diff --git a/content/tips/gaming-controllers-configs.md b/content/tips/gaming-controllers-configs.md new file mode 100644 index 0000000..cc8b31c --- /dev/null +++ b/content/tips/gaming-controllers-configs.md @@ -0,0 +1,128 @@ +--- +title: Controller Configurations +author: + - KemoNine +publishDate: 2023-03-25 +lastMod: 2023-03-25 +toc: true +draft: false +categories: + - tips + - gaming +tags: + - controller +--- + +## Changelog +{{< changelog >}} +{{< change 2023-03-25 "Initial creation" >}} +{{< /changelog >}} + +{{< end_section >}} + +## Attribution +{{< back_to_top >}} + +This tip is a syndicated copy of KemoNine's [blog post](https://blog.kemonine.info/blog/2023-01-15-controller-gaming/). It has been adapted to our site's format by KemoNine. + +{{< end_section >}} + +## General Notes +{{< back_to_top >}} + +- If you need a controller layout that doesn't rely on the `Shift` function, please see the `Scuff Instinct Pro` configuration below +- If you need a controller layout for just 2 paddles, please see the `Kishi v2` configuration below +- These are my starting point for games at the controller level. I do tune for individual games, these controller configs are mainly to keep base controller config consistent across controllers +- I try very hard to keep functions to specific buttons and paddles in my gaming so this is just a general starting point. I do a lot of in-game configuration too. The below in-game configurations show how I leverage these base controller configurations + +{{< end_section >}} + +## KemoNine's Microsoft Elite Series 2 Config +{{< back_to_top >}} + +Only the paddles need button mappings, assign everything else to match the physical controller + +Left Rear Paddle +: - **Primary:** D-Pad Up + - **Shift:** X + +Left Front Paddle +: Check `Use as Shift button` + +Right Rear Paddle +: - **Primary:** Y + - **Shift:** D-Pad Right + +Right Front Paddle +: - **Primary:** A + - **Shift:** B + +Left Stick +: - **Primary:** + - **Sensitivity Curve:** Aggressive + - **Curve adjustment:** Fourth notch from left + - **Shift:** + - **Sensitivity Curve:** Aggressive + - **Curve adjustment:** Fourth notch from the left + +Right Stick +: - **Primary:** + - **Sensitivity Curve:** Smooth + - **Curve adjustment:** None + - **Shift:** + - **Sensitivity curve:** Smooth + - **Curve adjustment:** Fourth notch from the left + +Triggers +: - **Left:** 0 - 100 + - **Right:** 50 - 100 + +Vibration +: Set all sliders to the seventh notch from the left + +Color +: - **Brightness:** 50% (ish) + - **Color:** White + +{{< end_section >}} + +## KemoNine's Scuf Instinct Pro Config +{{< back_to_top >}} + +Only the paddles were mapped. + +Left Rear Paddle +: - **Default:** X + - **Destiny 2:** D-pad Up + +Left Front Paddle +: B + +Right Rear Paddle +: Y + +Right Front Paddle +: A + +{{< end_section >}} + +## KemoNine's Razer Kishi v2 Config +{{< back_to_top >}} + +Only the two shoulder extra buttons were mapped. + +Left +: A + +Right +: Y + +{{< end_section >}} + +## Related Pages +{{< back_to_top >}} + +- [In Game Controller Configurations]({{< ref "/tips/gaming-controllers-in-game.md">}}) +- [Controller Gaming]({{< ref "/tips/gaming-controllers.md" >}}) + +{{< back_to_top >}} diff --git a/content/tips/gaming-controllers-in-game.md b/content/tips/gaming-controllers-in-game.md new file mode 100644 index 0000000..9dbfbd8 --- /dev/null +++ b/content/tips/gaming-controllers-in-game.md @@ -0,0 +1,246 @@ + +--- +title: In Game Controller Configurations +author: + - KemoNine +publishDate: 2023-03-25 +lastMod: 2023-03-25 +toc: true +draft: false +categories: + - tips + - gaming +tags: + - controller +--- + +## Changelog +{{< changelog >}} +{{< change 2023-03-25 "Initial creation" >}} +{{< /changelog >}} + +{{< end_section >}} + +## Attribution +{{< back_to_top >}} + +This tip is a syndicated copy of KemoNine's [blog post](https://blog.kemonine.info/blog/2023-01-15-controller-gaming/). It has been adapted to our site's format by KemoNine. + +## KemoNine's Destiny 2 In-Game Config +{{< back_to_top >}} + +### Important