package pflag import ( "fmt" "strconv" "strings" ) // -- float32Slice Value type float32SliceValue struct { value *[]float32 changed bool } func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue { isv := new(float32SliceValue) isv.value = p *isv.value = val return isv } func (s *float32SliceValue) Set(val string) error { ss := strings.Split(val, ",") out := make([]float32, len(ss)) for i, d := range ss { var err error var temp64 float64 temp64, err = strconv.ParseFloat(d, 32) if err != nil { return err } out[i] = float32(temp64) } if !s.changed { *s.value = out } else { *s.value = append(*s.value, out...) } s.changed = true return nil } func (s *float32SliceValue) Type() string { return "float32Slice" } func (s *float32SliceValue) String() string { out := make([]string, len(*s.value)) for i, d := range *s.value { out[i] = fmt.Sprintf("%f", d) } return "[" + strings.Join(out, ",") + "]" } func (s *float32SliceValue) fromString(val string) (float32, error) { t64, err := strconv.ParseFloat(val, 32) if err != nil { return 0, err } return float32(t64), nil } func (s *float32SliceValue) toString(val float32) string { return fmt.Sprintf("%f", val) } func (s *float32SliceValue) Append(val string) error { i, err := s.fromString(val) if err != nil { return err } *s.value = append(*s.value, i) return nil } func (s *float32SliceValue) Replace(val []string) error { out := make([]float32, len(val)) for i, d := range val { var err error out[i], err = s.fromString(d) if err != nil { return err } } *s.value = out return nil } func (s *float32SliceValue) GetSlice() []string { out := make([]string, len(*s.value)) for i, d := range *s.value { out[i] = s.toString(d) } return out } func float32SliceConv(val string) (interface{}, error) { val = strings.Trim(val, "[]") // Empty string would cause a slice with one (empty) entry if len(val) == 0 { return []float32{}, nil } ss := strings.Split(val, ",") out := make([]float32, len(ss)) for i, d := range ss { var err error var temp64 float64 temp64, err = strconv.ParseFloat(d, 32) if err != nil { return nil, err } out[i] = float32(temp64) } return out, nil } // GetFloat32Slice return the []float32 value of a flag with the given name func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) { val, err := f.getFlagType(name, "float32Slice", float32SliceConv) if err != nil { return []float32{}, err } return val.([]float32), nil } // Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string. // The argument p points to a []float32 variable in which to store the value of the flag. func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) { f.VarP(newFloat32SliceValue(value, p), name, "", usage) } // Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) { f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage) } // Float32SliceVar defines a float32[] flag with specified name, default value, and usage string. // The argument p points to a float32[] variable in which to store the value of the flag. func Float32SliceVar(p *[]float32, name string, value []float32, usage string) { CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage) } // Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash. func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) { CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage) } // Float32Slice defines a []float32 flag with specified name, default value, and usage string. // The return value is the address of a []float32 variable that stores the value of the flag. func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 { p := []float32{} f.Float32SliceVarP(&p, name, "", value, usage) return &p } // Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 { p := []float32{} f.Float32SliceVarP(&p, name, shorthand, value, usage) return &p } // Float32Slice defines a []float32 flag with specified name, default value, and usage string. // The return value is the address of a []float32 variable that stores the value of the flag. func Float32Slice(name string, value []float32, usage string) *[]float32 { return CommandLine.Float32SliceP(name, "", value, usage) } // Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash. func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 { return CommandLine.Float32SliceP(name, shorthand, value, usage) }