//useful things to include in code #ifndef TYPES_H #define TYPES_H #ifndef WIN32 // true/false defines #define FALSE 0 #define TRUE -1 #endif // datatype definitions macros typedef unsigned char u08; typedef signed char s08; typedef unsigned short u16; typedef signed short s16; typedef unsigned long u32; typedef signed long s32; typedef unsigned long long u64; typedef signed long long s64; /* use inttypes.h instead // C99 standard integer type definitions typedef unsigned char uint8_t; typedef signed char int8_t; typedef unsigned short uint16_t; typedef signed short int16_t; typedef unsigned long uint32_t; typedef signed long int32_t; typedef unsigned long uint64_t; typedef signed long int64_t; */ // maximum value that can be held // by unsigned data types (8,16,32bits) #define MAX_U08 255 #define MAX_U16 65535 #define MAX_U32 4294967295 // maximum values that can be held // by signed data types (8,16,32bits) #define MIN_S08 -128 #define MAX_S08 127 #define MIN_S16 -32768 #define MAX_S16 32767 #define MIN_S32 -2147483648 #define MAX_S32 2147483647 #ifndef WIN32 // more type redefinitions typedef unsigned char BOOL; typedef unsigned char BYTE; typedef unsigned int WORD; typedef unsigned long DWORD; typedef unsigned char UCHAR; typedef unsigned int UINT; typedef unsigned short USHORT; typedef unsigned long ULONG; typedef char CHAR; typedef int INT; typedef long LONG; #endif #endif