Notes +{{< back_to_top >}} + +- **ALL config has been play tested heavily** +- This setup alternates hands for complimentary actions and balancing forces applied to buttons/triggers/sticks as you play +- This lets you move around while holding sticks for things like 'interact holds' or 'toggle crouch' -- if you have crouch on movement stick itll auto-drop you out of crouch because youve tripped the movement stick -- moving it to look stick fixed the problem -- the game engine input processing limits stick config options that work with the flow of movement in-game +- You can safely shuffle some things around based on usage patterns ; just dont change single/double/hold for how things activate ; a lot of this layout avoids issues with the input engine (see below) +- Long press events trigger single press events ; you should NOT overlap long and single press on a single button -- this appears to be a BUG in the input engine code +- With Strand using so many grenade, class ability and melee actions, the 4 paddle version was updated to make it easier to manage ability spam. The 2 paddle form _does work_ but is harder to use tactically in my _opinion_ and prompted the updates above + +{{< back_to_top >}} + +### General +{{< back_to_top >}} + +- **Look sensitivity:** 8 (direct hid) +- **Look sensitivity:** 12 (steam link / elite) +- **Look sensitivity:** 10 (steam link / powera moba xp7x plus) +- **Ads sensitivity modifier:** 0.5 +- **Sprint-turn scale:** 0.8 +- **Vertical inversion:** inverted (I'm a monster, deal with it) +- **Buttons:** (Be sure to start with the defaults before applying the below.) + - **Fire:** right triger (single press) + - **Hold zoom:** left trigger (single press) + - **Reload:** left stick (double press) + - **Alternate weapon action:** dpad right (single press) + - **Auto melee:** right shoulder (single press) + - **Grenade:** (Tune based on number of paddles) + - **2 paddles or less:** left shoulder (double press) + - **4 paddles or more:** left shoulder (single press) + - **Super:** left + right shoulder (single press concurrently -- combo/chord) + - **Jump:** a (single press) + - **Finisher:** right stick (single press) + - **Highlight player:** right stick (long press) + - **Sprint:** left stick (single press) + - **Toggle crouch:** right stick (double press) + - **Light attack:** right shoulder (single press) + - **Heavy attack:** right trigger (single press) + - **Block:** left trigger (long press / hold) + - **Stasis breakout:** b (double press) + - **Class ability (all):** (tune based on number of paddles) + - **2 paddles or less:** left shoulder (long press) + - **4 paddles or more:** b (single press) + - **Air dive ability:** (tune based on number of paddles) + - **2 paddles or less:** left shoulder (long press) + - **4 paddles or more:** b (single press) + - **Swap to kinetic or energy weapon:** y (single press) + - **Swap to power weapon:** y (long press) + - **Interact:** dpad up (single press) + - **Emoji 1:** dpad left (double press) / thanks + - **Emoji 2:** dpad left (long press) / face palm + - **Emoji 3:** dpad down (double press) / cowbell + - **Emoji 4:** dpad down (long press) / salute or sit + +{{< back_to_top >}} + +### Tuneables +{{< back_to_top >}} + +- If you find yourself needing stasis breakout in a better spot than b, dpad may be a good spot if you can spare an emoji +- Long press events trigger single press events ; you should NOT overlap long and single press on a single button + +{{< end_section >}} + +## KemoNine's No Man's Sky In-Game Config +{{< back_to_top >}} + +### Important Notes +{{< back_to_top >}} + +- This setup was reconciled against Destiny 2. In particular the `Discoveries / Options` and `Inventories` functions are in opposite locations compared to Destiny 2 by default and I have flipped them universally to help with muscle memory when swapping between the two games. + +{{< back_to_top >}} + +### Buttons +{{< back_to_top >}} + +#### Menus + +- **View Button:** Skip, Discoveries / Options +- **Menu Button:** Options / Quit +- **Left