur_dance(state);
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switch (tap_state.semicolon) {
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case SINGLE_TAP: case DOUBLE_HOLD: register_code(KC_SCLN); break;
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case SINGLE_HOLD: layer_on(_NUM); break;
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}
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}
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void tap_dance_semicolon_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (tap_state.semicolon) {
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case SINGLE_TAP: case DOUBLE_HOLD: unregister_code(KC_SCLN); break;
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case DOUBLE_TAP: {
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if (get_mods()) {
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SEND_STRING(";;"); // send normal when mods are pressed
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}
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else {
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SEND_STRING(";\n");
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}
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break;
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}
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case TRIPLE_TAP: {
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SEND_STRING(";\n\n");
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}
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case SPECIAL: layer_invert(_NUM); break;
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case SINGLE_HOLD: layer_off(_NUM); break;
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}
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tap_state.semicolon = 0;
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}
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// Send `. ~. ```
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void tap_dance_grave_finished(qk_tap_dance_state_t *state, void *user_data) {
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switch(state->count) {
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case 1:
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SEND_STRING("`");
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break;
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case 2:
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SEND_STRING("~");
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break;
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}
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}
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void tap_dance_grave_each(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 3) {
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SEND_STRING("```");
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} else if (state->count > 3) {
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SEND_STRING("`");
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}
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}
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void tap_dance_quote_finished(qk_tap_dance_state_t *state, void *user_data) {
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tap_state.quote = hold_cur_dance(state);
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switch (tap_state.quote) {
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case SINGLE_TAP: case DOUBLE_HOLD: register_code(KC_QUOT); break;
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case SINGLE_HOLD: layer_on(_NAV); break;
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}
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}
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void tap_dance_quote_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (tap_state.quote) {
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case SINGLE_TAP: case DOUBLE_HOLD: unregister_code(KC_QUOTE); break;
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case DOUBLE_TAP: SEND_STRING("\""); break;
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case TRIPLE_TAP: layer_invert(_NAV); break;
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case SINGLE_HOLD: layer_off(_NAV); break;
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}
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tap_state.quote = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_SEMICOLON] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_semicolon_finished, tap_dance_semicolon_reset),
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[TD_GRAVE] = ACTION_TAP_DANCE_FN_ADVANCED(tap_dance_grave_each, tap_dance_grave_finished, NULL),
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[TD_QUOTE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_quote_finished, tap_dance_quote_reset),
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};
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