# The Grounding Game ## Equipment - d6 / d8 - coin - heads: `1` - tails: `0` - recording capabilities - notebook / paper / pen / pencil - audio recorder - digital text recorder ## Mechanics ### Sense Selection | Die # | Coin Encoding | Sense | |-------|---------------|-----------------------| | `1` | `100` | Vision / Sight / Eyes | | `2` | `010` | Touch | | `3` | `110` | Hearing | | `4` | `001` | Smell | | `5` | `101` | Taste | | `6` | `011` | Time | | `7` | `111` | Free choice / Re-roll | | `8` | `000` | Re-roll | *Please note*: if disabled in one or more senses, substitute `re-roll` action ## The Game - grounding and reattachment when fully detached - use your senses to find yourself in time and space - roll die to pick sense - (optional) roll die again and use the sense to name that many items/things/etc - focus on the sense rolled and what it is telling you - name items (optional) - describe items (optional) - interrogatives - record (optional) - for tracking and review of what happened @ later point - can record after becoming grounded again