Stick Click:** Retry Network Connection +- **Right Stick Click:** Discard Item, Delete, Pin Formula +- **Y:** Quick Transfer, Retry Network Connection, Toggle Wiring Mode +- **X:** Initiate Process, Toggle Trade Inventory, Toggle Edit / Build +- **B:** Mode Select: Cancel, Back, Exit Menu +- **A:** Confirm (Menus) + +{{< back_to_top >}} + +#### On Foot + +- **View Button:** Discoveries / Options, Skip +- **Menu Button:** Inventories +- **Left Stick Click:** Zoom, Pick Up Technology, Run +- **Right Stick Click:** Scan +- **Y:** Change Weapon Mode +- **X:** Interact, Place Marker, Tag Marker, Reload Weapon +- **B:** Switch Alt Weapon, Back +- **A:** Jump, Secondary Interaction + +{{< back_to_top >}} + +#### Quick Menu (On Foot) + +- **View Button:** Discoveries / Options +- **Menu Button:** Inventories +- **Left Stick Click:** Run +- **Right Stick Click:** N/A +- **Y:** Change Weapon Mode +- **X:** Change Terrain Shape, Interact +- **B:** Switch Alt Weapon, Back, Toggle Terrain Mine / Create +- **A:** Jump, Confirm (Quick Menu) + +{{< back_to_top >}} + +#### Flight Controls + +- **View Button:** Discoveries / Options, Skip +- **Menu Button:** Inventories +- **Left Stick Click:** Zoom In +- **Right Stick Click:** Scan +- **Y:** Change Weapon Mode +- **X:** Land Ship, Exit Ship, Tag Marker, Combat Autopilot (Toggle) +- **B:** Boost, Back +- **A:** Thrust + +{{< back_to_top >}} + +#### Quick Menu (Ship) + +- **View Button:** Discoveries / Options +- **Menu Button:** Inventories +- **Left Stick Click:** N/A +- **Right Stick Click:** N/A +- **Y:** N/A +- **X:** Land Ship +- **B:** Back +- **A:** Confirm (Quick Menu) + +{{< back_to_top >}} + +#### Exocraft + +- **View Button:** Discoveries / Options, Skip +- **Menu Button:** Inventories +- **Left Stick Click:** Horn +- **Right Stick Click:** Perform Scan +- **Y:** Switch Weapon Mode +- **X:** Exit Exocraft, Tag Marker +- **B:** Delete Checkpoint, Back +- **A:** Vertical Thrust + +{{< back_to_top >}} + +#### Galactic Map + +- **View Button:** N/A +- **Menu Button:** Exit Map +- **Left Stick Click:** View Current Location +- **Right Stick Click:** Scan +- **Y:** Expand System Info +- **X:** Add Waypoint +- **B:** Back +- **A:** Confirm (Menus) + +{{< back_to_top >}} + +#### Photo Mode + +- **View Button:** Discoveries / Options +- **Menu Button:** Inventories + +{{< back_to_top >}} + +#### Photo Mode (Menu) + +- **View Button:** Discoveries / Options +- **Menu Button:** Inventories + +{{< back_to_top >}} + +#### Base Part Editing + +- **View Button:** Discoveries / Options +- **Menu Button:** Recolour Building Part +- **Left Stick Click:** Run +- **Right Stick Click:** Toggle Build Camera +- **Y:** Toggle Wiring Mode +- **X:** Toggle Edit / Build +- **B:** Back +- **A:** Jump + +{{< back_to_top >}} + +#### Base Part Placing + +- **View Button:** Discoveries / Options +- **Menu Button:** Recolour Building Part +- **Left Stick Click:** Run +- **Right Stick Click:** Toggle Build Camera +- **Y:** Toggle Wiring Mode +- **X:** Toggle Edit / Build +- **B:** Back +- **A:** Jump + +{{< end_section >}} + +## Related Pages +{{< back_to_top >}} + +- [Controller Configurations]({{< ref "/tips/gaming-controllers-configs.md" >}}) +- [Controller Gaming]({{< ref "/tips/gaming-controllers.md" >}}) + +{{< back_to_top >}} diff --git a/content/tips/gaming-controllers.md b/content/tips/gaming-controllers.md new file mode 100644 index 0000000..9274a87 --- /dev/null +++ b/content/tips/gaming-controllers.md @@ -0,0 +1,148 @@ +--- +title: Controller Gaming +author: + - KemoNine +publishDate: 2023-03-25 +lastMod: 2023-03-25 +toc: true +draft: false +categories: + - tips + - gaming +tags: + - controller +--- + +## Changelog +{{< changelog >}} +{{< change 2023-03-25 "Initial creation" >}} +{{< /changelog >}} + +{{< end_section >}} + +## Attribution +{{< back_to_top >}} + +This tip is a syndicated copy of KemoNine's [blog post](https://blog.kemonine.info/blog/2023-01-15-controller-gaming/). It has been adapted to our site's format by KemoNine. + +{{< end_section >}} + +## The Only Consideration +{{< back_to_top >}} + +Before we get too far, I'd like to point out the only considerations I consider important. + +They are: + +- What works for your hands? +- Is it comfortable? +- Does it cause health issues or pain? (It should **not**) +- It doesn't get in the way of you enjoying a game +- Paddles should be a consideration as a requirement. They allow your thumbs to remain on look/move and still retain the ability to jump/reload/etc while also moving and looking around +- Ensure there are at least two buttons/paddles on the controller grips OR it has 3 total buttons per 'shoulder': standard shoulder button, trigger, additional button that can be bound to any other button + +If the above considerations are met, I think it's a perfectly valid and acceptable controller for use. + +This page is about how I got controllers to "get out of my way" and be comfortable for regular use. Nothing more. + +{{< end_section >}} + +## Controller Clips +{{< back_to_top >}} + +While reviewing the below I'd like to note the 8bitdo controller clip works very well with a number of Xbox styled controllers. It works so well, I use it with my Microsoft Elite Series 2 as well as my Scuff Instinct. I also have a short usb-c cable I use to connect the controller to the phone. + +It can be a really good option for phones that won't work with some of the nicer, more phone focused controllers. + +{{< back_to_top >}} + +### Some Considerations +{{< back_to_top >}} + +- Very good options available +- Lets you use a lot of 'good' controllers freely +- Weight/portability can be an issue +- Center of gravity can be a problem depending on the controller + +{{< end_section >}} + +## Controllers +{{< back_to_top >}} + +### Microsoft Elite Series 2 +{{< back_to_top >}} + +- Hard to beat for comfort +- I especially like the paddle layout and where the rear paddles are placed +- The paddles do **not** seem to work over Bluetooth +- I do **not** recommend this controller if you need Bluetooth connection support +- The tuning app is second to none, it's worth the extra cost to me + +{{< back_to_top >}} + +### Scuff Instinct +{{< back_to_top >}} + +- Next best controller to the Microsoft Elite Series 2 +- The paddles are more horizontally laid out and its difficult to push both paddles on the same side concurrently +- The 'rear' paddle is a 'push' motion which confuses my mind slightly +- It **works** with paddles over Bluetooth +- The profiles for button mappings to the paddles works +- The tuning is far less than the Microsoft Elite Series 2 but more than enough for general gaming + +{{< back_to_top >}} + +### Razer Kishi v1 and v2 +{{< back_to_top >}} + +- v1 not worth it due to lack of paddles/grip buttons and it's End Of Life, **avoid** this version +- v2 is very nice if your phone can be used with it +- The app is required for extra button mapping the two extra shoulder buttons +- Light and portable +- No first party case but third party cases work well + +{{< back_to_top >}} + +### 8bitdo NES Controller +{{< back_to_top >}} + +- Works great with bluetooth +- If you need an original style NES controller, this is the one to buy in my opinion + +{{< back_to_top >}} + +### PowerA MOGA XP-7 +{{< back_to_top >}} + +- Has 2 paddles, one on each grip +- Worth considering for mobile and or bluetooth needs if the Kishi v2 isn't an option in my opinion +- Can hold most phones in cases in my light testing +- Big and semi-heavy, worthy of xbox controller licensing +- It **works** with paddles over bluetooth +- Way to large and unwieldy with my phone in my hands +- The charging is via Qi (wireless) only + +{{< end_section >}} + +## Links +{{< back_to_top >}} + +The following links are in no particular order and my recommended starting points for finding controllers. + +- +- +- +- +- +- +- + +{{< end_section >}} + +## Related Pages +{{< back_to_top >}} + +- [Controller Configurations]({{< ref "/tips/gaming-controllers-configs.md" >}}) +- [In Game Controller Configurations]({{< ref "/tips/gaming-controllers-in-game.md">}}) + +{{< back_to_top >}}